[] definitiional - change in environment

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[] definitiional - change in environment

by Mikhail.Prokopenko :: Rate this Message:

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Hi Antonio,
 
You suggested to include two main aspects:
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1) the channels used to transfer information are created/selected by evolution (artificial or natural)
 
2) the absolute validity of IDSO is limited to open systems (e.g. organisms, robots, societies) living in an fast, ever changing environment (since the need for information to be captured and used by the agent depends on how fast the environment change) when the cost of storing/processing information is ZERO. When the cost of storing/processing information is not zero, then evolution might find other driving forces that contrast the increase of information transfer.
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The first aspect is already treated - see points (1)-(4) in my previous message.
 
The second aspect is questionable in your current formulation. The cost of storing is never zero. The point is that the flow of information structures the agent (e.g., changes its sensors' layout, couples its actuators differently, partitions its memory into new states, etc.). You see, information doesn't have to be stored as a memory structure: e.g., a new sensor layout (or a new way to couple actuators) is "driven" by information-flow too!
 
Let's discuss this further as a specific topic, including long-term memory and short-term memory - I must confess I don't fully understand this short-vs-long distinction.
 
Cheers,
Mikhail
 

-----Original Message-----
From: Lafusa, Antonio
Sent: Saturday, 24 November 2007 11:02 PM
To: Prokopenko, Mikhail (ICT Centre, North Ryde)
Cc: IDSO-CSIRO
Subject: Re: starting IDSO discussions: weak and strong IDSO
 
....
 
To summarise, I think that IDSO should be reformulated in order to
include two main aspects:
 
1) the channels used to transfer information are created/selected by
evolution (artificial or natural)
 
2) the absolute validity of IDSO is limited to open systems (e.g.
organisms, robots, societies) living in an fast, ever changing
environment (since the need for information to be captured and used by
the agent depends on how fast the environment change) when the cost of
storing/processing information is ZERO. When the cost of
storing/processing information is not zero, then evolution might find
other driving forces that contrast the increase of information
transfer.
If the information transfer is maximised, and the memory (i.e.
capacity to store raw information) is limited or costly, then the
capacity of an agent to use the experience from the past is limited.
If by chance, a certain environmental conditions re-appears after a
long time, then the organism cannot react using the information
accumulated in the past.
 
In my opinion, even in the genotype there is a long-term memory and
short-term memory, whose proportion are established by evolution. IDSO
account for the short-term memory, where "fresh" data coming from the
environment is overwritten as fast as the environment changes.
 
sorry to put so many things together...
 
- Antonio