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[ deng-Bugs-2830285 ] Player acceleration and movementBugs item #2830285, was opened at 2009-07-31 15:13
Message generated for change (Comment added) made by skyjake You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=542099&aid=2830285&group_id=74815 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Gameplay Group: v1.9.0-beta6 Status: Open >Resolution: Fixed Priority: 7 Private: No Submitted By: Jaakko Keranen (skyjake) Assigned to: Jaakko Keranen (skyjake) Summary: Player acceleration and movement Initial Comment: Make sure that player acceleration when walking and running matches the original behavior. Check control binding staging. This may also be related to https://sourceforge.net/tracker/?func=detail&aid=2158277&group_id=74815&atid=542099 ---------------------------------------------------------------------- >Comment By: Jaakko Keranen (skyjake) Date: 2009-11-07 16:24 Message: Separated sidestepping and turning controls for beta6.8. ---------------------------------------------------------------------- Comment By: Jaakko Keranen (skyjake) Date: 2009-11-07 11:23 Message: That's probably because strafing shouldn't be time-staged while turning is, and when the Strafe key is held down the turn control is used for sidestep (making it time-staged). I'll try changing the setup so that turning is not used at all for sidestepping. Instead, binding conditions are used for detecting when Alt is held so the sidestep control can always be used for strafing. ---------------------------------------------------------------------- Comment By: Daniel Swanson (danij) Date: 2009-11-06 19:56 Message: How about changing strafe direction? I seem to recall that last I tested this that player seemed too 'weighty' as if deceleration was taking slightly longer. ---------------------------------------------------------------------- Comment By: Jaakko Keranen (skyjake) Date: 2009-11-06 16:23 Message: Side-by-side comparisons show identical behavior between 1.8.6 and beta6 head. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=542099&aid=2830285&group_id=74815 ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ deng-devel mailing list deng-devel@... https://lists.sourceforge.net/lists/listinfo/deng-devel |
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