Bugs item #2871888, was opened at 2009-10-02 16:06
Message generated for change (Comment added) made by danij
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Category: Graphics
Group: v1.9.0-beta6
Status: Open
>Resolution: Fixed
Priority: 3
Private: No
Submitted By: Vermil (vermil)
Assigned to: Daniel Swanson (danij)
>Summary: Automap updating whilst fading away
Initial Comment:
I wasn't sure whether to class this as a "bug". But it isn't an RFE either IMO.
In Heretic and HeXen, the map doesn't update as you move around, presumably for atmosphere (though it might be nice to have a cvar to optionally enable Doom style updating).
However when you close the map in both these games, Dday fills in all the new lines the player has seen while they have had the map up, while it is fading away. This looks a bit strange. Maybe Dday could update the map after it had faded away?
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>Comment By: Daniel Swanson (danij)
Date: 2009-11-09 02:47
Message:
Fixed for 1.9.0-beta6.8
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