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[ gaim-Plugins-1242218 ] message splitter
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Reply (Restricted by the Administrator) | Reply to Author | View Threaded | Show Only this Message Plugins item #1242218, was opened at 2005-07-21 06:12
Message generated for change (Comment added) made by chistranger You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1242218&group_id=235 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Priority: 5 Private: No Submitted By: Ike_ (ike_) Assigned to: Nobody/Anonymous (nobody) Summary: message splitter Initial Comment: A simple plugin to split up large messages above a certain (user-defined) threshold. Useful to avoid protocol size limitations. Currently it may split whole words and HTML tags/formatting. Fixes for those are on the TODO list. I heard a request for this on #gaim and didn't find any up to date so I slapped one together. My first plugin submission I hope I haven't violated (m)any rules. ---------------------------------------------------------------------- Comment By: Chianne (chistranger) Date: 2007-03-28 05:11 Message: Logged In: YES user_id=1755060 Originator: NO Great! Where can this latest be downloaded? ---------------------------------------------------------------------- Comment By: Ike_ (ike_) Date: 2007-02-27 21:33 Message: Logged In: YES user_id=1295605 Originator: YES The source should work for Linux. Make sure your: $ pkg-config --modversion gaim is the current (2.0.0beta6) version. Otherwise, the best way to make the plugin: $ cp splitter.c gaim-2.0.0beta6/gtk/plugins/ $ cd gaim-2.0.0beta6/gtk/plugins/ $ make splitter.so $ cp spliter.so ~/.gaim/plugins/ I should probably include that in the README. ---------------------------------------------------------------------- Comment By: Ankit (rageboy04) Date: 2007-02-25 15:57 Message: Logged In: YES user_id=1276942 Originator: NO hm. the dll works on windows, but the source code compiled crashes gaim on linux (same issue as mike224763 reported) ---------------------------------------------------------------------- Comment By: Ike_ (ike_) Date: 2007-02-06 23:28 Message: Logged In: YES user_id=1295605 Originator: YES This release snuck up on me. Here is the newest DLL. You guys are right, the code posted is the newest -- I am working on a few bug fixes and compatibility issues but it's going to change how the plugin works a little so I have been hesitant. It's great to see so many people request updates, I'll work on my turn-around time for releases. As always, if you have any issues or suggestions post them and I'll try and get back to you. ---------------------------------------------------------------------- Comment By: Ike_ (ike_) Date: 2007-02-06 23:22 Message: Logged In: YES user_id=1295605 Originator: YES File Added: splitter-0.95.2b6.dll ---------------------------------------------------------------------- Comment By: mike (mike224763) Date: 2007-02-06 19:15 Message: Logged In: YES user_id=1361416 Originator: NO Must've posted at the same time you did, beck. I'll give that a shot. Gracias on behalf of all. ---------------------------------------------------------------------- Comment By: mike (mike224763) Date: 2007-02-06 19:14 Message: Logged In: YES user_id=1361416 Originator: NO I went to the url listed, put splitter-current.dll in my plugins directory, gaim compiled and ran, however whenever i sent a message gaim crashed. (using windows xp, gaim 2.0.0beta6, latest version of gtk, logged onto AIM protocol if it matters, etc etc). Gaim runs fine when i remove splitter from the gaim plugins directory. Just offering input, as I'm sure all users of gaim on windows would benefit from having this plugin function. ---------------------------------------------------------------------- Comment By: Dan (beck04vall) Date: 2007-02-06 19:13 Message: Logged In: YES user_id=1617198 Originator: NO I built a new one anyway. Its located here: http://www.tc.umn.edu/~beckvall/dan/MyFiles/MyFilesPage.html ---------------------------------------------------------------------- Comment By: Dan (beck04vall) Date: 2007-02-06 19:02 Message: Logged In: YES user_id=1617198 Originator: NO In his source code he lists a url where u can get the current version. It is: http://ikebo.hypermart.net/splitter/splitter-current.dll However, it isnt so current. It is version beta5, however i put it in my gaim plugin directory and it works just fine. No need to updated it i guess. I was under the impression beta6 checked to make sure all pluggins had been updated to version beta6, guess not. ---------------------------------------------------------------------- Comment By: Dan (beck04vall) Date: 2007-02-06 18:56 Message: Logged In: YES user_id=1617198 Originator: NO Sorry my bad, i started all this and i didnt pay close enough attention. If there have been updates to the source code since beta3 could you post then new updated source code however. Thanks ---------------------------------------------------------------------- Comment By: fahwalker (fahwalkknid) Date: 2007-02-06 16:19 Message: Logged In: YES user_id=1498849 Originator: NO Now that is funny, I had assumed that the earlier poster had checked... ---------------------------------------------------------------------- Comment By: Stu Tomlinson (nosnilmot) Date: 2007-02-06 16:12 Message: Logged In: YES user_id=309779 Originator: NO The file gaim-splitter-0.95.2b3.tar.bz2 attached to this tracker item *is* the source. ---------------------------------------------------------------------- Comment By: fahwalker (fahwalkknid) Date: 2007-02-06 15:34 Message: Logged In: YES user_id=1498849 Originator: NO I have to agree with the earlier poster, it would be useful to have the source available as well Even if there are aspects of the code that could be better or neater its still useful to have the source available ---------------------------------------------------------------------- Comment By: aragon (shatteredverve) Date: 2007-02-06 14:00 Message: Logged In: YES user_id=1370466 Originator: NO we would all appreciate a beta six release. This is one of the most useful plugins for gaim. I would hate to see it discontinued. ---------------------------------------------------------------------- Comment By: Dan (beck04vall) Date: 2007-02-05 23:31 Message: Logged In: YES user_id=1617198 Originator: NO Can we see a beta6 version, or at least post the code so we can compile it ourselves with the beta6 source code. Thanks, I love this pluggin, keep up the good work. ---------------------------------------------------------------------- Comment By: Ike_ (ike_) Date: 2006-12-16 19:04 Message: Logged In: YES user_id=1295605 Originator: YES Yeah, it appears the plugin slashexec is causing a crash when used with this plugin. I have a fix for this in the works but I am holding off on putting it up until I test the splitting algorithm a little more thoroughly. I'll make sure and take a look at what is going on with OTR when I do. Thanks for the reports. ---------------------------------------------------------------------- Comment By: fahwalker (fahwalkknid) Date: 2006-12-13 01:53 Message: Logged In: YES user_id=1498849 Originator: NO Hi, I am having an issue with the OTR plugin if your message splitter plugin is enabled See http://lists.cypherpunks.ca/pipermail/otr-users/2006-November/000797.html If I disable the splitter plugin then everything works as expected and I don't see the ?OTR:<crypted-stuff> in the log window for my own messages Is there any possiblility that you could take a look at how your plugin is interfering please Thanks ---------------------------------------------------------------------- Comment By: fahwalker (fahwalkknid) Date: 2006-11-26 13:44 Message: Logged In: YES user_id=1498849 Originator: NO Hi, I am having an issue with the OTR plugin if your message splitter plugin is enabled See http://lists.cypherpunks.ca/pipermail/otr-users/2006-November/000797.html If I disable the splitter plugin then everything works as expected and I don't see the ?OTR:<crypted-stuff> in the log window for my own messages Is there any possiblility that you could take a look at how your plugin is interfering please Thanks ---------------------------------------------------------------------- Comment By: Ike_ (ike_) Date: 2006-11-25 12:14 Message: Logged In: YES user_id=1295605 Originator: YES Hmm, I can't duplicate the crashing but I will look into it. If anyone else is having a problem and would like to report a backtrace try using this dll: http://ikebo.hypermart.net/splitter/splitter-debug.dll It's got all the debug info in it so it might show something interesting. Make sure you remove other splitter dlls so you know which is which on the list. Things might smooth out once Gaim 2.0.0 leaves beta. ---------------------------------------------------------------------- Comment By: Ankit (rageboy04) Date: 2006-11-25 11:17 Message: Logged In: YES user_id=1276942 Originator: NO gaim crashed when i was using the new dll. i installed it and restarted gaim, and every time i tried to send a message, gaim crashed. Should I get a backtrace from gaim debug? would that help? ---------------------------------------------------------------------- Comment By: Ike_ (ike_) Date: 2006-11-24 16:48 Message: Logged In: YES user_id=1295605 Originator: YES Thanks for all the support guys. Sorry about the delay on this, I plan on keeping it up to date with Gaim releases but the last release had some changes that required a bit of work to get my windows build environment squared up to. But the beta5 DLL is finally built and the code for beta3 should compile and work just fine still for *NIX users. I'll try and get these updates out more timely in the future. ---------------------------------------------------------------------- Comment By: fahwalker (fahwalkknid) Date: 2006-11-22 12:35 Message: Logged In: YES user_id=1498849 Originator: NO It would be nice to see this working with the latest gaim build, the older version was working just fine until beta 3 (including all of the nightly/periodic builds available at geddeth) but since beta 4 it doesn't even show up in the plugin list.... It was very very useful and due to the number of IM protocols that limit message size I would even suggest that this should be a core part of gaim ---------------------------------------------------------------------- Comment By: Dan (beck04vall) Date: 2006-11-09 22:13 Message: Logged In: YES user_id=1617198 I love this pluggin, i hope there will be support for bet4 and other new releases soon. Thanks for your hard work. ---------------------------------------------------------------------- Comment By: Zan Hecht (ahecht) Date: 2006-08-18 00:51 Message: Logged In: YES user_id=627550 Great plugin. Does exactly what it says it does. ---------------------------------------------------------------------- Comment By: Ike_ (ike_) Date: 2006-04-15 17:08 Message: Logged In: YES user_id=1295605 v0.95 is the first release that uses Pango to split up messages in a more language neutral manner. Try it if you dare. I am expecting a number of bug reports with this one as I have only tested it in the en_US locale. Leaving info like locale/OS/Gaim version with the report would be helpful too. ---------------------------------------------------------------------- Comment By: Ike_ (ike_) Date: 2006-04-13 16:54 Message: Logged In: YES user_id=1295605 Hah, no problem. It was a pretty significant bug. I'm just glad to see others besides myself are using this plugin. I stuck your name in the contributors list. There are probably going to be a couple of updates the next few days while I have some free time. I don't have any new features planned except for Unicode support at some point. In the mean time, keep the bugs/requests coming. Thanks and enjoy. ---------------------------------------------------------------------- Comment By: 3nvy (xx3nvyxx) Date: 2006-04-11 21:51 Message: Logged In: YES user_id=1492766 Wow! Awesome turnaround time, thanks. I barely had time to find the bug before you fixed it. ^_^ ---------------------------------------------------------------------- Comment By: Ike_ (ike_) Date: 2006-04-11 21:15 Message: Logged In: YES user_id=1295605 Good catch, I just finished struggling with that bug. v0.91 fixes that. Currently compiling and uploading. ---------------------------------------------------------------------- Comment By: 3nvy (xx3nvyxx) Date: 2006-04-11 20:54 Message: Logged In: YES user_id=1492766 Okay. Here's a bug for you. Type in <.< Somehow it gets rid of the last two characters and puts < ---------------------------------------------------------------------- Comment By: Richard Laager (rlaager) Date: 2006-04-11 12:10 Message: Logged In: YES user_id=156487 I finally took a look at util.h. I assume we're talking about gaim_markup_slice(), right? Did you read the notice about the offsets being character offsets, not byte offsets, and are relative to the unformatted version of str? I've never used that function, nor have I looked at its code. If it is broken, I'd love to see a patch. It seems to be used in the command API (src/cmds.c). ---------------------------------------------------------------------- Comment By: Ike_ (ike_) Date: 2006-04-11 10:04 Message: Logged In: YES user_id=1295605 There we go, I upped v9 which supports proper HTML formatting over message splits. This version dropped the “split around whole word options,” as I think everyone uses it so it should probably be the default behavior. It required a lot of changes and I have only tested it a little, so let me know about any problems. Thanks for the good words, and thanks for the tip rlaager. I am surprised I didn’t notice that function before, it is exactly what I needed. Unfortunately, as it is, it either serves another purpose or is broken. I fed it a few simple IMHTMLized messages and asked for splits and all I got back was some broken closing tags appended to the end of the split. I re-wrote it, copying the general idea of how it works (copied a helper function too), and stuck it in this plugin. I’ll look at it a little more and if it does turn out to be broken I’ll submit a patch for review. ---------------------------------------------------------------------- Comment By: Richard Laager (rlaager) Date: 2006-04-03 00:33 Message: Logged In: YES user_id=156487 For what it's worth, I think there might be a function in Gaim's util.h that splits HTML properly. ---------------------------------------------------------------------- Comment By: 3nvy (xx3nvyxx) Date: 2006-04-02 22:42 Message: Logged In: YES user_id=1492766 I noticed that the message splitter, when splitting pasted conversations, it will sometimes split the tags for color, size, etc. If you can, make it find tags and split outside them. Other than that though, great plugin. It allows me to laugh whenever people say: "Argh! My message is too long! Dang AIM." Thanks again. - 3nvy ---------------------------------------------------------------------- Comment By: Ike_ (ike_) Date: 2005-12-30 16:32 Message: Logged In: YES user_id=1295605 The holidays have been pretty hectic over here, but investigating this bug is my next priority once I get some free time. And if you are interested in Gaim plugin development I would recommend first scanning the FAQ <http://gaim.sourceforge.net/faq.php#q93>. If you are planning on doing it in Windows, then there is a stack of apps you need to download and install first: <http://gaim.sourceforge.net/win32/build.php>. The gaim source comes with a few example plugins in the plugins/ dir -- simple.c is the boilerplate for a plugin in C and a good place to start. From what I understand it is possible to write plugins in Perl, Mono, and Python (using PyGaim plugin), I don't know about the current state of any of those other language bindings for Gaim myself though. This is a start, if you have any specific questions you can e-mail me and I'll try and help. ---------------------------------------------------------------------- Comment By: Chronosin312 (chronosin312) Date: 2005-12-29 02:06 Message: Logged In: YES user_id=1389330 Hey Ike just wanted to see if you have made any progress with the bug, i know that programming is a challenge, I just finished my visualbasic.net course at college, although i wouldnt really call that programming LOL. working with Gaim and checking around sourceforge has really shown me how much i might enjoy programming and i was just wondering if you could recommend anyway for me to get started writing a Gaim plug-in, is there any tutorials that you know of off hand that might help me out? off topic i know but good luck with the bug and keep up the great work! ---------------------------------------------------------------------- Comment By: Ike_ (ike_) Date: 2005-12-20 14:21 Message: Logged In: YES user_id=1295605 I updated the source for use with 2.0.0beta1 and uploaded a pre-built win32 DLL for windows users. I am still looking at away-related bugs. I wasn't aware of any away functionality this plugin interacted with. Thanks for bringing this to my attention and the further correspondence. I will have a more complete response/solution in a few days hopefully. ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2005-12-19 14:27 Message: Logged In: YES user_id=28833 A new version of gaim has been released. It is likely that your plugin will crash in the new gaim. As per our standard policy, we are only including plugins that we write, being unable to maintain hundreds of plugins as we develop gaim, if you want to continue making your plugin available, please update your plugin and reopen it. If not updated, this will close in 14 days. ---------------------------------------------------------------------- Comment By: Luke Schierer (lschiere) Date: 2005-12-19 14:26 Message: Logged In: YES user_id=28833 A new version of gaim has been released. It is likely that your plugin will crash in the new gaim. As per our standard policy, we are only including plugins that we write, being unable to maintain hundreds of plugins as we develop gaim, if you want to continue making your plugin available, please update your plugin and reopen it. If not updated, this will close in 14 days. ---------------------------------------------------------------------- Comment By: Chronosin312 (chronosin312) Date: 2005-12-17 01:12 Message: Logged In: YES user_id=1389330 Ok well i am new to this whole bug reporting part but i am experiencing a problem with both the win32 prepared .dll and the one 0.8.150.dll listed below. I had planned to use this plug-in to split mainly away messages, i usually like to just throw up whole song lyrics but with the limits in place i often had to cut songs in half or edit them. So i intalled your plug-in, posted a long song lyrics as an away message and then i attempted to IM myself on a different account to the away screen name (both on gaim) the bug cause gaim to completely crash. If you need any more information or a log file just tell me how to obtain it and ill be sure to post it up for you, but other then that great idea for a plug in and i cant wait till it works! ---------------------------------------------------------------------- Comment By: Ant (itchysoft_ant) Date: 2005-10-08 07:18 Message: Logged In: YES user_id=1186610 Looking good so far. No crashes or issues at all. Hopefully that last fix sorted everything out. Good work. ---------------------------------------------------------------------- Comment By: Ike_ (ike_) Date: 2005-10-04 23:26 Message: Logged In: YES user_id=1295605 I *finally* got the crash to reproduce and I think I tracked the bug down and fixed it. It�s hard to tell for sure if it was the main cause because it�s so hard to reproduce, but a big crash bug was fixed in v0.8 either way. You guys can probably tell better than me. Thanks a ton for the support on this one, itchysoft_ant and mgilb81. I never would have found this bug without the feedback and reports. I listed your names in the ChangeLog and README files. If there are any more problems/suggestions don�t hesitate to post them here. ---------------------------------------------------------------------- Comment By: Mike G (mgilb81) Date: 2005-10-04 15:47 Message: Logged In: YES user_id=1318416 I FOUND OUT HOW TO MAKE THIS WORK WITH IMAGEIM AND WITHOUT CRASHING! I just opened up Preferences, turned off ImageIM, IM a bot(you might not need to do this, I dont know if this "workaround" will work without doing that or not), then turn on ImageIM and voila. The problem is fixed. I dont know if Gaim will crash if you restart it and IM someone without using my "workaround" and Im not going to try to see if it will or not either :P. I hate having to open up task manager to close down Gaim whenever I want it to close. It always comes up with some stupid "Illegal Operation" message. Stupid Windows. ---------------------------------------------------------------------- Comment By: Ike_ (ike_) Date: 2005-10-04 03:25 Message: Logged In: YES user_id=1295605 I am having a heck of a time trying to reproduce this crash. The RPT is a big help though, thank you. I sent an e-mail to your SF account. The easiest way to get in touch with me is probably through mine. Heh, and yeah, I am usually pretty slow to respond on #gaim, but if I catch the message in time I'll gladly respond. ---------------------------------------------------------------------- Comment By: Ant (itchysoft_ant) Date: 2005-10-03 15:36 Message: Logged In: YES user_id=1186610 Forgot to add, my splitter settings are, 300 characters, 1000ms delay and I am splitting around words. Sometimes the crashes occur when I send much much less that 300 chars, eg a simple line or url, or just type 1<enter>2<enter> etc and so on really fast. ---------------------------------------------------------------------- Comment By: Ant (itchysoft_ant) Date: 2005-10-03 15:34 Message: Logged In: YES user_id=1186610 ike_ I've tried to ping you a few times in #gaim but it seems you're always afk. I've got a few backtraces from the last few days that might help. http://tinyurl.com/bswep I've also tracked down some of your other plugins and have been using for example /broadcast. Anywhere you and I could chat about those? ---------------------------------------------------------------------- Comment By: Ike_ (ike_) Date: 2005-09-26 16:19 Message: Logged In: YES user_id=1295605 That would be very helpful, I didn't realize there was a way to get a backtrace for a win32 client short of installing all the build dependencies. I am working on the issue, I appreciate the notice about the imageim plugin possibly conflicting, thats a good place to start. The splitter plugin is completely self-contained but it does emit a lot more signals now than it used to, I think that might be playing a role. I'll follow up on this issue. ---------------------------------------------------------------------- Comment By: Ant (itchysoft_ant) Date: 2005-09-26 06:39 Message: Logged In: YES user_id=1186610 mgilb81: Perhaps obtaining a backtrace RPT might help ike_ figure this one out. Have a look at http://gaim.sourceforge.net/win32/#debug Also, it might be helpful to reproduce this error while no other plugins are loaded? I've had some strange crashes in teh last week or so, atfirst I thought it was message splitter but the crash report pointed to imageim plugin. Of course it could be both affecting each other... ---------------------------------------------------------------------- Comment By: Mike G (mgilb81) Date: 2005-09-25 16:28 Message: Logged In: YES user_id=1318416 I am using the Windows dll version of this plugin. My settings are as follows: Letter Count: 786 Delay Time: 500 ms And Split Around Words. I have many plugins installed on Gaim now, so if you think that there might be conflicting plugins here, then just tell me and I will provide you with all of the plugins that I have, and their corresponding settings. ---------------------------------------------------------------------- Comment By: Ike_ (ike_) Date: 2005-09-25 16:17 Message: Logged In: YES user_id=1295605 Yikes, thanks for the report. I had a feeling the big changes I have been putting in lately may lead to some problems. I'll spend some time trying to reproduce the problem. Are you running the win32 dll? What kind of settings do you have set up in the plugin (split-size, delay-time)? ---------------------------------------------------------------------- Comment By: Mike G (mgilb81) Date: 2005-09-25 15:50 Message: Logged In: YES user_id=1318416 After I close out of Gaim 1.5.0 about 3 or 4 or so times, whenever I try to messenge someone, Gaim crashes, and I have tracked down the source of the crash to this plugin. I had to unenable it so I could messenge people again. I think that this is something that needs to be fixed ASAP. Especially if youre like me and you install plugins for Gaim all the time which requires you to restart Gaim. When I reenabled this after unenabling it(without restarting my computer or anything) it still crashed Gaim. People can send me messages and stuff, but I cant send them any messages without Gaim crashing. Right now this plugin will remain disabled until a updated and hopefully less bug free version of it comes out. I think that this plugin will help me out a lot when Im typing long messages to people and stuff, which is why I hope that I can safely reenable it when the next version comes out so I can use it. ---------------------------------------------------------------------- Comment By: Ike_ (ike_) Date: 2005-09-23 18:07 Message: Logged In: YES user_id=1295605 I�m surprised it worked at all for chats, I only had support in for IM conversations. But I can see why it could be useful on IRC occasionally so I popped in chat support in v0.7. I�ll lay off the updates for a while and work on rlaager�s suggestions. Those are good ideas. If anyone has any more, lay them on me. ---------------------------------------------------------------------- Comment By: Ant (itchysoft_ant) Date: 2005-09-23 13:43 Message: Logged In: YES user_id=1186610 Seems to be working ok after some intial testing. I can now avoid being kicked from irc for excess flooding immediately, although it does happen eventually for larger amounts of text. Do IRC servers measure how much text you send over a certain time (in multiple msgs) as well as in one msg? Seemed so to me, and if so, then it looks like this tool won't have such a bad potential for abuse. Thank you for the effort you've put into this, the plugin will help alot when pastebins arent an option. ---------------------------------------------------------------------- Comment By: Richard Laager (rlaager) Date: 2005-09-23 13:11 Message: Logged In: YES user_id=156487 I haven't looked at this plugin, but it sounds useful in concept. I may try it at some point, but I'm going to note my suggestions before I forget them. First, I hope you're using the Pango functions to break text, so that whitespace is handled properly across all languages. Second, it'd be nice if the size were customizable on a per-account basis (and since I haven't looked at this other than the text here, forgive me if it's already implemented). ---------------------------------------------------------------------- Comment By: Ike_ (ike_) Date: 2005-09-23 09:11 Message: Logged In: YES user_id=1295605 Hah, yeah, this plugin definitely has the potential for malicious use. Thats probably the reason one isn�t included with all the other default plugins. But hopefully most gaim users are mature enough to play nicely. .6 is up and it has the delayed sending option. Lemme know if there are any problems, I haven�t tested it too thoroughly. ---------------------------------------------------------------------- Comment By: Ant (itchysoft_ant) Date: 2005-09-23 04:46 Message: Logged In: YES user_id=1186610 Been working great for me. Any chance of adding an optional time delay between each block of text? Useful to avoid getting kicked for flooding, although I guess such an option might be considered a potentially evil tool... ---------------------------------------------------------------------- Comment By: Ant (itchysoft_ant) Date: 2005-09-13 01:32 Message: Logged In: YES user_id=1186610 Cool. Thanks for the follow up. Gonna install this now. ---------------------------------------------------------------------- Comment By: Ike_ (ike_) Date: 2005-09-12 19:47 Message: Logged In: YES user_id=1295605 Thank for the good words. It encouraged me to get off my butt and update the plugin a little. v0.5 can optionally split messages while not breaking whole words now (split at nearest whitespace < split size) by default. This tracker page is the primary source for this plugin, I will make sure it says most up to date. ---------------------------------------------------------------------- Comment By: Ant (itchysoft_ant) Date: 2005-09-12 06:56 Message: Logged In: YES user_id=1186610 Great plugin. Thank you! I will be monitoring this tracker item, so please post your udpates here :) ---------------------------------------------------------------------- Comment By: Ike_ (ike_) Date: 2005-07-22 06:56 Message: Logged In: YES user_id=1295605 Quick memory allocation bug fixed, a bad one -- could cause crashes. ---------------------------------------------------------------------- Comment By: Ike_ (ike_) Date: 2005-07-21 19:42 Message: Logged In: YES user_id=1295605 Thanks for the report, I completely forgot about aliases. It's fixed in v0.2. ---------------------------------------------------------------------- Comment By: Ankit (rageboy04) Date: 2005-07-21 16:42 Message: Logged In: YES user_id=1276942 You kinda screwed up the alias thing. If you specify an alias under accounts and then you enable the message splitter plugin, the alias you specified isn't recognized. Other than that, very useful and I like it. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=390395&aid=1242218&group_id=235 ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Gaim-plugins mailing list Gaim-plugins@... Has you: Yes https://lists.sourceforge.net/lists/listinfo/gaim-plugins |
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