Patches item #2892333, was opened at 2009-11-05 14:39
Message generated for change (Tracker Item Submitted) made by iche033
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Category: Gazebo
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Ian Chen (iche033)
Assigned to: Nathan Koenig (natepak)
Summary: fix for loading ogre meshes
Initial Comment:
Ogre meshes were not loaded properly due to the incorrect chunk size being read, which caused the min and max bounds of mesh objects to be wrong. The patch changes the length of data from "long" to "int" as per ogre's mesh serializer.
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