[2/4] d3d8: Run the visual tests in a window

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[2/4] d3d8: Run the visual tests in a window

by Stefan Dösinger-2 :: Rate this Message:

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From 4b63580a8393bf539e8799f2dbf3cf0f8091781d Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@...>
Date: Sat, 7 Nov 2009 14:55:43 +0100
Subject: [PATCH 02/10] d3d8: Run the visual tests in a window

---
 dlls/d3d8/tests/visual.c |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c
index 3f7ec6c..ad5c4c5 100644
--- a/dlls/d3d8/tests/visual.c
+++ b/dlls/d3d8/tests/visual.c
@@ -34,7 +34,8 @@ static HWND create_window(void)
     RegisterClass(&wc);
 
     ret = CreateWindow("d3d8_test_wc", "d3d8_test",
-                        WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0);
+                       WS_POPUP | WS_SYSMENU , 20, 20, 640, 480, 0, 0, 0, 0);
+    ShowWindow(ret, SW_SHOW);
     return ret;
 }
 
@@ -132,7 +133,7 @@ static IDirect3DDevice8 *init_d3d8(void)
     }
 
     ZeroMemory(&present_parameters, sizeof(present_parameters));
-    present_parameters.Windowed = FALSE;
+    present_parameters.Windowed = TRUE;
     present_parameters.hDeviceWindow = create_window();
     present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
     present_parameters.BackBufferWidth = 640;
--
1.6.4.4