« Return to Thread: [Breaking Change] DO3D has new props localRotationX / Y /Z , pitch, yaw, roll are methods again

[Breaking Change] DO3D has new props localRotationX / Y /Z , pitch, yaw, roll are methods again

by Tim Knip-2 :: Rate this Message:

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Hi List,

Sorry for this confusion, but we decided to revert back to pitch(
angle ), yaw( angle ) and roll( angle ) methods.

There are three new getter / setters now though:

do3d.localRotationX
do3d.localRotationY
do3d.localRotationZ

So:

pitch( 30 ) would be the same as doing localRotationX = 30;

Note that  localRotationX / Y /Z are rotations relative to the
rotation as set by rotationX / Y / Z.
Also note that after do3d.lookAt() localRotationX/Y/Z will be resetted to 0

Tim

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