[Kde-graphics-devel] Quasar

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[Kde-graphics-devel] Quasar

by Lars Uebernickel :: Rate this Message:

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hey,

I played with the "completely not ready version" of quasar today and worked a
bit on the graph app (to get comfortable with the quasar lib). It is now
possible to view the rendering of the composition and to set input properties
from a ui. It's actually pretty cool play with it (will be even more so as
soon as there are more nodes...)

If anyone is interested, you can get my changes from
http://www.cs.uni-magdeburg.de/~uebernic/quasar.git

I would be willing to work more on it, especially on some the fun stuff
(opengl integration). Is anybody already working on that or should I just
hack away?

        lars


[Kde-graphics-devel] Quasar

by Bugzilla from zack@kde.org :: Rate this Message:

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On Sunday 09 September 2007 02:08:41 pm Lars Uebernickel wrote:
> hey,
>
> I played with the "completely not ready version" of quasar today and worked
> a bit on the graph app (to get comfortable with the quasar lib). It is now
> possible to view the rendering of the composition and to set input
> properties from a ui. It's actually pretty cool play with it (will be even
> more so as soon as there are more nodes...)

Ah, awesome! I'm on the X dev conference in Cambridge right now and like on
every conference internet access is nowhere to be found (unless the right
bars are scouted for open wifi spots =) ) so I can't look at the changes at
the moment. I'll look at the them first thing on Thursday (it's when keith
and i are going back)

> I would be willing to work more on it, especially on some the fun stuff
> (opengl integration). Is anybody already working on that or should I just
> hack away?

Anything from the TODO list (and technically anything else) can be just picked
off :) Thanks for looking at it!

z