[PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

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[PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

by Martin Nordholts-2 :: Rate this Message:

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Hi

I think the current brush outline for fuzzy brushes is too big. The
attached patch improves the brush outline for fuzzy brushes (see
screenshot [1]). If using a higher threshold doesn't result in any
outline at all, the patch fallbacks to the old brush outline so that a
brush outline always is shown even if the brush only has low-intensity
values.

Does this patch make sense to anyone else?

  / Martin

[1] http://www.chromecode.com/temp/improve-fuzzy-brush-outline.png

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[0001-app-Improve-brush-outline-for-fuzzy-brushes.patch]

>From c59b28cd84a94534cf9ad3c309d4666ca8a8eaf4 Mon Sep 17 00:00:00 2001
From: Martin Nordholts <martinn@...>
Date: Sun, 30 Aug 2009 11:40:44 +0200
Subject: [PATCH] app: Improve brush outline for fuzzy brushes

Use a 25% threshold instead of 0% so that we get a nicer outline for
fuzzy brushes. If the 25% doesn't result in a outline at all, fallback
to 0% though.
---
 app/base/boundary.h       |    4 ++--
 app/paint/gimpbrushcore.c |   13 ++++++++++++-
 2 files changed, 14 insertions(+), 3 deletions(-)

diff --git a/app/base/boundary.h b/app/base/boundary.h
index 9577d9c..4cff8bb 100644
--- a/app/base/boundary.h
+++ b/app/base/boundary.h
@@ -19,8 +19,8 @@
 #define  __BOUNDARY_H__
 
 
-/* half intensity for mask */
-#define BOUNDARY_HALF_WAY 127
+#define BOUNDARY_ONE_QUARTER 64
+#define BOUNDARY_HALF_WAY    127
 
 
 typedef enum
diff --git a/app/paint/gimpbrushcore.c b/app/paint/gimpbrushcore.c
index 1d424c1..4980ca0 100644
--- a/app/paint/gimpbrushcore.c
+++ b/app/paint/gimpbrushcore.c
@@ -849,11 +849,22 @@ gimp_brush_core_create_bound_segs (GimpBrushCore    *core,
         smooth_region (&PR);
 
 
+      /* Use BOUNDARY_ONE_QUARTER to get a nice mask for fuzzy brushes */
       boundary = boundary_find (&PR, BOUNDARY_WITHIN_BOUNDS,
                                 0, 0, PR.w, PR.h,
-                                0,
+                                BOUNDARY_ONE_QUARTER,
                                 &core->n_brush_bound_segs);
 
+      /* If we didn't get any boundary try without a threshold */
+      if (core->n_brush_bound_segs <= 0)
+        {
+          g_free (boundary);
+          boundary = boundary_find (&PR, BOUNDARY_WITHIN_BOUNDS,
+                                    0, 0, PR.w, PR.h,
+                                    0,
+                                    &core->n_brush_bound_segs);
+        }
+
       core->brush_bound_segs = boundary_sort (boundary,
                                               core->n_brush_bound_segs,
                                               &num_groups);
--
1.6.2.5



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Re: [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

by SHIRAKAWA Akira :: Rate this Message:

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Martin Nordholts wrote:

> I think the current brush outline for fuzzy brushes is too big. The
> attached patch improves the brush outline for fuzzy brushes (see
> screenshot [1]). If using a higher threshold doesn't result in any
> outline at all, the patch fallbacks to the old brush outline so that a
> brush outline always is shown even if the brush only has low-intensity
> values.

In my opinion the idea of the brush outline is that it represents its
total area of effect, or in other words, the area where pixels will be
affected in a way or another while drawing. The brush outline for fuzzy
brushes (assuming dynamics aren't applied) *looks* too big, but it
actually isn't. This is most evident by drawing a few strokes with the
fuzzy brush on a transparent layer and then adjusting the alpha level
channel on Colors>Levels to coordinates (0;255) .

A more useful patch (in my opinion) for brush outlines would be making
them change together with brush dynamics (even if the user isn't
actually drawing, just moving the cursor on the drawing area) if they
are enabled. This could be useful in many ways, but I have the
impression it would lead to performance issues.

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Re: [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

by Ramón Miranda :: Rate this Message:

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Hi all,
My opinion about that is the same as shirakawa if we want to do photography retouch and "superexact" works like these, but artisticaly i would prefer something like Martin says. It is more useful for the eye, if we want to make an stroke fast and not acuratly but in the aprox right place.the old method requieres user imagination to preview in his mind what will happen...

but i have to say that i don´t use this "brush outline feature" becouse it makes my gimp sloooooower with complex outlines.So if somebody has the solution for this... i am listening.
best regards
2009/8/30 SHIRAKAWA Akira <shirakawa.akira@...>
Martin Nordholts wrote:

> I think the current brush outline for fuzzy brushes is too big. The
> attached patch improves the brush outline for fuzzy brushes (see
> screenshot [1]). If using a higher threshold doesn't result in any
> outline at all, the patch fallbacks to the old brush outline so that a
> brush outline always is shown even if the brush only has low-intensity
> values.

In my opinion the idea of the brush outline is that it represents its
total area of effect, or in other words, the area where pixels will be
affected in a way or another while drawing. The brush outline for fuzzy
brushes (assuming dynamics aren't applied) *looks* too big, but it
actually isn't. This is most evident by drawing a few strokes with the
fuzzy brush on a transparent layer and then adjusting the alpha level
channel on Colors>Levels to coordinates (0;255) .

A more useful patch (in my opinion) for brush outlines would be making
them change together with brush dynamics (even if the user isn't
actually drawing, just moving the cursor on the drawing area) if they
are enabled. This could be useful in many ways, but I have the
impression it would lead to performance issues.

--
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Re: [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

by yahvuu :: Rate this Message:

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hi,

what about using a dashed outline for fuzzy brushes?
perhaps like a) in
http://yahvuu.files.wordpress.com/2009/08/fuzzy-outline.png

I think it's rewarding to visually mark fuzzy outlines / feathered selections,
as it opens the path for on-canvas adjustments -- as has been pointed out on
the brainstorm [1]-[3]. Not trivial to get it right, though.


greetings,
peter


[1] http://gimp-brainstorm.blogspot.com/2007/09/feathering.html
[2] http://gimp-brainstorm.blogspot.com/2009/02/quick-brush-radius.html
[3] http://gimp-brainstorm.blogspot.com/2009/07/selective-distort.html
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Re: [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

by Ramón Miranda :: Rate this Message:

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Y like the idea a lot. i see much more clear. But with complex autlines for example grunge brush? what will be happend? maybe it will be a chaos?  i don´t know. but for round brushes sounds great.

2009/8/30 yahvuu <yahvuu@...>
hi,

what about using a dashed outline for fuzzy brushes?
perhaps like a) in
http://yahvuu.files.wordpress.com/2009/08/fuzzy-outline.png

I think it's rewarding to visually mark fuzzy outlines / feathered selections,
as it opens the path for on-canvas adjustments -- as has been pointed out on
the brainstorm [1]-[3]. Not trivial to get it right, though.


greetings,
peter


[1] http://gimp-brainstorm.blogspot.com/2007/09/feathering.html
[2] http://gimp-brainstorm.blogspot.com/2009/02/quick-brush-radius.html
[3] http://gimp-brainstorm.blogspot.com/2009/07/selective-distort.html
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Re: [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

by Bugzilla from daniel.hornung@gmx.de :: Rate this Message:

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On Sunday 30 August 2009, Martin Nordholts wrote:
> [1] http://www.chromecode.com/temp/improve-fuzzy-brush-outline.png

One more thing that has always irritated me (not related to your change
though): The lower-left -> upper right lines ("/") seem to use a different
corner case of the same algorithm (looks like a different algorithm even) as
compared to the other side ("\").

Other than that I think it makes sense to show not the total affected area but
only the area which is affected by more than a certain nonzero threshold (say
opacity >= 20%).

My weekend comment,
Daniel


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Re: [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

by SHIRAKAWA Akira :: Rate this Message:

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yahvuu wrote:
> hi,
>
> what about using a dashed outline for fuzzy brushes?
> perhaps like a) in
> http://yahvuu.files.wordpress.com/2009/08/fuzzy-outline.png

This is a very good idea, but I think it would be more logic and
consistent with the style of brush outlines in GIMP if it was the
opposite: solid external outline (representing the brush area limits),
and dashed internal outline.

One of the reasons for this is that hardness (which creates the
fuzzyness) is a brush attribute which can dynamically change with brush
dynamics (in static conditions hardness could be 100% hard, but become
completely fuzzy as drawing pressure increases for example), and would
better work with my proposal of varying in realtime brush outlines
according to them.

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Re: [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

by yahvuu :: Rate this Message:

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hi,

SHIRAKAWA Akira wrote:

> yahvuu wrote:
>> hi,
>>
>> what about using a dashed outline for fuzzy brushes?
>> perhaps like a) in
>> http://yahvuu.files.wordpress.com/2009/08/fuzzy-outline.png
>
> This is a very good idea, but I think it would be more logic and
> consistent with the style of brush outlines in GIMP if it was the
> opposite: solid external outline (representing the brush area limits),
> and dashed internal outline.

this is now variant b) in the updated picture
http://yahvuu.files.wordpress.com/2009/08/fuzzy-outline1.png


greetings,
peter

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Re: [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

by area42 :: Rate this Message:

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Hello Martin,

once i suggested at GIMP brainstorm painting two lines for fuzzy brushes and feather borders.
One dotted where pacity = 100% and on with just any secound dot where opacity = 0%.
A center mark would be great too.

So artists know where is the center of the stroke (may for connecting border or painting along a line)
and where is 100% color and where is it faded out.

This border feature would be great for feather borders too (without center mark of course).

Take a look at this mockup:
http://www.neeneenee.de/bart/gimp-border.png

Best regards and happy development!


___/\_______________________________________________________________________

Ich werde nie einen Emmy gewinnen.

|\/\/\/| 
|      |        Bart.
| (O)(O)        bart@...
C      _) 
|   ,_/         Linux for Designers - http://my.opera.com/area42/blog/
|   /           SweeTS delicious Typo3 development - http://typo3.area42.de/
/   \ 


Am Sonntag, den 30.08.2009, 11:42 +0200 schrieb Martin Nordholts:
Hi

I think the current brush outline for fuzzy brushes is too big. The 
attached patch improves the brush outline for fuzzy brushes (see 
screenshot [1]). If using a higher threshold doesn't result in any 
outline at all, the patch fallbacks to the old brush outline so that a 
brush outline always is shown even if the brush only has low-intensity 
values.

Does this patch make sense to anyone else?

  / Martin

[1] http://www.chromecode.com/temp/improve-fuzzy-brush-outline.png

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Re: [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

by Alexia Death-2 :: Rate this Message:

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On Sunday 30 August 2009 22:30:54 Eckhard M. Jäger wrote:
> Hello Martin,
>
> once i suggested at GIMP brainstorm painting two lines for fuzzy brushes
> and feather borders.
> One dotted where pacity = 100% and on with just any secound dot where
> opacity = 0%.
> A center mark would be great too.

There is just one major problem with this suggestion. Outline drawing is
second most expensive operation in painting, first being the operation of
applying the stamp to the canvas. Drawing two outlines would double that.
Until there is on demand rendering with a gegl paint core, I do not see the
resources to do this.

--Gegl
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Re: [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

by Alexandre Prokoudine :: Rate this Message:

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On Sun, Aug 30, 2009 at 5:57 PM, yahvuu wrote:
> hi,
>
> what about using a dashed outline for fuzzy brushes?

This is more or less what gogh has: two circles to represent
fuzzyness. It was really really useful.

Alexandre
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Re: [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

by Martin Renold :: Rate this Message:

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On Mon, Aug 31, 2009 at 11:11:32AM +0400, Alexandre Prokoudine wrote:
> This is more or less what gogh has: two circles to represent
> fuzzyness. It was really really useful.

I think in gogh the two circles represent the brush radius at minimum and
maximum pressure, not the fuzziness.

bye,
Martin

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Parent Message unknown Re: [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

by Guillermo Espertino :: Rate this Message:

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what about printing a semi transparent copy of the actual brush on the
canvas? Is it possible?
The "ghosted" brush can have two opacities, one for the preview when the
tool isn't in use, and one more transparent when the tool is in use.
I wouldn't mind to have a simple circle of the size of the brush as the
default mode and an alternative option for overlaying a semi-transparent
brush image.


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Re: [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

by peter sikking :: Rate this Message:

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Guillermo Espertino wrote:

> what about printing a semi transparent copy of the actual brush on the
> canvas?

exactly what I thought.

     --ps

         founder + principal interaction architect
             man + machine interface works

         http://mmiworks.net/blog : on interaction architecture





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Re: [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

by Martin Nordholts-2 :: Rate this Message:

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On 09/01/2009 07:29 PM, peter sikking wrote:
> Guillermo Espertino wrote:
>
>> what about printing a semi transparent copy of the actual brush on the
>> canvas?
>
> exactly what I thought.

Even though I think the patch made the brush outline better for fuzzy brushes, it is still not without flaws. Let's ignore the patch and aim for the above instead

 / Martin
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Re: [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

by yahvuu :: Rate this Message:

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Hi all,

Martin Nordholts wrote:
> On 09/01/2009 07:29 PM, peter sikking wrote:
>> Guillermo Espertino wrote:
>>
>>> what about printing a semi transparent copy of the actual brush on the
>>> canvas?
>> exactly what I thought.
>
> Even though I think the patch made the brush outline better for fuzzy brushes, it is still not without flaws. Let's ignore the patch and aim for the above instead

i guess what works best is to display the brush outline while
drawing and to use the brush stamp when idling.


If you want to test-drive the look and feel, here's a flash applet
featuring various outline designs:
http://sites.google.com/site/yahvuu/stuff/brushtester-web.lzx.swf8.swf?attredirects=0

Other designs can be tested with a download version from
http://yahvuu.wordpress.com/2009/09/09/brush-tester/

simply replace the PNGs (e.g. tester*.png) or
edit brushes.xml and hit the "reload brushes" button.


have fun,
peter
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Re: [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

by Steren Giannini-2 :: Rate this Message:

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If you want to test-drive the look and feel, here's a flash applet
featuring various outline designs:
http://sites.google.com/site/yahvuu/stuff/brushtester-web.lzx.swf8.swf?attredirects=0
This is the good approach : prototype, test and decide. Thanks a lot for the flash test.

I personnaly think a call to the community via the user mailing list should be done to decide which behavior to adopt.
What do you think ?

ciao,
Steren

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Re: [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

by Martin Nordholts-2 :: Rate this Message:

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On 09/09/2009 09:39 PM, Steren wrote:

>     If you want to test-drive the look and feel, here's a flash applet
>     featuring various outline designs:
>     http://sites.google.com/site/yahvuu/stuff/brushtester-web.lzx.swf8.swf?attredirects=0
>
> This is the good approach : prototype, test and decide. Thanks a lot for
> the flash test.
>
> I personnaly think a call to the community via the user mailing list
> should be done to decide which behavior to adopt.
> What do you think ?

Hi!

We don't design GIMP for the arbitrary set of people who would reply
to such a poll. We design GIMP so that we can realize our product
vision [1]. Because of this, such a poll would not have very much
value.

BR,
Martin

[1] http://gui.gimp.org/index.php/GIMP_UI_Redesign#product_vision

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Re: [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

by peter sikking :: Rate this Message:

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(peter) yahvuu wrote:

>>>> what about printing a semi transparent copy of the actual brush  
>>>> on the
>>>> canvas?
>>> exactly what I thought.
>>
>> Even though I think the patch made the brush outline better for  
>> fuzzy brushes, it is still not without flaws. Let's ignore the  
>> patch and aim for the above instead
>
> i guess what works best is to display the brush outline while
> drawing and to use the brush stamp when idling.
>
>
> If you want to test-drive the look and feel, here's a flash applet
> featuring various outline designs:
> http://sites.google.com/site/yahvuu/stuff/brushtester-web.lzx.swf8.swf?attredirects=0


I tried that, and although I would not call that exactly a solution,
it did help to observe some things:

- it is fantastic to see a fuzzy/grunge brush as a real
   "copy of the actual brush" when one is not painting, but it has to
   _contrast_ with what is under it or else it just disappears. When it
   contrasts (some X-OR variation, or so) I think it should not be semi
   transparent anymore, just exactly reflect the brush alpha value for
   each of its 'pixels'.

- that really opens up what (dynamic) paint parameters should be
   reflected by the brush when not painting: looks like brush geometry
   (brush, scale, aspect ratio, angle) yes, hardness: maybe, rest
   (opacity, spacing, jitter, color(gradient)) no.

- when painting, first I feel that this outline is a lousy  
representative
   for a brush. next I notice that getting the 'brush' out of the way  
and
   showing the immediate paint result rules. so now I am thinking:
   what about no outline at all and just a cross-hair for mouse position
   when the mouse is down?

     --ps

         founder + principal interaction architect
             man + machine interface works

         http://mmiworks.net/blog : on interaction architecture



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Re: [PATCH] Improve brush outline for fuzzy brushes, sample screenshot included

by peter sikking :: Rate this Message:

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second try sending this...

(peter) yahvuu wrote:

>>>> what about printing a semi transparent copy of the actual brush  
>>>> on the
>>>> canvas?
>>> exactly what I thought.
>>
>> Even though I think the patch made the brush outline better for  
>> fuzzy brushes, it is still not without flaws. Let's ignore the  
>> patch and aim for the above instead
>
> i guess what works best is to display the brush outline while
> drawing and to use the brush stamp when idling.
>
>
> If you want to test-drive the look and feel, here's a flash applet
> featuring various outline designs:
> http://sites.google.com/site/yahvuu/stuff/brushtester-web.lzx.swf8.swf?attredirects=0


I tried that, and although I would not call that exactly a solution,
it did help to observe some things:

- it is fantastic to see a fuzzy/grunge brush as a real
  "copy of the actual brush" when one is not painting, but it has to
  _contrast_ with what is under it or else it just disappears. When it
  contrasts (some X-OR variation, or so) I think it should not be semi
  transparent anymore, just exactly reflect the brush alpha value for
  each of its 'pixels'.

- that really opens up what (dynamic) paint parameters should be
  reflected by the brush when not painting: looks like brush geometry
  (brush, scale, aspect ratio, angle) yes, hardness: maybe, rest
  (opacity, spacing, jitter, color(gradient)) no.

- when painting, first I feel that this outline is a lousy  
representative
  for a brush. next I notice that getting the 'brush' out of the way and
  showing the immediate paint result rules. so now I am thinking:
  what about no outline at all and just a cross-hair for mouse position
  when the mouse is down?

    --ps

        founder + principal interaction architect
            man + machine interface works

        http://mmiworks.net/blog : on interaction architecture



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