[Slashem-announce] SLASH'EM 0.0.7E7F2 released

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[Slashem-announce] SLASH'EM 0.0.7E7F2 released

by J. Ali Harlow-2 :: Rate this Message:

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Announcing Slash'EM version 0.0.7E7F2 (stable) ...
Version 0.0.7E7F2 is the second stable release of Slash'EM Vampire.

Changes made in 0.0.7E7F2:

        Fixed bug 1232707: engraving with lightsabers
        Fixed bug 1237780: gtk window port fails to build with gcc-4.0
        Fixed bug 1239041: engrave dialog doesn't show lightsabers
        Fixed bug 1231766: Food shown in Medical Kits
        Fixed bug 1238060: grammatical error when burning through a door
                           (Benjamin Schieder)
        Fixed bug 1104713: Pet and Frozen food stores can charge
        Fixed bug 988827: Monster wearing CoI left invisible corpse
        Fixed bug 934078: Mold "wiggle" out of bag
        Fixed bug 933587: One-Eyed Sam referred to as "it"
        Fixed bug 1240794: Pets don't grow up properly
        Fixed bug 1240799: Steed ridden onto poly trap polymorphs  
permanently
        Fixed bug 1243904: chameleon as statue trap
        Fixed bug 1223226: Some creatures are missing horns
        Fixed bug 1223222: Female Bulls??
        Fixed bug 1244470: shopkeeper don't have shotgun
        Fixed bug 215062: no black color
                          Extends videocolors option, see Guidebook for  
details.
        Fixed bug 1244468: different spitting venom when polymorph
        Fixed bug 1179557: Found egg marked (laid by you)
        Fixed bug 1206099: Torches are not extinguished with rust traps
        Fixed bug 1294907: 'Raise Zombies' technique cannot raise dwarf  
zombies!
                           (Xeno)
        Fixed bug 1355972: Monsters Don't gain Drain resistance due to  
worn
                           items! (Xeno)

Binaries and source are available from the stable page:
http://www.slashem.org/stable.html


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