[bug #27889] Initial board not drawn in match mode

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[bug #27889] Initial board not drawn in match mode

by Evgenii Philippov :: Rate this Message:

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URL:
  <http://savannah.gnu.org/bugs/?27889>

                 Summary: Initial board not drawn in match mode
                 Project: XBoard
            Submitted by: None
            Submitted on: Sat 31 Oct 2009 06:16:59 PM UTC
                Category: None
                Severity: 3 - Normal
              Item Group: None
                  Status: None
                 Privacy: Public
             Assigned to: None
             Open/Closed: Open
         Discussion Lock: Any

    _______________________________________________________

Details:

Start Xboard in match mode -mg. When the 2nd game begins, the board is only
drawn after white's first move. This is particularly ugly, if the white engine
doesn't use a book and has to think on its 1st move. Then you can see the
clocks and thinking output already from game 2, but still see the old end
position until white moves.




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[bug #27889] Initial board not drawn in match mode

by Evgenii Philippov :: Rate this Message:

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Follow-up Comment #1, bug #27889 (project xboard):

Thanks.  Is this with today's new 4.4.1 release or something older?  (I'm not
saying it's fixed in 4.4.1 -- haven't tried to reproduce it as yet.)


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[bug #27889] Initial board not drawn in match mode

by Evgenii Philippov :: Rate this Message:

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Follow-up Comment #2, bug #27889 (project xboard):

Well, I just compiled 4.4.1 under Ubuntu 8.04, and the board appears for me,
before the first game of the match

The other behavior you describe is intended. It is more interesting to look
at the final position of the previous game, than to the initial position
(which you probably know...).

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[bug #27889] Initial board not drawn in match mode

by Evgenii Philippov :: Rate this Message:

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Follow-up Comment #3, bug #27889 (project xboard):

It's in 4.4.1 (and older) and I could fix it for me by changing
Reset(FALSE, TRUE);
to
Reset(TRUE, TRUE);

in function NextMatchGame() in backend.c.



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[bug #27889] Initial board not drawn in match mode

by Evgenii Philippov :: Rate this Message:

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Follow-up Comment #4, bug #27889 (project xboard):

Sure, there is a delay but when the delay is over and clocks start new and
thinking output is displayed for the new game also the board should change to
the new one.

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[bug #27889] Initial board not drawn in match mode

by Evgenii Philippov :: Rate this Message:

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Follow-up Comment #5, bug #27889 (project xboard):

Well, as far as I know it has always behaved like that, and I like it that
way. The pause between games can be very short when you use engines that
support ping, and the last moves of a game are usually instantaneous as well.
So intended or not, I will leave it like it is.

H.G. Muller


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[bug #27889] Initial board not drawn in match mode

by Evgenii Philippov :: Rate this Message:

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Follow-up Comment #6, bug #27889 (project xboard):

I don't understand "the pause can be very short". Even with my fix the end
position is visible for 10 seconds. It just doesn't extend into the next game
anymore.

However, thanks for repairing the other about 15 points I reported in the
last month.

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[bug #27889] Initial board not drawn in match mode

by Evgenii Philippov :: Rate this Message:

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Follow-up Comment #7, bug #27889 (project xboard):

That depends on your setting of -matchPause. I usually set the pause to the
shortest possible value 10 (msec) when both engines support ping. The pause is
only needed to make sure the engine that is thinking gets the time to make its
move when the opponent resigns. Because otherwise that move might come in
after the next game has started, where it is illegal, or will lead to a later
move being illegal. When the engine supports ping you don't hae that problem.

H.G. Muller

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