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[bug #27889] Initial board not drawn in match modeURL: <http://savannah.gnu.org/bugs/?27889> Summary: Initial board not drawn in match mode Project: XBoard Submitted by: None Submitted on: Sat 31 Oct 2009 06:16:59 PM UTC Category: None Severity: 3 - Normal Item Group: None Status: None Privacy: Public Assigned to: None Open/Closed: Open Discussion Lock: Any _______________________________________________________ Details: Start Xboard in match mode -mg. When the 2nd game begins, the board is only drawn after white's first move. This is particularly ugly, if the white engine doesn't use a book and has to think on its 1st move. Then you can see the clocks and thinking output already from game 2, but still see the old end position until white moves. _______________________________________________________ Reply to this item at: <http://savannah.gnu.org/bugs/?27889> _______________________________________________ Message sent via/by Savannah http://savannah.gnu.org/ _______________________________________________ Bug-XBoard mailing list Bug-XBoard@... http://lists.gnu.org/mailman/listinfo/bug-xboard |
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[bug #27889] Initial board not drawn in match modeFollow-up Comment #1, bug #27889 (project xboard): Thanks. Is this with today's new 4.4.1 release or something older? (I'm not saying it's fixed in 4.4.1 -- haven't tried to reproduce it as yet.) _______________________________________________________ Reply to this item at: <http://savannah.gnu.org/bugs/?27889> _______________________________________________ Message sent via/by Savannah http://savannah.gnu.org/ _______________________________________________ Bug-XBoard mailing list Bug-XBoard@... http://lists.gnu.org/mailman/listinfo/bug-xboard |
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[bug #27889] Initial board not drawn in match modeFollow-up Comment #2, bug #27889 (project xboard): Well, I just compiled 4.4.1 under Ubuntu 8.04, and the board appears for me, before the first game of the match The other behavior you describe is intended. It is more interesting to look at the final position of the previous game, than to the initial position (which you probably know...). _______________________________________________________ Reply to this item at: <http://savannah.gnu.org/bugs/?27889> _______________________________________________ Message sent via/by Savannah http://savannah.gnu.org/ _______________________________________________ Bug-XBoard mailing list Bug-XBoard@... http://lists.gnu.org/mailman/listinfo/bug-xboard |
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[bug #27889] Initial board not drawn in match modeFollow-up Comment #3, bug #27889 (project xboard): It's in 4.4.1 (and older) and I could fix it for me by changing Reset(FALSE, TRUE); to Reset(TRUE, TRUE); in function NextMatchGame() in backend.c. _______________________________________________________ Reply to this item at: <http://savannah.gnu.org/bugs/?27889> _______________________________________________ Message sent via/by Savannah http://savannah.gnu.org/ _______________________________________________ Bug-XBoard mailing list Bug-XBoard@... http://lists.gnu.org/mailman/listinfo/bug-xboard |
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[bug #27889] Initial board not drawn in match modeFollow-up Comment #4, bug #27889 (project xboard): Sure, there is a delay but when the delay is over and clocks start new and thinking output is displayed for the new game also the board should change to the new one. _______________________________________________________ Reply to this item at: <http://savannah.gnu.org/bugs/?27889> _______________________________________________ Message sent via/by Savannah http://savannah.gnu.org/ _______________________________________________ Bug-XBoard mailing list Bug-XBoard@... http://lists.gnu.org/mailman/listinfo/bug-xboard |
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[bug #27889] Initial board not drawn in match modeFollow-up Comment #5, bug #27889 (project xboard): Well, as far as I know it has always behaved like that, and I like it that way. The pause between games can be very short when you use engines that support ping, and the last moves of a game are usually instantaneous as well. So intended or not, I will leave it like it is. H.G. Muller _______________________________________________________ Reply to this item at: <http://savannah.gnu.org/bugs/?27889> _______________________________________________ Message sent via/by Savannah http://savannah.gnu.org/ _______________________________________________ Bug-XBoard mailing list Bug-XBoard@... http://lists.gnu.org/mailman/listinfo/bug-xboard |
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[bug #27889] Initial board not drawn in match modeFollow-up Comment #6, bug #27889 (project xboard): I don't understand "the pause can be very short". Even with my fix the end position is visible for 10 seconds. It just doesn't extend into the next game anymore. However, thanks for repairing the other about 15 points I reported in the last month. _______________________________________________________ Reply to this item at: <http://savannah.gnu.org/bugs/?27889> _______________________________________________ Message sent via/by Savannah http://savannah.gnu.org/ _______________________________________________ Bug-XBoard mailing list Bug-XBoard@... http://lists.gnu.org/mailman/listinfo/bug-xboard |
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[bug #27889] Initial board not drawn in match modeFollow-up Comment #7, bug #27889 (project xboard): That depends on your setting of -matchPause. I usually set the pause to the shortest possible value 10 (msec) when both engines support ping. The pause is only needed to make sure the engine that is thinking gets the time to make its move when the opponent resigns. Because otherwise that move might come in after the next game has started, where it is illegal, or will lead to a later move being illegal. When the engine supports ping you don't hae that problem. H.G. Muller _______________________________________________________ Reply to this item at: <http://savannah.gnu.org/bugs/?27889> _______________________________________________ Message sent via/by Savannah http://savannah.gnu.org/ _______________________________________________ Bug-XBoard mailing list Bug-XBoard@... http://lists.gnu.org/mailman/listinfo/bug-xboard |
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