It would save a lot of work if I could select a MultiMaterial and save
it and all it's requirements, connected nodes and bitmaps to a .k3d
file with the extension .k3dm so that it could only ever me merged,
not loaded as a scene. I'd also like to be able to have .k3dm.gz files
that have all the required bitmaps included. The .k3dm files should be
able to hold more than one MultiMaterial and there should be a File
menu item to save all materals to a .k3dm or k3dm.gz file.
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