1.0

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1.0

by Denis Oliver Kropp :: Rate this Message:

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Hi,

what do you think about 1.0 on September, 5th? :-)

Maybe a bit short term for API/feature freeze...

--
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   Denis Oliver Kropp

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Re: 1.0

by Mike Emmel :: Rate this Message:

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I'd like to get the "full featured" window manager running first.
We still need a get/set Property method for sure.

I should make September also I'd like to consider moving the
region drawing code thats in unique down into the core its
lighter weight then windows and can be used for window decoration and
numerous other lightweight toplevel drawing needs. The cursor for
example
 I really feel like we need that region api basically below
windows  its similar to the drawing code for a sprits in my opinion
and makes a lot of sense. Being able to draw simple object on screen
that really are not Windows makes a lot of sense.

We should make it by September even with this.

These are the two things I know I'd like to see in 1.0
As I flesh out the windowing system some other small things may
show up nothing major.

Mike


On 6/22/06, Denis Oliver Kropp <dok@...> wrote:

> Hi,
>
> what do you think about 1.0 on September, 5th? :-)
>
> Maybe a bit short term for API/feature freeze...
>
> --
> Best regards,
>   Denis Oliver Kropp
>
> .------------------------------------------.
> | DirectFB - Hardware accelerated graphics |
> | http://www.directfb.org/                 |
> "------------------------------------------"
>
> _______________________________________________
> directfb-dev mailing list
> directfb-dev@...
> http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev
>

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Re: 1.0

by Daniel Laird :: Rate this Message:

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I like the idea of a 1.0 release.  I would like to try and get support for HD/EDTV resolutions, signals, connectors etc into this release as well.  Hopefully I will have the time.

Dan Laird

Re: 1.0

by Denis Oliver Kropp :: Rate this Message:

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Daniel Laird wrote:
> I like the idea of a 1.0 release.  I would like to try and get support for
> HD/EDTV resolutions, signals, connectors etc into this release as well.
> Hopefully I will have the time.

That'd be great!

--
Best regards,
   Denis Oliver Kropp

.------------------------------------------.
| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
"------------------------------------------"

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Re: 1.0

by Denis Oliver Kropp :: Rate this Message:

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Mike Emmel wrote:
> I'd like to get the "full featured" window manager running first.
> We still need a get/set Property method for sure.

Yeah, the basic property stuff should be in at least.

> I should make September also I'd like to consider moving the
> region drawing code thats in unique down into the core its

Where in the core should it be? Right now, the window management
is done by the wm modules. The core doesn't even have a list of
all windows.

> lighter weight then windows and can be used for window decoration and
> numerous other lightweight toplevel drawing needs. The cursor for
> example
> I really feel like we need that region api basically below
> windows  its similar to the drawing code for a sprits in my opinion
> and makes a lot of sense. Being able to draw simple object on screen
> that really are not Windows makes a lot of sense.
>
> We should make it by September even with this.

Maybe such a fundamental change should be made after branching off the
1.0 tree. You could just put it in 1.1.0, relax, and once it's proven
to be stable without impacts we can make a 1.2 release around New Year's
eve :)

However, if your work is really finished in time, tested well, solid,
no impacts etc. we could also put it in 1.0 already.

--
Best regards,
   Denis Oliver Kropp

.------------------------------------------.
| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
"------------------------------------------"

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Re: 1.0

by Mike Emmel :: Rate this Message:

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On 6/23/06, Denis Oliver Kropp <dok@...> wrote:

> Mike Emmel wrote:
> > I'd like to get the "full featured" window manager running first.
> > We still need a get/set Property method for sure.
>
> Yeah, the basic property stuff should be in at least.
>
> > I should make September also I'd like to consider moving the
> > region drawing code thats in unique down into the core its
>
> Where in the core should it be? Right now, the window management
> is done by the wm modules. The core doesn't even have a list of
> all windows.
>
Thats correct in a sense I think the region support that we have in unique
should really be in the core and probably some of the WM stuff should
move out into the WM and let it control a bit more I'm working on it now.
So the core gets simpler in some ways but more generic and the WM
takes on some more responsibility.

> > lighter weight then windows and can be used for window decoration and
> > numerous other lightweight toplevel drawing needs. The cursor for
> > example
> > I really feel like we need that region api basically below
> > windows  its similar to the drawing code for a sprits in my opinion
> > and makes a lot of sense. Being able to draw simple object on screen
> > that really are not Windows makes a lot of sense.
> >
> > We should make it by September even with this.
>
> Maybe such a fundamental change should be made after branching off the
> 1.0 tree. You could just put it in 1.1.0, relax, and once it's proven
> to be stable without impacts we can make a 1.2 release around New Year's
> eve :)
>
> However, if your work is really finished in time, tested well, solid,
> no impacts etc. we could also put it in 1.0 already.
>

Not a problem I'll do my best if we get the property stuff in thats
the most important.
I'll send out a proposed api next week for the property stuff.
And I'll try and firm up my proposal for moving around the unique
region stuff and windows

 I'm on vacation right now.

Mike

> --
> Best regards,
>   Denis Oliver Kropp
>
> .------------------------------------------.
> | DirectFB - Hardware accelerated graphics |
> | http://www.directfb.org/                 |
> "------------------------------------------"
>

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