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1.0Hi,
what do you think about 1.0 on September, 5th? :-) Maybe a bit short term for API/feature freeze... -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-dev mailing list directfb-dev@... http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev |
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Re: 1.0I'd like to get the "full featured" window manager running first.
We still need a get/set Property method for sure. I should make September also I'd like to consider moving the region drawing code thats in unique down into the core its lighter weight then windows and can be used for window decoration and numerous other lightweight toplevel drawing needs. The cursor for example I really feel like we need that region api basically below windows its similar to the drawing code for a sprits in my opinion and makes a lot of sense. Being able to draw simple object on screen that really are not Windows makes a lot of sense. We should make it by September even with this. These are the two things I know I'd like to see in 1.0 As I flesh out the windowing system some other small things may show up nothing major. Mike On 6/22/06, Denis Oliver Kropp <dok@...> wrote: > Hi, > > what do you think about 1.0 on September, 5th? :-) > > Maybe a bit short term for API/feature freeze... > > -- > Best regards, > Denis Oliver Kropp > > .------------------------------------------. > | DirectFB - Hardware accelerated graphics | > | http://www.directfb.org/ | > "------------------------------------------" > > _______________________________________________ > directfb-dev mailing list > directfb-dev@... > http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev > _______________________________________________ directfb-dev mailing list directfb-dev@... http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev |
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Re: 1.0I like the idea of a 1.0 release. I would like to try and get support for HD/EDTV resolutions, signals, connectors etc into this release as well. Hopefully I will have the time.
Dan Laird |
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Re: 1.0Daniel Laird wrote:
> I like the idea of a 1.0 release. I would like to try and get support for > HD/EDTV resolutions, signals, connectors etc into this release as well. > Hopefully I will have the time. That'd be great! -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-dev mailing list directfb-dev@... http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev |
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Re: 1.0Mike Emmel wrote:
> I'd like to get the "full featured" window manager running first. > We still need a get/set Property method for sure. Yeah, the basic property stuff should be in at least. > I should make September also I'd like to consider moving the > region drawing code thats in unique down into the core its Where in the core should it be? Right now, the window management is done by the wm modules. The core doesn't even have a list of all windows. > lighter weight then windows and can be used for window decoration and > numerous other lightweight toplevel drawing needs. The cursor for > example > I really feel like we need that region api basically below > windows its similar to the drawing code for a sprits in my opinion > and makes a lot of sense. Being able to draw simple object on screen > that really are not Windows makes a lot of sense. > > We should make it by September even with this. Maybe such a fundamental change should be made after branching off the 1.0 tree. You could just put it in 1.1.0, relax, and once it's proven to be stable without impacts we can make a 1.2 release around New Year's eve :) However, if your work is really finished in time, tested well, solid, no impacts etc. we could also put it in 1.0 already. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-dev mailing list directfb-dev@... http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev |
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Re: 1.0On 6/23/06, Denis Oliver Kropp <dok@...> wrote:
> Mike Emmel wrote: > > I'd like to get the "full featured" window manager running first. > > We still need a get/set Property method for sure. > > Yeah, the basic property stuff should be in at least. > > > I should make September also I'd like to consider moving the > > region drawing code thats in unique down into the core its > > Where in the core should it be? Right now, the window management > is done by the wm modules. The core doesn't even have a list of > all windows. > should really be in the core and probably some of the WM stuff should move out into the WM and let it control a bit more I'm working on it now. So the core gets simpler in some ways but more generic and the WM takes on some more responsibility. > > lighter weight then windows and can be used for window decoration and > > numerous other lightweight toplevel drawing needs. The cursor for > > example > > I really feel like we need that region api basically below > > windows its similar to the drawing code for a sprits in my opinion > > and makes a lot of sense. Being able to draw simple object on screen > > that really are not Windows makes a lot of sense. > > > > We should make it by September even with this. > > Maybe such a fundamental change should be made after branching off the > 1.0 tree. You could just put it in 1.1.0, relax, and once it's proven > to be stable without impacts we can make a 1.2 release around New Year's > eve :) > > However, if your work is really finished in time, tested well, solid, > no impacts etc. we could also put it in 1.0 already. > Not a problem I'll do my best if we get the property stuff in thats the most important. I'll send out a proposed api next week for the property stuff. And I'll try and firm up my proposal for moving around the unique region stuff and windows I'm on vacation right now. Mike > -- > Best regards, > Denis Oliver Kropp > > .------------------------------------------. > | DirectFB - Hardware accelerated graphics | > | http://www.directfb.org/ | > "------------------------------------------" > _______________________________________________ directfb-dev mailing list directfb-dev@... http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev |
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