Announcing CrossGL

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Announcing CrossGL

by Milan Marusinec :: Rate this Message:

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Dear Ladies & Gentlemen,

It is my greatest pleasure after a years of development
to announce the launch of a brand new general-purpose
vector & raster graphics imaging library called CrossGL.

Main highlights:

* Raster imaging (file formats, bitmap filters, depth conversions)
* Full featured set of vector graphics API
* Interractions support (advanced hit testing capabilities)
* Layering composition
* I18N, support for Unicode
* Delphi & Lazarus native components
* Crossplatform foundations
* Vector Graphics Editor with Rotating Canvas
* Surface Computing gadgets with 360ยบ UI

For more informations, please visit http://www.CrossGL.com

Milan


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Re: Announcing CrossGL

by august black :: Rate this Message:

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> Dear Ladies & Gentlemen,
>
> It is my greatest pleasure after a years of development
> to announce the launch of a brand new general-purpose
> vector & raster graphics imaging library called CrossGL.
>
> Main highlights:
>
> * Raster imaging (file formats, bitmap filters, depth conversions)
> * Full featured set of vector graphics API
> * Interractions support (advanced hit testing capabilities)
> * Layering composition
> * I18N, support for Unicode
> * Delphi & Lazarus native components
> * Crossplatform foundations
> * Vector Graphics Editor with Rotating Canvas
> * Surface Computing gadgets with 360? UI
>
> For more informations, please visit http://www.CrossGL.com
>
> Milan
>


wow.

This looks very attractive!  I am impressed with all the features.

However, how is this "open source" as it says on the web page ... if one
is not allowed to modify and distribute the source code?   Is this even
legal with AGG's licensing scheme?   Aren't jpeglib, zlib and freetype
all GPL'd?

I hope I am just missing something.

all the best -august.

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Re: Announcing CrossGL

by Milan Marusinec :: Rate this Message:

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august wrote:

> This looks very attractive!  I am impressed with all the features.
>
> However, how is this "open source" as it says on the web page ... if one
> is not allowed to modify and distribute the source code?   Is this even
> legal with AGG's licensing scheme?   Aren't jpeglib, zlib and freetype
> all GPL'd?
>
> I hope I am just missing something.
>
> all the best -august.

Good question.

It's "opened source" not "open source".
You get the code, you can modify it but you can't distribute it,
because that's the commercial part of it all.

On the other side, you can expect project
which is (probably :-)) not going to die over time ...

Regarding 3rd party components -  all of them are
MIT/BSD including Agg. CrossGL is not based on 2.5
version, but on 2.3/2.4, so you can consider it
from now, as an official 2.4 MIT/BSD branch.

Milan


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Re: Announcing CrossGL

by Cory Nelson :: Rate this Message:

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On Wed, Jan 28, 2009 at 3:23 PM, august <august@...> wrote:

>> Dear Ladies & Gentlemen,
>>
>> It is my greatest pleasure after a years of development
>> to announce the launch of a brand new general-purpose
>> vector & raster graphics imaging library called CrossGL.
>>
>> Main highlights:
>>
>> * Raster imaging (file formats, bitmap filters, depth conversions)
>> * Full featured set of vector graphics API
>> * Interractions support (advanced hit testing capabilities)
>> * Layering composition
>> * I18N, support for Unicode
>> * Delphi & Lazarus native components
>> * Crossplatform foundations
>> * Vector Graphics Editor with Rotating Canvas
>> * Surface Computing gadgets with 360? UI
>>
>> For more informations, please visit http://www.CrossGL.com
>>
>> Milan
>>
>
>
> wow.
>
> This looks very attractive!  I am impressed with all the features.
>
> However, how is this "open source" as it says on the web page ... if one
> is not allowed to modify and distribute the source code?   Is this even
> legal with AGG's licensing scheme?   Aren't jpeglib, zlib and freetype
> all GPL'd?
>
> I hope I am just missing something.
>
> all the best -august.
>

None of these (AGG, libjpeg, zlib, freetype) are exclusively under GPL.

--
Cory Nelson

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Re: Announcing CrossGL

by Behdad Esfahbod-3 :: Rate this Message:

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Milan Marusinec wrote:

> It's "opened source" not "open source".
> You get the code, you can modify it but you can't distribute it,
> because that's the commercial part of it all.

"deadend source"?

> On the other side, you can expect project
> which is (probably :-)) not going to die over time ...

Unless the single company allowed to distribute it dies ...

behdad

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Re: Announcing CrossGL

by Pierre Joye :: Rate this Message:

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On Thu, Jan 29, 2009 at 12:38 AM, Milan Marusinec <milan@...> wrote:

> august wrote:
>> This looks very attractive!  I am impressed with all the features.
>>
>> However, how is this "open source" as it says on the web page ... if one
>> is not allowed to modify and distribute the source code?   Is this even
>> legal with AGG's licensing scheme?   Aren't jpeglib, zlib and freetype
>> all GPL'd?
>>
>> I hope I am just missing something.
>>
>> all the best -august.
>
> Good question.
>
> It's "opened source" not "open source".
> You get the code, you can modify it but you can't distribute it,
> because that's the commercial part of it all.
>
> On the other side, you can expect project
> which is (probably :-)) not going to die over time ...

Without being too harsh, the whole point of most OSI approved licenses
is exactly that. I can take over a dead project if necessary, or even
fork it.

With all respects to your work here (agg rocks :) and there, it is not
correct to misguide readers while arguing that this project is "opened
source" or "free" :)

Cheers,
--
Pierre

http://blog.thepimp.net | http://www.libgd.org

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Re: Announcing CrossGL

by Milan Marusinec :: Rate this Message:

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Behdad Esfahbod wrote:
>> It's "opened source" not "open source".
>> You get the code, you can modify it but you can't distribute it,
>> because that's the commercial part of it all.
>
> "deadend source"?

Yes, commercial open source.
Like VCL source code.

>> On the other side, you can expect project
>> which is (probably :-)) not going to die over time ...
>
> Unless the single company allowed to distribute it dies ...

That's why I said (probably :-)).
I know about that, but being put into that thing
a considerable (own) resources I just cannot
let it go for free (I'd love to).

Milan


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Re: Announcing CrossGL

by Behdad Esfahbod-3 :: Rate this Message:

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Milan Marusinec wrote:

> Behdad Esfahbod wrote:
>>> It's "opened source" not "open source".
>>> You get the code, you can modify it but you can't distribute it,
>>> because that's the commercial part of it all.
>> "deadend source"?
>
> Yes, commercial open source.
> Like VCL source code.
>
>>> On the other side, you can expect project
>>> which is (probably :-)) not going to die over time ...
>> Unless the single company allowed to distribute it dies ...
>
> That's why I said (probably :-)).
> I know about that, but being put into that thing
> a considerable (own) resources I just cannot
> let it go for free (I'd love to).

That's where you can be more open minded :).  I let go of code I write exactly
because I love it so much I want as many people as possible use it.  There are
many many companies willing to pay me to keep doing that...

behdad

> Milan

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Re: Announcing CrossGL

by Milan Marusinec :: Rate this Message:

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Pierre Joye wrote:

> With all respects to your work here (agg rocks :) and there, it is not
> correct to misguide readers while arguing that this project is "opened
> source" or "free" :)
>
> Cheers,

It is "opened source" not "open source". I will clarify and explain
that better.

And, there is also Freeware Vector Graphics Editor (CrossGL Draw)
plus some nice gadgets. This stuff will always be free
(including those apps source code).

I am aware what "open source" means, and that's why I used
a different terminology "opened source".

Milan



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Re: Announcing CrossGL

by Milan Marusinec :: Rate this Message:

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Behdad Esfahbod wrote:

>>>> On the other side, you can expect project
>>>> which is (probably :-)) not going to die over time ...
>>> Unless the single company allowed to distribute it dies ...
>> That's why I said (probably :-)).
>> I know about that, but being put into that thing
>> a considerable (own) resources I just cannot
>> let it go for free (I'd love to).
>
> That's where you can be more open minded :).  I let go of code I write exactly
> because I love it so much I want as many people as possible use it.  There are
> many many companies willing to pay me to keep doing that...

So in the end, you are doing it for a money.
My only problem is, google is not backing me with some
fine salary :-(

Milan


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Re: Announcing CrossGL

by Stuart Parmenter-3 :: Rate this Message:

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On Wed, Jan 28, 2009 at 3:58 PM, Milan Marusinec <milan@...> wrote:

I am aware what "open source" means, and that's why I used
a different terminology "opened source".

You might want to work on your terminology.  "Opened source" implies that it was closed and is now open, which this is not.

stuart

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Re: Announcing CrossGL

by Milan Marusinec :: Rate this Message:

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Stuart Parmenter wrote:

>
>
> On Wed, Jan 28, 2009 at 3:58 PM, Milan Marusinec <milan@...
> <mailto:milan@...>> wrote:
>
>
>     I am aware what "open source" means, and that's why I used
>     a different terminology "opened source".
>
>
> You might want to work on your terminology.  "Opened source" implies
> that it was closed and is now open, which this is not.

Yes i will work on it, because I don't want to fool anybody.
I was doing some terminology research and definitely found
out, that "open source" cannot be used in arbitrary conjuction
to define you are providing somebody with source code
(which I do for money), because it is tightly associated with FOSS.
But I see now, that people tend to read quickly and I must
accomodate to that.

Than You

Milan


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Re: Announcing CrossGL

by Bill Baxter-2 :: Rate this Message:

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On Thu, Jan 29, 2009 at 8:58 AM, Milan Marusinec <milan@...> wrote:

> Pierre Joye wrote:
>
>> With all respects to your work here (agg rocks :) and there, it is not
>> correct to misguide readers while arguing that this project is "opened
>> source" or "free" :)
>>
>> Cheers,
>
> It is "opened source" not "open source". I will clarify and explain
> that better.
>
> And, there is also Freeware Vector Graphics Editor (CrossGL Draw)
> plus some nice gadgets. This stuff will always be free
> (including those apps source code).
>
> I am aware what "open source" means, and that's why I used
> a different terminology "opened source".
>

I think the term used by Microsoft is "shared source".
http://www.microsoft.com/resources/sharedsource/default.mspx
http://en.wikipedia.org/wiki/Shared_source

Hmm.. but now that I read the Wikipedia link I see that MS puts a
confusing mix of things under that one umbrella term, and some of it
is really open source.  But, still, if you say "shared source"
probably it will be clearer that you are making a distinction with
"open source (TM)".

--bb

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Re: Announcing CrossGL

by Behdad Esfahbod-3 :: Rate this Message:

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Milan Marusinec wrote:
> Behdad Esfahbod wrote:

>> That's where you can be more open minded :).  I let go of code I write exactly
>> because I love it so much I want as many people as possible use it.  There are
>> many many companies willing to pay me to keep doing that...
>
> So in the end, you are doing it for a money.

I don't see how that can be deduced from what I said.  I did what I'm doing
for years as a student before I was employed.  But as you wish.  That's beside
the point.  The point I was trying to make is that if you need to feed your
family, selling software is not the only way.  There are alternatives.

> My only problem is, google is not backing me with some
> fine salary :-(

No idea how Google comes in.  You work for Google?  What do you mean?

behdad


> Milan

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Re: Announcing CrossGL

by Bill Baxter-2 :: Rate this Message:

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On Thu, Jan 29, 2009 at 9:27 AM, Behdad Esfahbod <behdad@...> wrote:

> Milan Marusinec wrote:
>> Behdad Esfahbod wrote:
>
>>> That's where you can be more open minded :).  I let go of code I write exactly
>>> because I love it so much I want as many people as possible use it.  There are
>>> many many companies willing to pay me to keep doing that...
>>
>> So in the end, you are doing it for a money.
>
> I don't see how that can be deduced from what I said.  I did what I'm doing
> for years as a student before I was employed.  But as you wish.  That's beside
> the point.  The point I was trying to make is that if you need to feed your
> family, selling software is not the only way.  There are alternatives.
>
>> My only problem is, google is not backing me with some
>> fine salary :-(
>
> No idea how Google comes in.  You work for Google?  What do you mean?

I think he just mean he doesn't have a job anywhere where they will
pay him to work on open source.  Seems like you work at Red Hat ..
maybe you can help him get a job there.  :-)

--bb

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Re: Announcing CrossGL

by Jim Crafton :: Rate this Message:

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No, they are either BSD or compatible licenses. He's probably using
the AGG version (and he is using AGG according to his chart) prior to
the 2.5 license change.

On Wed, Jan 28, 2009 at 6:23 PM, august <august@...> wrote:

>> Dear Ladies & Gentlemen,
>>
>> It is my greatest pleasure after a years of development
>> to announce the launch of a brand new general-purpose
>> vector & raster graphics imaging library called CrossGL.
>>
>> Main highlights:
>>
>> * Raster imaging (file formats, bitmap filters, depth conversions)
>> * Full featured set of vector graphics API
>> * Interractions support (advanced hit testing capabilities)
>> * Layering composition
>> * I18N, support for Unicode
>> * Delphi & Lazarus native components
>> * Crossplatform foundations
>> * Vector Graphics Editor with Rotating Canvas
>> * Surface Computing gadgets with 360? UI
>>
>> For more informations, please visit http://www.CrossGL.com
>>
>> Milan
>>
>
>
> wow.
>
> This looks very attractive!  I am impressed with all the features.
>
> However, how is this "open source" as it says on the web page ... if one
> is not allowed to modify and distribute the source code?   Is this even
> legal with AGG's licensing scheme?   Aren't jpeglib, zlib and freetype
> all GPL'd?
>
> I hope I am just missing something.
>
> all the best -august.
>
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Re: Announcing CrossGL

by Milan Marusinec :: Rate this Message:

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Behdad Esfahbod wrote:

> Milan Marusinec wrote:
>> Behdad Esfahbod wrote:
>
>>> That's where you can be more open minded :).  I let go of code I write exactly
>>> because I love it so much I want as many people as possible use it.  There are
>>> many many companies willing to pay me to keep doing that...
>> So in the end, you are doing it for a money.
>
> I don't see how that can be deduced from what I said.  I did what I'm doing
> for years as a student before I was employed.  But as you wish.  That's beside
> the point.  The point I was trying to make is that if you need to feed your
> family, selling software is not the only way.  There are alternatives.

You just said "willing to pay me to keep doing that..." which
was base for that deduction.

So you think that times to earn for living by making a software
are definitely gone ? I readed about this trend already and I'm
not sure if that's the best thing in the end.

So you think you can be a good programmer while earning for living
with something else. Huh. I admire that. I couldn't imagine
to find 10000 hours I spent on CrossGL while working through day
as something else and after that in spare time to develop software
and be a father of the family at same time (though I would like to).

> No idea how Google comes in.  You work for Google?  What do you mean?

Sorry, no association here. It was just the first example
of "willing" company that comed to my mind.


Milan


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Re: Announcing CrossGL

by Milan Marusinec :: Rate this Message:

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Jim Crafton wrote:
> No, they are either BSD or compatible licenses. He's probably using
> the AGG version (and he is using AGG according to his chart) prior to
> the 2.5 license change.

Exactly.

I will change it to "shared source", that's more clear.
Thank you Bill.

Milan


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Re: Announcing CrossGL

by Behdad Esfahbod-3 :: Rate this Message:

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Milan Marusinec wrote:

> Behdad Esfahbod wrote:
>> Milan Marusinec wrote:
>>> Behdad Esfahbod wrote:
>>>> That's where you can be more open minded :).  I let go of code I write exactly
>>>> because I love it so much I want as many people as possible use it.  There are
>>>> many many companies willing to pay me to keep doing that...
>>> So in the end, you are doing it for a money.
>> I don't see how that can be deduced from what I said.  I did what I'm doing
>> for years as a student before I was employed.  But as you wish.  That's beside
>> the point.  The point I was trying to make is that if you need to feed your
>> family, selling software is not the only way.  There are alternatives.
>
> You just said "willing to pay me to keep doing that..." which
> was base for that deduction.

I like programming.  I need to earn money for a living.  Someone is paying me
to do the programming I like.  I like that.

> So you think that times to earn for living by making a software
> are definitely gone ?

No.  That's not what I said.  Selling software is not the only way to earn a
living by making software.

It's all about non-traditional, innovative, business plans.  Look at Google.
They don't charge their users for search results.  Does this mean that they
are not earning money through their search business?

> I readed about this trend already and I'm
> not sure if that's the best thing in the end.
>
> So you think you can be a good programmer while earning for living
> with something else.

No, that's not what I said.  Though many Free Software programmers do just that.

> Huh. I admire that. I couldn't imagine
> to find 10000 hours I spent on CrossGL while working through day
> as something else and after that in spare time to develop software
> and be a father of the family at same time (though I would like to).

Free Software projects typically find much more than 10000 quite easily, by
engaging the masses.  There's so many hours you as a single person have in a
year.  Twenty occasional contributors to your project can get more done in
that same year.

>> No idea how Google comes in.  You work for Google?  What do you mean?
>
> Sorry, no association here. It was just the first example
> of "willing" company that comed to my mind.

Google may not be the most obviously "willing" company, but they are.
Obvious question here is, did you ask them?  You know they bought Skia and
released it as Free Software, right?  I'm sure they are interested in hiring
someone with your skills.

Other than that, a very simple way to make money hacking on Free Software is
through contract work.  Find companies that are interested in using your
project, then offer to have features they want implemented.  Etc, etc.

At the end it's up to you to choose how to license your software, and I
respect that.  All I'm saying is that there are alternatives that allow
releasing software as Free Software AND making a living out of it.

Regards,

behdad


> Milan


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Re: Announcing CrossGL

by Daniel K. O.-2 :: Rate this Message:

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History always repeats itself. Take the steam engine for example.

The first steam engine designs were incredibly inefficient; but the
industry couldn't do anything about it, because the patents were too
broad, forbidding anyone from attempting his own variation. The
efficiency increased very slowly over that time, not only because so
few people could work on it, but because efficiency was not a direct
concern for the engine manufacturers.

As soon as the most important patents expired in the beginning of the
19th century, everyone was free to try their own variations. Instead
of each industry keeping its own design a secret, they started
sharing, and improving one over another, and the efficiency increased
dramatically in a short period of time. Not because they were "nice
and willing to share", but because that was the most economically
efficient way to go: how do you get the best steam engine (which makes
it cheaper for you to operate)? By improving it a bit yourself, and
making sure everyone else is also using (and improving) your design
(otherwise they might make improvements that are incompatible with
yours).

Drawing the analogy to Free and Open Source software is left as an
exercise to the reader. (you can "cheat" by looking for Rishab Ghosh's
study on the "Economic impact of open source software").


> Free Software projects typically find much more than 10000 quite easily, by
> engaging the masses.

Not only that; there might be people much more experienced and
efficient than you, they might just be able to do the job in maybe
1/10th of the time.


> At the end it's up to you to choose how to license your software, and I
> respect that.

Seconded.


--
Daniel K. O.
"The only way to succeed is to build success yourself"

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