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Anti-Grain Geometry

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Anti-Grain Geometry (AGG) is an Open Source, free of charge graphic library, written in industrially standard C++. The terms and conditions of use AGG are described on The License page. AGG doesn't depend on any graphic API or technology. Basically, you can think of AGG as of a rendering engine that produces pixel images in memory from some vectorial data. But of course, AGG can do much more than that.
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Thread (841 Threads) Rating Replies Last Message

aa_test is not antiliased (jagged), a bug? by jay3d
7
by Jim Barry-2

agg render buffer and opengl by Jim Crafton
1
by Balakumar-3

#define ENABLE_LTDL 0 by Gordon Smith-15
0
by Gordon Smith-15

Feedback: Ray-Alvy-Smith patch, SVN by Vinnie-4
2
by klaas.holwerda-3

Re: SVN (SourceForge ID) by Vinnie-4
1
by Leonardo RamosHernan...

Re: Patch to improve blending accuracy of RGBA/RGB/Gray pixel formats by John Horigan
5
by John Horigan

Patch to improve blending accuracy of RGBA/RGB/Gray pixel formats by John Horigan
10
by John Horigan

Re: Patch to improve blending accuracy of RGBA/RGB/Gray by Vinnie-4
1
by klaas.holwerda-3

Bug in conv_stroke with line cap by Mathieu Monney-3
1
by Jim Barry-2

AGG with Java by Juan Pedro Pérez Alc...
3
by Bugzilla from linuxh...

[Patch] Patch to add 3D rotation to perspective matrix by Mathieu Monney-3
0
by Mathieu Monney-3

Perspective projected stroked path with variable width by Mathieu Monney-3
7
by Stephan Assmus

what algorithm does outline renderer use?such as renderer_outline_aa by jjyy
0
by jjyy

Draw Chinese Font problom by kane_zzt
0
by kane_zzt

line image pattern and filters by George-156
0
by George-156

SVN? by Vinnie-4
1
by klaas.holwerda-3

Problems with outline rasterizer by Jim Barry-2
5
by jbarbara

Organization of patches to blenders by Vinnie-4
6
by klaas.holwerda-3

SVN? by Vinnie-4
1
by Leonardo RamosHernan...

Patches by Vinnie-4
1
by klaas.holwerda-3

patches for 2.4? by John Hunter-4
1
by klaas.holwerda-3

Font handling a little clunky and not thread-safe? by Vinnie-4
4
by Jim Barry-2

Where is the rgba blending code? by Vinnie-4
5
by Jim Barry-2

3 vertex color interpolation by John Hunter-4
3
by Stephan Assmus

Agg train leaving the station, all aboard! by Vinnie-4
2
by Stephan Assmus

Found the rgba blending code! by Vinnie-4
1
by Petr Kobalíček

inverted drawing by klaas.holwerda-3
0
by klaas.holwerda-3

Media wiki for docs by klaas.holwerda-3
3
by Leonardo RamosHernan...

Admin gone? by klaas.holwerda-3
2
by klaas.holwerda-3

Can anybody talk about example "trans_curve2" by jjyy
2
by jjyy

image rendering by klaas.holwerda-3
2
by klaas.holwerda-3

Where is AGG these days? by Bill Baxter-2
5
by Acolyte

Speeding up premultiply() by Lorne Laliberte
4
by Lorne Laliberte

GDI+ Font Rendering by George-156
22
by Pierre Arnaud

Curiosity about the row_ptr overloads by Lorne Laliberte
2
by Lorne Laliberte
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