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BDF to Apple bitmap-only dfont, wrong line heightHello
I'm trying to convert my favorite Linux programming/console font (misc fixed 9x18) to a format usable by native OS X applications, but I'm running into a problem with the line height of the converted font. I downloaded the source bdf files from the website of the original designer: http://www.cl.cam.ac.uk/~mgk25/ucs-fonts.html Then I opened 9x18.bdf into Fontforge and tried a simple Generate Fonts, saving the font as an Apple bitmap-only .dfont file (and "No outline font" selected.) The process mostly succeeded, as I can now select the font in OS X applications, but the line height is not right. The original font is a monospaced 9x18 bitmap, with a line-height of exactly 18 pixels. But the generated dfont seems to be rendered by all programs with 4px of additional ascent. I'm not sure about the terminology, I mean that the 9x18 glyphs are rendered at the bottom of a 9x22 grid. I checked this by looking at some inverted text in the terminal. In some OS X applications, such as Terminal, I can override the line height. Setting this to 0.80 masks the problem, as ceil(22 * .8) = 18, but it doesn't help with other apps. Does anybody have any idea about what is causing this behaviour and how can I fix it? Tobia ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Fontforge-users mailing list Fontforge-users@... https://lists.sourceforge.net/lists/listinfo/fontforge-users |
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Re: BDF to Apple bitmap-only dfont, wrong line heightHere's a followup:
If I open 9x18.bdf and clear (Edit/Clear) every glyph except ASCII (00-7f), the exported .dfont has the correct line-height (18px) If I leave even one non-ASCII glyph (for example à, agrave), the exported .dfont has the wrong line-height (24px) If I "touch" that glyph, by setting a pixel somewhere and then unsetting it, the .dfont is once again correct. It would appear that in the original font all non-ASCII glyphs have something stuck on them (a bounding box value, or something to that effect?) that pushes the line-height to 24px. It seems to me that it can be recomputed, and thus fixed, by simply touching the glyphs. Any idea how can I make Fontforge recompute that value, whatever it is, without manually touching thousands of glyphs? Tobia ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Fontforge-users mailing list Fontforge-users@... https://lists.sourceforge.net/lists/listinfo/fontforge-users |
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Re: BDF to Apple bitmap-only dfont, wrong line height> I'm trying to convert my favorite Linux programming/console font
> (misc fixed 9x18) to a format usable by native OS X applications, > but I'm running into a problem with the line height of the converted > font. > > The original font is a monospaced 9x18 bitmap, with a line-height of > exactly 18 pixels. But the generated dfont seems to be rendered by > all programs with 4px of additional ascent. I tried, unsuccessfully, to get at the root of the problem by comparing BDF and SFD files. After that I generated two compiled versions (Apple bitmap only dfont) one that works, but is a subset of Latin-1, and one that covers all Latin-1 codepoints but exhibits the line-height problem. I compared the values inside the font, with the help of a hex editor and the TTF reference[1], but I still can't figure out what's going wrong. Both files have a single bitmap stroke, 18. Both files have a hori(zontal) sbitLineMetrics (in table 'bloc') with ascender=14, descender=-4, maxBeforeBL=14, and minAfterBL=-4. 14 minus -4 is clearly equal to 18, so I really can't see where the 24 line-height is coming from. You can find the two compiled fonts here[2], along with my analysis of the 'bloc' table. I will be grateful for any help in solving this problem, or in finding a workaround. Tobia [1] http://developer.apple.com/textfonts/TTRefMan/ [2] http://gruppo4.com/~tobia/osx-font-problem.zip ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Fontforge-users mailing list Fontforge-users@... https://lists.sourceforge.net/lists/listinfo/fontforge-users |
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Re: BDF to Apple bitmap-only dfont, wrong line heightSorry to be so long in getting back to you. I'm afraid I can't be much
help. On Wed, 2008-01-30 at 04:56, Tobia Conforto wrote: > It would appear that in the original font all non-ASCII glyphs have > something stuck on them (a bounding box value, or something to that > effect?) that pushes the line-height to 24px. It seems to me that it > can be recomputed, and thus fixed, by simply touching the glyphs. If the bounding box is too big, then saving to a dfont will call a routine to crop any extraneous whitespace. I can't imagine what a manual touch would do that this would not. However... Doing a "Select All" in the fontview and then Transform -> Move 0,0 [OK] should mark every bitmap glyph as touched. On Sun, 2008-02-03 at 08:34, Tobia Conforto wrote: > Both files have a single bitmap stroke, 18. Both files have a > hori(zontal) sbitLineMetrics (in table 'bloc') with ascender=14, > descender=-4, maxBeforeBL=14, and minAfterBL=-4. 14 minus -4 is > clearly equal to 18, so I really can't see where the 24 line-height is > coming from. Nor can I. Apple's bitmap font format isn't really documented. As far as I can tell, the metrics for the glyphs themselves are correct with an 18pixel height. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Fontforge-users mailing list Fontforge-users@... https://lists.sourceforge.net/lists/listinfo/fontforge-users |
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Re: BDF to Apple bitmap-only dfont, wrong line heightGeorge Williams wrote:
> If the bounding box is too big, then saving to a dfont will call a > routine to crop any extraneous whitespace. I can't imagine what a > manual touch would do that this would not. However... Doing a > "Select All" in the fontview and then Transform -> Move 0,0 [OK] > should mark every bitmap glyph as touched. Alas, I was wrong. This changes nothing. Thanks for looking into it though. So then... what other software exists that can write Apple bitmap fonts? Is there an Apple-sanctioned utility or library to do it? Or is Apple reserving the right to create bitmap fonts? I guess I'll ask on an Apple mailing list. Tobia ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Fontforge-users mailing list Fontforge-users@... https://lists.sourceforge.net/lists/listinfo/fontforge-users |
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Re: BDF to Apple bitmap-only dfont, wrong line heightOn Fri, 2008-02-15 at 06:32, Tobia Conforto wrote:
> Alas, I was wrong. This changes nothing. > Thanks for looking into it though. > > So then... what other software exists that can write Apple bitmap > fonts? Is there an Apple-sanctioned utility or library to do it? Or > is Apple reserving the right to create bitmap fonts? I guess I'll ask > on an Apple mailing list. Apple's bitmap only sfnts were designed for the Newton. They do WORK on the Mac. I don't know whether there are any tools for them. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Fontforge-users mailing list Fontforge-users@... https://lists.sourceforge.net/lists/listinfo/fontforge-users |
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Re: BDF to Apple bitmap-only dfont, wrong line heightGeorge Williams wrote:
> Apple's bitmap only sfnts were designed for the Newton. They do WORK > on the Mac. I don't know whether there are any tools for them. I just tried to convert the same font with a trial version of BitFonter 3.0, a $500 commercial bitmap font editor, and it shows the same exact bug as Fontforge! So I guess it's either a bug in OS X or a weird setting in the original BDF font. The fonts are displayed the same way in both OS X 10.4 and 10.5 Tobia ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Fontforge-users mailing list Fontforge-users@... https://lists.sourceforge.net/lists/listinfo/fontforge-users |
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