Beginner compilation error

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Beginner compilation error

by netboz :: Rate this Message:

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Hi,

I made a small application, very similar to tutorial1 (almost copy/paste from the source code), this is my first try with the engine.

Everything went almost fine, but I have a linking pb at the last linking stage, I copy the error messages from VC++ 8 express edition a the end of this message.

I can't guess wich lib is missing, does anyone would have an idea about it ?
May be I forgot to compile one of the solutions ?

Thanks, in any case.

Netboz



1>nguigraphicsbrowserwindow_main.obj : error LNK2019: unresolved external symbol "public: void __thiscall nNodeList::LoadObject(class nString const &)" (?LoadObject@nNodeList@@QAEXABVnString@@@Z) referenced in function "protected: void __thiscall nGuiGraphicsBrowserWindow::LoadObject(class nString const &)" (?LoadObject@nGuiGraphicsBrowserWindow@@IAEXABVnString@@@Z)
1>nguigraphicsbrowserwindow_main.obj : error LNK2019: unresolved external symbol "public: void __thiscall nNodeList::AddDefaultEntry(void)" (?AddDefaultEntry@nNodeList@@QAEXXZ) referenced in function "protected: void __thiscall nGuiGraphicsBrowserWindow::LoadObject(class nString const &)" (?LoadObject@nGuiGraphicsBrowserWindow@@IAEXABVnString@@@Z)
1>nguigraphicsbrowserwindow_main.obj : error LNK2019: unresolved external symbol "public: void __thiscall nNodeList::Clear(void)" (?Clear@nNodeList@@QAEXXZ) referenced in function "protected: void __thiscall nGuiGraphicsBrowserWindow::LoadObject(class nString const &)" (?LoadObject@nGuiGraphicsBrowserWindow@@IAEXABVnString@@@Z)
1>nguigraphicsbrowserwindow_main.obj : error LNK2001: unresolved external symbol "private: static class nNodeList * nNodeList::Singleton" (?Singleton@nNodeList@@0PAV1@A)
1>nguihardpointsbrowserwindow_main.obj : error LNK2001: unresolved external symbol "private: static class nNodeList * nNodeList::Singleton" (?Singleton@nNodeList@@0PAV1@A)
1>nguihardpointslister_main.obj : error LNK2001: unresolved external symbol "private: static class nNodeList * nNodeList::Singleton" (?Singleton@nNodeList@@0PAV1@A)
1>ntoolkitserver_main.obj : error LNK2019: unresolved external symbol "private: static class nNodeList * nNodeList::Singleton" (?Singleton@nNodeList@@0PAV1@A) referenced in function "public: class _vector4 __thiscall nString::AsVector4(void)const " (?AsVector4@nString@@QBE?AV_vector4@@XZ)
1>nguihardpointsbrowserwindow_main.obj : error LNK2019: unresolved external symbol "public: void __thiscall nNodeList::LoadObjectAndAttachToHardpoint(class nString const &,int)" (?LoadObjectAndAttachToHardpoint@nNodeList@@QAEXABVnString@@H@Z) referenced in function "protected: void __thiscall nGuiHardpointsBrowserWindow::AddObject(class nString const &,int)" (?AddObject@nGuiHardpointsBrowserWindow@@IAEXABVnString@@H@Z)
1>nnpkfileserver_main.obj : error LNK2019: unresolved external symbol "public: __thiscall nNpkBuilder::~nNpkBuilder(void)" (??1nNpkBuilder@@QAE@XZ) referenced in function "public: virtual bool __thiscall nNpkFileServer::Pack(class nString const &,class nString const &,class nString const &,bool)" (?Pack@nNpkFileServer@@UAE_NABVnString@@00_N@Z)
1>nnpkfileserver_main.obj : error LNK2019: unresolved external symbol "public: bool __thiscall nNpkBuilder::Pack(class nString const &,class nString const &,class nString const &,bool)" (?Pack@nNpkBuilder@@QAE_NABVnString@@00_N@Z) referenced in function "public: virtual bool __thiscall nNpkFileServer::Pack(class nString const &,class nString const &,class nString const &,bool)" (?Pack@nNpkFileServer@@UAE_NABVnString@@00_N@Z)
1>nnpkfileserver_main.obj : error LNK2019: unresolved external symbol "public: __thiscall nNpkBuilder::nNpkBuilder(void)" (??0nNpkBuilder@@QAE@XZ) referenced in function "public: virtual bool __thiscall nNpkFileServer::Pack(class nString const &,class nString const &,class nString const &,bool)" (?Pack@nNpkFileServer@@UAE_NABVnString@@00_N@Z)
1>..\..\bin\win32d\eNebDrvLib.exe : fatal error LNK1120: 8 unresolved externals

Summary on Managlore Entity ID's

by Ghoust :: Rate this Message:

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Hi,

I found the different ID systems used in physicsserver and entitymanager
quite confusing. So I wrote my experience with the entity handling down
on this page:

http://3d-inferno.com/Mangalore/index.php?v0=Mangalore&v1=Entity%20IDs&v2=0

As always if the nebula project would like to copy something of this
information into the project, you are free to do so.

Regards
    Tom



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