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Bits per channelHello,
I have looked online on the Gimp site and I am not clear if Gimp supports 16 or 24 or 32 bit images? Can someone point me to the correct answer for Gimp 2.6.7 Thanks _______________________________________________ Gimp-user mailing list Gimp-user@... https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user |
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Re: Bits per channelOn 09/29/2009 03:36 AM, Phil Labonte wrote:
> Hello, > > I have looked online on the Gimp site and I am not clear if Gimp > supports 16 or 24 or 32 bit images? > > Can someone point me to the correct answer for Gimp 2.6.7 Hi GIMP 2.6 does not and GIMP 2.8 will not work with higher than 8 bits-per-channel images. GIMP 2.10/3.0 will. BR, Martin -- My GIMP Blog: http://www.chromecode.com/ _______________________________________________ Gimp-user mailing list Gimp-user@... https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user |
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Re: Bits per channelOn Tuesday 29 September 2009 07:06:52 am Phil Labonte wrote:
> have looked online on the Gimp site and I am not clear if Gimp > supports 16 or 24 or 32 bit images? as far as i know, GIMP processes colors with 16 bit precision when "use GEGL" is enabled from the "colors" menu. work is in progress to make it possible to fully support opening & saving of 16 bit (or higher?) images. -- ys phani. _______________________________________________ Gimp-user mailing list Gimp-user@... https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user |
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Re: Bits per channelAm Dienstag, den 29.09.2009, 11:48 +0530 schrieb phanisvara das:
> On Tuesday 29 September 2009 07:06:52 am Phil Labonte wrote: > > have looked online on the Gimp site and I am not clear if Gimp > > supports 16 or 24 or 32 bit images? > > as far as i know, GIMP processes colors with 16 bit precision when "use GEGL" is > enabled from the "colors" menu. work is in progress to make it possible to fully > support opening & saving of 16 bit (or higher?) images. > Wrong. GEGL uses 32 bit floating point numbers, that gives 128 bit per coloured pixel (with alpha channel). Using 16 bit integers, the maximum intensity of a color channel is 0xffff. This may lead to temporarily color cropping during multi-step operations, even if the final channel intensity is below 0xffff. By using floating point numbers, no temorarily cropping will occur. Joerg _______________________________________________ Gimp-user mailing list Gimp-user@... https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user |
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Re: Bits per channelWorking with 16 bit per channel images will be great!
16 bits per channel is essential when working with high dynamic range (HDR) images. What is the timeline for 2.10/3.0? Martin Nordholts wrote: > On 09/29/2009 03:36 AM, Phil Labonte wrote: >> Hello, >> >> I have looked online on the Gimp site and I am not clear if Gimp >> supports 16 or 24 or 32 bit images? >> >> Can someone point me to the correct answer for Gimp 2.6.7 > > Hi > > GIMP 2.6 does not and GIMP 2.8 will not work with higher than > 8 bits-per-channel images. GIMP 2.10/3.0 will. > > BR, > Martin > Gimp-user mailing list Gimp-user@... https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user |
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Re: Bits per channelOn Tue, Sep 29, 2009 at 9:13 PM, Ken Warner <kwarner000@...> wrote:
> Working with 16 bit per channel images will be great! > > 16 bits per channel is essential when working with high > dynamic range (HDR) images. > > What is the timeline for 2.10/3.0? I believe you'll find that you can only get a meaningful timeline for eg. 2.10 after 2.8 is released. Looking ahead further than 'the release we are currently working towards' is unreliable, especially since all development on GIMP is done by unpaid volunteers. _______________________________________________ Gimp-user mailing list Gimp-user@... https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-user |
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