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Bug Report: Ecasound goes silentBug report:
Symptoms: No more sound is heard, but the engine still seems to be running (clock is moving, engine-status is "running", seems to obey transport commands). Temporary solution: cs-disconnect/cs-connect restores sound. Triggers: - Transport commands: fw/rw/setpos, occasionally start/stop - On copp-set, especially multiple ones. (In nama terms, mostly on solo and mute/unmute, which means multiple copp-set on eadb ops) - More rarely, it happens for no obvious reason while playing back. Remarks: - The more complex a chainsetup is, the more likely it is to happen. - Th shorter the JACK period (-p) is, the more likely it is to happen. - Nama manages to mitigate this problem by introducing a sleep period between operations, though this does not entirely eliminate the problem. (e.g stop, sleep, fw, sleep, start) Impact: Usability is affected on complex chainsetups using the IAM or ECI. Usability might also be affected on very large chainsetups in batch mode. For a DAW like nama using ecasound as its backend, it means rearming 1-5 times an hour on a modest project (5-10 tracks) while mixing. Software info: - Ecasound 2.8.1 (also observed on 2.8.0) - jackdmp version 1.9.7 (also observed on jackd1 0.118) - JACK cmdline: "jackd -R -P65 -t1000 -dalsa -d hw:1,0 -r48000 -p128 -n3 -M -H -Xseq" - kernel 2.6.33.7.2-rt30 SMP PREEMPT RT x86_64 - Debian Squeeze with some custom software Case study: I have put together a downloadable project for debugging purposes. Thanks go to the packet-in band[1] for allowing me to use the material from a song[2] I helped mix. Link: http://wolfdream.ca/files/bugreport_smassy.tar.bz2 After untarring, you'll find in the bugreport_smassy directory: - bugreport_smassy.ecs (The chainsetup) - bugreport_smassy.log (A log of the bug being reproduced as described below) - wav (A subdir with the audio material) (NOTE: The audio material is flac compressed for convenience, so you need to do: $ cd wav;flac -d *flac;rm *flac;cd .. ...to make it ready for testing.) (NOTE: The following ladspa plugins should be installed for the project to work as expected: swh-plugins, tap-plugins, invada-studio-plugins-ladspa, fil-plugins) Reproducing the bug: The simplest but by no means the only way to reproduce this bug is to do (with jackd running): $ ecasound -s bugreport_smassy.ecs -c (In IAM) > cs-connect > setpos 10 > start > fw 20 Please, let me know if I can be of any further assistance with this. REFERENCES: 1. http://packet-in.org 2. http://packet-in.org/repo/RPM12/Marianas_Trench/attribution.txt Cheers, S.M. -- ------------------------------------------------------------------------------ Virtualization & Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ _______________________________________________ Ecasound-list mailing list Ecasound-list@... https://lists.sourceforge.net/lists/listinfo/ecasound-list |
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Re: Bug Report: Ecasound goes silentHi,
> Symptoms: > No more sound is heard, but the engine still seems to be running (clock > is moving, engine-status is "running", seems to obey transport > commands). thanks for the excellent bugreport! I managed to reproduce this with your test session, and am looking for the root cause. Upon initial look, this would seem to be an issue with the JACK callbacks. I also got one crash while ecasound called jack_port_get_latency_range(). That is suspicous as the semantics of that call have changes a bit (since the related ecasound code was written). This looks serious enough that I've added it on top of my 2.8.2/2.9 release laundry list. ------------------------------------------------------------------------------ This SF email is sponsosred by: Try Windows Azure free for 90 days Click Here http://p.sf.net/sfu/sfd2d-msazure _______________________________________________ Ecasound-list mailing list Ecasound-list@... https://lists.sourceforge.net/lists/listinfo/ecasound-list |
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Re: Bug Report: Ecasound goes silentOn Thu, Mar 15, 2012 at 09:42:49PM +0200, Kai Vehmanen wrote:
> Hi, > > >Symptoms: > >No more sound is heard, but the engine still seems to be running (clock > >is moving, engine-status is "running", seems to obey transport > >commands). > > thanks for the excellent bugreport! I managed to reproduce this with > your test session, and am looking for the root cause. Upon initial > look, this would seem to be an issue with the JACK callbacks. I also > got one crash while ecasound called jack_port_get_latency_range(). > That is suspicous as the semantics of that call have changes a bit > (since the related ecasound code was written). > > This looks serious enough that I've added it on top of my 2.8.2/2.9 > release laundry list. Cheers, S.M. ------------------------------------------------------------------------------ This SF email is sponsosred by: Try Windows Azure free for 90 days Click Here http://p.sf.net/sfu/sfd2d-msazure _______________________________________________ Ecasound-list mailing list Ecasound-list@... https://lists.sourceforge.net/lists/listinfo/ecasound-list |
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Re: Bug Report: Ecasound goes silentOn Thu, Mar 15, 2012 at 09:42:49PM +0200, Kai Vehmanen wrote:
> Hi, > > >Symptoms: > >No more sound is heard, but the engine still seems to be running (clock > >is moving, engine-status is "running", seems to obey transport > >commands). > > thanks for the excellent bugreport! I managed to reproduce this with > your test session, and am looking for the root cause. Upon initial > look, this would seem to be an issue with the JACK callbacks. I also > got one crash while ecasound called jack_port_get_latency_range(). > That is suspicous as the semantics of that call have changes a bit > (since the related ecasound code was written). - When the bug is triggered, the clock stops updating in real-time and instead seems to be refreshed every 4 or 5 seconds, jumping by that about that amount. - Ocasionally, eeven jackd needs to be restarted in order for ecasound to work with jack again, suggesting some gremlins in the jack client code as you mention. Cheers, S.M. ------------------------------------------------------------------------------ Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev _______________________________________________ Ecasound-list mailing list Ecasound-list@... https://lists.sourceforge.net/lists/listinfo/ecasound-list |
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Re: Bug Report: Ecasound goes silentOn Tue, Apr 03, 2012 at 02:20:08PM -0400, S. Massy wrote:
> On Thu, Mar 15, 2012 at 09:42:49PM +0200, Kai Vehmanen wrote: > > Hi, > > > > >Symptoms: > > >No more sound is heard, but the engine still seems to be running (clock > > >is moving, engine-status is "running", seems to obey transport > > >commands). > > > > thanks for the excellent bugreport! I managed to reproduce this with > > your test session, and am looking for the root cause. Upon initial > > look, this would seem to be an issue with the JACK callbacks. I also > > got one crash while ecasound called jack_port_get_latency_range(). > > That is suspicous as the semantics of that call have changes a bit > > (since the related ecasound code was written). > Two more interesting facts: > - When the bug is triggered, the clock stops updating in real-time and > instead seems to be refreshed every 4 or 5 seconds, jumping by that > about that amount. Seeking can cause problems with JACK because repositioning in multiple files can take more time than a running JACK transport allows to its clients. Nama deals with this by stopping the transport (if running), issuing a seek command, allowing a short time for Ecasound to update file positions, then restarting the transport. Except that you found several cases where Nama was using Ecasound setpos rather than wrapping it with this special logic. Will be interested to see if your problems are reduced by these fixes to Nama. Regards, Joel > - Ocasionally, eeven jackd needs to be restarted in order for ecasound > to work with jack again, suggesting some gremlins in the jack client > code as you mention. > > Cheers, > S.M. -- Joel Roth ------------------------------------------------------------------------------ Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. http://p.sf.net/sfu/Boundary-dev2dev _______________________________________________ Ecasound-list mailing list Ecasound-list@... https://lists.sourceforge.net/lists/listinfo/ecasound-list |
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Re: Bug Report: Ecasound goes silentOn Tue, Apr 03, 2012 at 10:10:11AM -1000, Joel Roth wrote:
> On Tue, Apr 03, 2012 at 02:20:08PM -0400, S. Massy wrote: > > On Thu, Mar 15, 2012 at 09:42:49PM +0200, Kai Vehmanen wrote: > > > Hi, > > > > > > >Symptoms: > > > >No more sound is heard, but the engine still seems to be running (clock > > > >is moving, engine-status is "running", seems to obey transport > > > >commands). > > > > > > thanks for the excellent bugreport! I managed to reproduce this with > > > your test session, and am looking for the root cause. Upon initial > > > look, this would seem to be an issue with the JACK callbacks. I also > > > got one crash while ecasound called jack_port_get_latency_range(). > > > That is suspicous as the semantics of that call have changes a bit > > > (since the related ecasound code was written). > > Two more interesting facts: > > - When the bug is triggered, the clock stops updating in real-time and > > instead seems to be refreshed every 4 or 5 seconds, jumping by that > > about that amount. > > Seeking can cause problems with JACK because repositioning > in multiple files can take more time than a running JACK > transport allows to its clients. > > Nama deals with this by stopping the transport (if running), > issuing a seek command, allowing a short time for Ecasound > to update file positions, then restarting the transport. > > Except that you found several cases where Nama was using > Ecasound setpos rather than wrapping it with this > special logic. > > Will be interested to see if your problems are reduced by > these fixes to Nama. margin, but remember that the bug isn't merely triggered by seeking but also by mute/solo, especially as the number of tracks/busses grows. It could be ecasound needs to have the ability to skip a jack period if it can't meet the deadline, or perhaps a mechanism to throttle the rate of iam/eci commands it can process within a given timeframe. Cheers, S.M. ------------------------------------------------------------------------------ For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 _______________________________________________ Ecasound-list mailing list Ecasound-list@... https://lists.sourceforge.net/lists/listinfo/ecasound-list |
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Re: Bug Report: Ecasound goes silentOn Thu, Apr 05, 2012 at 11:56:55PM -0400, S. Massy wrote:
> ...remember that the bug isn't merely triggered by seeking but > also by mute/solo, especially as the number of tracks/busses grows. It > could be ecasound needs to have the ability to skip a jack period if it > can't meet the deadline, or perhaps a mechanism to throttle the rate of > iam/eci commands it can process within a given timeframe. Perhaps Kai will have some ideas on the Ecasound side. Certainly, it would help us to have a way of testing how fast Ecasound can process commands when operating under JACK. For Nama, I will tweak the commands to make less demands on Ecasound, for example, using fewer steps to fade during mute/unmute. Regards, Joel > Cheers, > S.M. -- Joel Roth ------------------------------------------------------------------------------ For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 _______________________________________________ Ecasound-list mailing list Ecasound-list@... https://lists.sourceforge.net/lists/listinfo/ecasound-list |
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Re: Bug Report: Ecasound goes silentOn Sat, Mar 10, 2012 at 04:02:54PM -0500, S. Massy wrote:
> Bug report: > > Symptoms: > No more sound is heard, but the engine still seems to be running (clock > is moving, engine-status is "running", seems to obey transport > commands). > > Temporary solution: > cs-disconnect/cs-connect restores sound. > > > Impact: > Usability is affected on complex chainsetups using the IAM or ECI. > Usability might also be affected on very large chainsetups in batch > mode. For a DAW like nama using ecasound as its backend, it means Not sure whether it's the same bug, but definitely jack support related: if you run my demo setup in batch mode and then hit CTRL-C to terminate ecasound, further instances will be silent when using jack. The only way to get sound back is restarting jackd. Cheers, S.M. ------------------------------------------------------------------------------ For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 _______________________________________________ Ecasound-list mailing list Ecasound-list@... https://lists.sourceforge.net/lists/listinfo/ecasound-list |
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Re: Bug Report: Ecasound goes silentOn Sun, Apr 15, 2012 at 08:08:15PM -0400, S. Massy wrote:
> Not sure whether it's the same bug, but definitely jack support related: > if you run my demo setup in batch mode and then hit CTRL-C to terminate > ecasound, further instances will be silent when using jack. The only way > to get sound back is restarting jackd. You may like to 'pgrep ecasound' to see if any ecasound processes are lying around after your CTRL-C. -- Joel Roth ------------------------------------------------------------------------------ For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 _______________________________________________ Ecasound-list mailing list Ecasound-list@... https://lists.sourceforge.net/lists/listinfo/ecasound-list |
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