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BuildSystem

by Hagen Kaiser :: Rate this Message:

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>
Hi,

>
>> 2. I would love to get Nebula running on a Mac:
>> As far as I know the buildsystem (python) doesnt provide mac-support?
>> (Is that right?)
> http://www.python.org/download/

Well  of course python is running on the Mac. Its even built-in out  
of the box.
But I was talking about the build-system, which generates makefiles.
the last time I tested this the makefiles didnt work.

>
>> The tcl-System doesnt exist anymore ? (It had Mac/Xcode-support)
>>
> indeed I would say tcl is the only plain supported script language  
> into
> nebula/mangalore (without additional libs,config, etc...)

Again I was talking about the BuildSystem. In earlier times there was  
a tcl-based build-system.
As far as I know this doesnt exist anymore. But im not sure.
And the Python-Buildsys can not create Xcode-Projects anymore. (?)

>
>> 3. What about switching Nebula to cmake? (Is that possible?)
>>
>
> Why not move from vc++ to Netbean IDE ?? ( this is actually  
> something I will do
> anyway for myself...) ; work on any platform, must better ide  
> (seriously anyone
> can do a real project with vc++ ????), GNU...
>
> Eclipse is a solution too (even for java/j2ee I'm not a big fan...)
>
> NOTA : didn't fully test nebula/c++ yet so it may be a stupid idea !
>
> A+
>

well with cmake you can build a project file much the same way you do  
with the nebula-build-system,
from those text-files you can autmatically create VS-Projects (PC)  
Xcode-Projects (MAC) and Makefiles(UNIX) and i guess even more .
So everybody can work with the IDE he prefers.
The advanage over the Nebula-Build: It doesnt have to be maintained.
If you learn how to use it you can use this know-how for different  
projects maybe in the  job as well.


BTW: Does someone know when Nebula3 will be out?
        Again: Whos the site-maintainer

        Hagen



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