Changing bodies; swapping clothes

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Changing bodies; swapping clothes

by Oskuld Watanabe :: Rate this Message:

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Because this is Second Life and because one can, I like to swap my avatar's in-world body and skin depending upon my out-world mood. For example, I have both a human body/skin and a furry body/skin. When I want to change them I have to find a suitable in-world "changing room" where I can drag-and-drop the appropriate body parts and clothing onto my avatar. I also change clothes often when in-world; though that's easy using drag-and-dropping from Inventory it does require the Inventory to be open; my outfits are each saved as a folder.

It would be so much simpler to have a HUD that did all this. Could be as simple as a button that toggles between the two bodies/skins and has the avatar wear the some clothing. A more complex setup would permit not only toggling between body/skins but also allow for direct selection of what ever is in the Clothing folder of my Inventory. Even greater complexity would be to allow any body/skin combination in the Body Parts folder from Inventory with any clothing. (With this last possibility I'd use a few more different body/skins).

A further feature would be to control all the HUDs, body attachments, and AOs I use. With drag and drop (irrespective of body parts or clothing) these appear to have to be repeatedly saved in each outfit's clothing folder. 

Now before I attempt to design and code this can it even be done? I've scoured the LSL Wiki but cannot see any functions that look as if this can work. Pointers to useful functions would be helpful. Statements that it can't be would be helpful too but not the answer I'm hoping for.

Oskuld x

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Re: Changing bodies; swapping clothes

by J Ross Nicoll-2 :: Rate this Message:

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JIRA SVC-354, feature request for a  llSetAvatarClothing() function:
http://jira.secondlife.com/browse/SVC-354 - so in short, you can't
script it yet.

HOWEVER, if you put an outfit into a folder, you can then drop then
entire folder onto yourself as a single thing, and it'll do a complete
replacement of shape, clothing, etc. at once. Can look a little weird,
but is fast and well understood by most people at least.

Oskuld Watanabe wrote:

> Because this is Second Life and because one can, I like to swap my
> avatar's in-world body and skin depending upon my out-world mood. For
> example, I have both a human body/skin and a furry body/skin. When I
> want to change them I have to find a suitable in-world "changing room"
> where I can drag-and-drop the appropriate body parts and clothing onto
> my avatar. I also change clothes often when in-world; though that's easy
> using drag-and-dropping from Inventory it does require the Inventory to
> be open; my outfits are each saved as a folder.
>
> It would be so much simpler to have a HUD that did all this. Could be as
> simple as a button that toggles between the two bodies/skins and has the
> avatar wear the some clothing. A more complex setup would permit not
> only toggling between body/skins but also allow for direct selection of
> what ever is in the Clothing folder of my Inventory. Even greater
> complexity would be to allow any body/skin combination in the Body Parts
> folder from Inventory with any clothing. (With this last possibility I'd
> use a few more different body/skins).
>
> A further feature would be to control all the HUDs, body attachments,
> and AOs I use. With drag and drop (irrespective of body parts or
> clothing) these appear to have to be repeatedly saved in each outfit's
> clothing folder.
>
> Now before I attempt to design and code this can it even be done? I've
> scoured the LSL Wiki but cannot see any functions that look as if this
> can work. Pointers to useful functions would be helpful. Statements that
> it can't be would be helpful too but not the answer I'm hoping for.
>
> Oskuld x
>
>
> ------------------------------------------------------------------------
>
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Re: Changing bodies; swapping clothes

by Craig Berry-3 :: Rate this Message:

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It's primarily used as a bondage and dominance tool, but Marine's
RestrainedLife system happens to be ideal for this purpose.  Use an
RLV-enabled client, and then read up on the #RLV folder system.
Basically, with an appropriately configured in-world device, you can
swap in or out whole folders full of clothing and attachments all at
once.

On Mon, Aug 3, 2009 at 09:34, Oskuld
Watanabe<oskuld.watanabe@...> wrote:

> Because this is Second Life and because one can, I like to swap my avatar's
> in-world body and skin depending upon my out-world mood. For example, I have
> both a human body/skin and a furry body/skin. When I want to change them I
> have to find a suitable in-world "changing room" where I can drag-and-drop
> the appropriate body parts and clothing onto my avatar. I also change
> clothes often when in-world; though that's easy using drag-and-dropping from
> Inventory it does require the Inventory to be open; my outfits are each
> saved as a folder.
> It would be so much simpler to have a HUD that did all this. Could be as
> simple as a button that toggles between the two bodies/skins and has the
> avatar wear the some clothing. A more complex setup would permit not only
> toggling between body/skins but also allow for direct selection of what ever
> is in the Clothing folder of my Inventory. Even greater complexity would be
> to allow any body/skin combination in the Body Parts folder from Inventory
> with any clothing. (With this last possibility I'd use a few more different
> body/skins).
> A further feature would be to control all the HUDs, body attachments, and
> AOs I use. With drag and drop (irrespective of body parts or clothing) these
> appear to have to be repeatedly saved in each outfit's clothing folder.
> Now before I attempt to design and code this can it even be done? I've
> scoured the LSL Wiki but cannot see any functions that look as if this can
> work. Pointers to useful functions would be helpful. Statements that it
> can't be would be helpful too but not the answer I'm hoping for.
> Oskuld x
> _______________________________________________
> Click here to unsubscribe or manage your list subscription:
> https://lists.secondlife.com/cgi-bin/mailman/listinfo/secondlifescripters
>
>



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"Lots of things in the universe don’t solve any problems, and
nevertheless exist."  -- Sean Carroll
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Re: Changing bodies; swapping clothes

by Eloise Pasteur :: Rate this Message:

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The answer is a bit more complicated than that.

You can't using LSL, but you can certainly do parts of, possibly all if you install RLV or use an alternate viewer with RLV installed (such as Cool Viewer for example).

There are commands to allow forcing clothes on or off and whilst I'm not sure this will work with shapes and skins, there's a "force wear all" @attachallthis[:<attachpt> or <clothing_layer>]=force (*) that I think should work.

El.

On 3 Aug 2009, at 17:34, Oskuld Watanabe wrote:

Because this is Second Life and because one can, I like to swap my avatar's in-world body and skin depending upon my out-world mood. For example, I have both a human body/skin and a furry body/skin. When I want to change them I have to find a suitable in-world "changing room" where I can drag-and-drop the appropriate body parts and clothing onto my avatar. I also change clothes often when in-world; though that's easy using drag-and-dropping from Inventory it does require the Inventory to be open; my outfits are each saved as a folder.

It would be so much simpler to have a HUD that did all this. Could be as simple as a button that toggles between the two bodies/skins and has the avatar wear the some clothing. A more complex setup would permit not only toggling between body/skins but also allow for direct selection of what ever is in the Clothing folder of my Inventory. Even greater complexity would be to allow any body/skin combination in the Body Parts folder from Inventory with any clothing. (With this last possibility I'd use a few more different body/skins).

A further feature would be to control all the HUDs, body attachments, and AOs I use. With drag and drop (irrespective of body parts or clothing) these appear to have to be repeatedly saved in each outfit's clothing folder. 

Now before I attempt to design and code this can it even be done? I've scoured the LSL Wiki but cannot see any functions that look as if this can work. Pointers to useful functions would be helpful. Statements that it can't be would be helpful too but not the answer I'm hoping for.

Oskuld x
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Re: Changing bodies; swapping clothes

by Corvan-3 :: Rate this Message:

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As someone who only ever uses RLV or an RLV enabled viewer, I can attest that the #RLV folder and force commands will allow attachment and detachment of anything that can be worn. I use this capability with my Mars Ring regularly for changing clothes, complete AVs etc.

Managing the folder structure can be a challenge at times, and there are some sacrifices. RLV doesn't always provide the "Wear" option in the right click menu, particularly if there is anything on you that is locked. This can be re-enabled by including the attachment point name in the item's name or in the folder the item resides in. Add to Outfit, Replace Outfit, etc. suffer from the same issue.

The recent release of RLV 1.20 has improved this, the viewer is better able to divine where something wants to be attached, and Marine is actively improving it.

Cheers,
Corvan.

On Aug 3, 2009, at 10:20 AM, Eloise Pasteur wrote:

The answer is a bit more complicated than that.

You can't using LSL, but you can certainly do parts of, possibly all if you install RLV or use an alternate viewer with RLV installed (such as Cool Viewer for example).

There are commands to allow forcing clothes on or off and whilst I'm not sure this will work with shapes and skins, there's a "force wear all" @attachallthis[:<attachpt> or <clothing_layer>]=force (*) that I think should work.

El.

On 3 Aug 2009, at 17:34, Oskuld Watanabe wrote:

Because this is Second Life and because one can, I like to swap my avatar's in-world body and skin depending upon my out-world mood. For example, I have both a human body/skin and a furry body/skin. When I want to change them I have to find a suitable in-world "changing room" where I can drag-and-drop the appropriate body parts and clothing onto my avatar. I also change clothes often when in-world; though that's easy using drag-and-dropping from Inventory it does require the Inventory to be open; my outfits are each saved as a folder.

It would be so much simpler to have a HUD that did all this. Could be as simple as a button that toggles between the two bodies/skins and has the avatar wear the some clothing. A more complex setup would permit not only toggling between body/skins but also allow for direct selection of what ever is in the Clothing folder of my Inventory. Even greater complexity would be to allow any body/skin combination in the Body Parts folder from Inventory with any clothing. (With this last possibility I'd use a few more different body/skins).

A further feature would be to control all the HUDs, body attachments, and AOs I use. With drag and drop (irrespective of body parts or clothing) these appear to have to be repeatedly saved in each outfit's clothing folder. 

Now before I attempt to design and code this can it even be done? I've scoured the LSL Wiki but cannot see any functions that look as if this can work. Pointers to useful functions would be helpful. Statements that it can't be would be helpful too but not the answer I'm hoping for.

Oskuld x
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Re: Changing bodies; swapping clothes

by Torrid Luna :: Rate this Message:

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Oskuld Watanabe schrieb:
> Now before I attempt to design and code this can it even be done? I've
> scoured the LSL Wiki but cannot see any functions that look as if this
> can work. Pointers to useful functions would be helpful. Statements
> that it can't be would be helpful too but not the answer I'm hoping for.
At least with prim "clothes", this works. You need an attachment that
rezzes the objects (triggered by a chat command for example), and in the
object itself a
on_rez() { llAttachToAvatar( ...}-Script.

Cheers,
Torrid
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Re: Changing bodies; swapping clothes

by Stickman-2 :: Rate this Message:

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> HOWEVER, if you put an outfit into a folder, you can then drop then
> entire folder onto yourself as a single thing, and it'll do a complete
> replacement of shape, clothing, etc. at once. Can look a little weird,
> but is fast and well understood by most people at least.

I prefer to right click on the folder. That way I don't drag it on
someone or something else if they're in the way, or have some
invisible prim up.

When right clicking, there's "Replace outfit" which will remove
everything you're wearing and put on only what's in the folder. This
is default behavior for dragging it on your avatar if I recall.

There's also "Add to outfit" which will only add the things in the
folder -- replacing parts that are already attached as it comes across
them.

If you've got an outfit that will completely override all attachment
slots and clothing slots, "Add to outfit" will replace your outfit
without leaving you naked for a time.

Alternatively, you can "Add to Outfit" to double up what you're
wearing, then right click on your other avatar folder and select "Take
Off Items" to get rid of what didn't get replaced.

If the contents of the folder are not loaded, you will see "Delete" at
the bottom instead of these options. Right click again and it should
be loaded and show the proper options. ... I should probably report
that as a bug some time.

-Stickman
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