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Color waterHi,
But it doesn`t work?
73
_______________________________________________ Therion mailing list Therion@... http://mailman.speleo.sk/mailman/listinfo/therion |
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Re: Color waterHi Markus,
I think this is the correct way how to redefine symbol: layout my_layout ... code metapost def a_water_MY (expr p) = T:=identity; thfill p withcolor (0,0,1); enddef; initsymbol("a_water_MY"); endcode symbol-assign area water MY ... endlayout On Mon, 28 Sep 2009 17:16:57 +0200, "Boldt, Markus" <markus.boldt@...> wrote: > Hi, > I have tried to color "my" water blue. So I have copied the code from > the wiki in my layout. > code metapost > def a_water (expr p) = > T:=identity; > thfill p withcolor (0.1, 0.2, 0.8); > enddef; > endcode > > But it doesn`t work? > What could be the reason? > > 73 > Markus _______________________________________________ Therion mailing list Therion@... http://mailman.speleo.sk/mailman/listinfo/therion |
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Re: Color waterthis is the code I have that works (I believe it came from Wookey I
cannot see any difference (except the choice of numbers for the colour). I believe that it has to be in a layout endlayout section then that layout used for it to work, I cannot tell if you have done that export map -proj plan -layout common -o Charterhouse.pdf layout common .... # define water to be light blue def a_water (expr p) = T:=identity; #nice light blue - but nearly same as level colour - change back when we have control of that # thfill p withcolor (0.48, 0.84, 1.0); thfill p withcolor (0.0, 0.0, 1.0); enddef; ..... endlayout Boldt, Markus wrote: > Hi, > I have tried to color "my" water blue. So I have copied the code from > the wiki in my layout. > code metapost > def a_water (expr p) = > T:=identity; > thfill p withcolor (0.1, 0.2, 0.8); > enddef; > endcode > > But it doesn`t work? > What could be the reason? > > 73 > Markus > > > ------------------------------------------------------------------------ > > _______________________________________________ > Therion mailing list > Therion@... > http://mailman.speleo.sk/mailman/listinfo/therion > > > ------------------------------------------------------------------------ > > > No virus found in this incoming message. > Checked by AVG - www.avg.com > Version: 8.5.409 / Virus Database: 270.13.113/2400 - Release Date: 09/28/09 05:51:00 > _______________________________________________ Therion mailing list Therion@... http://mailman.speleo.sk/mailman/listinfo/therion |
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Re: Color waterMany thanks to Ladislav and Andrew!
I have used now the version from Ladislav. And it works. It should be fine, if someone writes it in the wiki instead of the version, which is written. 73 Markus -----Ursprüngliche Nachricht----- Von: therion-bounces@... [mailto:therion-bounces@...] Im Auftrag von Ladislav Blažek Gesendet: Montag, 28. September 2009 18:41 An: List for Therion users Betreff: Re: [Therion] Color water Hi Markus, I think this is the correct way how to redefine symbol: layout my_layout ... code metapost def a_water_MY (expr p) = T:=identity; thfill p withcolor (0,0,1); enddef; initsymbol("a_water_MY"); endcode symbol-assign area water MY ... endlayout On Mon, 28 Sep 2009 17:16:57 +0200, "Boldt, Markus" <markus.boldt@...> wrote: > Hi, > I have tried to color "my" water blue. So I have copied the code from > the wiki in my layout. > code metapost > def a_water (expr p) = > T:=identity; > thfill p withcolor (0.1, 0.2, 0.8); > enddef; > endcode > > But it doesn`t work? > What could be the reason? > > 73 > Markus _______________________________________________ Therion mailing list Therion@... http://mailman.speleo.sk/mailman/listinfo/therion _______________________________________________ Therion mailing list Therion@... http://mailman.speleo.sk/mailman/listinfo/therion |
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Re: Color waterHi,
the code from wiki works for me (without initsymbol/symbol-assign, just def a_water). Thomas Boldt, Markus wrote, On 09/29/09 08:07: > Many thanks to Ladislav and Andrew! > I have used now the version from Ladislav. And it works. It should be > fine, if someone writes it in the wiki instead of the version, which is > written. > 73 > Markus > > > -----Ursprüngliche Nachricht----- > Von: therion-bounces@... [mailto:therion-bounces@...] Im Auftrag von Ladislav Blažek > Gesendet: Montag, 28. September 2009 18:41 > An: List for Therion users > Betreff: Re: [Therion] Color water > > Hi Markus, > I think this is the correct way how to redefine symbol: > > layout my_layout > ... > code metapost > def a_water_MY (expr p) = > T:=identity; > thfill p withcolor (0,0,1); > enddef; > initsymbol("a_water_MY"); > endcode > > symbol-assign area water MY > ... > endlayout > > > On Mon, 28 Sep 2009 17:16:57 +0200, "Boldt, Markus" > <markus.boldt@...> wrote: >> Hi, >> I have tried to color "my" water blue. So I have copied the code from >> the wiki in my layout. >> code metapost >> def a_water (expr p) = >> T:=identity; >> thfill p withcolor (0.1, 0.2, 0.8); >> enddef; >> endcode >> >> But it doesn`t work? >> What could be the reason? >> >> 73 >> Markus Therion mailing list Therion@... http://mailman.speleo.sk/mailman/listinfo/therion |
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Re: Color waterThe main difference between this two version is that I am not redefining
"system" symbol. Instead I am creating symbol in MY symbol set. In my opinion it is the "cleaner" way. L. On Tue, 29 Sep 2009 08:46:38 +0200, Thomas Holder <thomas@...> wrote: > Hi, > > the code from wiki works for me (without initsymbol/symbol-assign, just > def a_water). > > Thomas > > Boldt, Markus wrote, On 09/29/09 08:07: >> Many thanks to Ladislav and Andrew! >> I have used now the version from Ladislav. And it works. It should be >> fine, if someone writes it in the wiki instead of the version, which is >> written. >> 73 >> Markus >> >> >> -----Ursprüngliche Nachricht----- >> Von: therion-bounces@... [mailto:therion-bounces@...] Im > Auftrag von Ladislav Blažek >> Gesendet: Montag, 28. September 2009 18:41 >> An: List for Therion users >> Betreff: Re: [Therion] Color water >> >> Hi Markus, >> I think this is the correct way how to redefine symbol: >> >> layout my_layout >> ... >> code metapost >> def a_water_MY (expr p) = >> T:=identity; >> thfill p withcolor (0,0,1); >> enddef; >> initsymbol("a_water_MY"); >> endcode >> >> symbol-assign area water MY >> ... >> endlayout >> >> >> On Mon, 28 Sep 2009 17:16:57 +0200, "Boldt, Markus" >> <markus.boldt@...> wrote: >>> Hi, >>> I have tried to color "my" water blue. So I have copied the code from >>> the wiki in my layout. >>> code metapost >>> def a_water (expr p) = >>> T:=identity; >>> thfill p withcolor (0.1, 0.2, 0.8); >>> enddef; >>> endcode >>> >>> But it doesn`t work? >>> What could be the reason? >>> >>> 73 >>> Markus > _______________________________________________ > Therion mailing list > Therion@... > http://mailman.speleo.sk/mailman/listinfo/therion _______________________________________________ Therion mailing list Therion@... http://mailman.speleo.sk/mailman/listinfo/therion |
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