Hey all,
Expect that this is largely due to my inexperience with PV3D, but I am
trying to create a CompositeMaterial of a MovieAssetMaterial and a
PhongMaterial.
In essence I have a cube that one side will have this composite material,
and the goal is as the user moves their mouse side-to-side, the cube will
rotate back and forth slightly and the reason I want to use the
PhongMaterial is to get a nice light-effect sheen kind of rolling across
the face of the cube.
This doesn't seem to work though, if I do:
var myFaceCompMaterial:CompositeMaterial = new CompositeMaterial();
myFaceCompMaterial.addMaterial( new MovieAssetMaterial( "image1_mc", true,
false, false, true ) );
myFaceCompMaterial.addMaterial( new PhongMaterial( mylight, 0xE7FCFE ,
0x6F6F6F, 1 ) );
I only see the PhongMaterial and if I reverse the order in which I add
them I only see the MovieAssetMaterial.
I have a feeling there is some way to do what I want but I don't think I'm
approaching this the right way. I had thought perhaps I could set the
fillAlpha on the PhongMaterial but it has no effect.
Any and all advice would be greatly appreciated!
Cheers,
mark
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