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	<id>tag:old.nabble.com,2006:forum-481</id>
	<title>Nabble - Csound - Dev</title>
	<updated>2009-11-09T02:22:08Z</updated>
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<entry>
	<id>tag:old.nabble.com,2006:post-26264038</id>
	<title>Re: scaling of float soundfiles</title>
	<published>2009-11-09T02:22:08Z</published>
	<updated>2009-11-09T02:22:08Z</updated>
	<author>
		<name>Richard Dobson</name>
	</author>
	<content type="html">OK by me!
&lt;br&gt;&lt;br&gt;&lt;br&gt;Richard Dobson
&lt;br&gt;&lt;br&gt;&lt;br&gt;Victor Lazzarini wrote:
&lt;br&gt;&amp;gt; It has been a good while and I have not had any replies. Should I just &amp;nbsp;
&lt;br&gt;&amp;gt; proceed to change the code myself?
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; Regards
&lt;br&gt;&amp;gt; 
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<entry>
	<id>tag:old.nabble.com,2006:post-26263799</id>
	<title>Re: scaling of float soundfiles</title>
	<published>2009-11-09T02:04:38Z</published>
	<updated>2009-11-09T02:04:38Z</updated>
	<author>
		<name>Victor Lazzarini</name>
	</author>
	<content type="html">It has been a good while and I have not had any replies. Should I just &amp;nbsp;
&lt;br&gt;proceed to change the code myself?
&lt;br&gt;&lt;br&gt;Regards
&lt;br&gt;&lt;br&gt;Victor
&lt;br&gt;On 5 Nov 2009, at 12:00, Victor Lazzarini wrote:
&lt;br&gt;&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; Richard Dobson brought to our attention that the scaling of output
&lt;br&gt;&amp;gt; soundfiles in floating-point format using WAVEX file format is wrong.
&lt;br&gt;&amp;gt; I have traced this to the following lines in InOut/libsnd.c:
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp;if (!(O-&amp;gt;outformat == AE_FLOAT || O-&amp;gt;outformat == AE_DOUBLE) ||
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;(O-&amp;gt;filetyp == TYP_WAV || O-&amp;gt;filetyp == TYP_AIFF ||
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; O-&amp;gt;filetyp == TYP_W64))
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp;csound-&amp;gt;spoutran = spoutsf; &amp;nbsp; &amp;nbsp; &amp;nbsp; /* accumulate output */
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp;else
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp;csound-&amp;gt;spoutran = spoutsf_noscale;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; (I have not tested, but these lines seem to be at the centre of the
&lt;br&gt;&amp;gt; issue).
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; My question is: can we not use the spoutsf() function at all times as
&lt;br&gt;&amp;gt; the 'spoutran' routine? Always scaling the output correctly,
&lt;br&gt;&amp;gt; regardless of file format?
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Can someone else check this too?
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Victor
&lt;br&gt;&amp;gt;
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<entry>
	<id>tag:old.nabble.com,2006:post-26263770</id>
	<title>Bug in pan2</title>
	<published>2009-11-09T02:02:25Z</published>
	<updated>2009-11-09T02:02:25Z</updated>
	<author>
		<name>jpff-2</name>
	</author>
	<content type="html">A reported bug in poan2 intype 3 has been reported and just fixed in CVS.
&lt;br&gt;&lt;br&gt;Apologies fo rmy stupid error
&lt;br&gt;&lt;br&gt;==John ff
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<entry>
	<id>tag:old.nabble.com,2006:post-26263579</id>
	<title>Re: Bug in pan2</title>
	<published>2009-11-09T01:45:40Z</published>
	<updated>2009-11-09T01:45:40Z</updated>
	<author>
		<name>jpff-2</name>
	</author>
	<content type="html">&lt;div class='shrinkable-quote'&gt;&amp;gt; I found a small bug in pan2 while studying the different stereo modes.
&lt;br&gt;&amp;gt; imode
&lt;br&gt;&amp;gt; = 3 does not make much sense:
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Line 86 reads &amp;quot;cc = SIN(PI*kangl*FL(0.5));&amp;quot; It should probably be &amp;quot;ss =
&lt;br&gt;&amp;gt; ...&amp;quot;
&lt;br&gt;&amp;gt; instead.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; If there is a more appropriate place for bug reports, then please let me
&lt;br&gt;&amp;gt; know.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Sigurd
&lt;br&gt;&amp;gt;
&lt;/div&gt;&lt;br&gt;Bugs here is best. &amp;nbsp;Sounds like a usual ffitch error. &amp;nbsp;Will look
&lt;br&gt;==John ff
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<entry>
	<id>tag:old.nabble.com,2006:post-26263107</id>
	<title>Bug in pan2</title>
	<published>2009-11-09T00:47:33Z</published>
	<updated>2009-11-09T00:47:33Z</updated>
	<author>
		<name>Sigurd Saue-3</name>
	</author>
	<content type="html">I found a small bug in pan2 while studying the different stereo modes. imode
&lt;br&gt;= 3 does not make much sense:
&lt;br&gt;&lt;br&gt;Line 86 reads &amp;quot;cc = SIN(PI*kangl*FL(0.5));&amp;quot; It should probably be &amp;quot;ss = ...&amp;quot;
&lt;br&gt;instead.
&lt;br&gt;&lt;br&gt;If there is a more appropriate place for bug reports, then please let me
&lt;br&gt;know.
&lt;br&gt;&lt;br&gt;Sigurd
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<entry>
	<id>tag:old.nabble.com,2006:post-26234951</id>
	<title>OT: want to betatest my app on iPhone/ipod touch</title>
	<published>2009-11-06T08:38:30Z</published>
	<updated>2009-11-06T08:38:30Z</updated>
	<author>
		<name>Jonatan Liljedahl</name>
	</author>
	<content type="html">I'm sorry for being off-topic, but I'm looking for audio-interested 
&lt;br&gt;people outside of sweden that would like to test an app for iphone/ipod 
&lt;br&gt;touch that I'm developing. It's a sample loop-player with different 
&lt;br&gt;manipulation and modulation capabilities... Send me a mail if you're 
&lt;br&gt;interested!
&lt;br&gt;&lt;br&gt;/Jonatan
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<entry>
	<id>tag:old.nabble.com,2006:post-26219982</id>
	<title>Re: temporary files and csoundFileOpenWithType()</title>
	<published>2009-11-05T10:32:10Z</published>
	<updated>2009-11-05T10:32:10Z</updated>
	<author>
		<name>RoryWalsh</name>
	</author>
	<content type="html">Seems that I have it working now, by using tmpnam() to pass a name to
&lt;br&gt;FileOpen2 no files seem to be left on the disk, at least I can't see
&lt;br&gt;them. Saying that I don't ever see them appear in the first place
&lt;br&gt;either? Normally I would see the file appear in the same folder as the
&lt;br&gt;Csd file?
&lt;br&gt;&lt;br&gt;2009/11/5 Rory Walsh &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26219982&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;rorywalsh@...&lt;/a&gt;&amp;gt;:
&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; I have an opcode that opens a file for reading and writing, I'm using
&lt;br&gt;&amp;gt; csound-&amp;gt;FileOpen2() to open said file. I would like Csound to delete
&lt;br&gt;&amp;gt; the file when it's done so I thought I could pass a 1 as the last
&lt;br&gt;&amp;gt; parameter to FileOpen2 which seems to call csoundFileOpenWithType() in
&lt;br&gt;&amp;gt; envvar.c. The documentation states that:
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;  * Same as csoundFileOpen() with two additional parameters describing the
&lt;br&gt;&amp;gt;  * type of file being opened and whether it is a temporary file.  This
&lt;br&gt;&amp;gt;  * function replaces csoundFileOpen().  This additional information is
&lt;br&gt;&amp;gt;  * used as metadata to be passed to the host application's FileOpenCallback.
&lt;br&gt;&amp;gt;  *
&lt;br&gt;&amp;gt;  * int csFileType:
&lt;br&gt;&amp;gt;  *   A value from the enumeration CSOUND_FILETYPES (see CsoundCore.h)
&lt;br&gt;&amp;gt;  * int isTemporary:
&lt;br&gt;&amp;gt;  *   1 if this file will be deleted when Csound is finished.
&lt;br&gt;&amp;gt;  *   Otherwise, 0.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; void *csoundFileOpenWithType(CSOUND *csound, void *fd, int type,
&lt;br&gt;&amp;gt;                     const char *name, void *param, const char *env,
&lt;br&gt;&amp;gt;                     int csFileType, int isTemporary)
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; In my code I have
&lt;br&gt;&amp;gt; fd = csound-&amp;gt;FileOpen2(csound, &amp;p-&amp;gt;outfile, CSFILE_STD, &amp;quot;rory.raw&amp;quot;,
&lt;br&gt;&amp;gt; &amp;quot;wb+&amp;quot;, NULL, CSFTYPE_OTHER_BINARY, 1);
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; and in my de-init function I use
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; csound-&amp;gt;FileClose(csound, data-&amp;gt;outfile);
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Two questions:
&lt;br&gt;&amp;gt; A) Is this the correct way to close a file that's been opened with FileOpen2()
&lt;br&gt;&amp;gt; B) Should this mean that the file is deleted once FileClose() is called?
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Rory.
&lt;br&gt;&amp;gt;
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<entry>
	<id>tag:old.nabble.com,2006:post-26219580</id>
	<title>temporary files and csoundFileOpenWithType()</title>
	<published>2009-11-05T10:07:07Z</published>
	<updated>2009-11-05T10:07:07Z</updated>
	<author>
		<name>RoryWalsh</name>
	</author>
	<content type="html">I have an opcode that opens a file for reading and writing, I'm using
&lt;br&gt;csound-&amp;gt;FileOpen2() to open said file. I would like Csound to delete
&lt;br&gt;the file when it's done so I thought I could pass a 1 as the last
&lt;br&gt;parameter to FileOpen2 which seems to call csoundFileOpenWithType() in
&lt;br&gt;envvar.c. The documentation states that:
&lt;br&gt;&lt;br&gt;&amp;nbsp;* Same as csoundFileOpen() with two additional parameters describing the
&lt;br&gt;&amp;nbsp;* type of file being opened and whether it is a temporary file. &amp;nbsp;This
&lt;br&gt;&amp;nbsp;* function replaces csoundFileOpen(). &amp;nbsp;This additional information is
&lt;br&gt;&amp;nbsp;* used as metadata to be passed to the host application's FileOpenCallback.
&lt;br&gt;&amp;nbsp;*
&lt;br&gt;&amp;nbsp;* int csFileType:
&lt;br&gt;&amp;nbsp;* &amp;nbsp; A value from the enumeration CSOUND_FILETYPES (see CsoundCore.h)
&lt;br&gt;&amp;nbsp;* int isTemporary:
&lt;br&gt;&amp;nbsp;* &amp;nbsp; 1 if this file will be deleted when Csound is finished.
&lt;br&gt;&amp;nbsp;* &amp;nbsp; Otherwise, 0.
&lt;br&gt;&lt;br&gt;void *csoundFileOpenWithType(CSOUND *csound, void *fd, int type,
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;const char *name, void *param, const char *env,
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;int csFileType, int isTemporary)
&lt;br&gt;&lt;br&gt;In my code I have
&lt;br&gt;fd = csound-&amp;gt;FileOpen2(csound, &amp;p-&amp;gt;outfile, CSFILE_STD, &amp;quot;rory.raw&amp;quot;,
&lt;br&gt;&amp;quot;wb+&amp;quot;, NULL, CSFTYPE_OTHER_BINARY, 1);
&lt;br&gt;&lt;br&gt;and in my de-init function I use
&lt;br&gt;&lt;br&gt;csound-&amp;gt;FileClose(csound, data-&amp;gt;outfile);
&lt;br&gt;&lt;br&gt;Two questions:
&lt;br&gt;A) Is this the correct way to close a file that's been opened with FileOpen2()
&lt;br&gt;B) Should this mean that the file is deleted once FileClose() is called?
&lt;br&gt;&lt;br&gt;Rory.
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-26213291</id>
	<title>scaling of float soundfiles</title>
	<published>2009-11-05T04:00:08Z</published>
	<updated>2009-11-05T04:00:08Z</updated>
	<author>
		<name>Victor Lazzarini</name>
	</author>
	<content type="html">Richard Dobson brought to our attention that the scaling of output &amp;nbsp;
&lt;br&gt;soundfiles in floating-point format using WAVEX file format is wrong. &amp;nbsp;
&lt;br&gt;I have traced this to the following lines in InOut/libsnd.c:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; if (!(O-&amp;gt;outformat == AE_FLOAT || O-&amp;gt;outformat == AE_DOUBLE) ||
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; (O-&amp;gt;filetyp == TYP_WAV || O-&amp;gt;filetyp == TYP_AIFF ||
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;O-&amp;gt;filetyp == TYP_W64))
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; csound-&amp;gt;spoutran = spoutsf; &amp;nbsp; &amp;nbsp; &amp;nbsp; /* accumulate output */
&lt;br&gt;&amp;nbsp; &amp;nbsp; else
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; csound-&amp;gt;spoutran = spoutsf_noscale;
&lt;br&gt;&lt;br&gt;(I have not tested, but these lines seem to be at the centre of the &amp;nbsp;
&lt;br&gt;issue).
&lt;br&gt;&lt;br&gt;My question is: can we not use the spoutsf() function at all times as &amp;nbsp;
&lt;br&gt;the 'spoutran' routine? Always scaling the output correctly, &amp;nbsp;
&lt;br&gt;regardless of file format?
&lt;br&gt;&lt;br&gt;Can someone else check this too?
&lt;br&gt;&lt;br&gt;Victor
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<entry>
	<id>tag:old.nabble.com,2006:post-26206190</id>
	<title>Re: compile problem vst4cs , was: Re: Csound VST download 	updated</title>
	<published>2009-11-04T14:54:57Z</published>
	<updated>2009-11-04T14:54:57Z</updated>
	<author>
		<name>Michael Gogins-2</name>
	</author>
	<content type="html">This is an FLTK library (&amp;quot;Fl_Window&amp;quot;) function.
&lt;br&gt;&lt;br&gt;Hope that helps,
&lt;br&gt;Mike
&lt;br&gt;&lt;br&gt;On 11/4/09, Oeyvind Brandtsegg &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26206190&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;obrandts@...&lt;/a&gt;&amp;gt; wrote:
&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; (I replied now to the dev list, as I figure &amp;quot;compile problems&amp;quot; emails
&lt;br&gt;&amp;gt; might be more offtopic on the main list than on this list, correct me
&lt;br&gt;&amp;gt; if I'm worng)
&lt;br&gt;&amp;gt; This started with a problem related to vst4cs.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; I also tried to compile it here (with mingw), and it stops at:
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Creating library file: libvst4cs.a
&lt;br&gt;&amp;gt; Opcodes\vst4cs\src\vsthost.o(.text+0x14644): In function
&lt;br&gt;&amp;gt; `ZN9VSTPlugin10OpenEditorEv':
&lt;br&gt;&amp;gt; C:/msys/1.0/source/csound5/Opcodes/vst4cs/src/vsthost.cpp:650:
&lt;br&gt;&amp;gt; undefined reference to `_imp___ZN9Fl_WindowC1EiiPKc'
&lt;br&gt;&amp;gt; collect2: ld returned 1 exit status
&lt;br&gt;&amp;gt; scons: *** [vst4cs.dll] Error 1
&lt;br&gt;&amp;gt; scons: building terminated because of errors.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Maybe there's some part of the VST SDK that can't be found (?), but I
&lt;br&gt;&amp;gt; can't seem to be able to figure it out.
&lt;br&gt;&amp;gt; I have the vstsdk2.4 in
&lt;br&gt;&amp;gt; csound5\frontends\CsoundVST\vstsdk2.4
&lt;br&gt;&amp;gt; and a customCPPPATH.append pointing to that dir in custom.py
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Oeyvind
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; 2009/11/4 Michael Gogins &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26206190&amp;i=1&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;michael.gogins@...&lt;/a&gt;&amp;gt;:
&lt;br&gt;&amp;gt;&amp;gt; I will check, thanks for the report.
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; Mkg
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; On Nov 4, 2009 7:10 AM, &amp;quot;Oeyvind Brandtsegg&amp;quot; &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26206190&amp;i=2&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;obrandts@...&lt;/a&gt;&amp;gt; wrote:
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; ... but the vst4cs seems not to work (segfault when loading vst plugin it
&lt;br&gt;&amp;gt;&amp;gt; seems)
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; displays suppressed
&lt;br&gt;&amp;gt;&amp;gt; 0dBFS level = 32768.0
&lt;br&gt;&amp;gt;&amp;gt; chnl 1 using instr 1
&lt;br&gt;&amp;gt;&amp;gt; =============================================================
&lt;br&gt;&amp;gt;&amp;gt; vst4cs version 0.2beta by Andres Cabrera and Michael Gogins
&lt;br&gt;&amp;gt;&amp;gt; Using code from H. Seib's VstHost and T. Grill's vst~ object
&lt;br&gt;&amp;gt;&amp;gt; VST is a trademark of Steinberg Media Technologies GmbH
&lt;br&gt;&amp;gt;&amp;gt; VST Plug-In Technology by Steinberg
&lt;br&gt;&amp;gt;&amp;gt; =============================================================
&lt;br&gt;&amp;gt;&amp;gt; VSTPlugin::Instance.
&lt;br&gt;&amp;gt;&amp;gt; Loaded plugin library 'C:\Programfiler\Steinberg\Cubase
&lt;br&gt;&amp;gt;&amp;gt; 4\VSTPlugins\Synth\Monologue.dll'.
&lt;br&gt;&amp;gt;&amp;gt; Found 'main' function at 0x10001c17.
&lt;br&gt;&amp;gt;&amp;gt; VSTPlugin::Master(AEffect 0x0, opcode 1 audioMasterVersion, index 0,
&lt;br&gt;&amp;gt;&amp;gt; value 0, ptr 0x0, opt Csound tidy up: Segmentation
&lt;br&gt;&amp;gt;&amp;gt; violation
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; Oeyvind 2009/11/4 Oeyvind Brandtsegg &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26206190&amp;i=3&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;obrandts@...&lt;/a&gt;&amp;gt;: &amp;gt; Sorry, this
&lt;br&gt;&amp;gt;&amp;gt; wasa probably my own er...
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; ------------------------------------------------------------------------------
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&lt;br&gt;&amp;gt; what you do best, core application coding. Discover what's new with
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&lt;br&gt;&amp;gt; Csound-devel mailing list
&lt;br&gt;&amp;gt; &lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26206190&amp;i=4&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;Csound-devel@...&lt;/a&gt;
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&lt;/div&gt;&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;Michael Gogins
&lt;br&gt;Irreducible Productions
&lt;br&gt;&lt;a href=&quot;http://www.michael-gogins.com&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.michael-gogins.com&lt;/a&gt;&lt;br&gt;Michael dot Gogins at gmail dot com
&lt;br&gt;&lt;br&gt;------------------------------------------------------------------------------
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-26205910</id>
	<title>compile problem vst4cs , was: Re: Csound VST download updated</title>
	<published>2009-11-04T14:35:46Z</published>
	<updated>2009-11-04T14:35:46Z</updated>
	<author>
		<name>Oeyvind Brandtsegg-2</name>
	</author>
	<content type="html">(I replied now to the dev list, as I figure &amp;quot;compile problems&amp;quot; emails
&lt;br&gt;might be more offtopic on the main list than on this list, correct me
&lt;br&gt;if I'm worng)
&lt;br&gt;This started with a problem related to vst4cs.
&lt;br&gt;&lt;br&gt;I also tried to compile it here (with mingw), and it stops at:
&lt;br&gt;&lt;br&gt;Creating library file: libvst4cs.a
&lt;br&gt;Opcodes\vst4cs\src\vsthost.o(.text+0x14644): In function
&lt;br&gt;`ZN9VSTPlugin10OpenEditorEv':
&lt;br&gt;C:/msys/1.0/source/csound5/Opcodes/vst4cs/src/vsthost.cpp:650:
&lt;br&gt;undefined reference to `_imp___ZN9Fl_WindowC1EiiPKc'
&lt;br&gt;collect2: ld returned 1 exit status
&lt;br&gt;scons: *** [vst4cs.dll] Error 1
&lt;br&gt;scons: building terminated because of errors.
&lt;br&gt;&lt;br&gt;Maybe there's some part of the VST SDK that can't be found (?), but I
&lt;br&gt;can't seem to be able to figure it out.
&lt;br&gt;I have the vstsdk2.4 in
&lt;br&gt;csound5\frontends\CsoundVST\vstsdk2.4
&lt;br&gt;and a customCPPPATH.append pointing to that dir in custom.py
&lt;br&gt;&lt;br&gt;Oeyvind
&lt;br&gt;&lt;br&gt;&lt;br&gt;2009/11/4 Michael Gogins &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26205910&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;michael.gogins@...&lt;/a&gt;&amp;gt;:
&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; I will check, thanks for the report.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Mkg
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; On Nov 4, 2009 7:10 AM, &amp;quot;Oeyvind Brandtsegg&amp;quot; &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26205910&amp;i=1&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;obrandts@...&lt;/a&gt;&amp;gt; wrote:
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; ... but the vst4cs seems not to work (segfault when loading vst plugin it
&lt;br&gt;&amp;gt; seems)
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; displays suppressed
&lt;br&gt;&amp;gt; 0dBFS level = 32768.0
&lt;br&gt;&amp;gt; chnl 1 using instr 1
&lt;br&gt;&amp;gt; =============================================================
&lt;br&gt;&amp;gt; vst4cs version 0.2beta by Andres Cabrera and Michael Gogins
&lt;br&gt;&amp;gt; Using code from H. Seib's VstHost and T. Grill's vst~ object
&lt;br&gt;&amp;gt; VST is a trademark of Steinberg Media Technologies GmbH
&lt;br&gt;&amp;gt; VST Plug-In Technology by Steinberg
&lt;br&gt;&amp;gt; =============================================================
&lt;br&gt;&amp;gt; VSTPlugin::Instance.
&lt;br&gt;&amp;gt; Loaded plugin library 'C:\Programfiler\Steinberg\Cubase
&lt;br&gt;&amp;gt; 4\VSTPlugins\Synth\Monologue.dll'.
&lt;br&gt;&amp;gt; Found 'main' function at 0x10001c17.
&lt;br&gt;&amp;gt; VSTPlugin::Master(AEffect 0x0, opcode 1 audioMasterVersion, index 0,
&lt;br&gt;&amp;gt; value 0, ptr 0x0, opt Csound tidy up: Segmentation
&lt;br&gt;&amp;gt; violation
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Oeyvind 2009/11/4 Oeyvind Brandtsegg &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26205910&amp;i=2&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;obrandts@...&lt;/a&gt;&amp;gt;: &amp;gt; Sorry, this
&lt;br&gt;&amp;gt; wasa probably my own er...
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-26201950</id>
	<title>Reminder - and new piece</title>
	<published>2009-11-04T10:24:48Z</published>
	<updated>2009-11-04T10:24:48Z</updated>
	<author>
		<name>Michael Gogins-2</name>
	</author>
	<content type="html">This is a reminder that the next meeting of the New York Csound users'
&lt;br&gt;group is at my apartment tomorrow (Thursday) evening at 8 PM. See the
&lt;br&gt;prior announcement for details.
&lt;br&gt;&lt;br&gt;Also, I have posted to my personal web site my latest piece, realized
&lt;br&gt;entirely using CsoundAC and Csound: mkg-2009-09-14-o.py.mp3, at
&lt;br&gt;&lt;a href=&quot;http://michael-gogins.com/?page_id=6&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://michael-gogins.com/?page_id=6&lt;/a&gt;. Comments are welcome.
&lt;br&gt;&lt;br&gt;For the next year or so at least, if not indefinitely, I plan to post
&lt;br&gt;all finished pieces first to this web site.
&lt;br&gt;&lt;br&gt;It is possibly of interest to Csound users and developers that the
&lt;br&gt;signal routing in this piece uses the new signal flow opcodes, now
&lt;br&gt;checked into Csound CVS and available in the current Windows
&lt;br&gt;installers for Csound.
&lt;br&gt;&lt;br&gt;Regards,
&lt;br&gt;Mike
&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;Michael Gogins
&lt;br&gt;Irreducible Productions
&lt;br&gt;&lt;a href=&quot;http://www.michael-gogins.com&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.michael-gogins.com&lt;/a&gt;&lt;br&gt;Michael dot Gogins at gmail dot com
&lt;br&gt;&lt;br&gt;------------------------------------------------------------------------------
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&lt;br&gt;trial. Simplify your report design, integration and deployment - and focus on 
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&lt;br&gt;Crystal Reports now. &amp;nbsp;&lt;a href=&quot;http://p.sf.net/sfu/bobj-july&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://p.sf.net/sfu/bobj-july&lt;/a&gt;&lt;br&gt;_______________________________________________
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-26171898</id>
	<title>Csound VST download updated</title>
	<published>2009-11-02T14:34:28Z</published>
	<updated>2009-11-02T14:34:28Z</updated>
	<author>
		<name>Michael Gogins-2</name>
	</author>
	<content type="html">I have updated the Csound download page on my personal Web site at 
&lt;br&gt;&lt;a href=&quot;http://michael-gogins.com/?page_id=59&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://michael-gogins.com/?page_id=59&lt;/a&gt;&amp;nbsp;with a version of the Windows 
&lt;br&gt;installer for Csound 5.11.1 that also includes CsoundVST and the vst4cs 
&lt;br&gt;opcodes.
&lt;br&gt;&lt;br&gt;Regards,
&lt;br&gt;Mike Gogins 
&lt;br&gt;&lt;br&gt;&lt;br&gt;------------------------------------------------------------------------------
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<entry>
	<id>tag:old.nabble.com,2006:post-26251958</id>
	<title>Re: [Csnd] Updated Windows installers</title>
	<published>2009-11-01T20:22:17Z</published>
	<updated>2009-11-01T20:22:17Z</updated>
	<author>
		<name>Mike Moser-Booth</name>
	</author>
	<content type="html">I just installed the floats version and everything seems to be working 
&lt;br&gt;fine now. Thanks, Mike!
&lt;br&gt;&lt;br&gt;.mmb
&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26251958&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;michael.gogins@...&lt;/a&gt; wrote:
&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; I have updated the Windows installers at SourceForge. This is mainly 
&lt;br&gt;&amp;gt; to fix the incorrect version of QuteCsound in the float installer.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; I have also included the signal flow opcodes and updated the manual 
&lt;br&gt;&amp;gt; for them.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; I believe my QuteCsound crashes were caused by my environment, not by 
&lt;br&gt;&amp;gt; the QuteCsound code or the Csound code. Depending on my environment, I 
&lt;br&gt;&amp;gt; could (or could not) render soundfiles using the Csound API in a 
&lt;br&gt;&amp;gt; separate thread, and then edit the soundfile with the external editor 
&lt;br&gt;&amp;gt; without crashing.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; I profiled the runs using the Dependency Checker program and found 
&lt;br&gt;&amp;gt; quite a different sequence of library loads in the non-crashing 
&lt;br&gt;&amp;gt; environment as opposed to the crashing environment. This is probably 
&lt;br&gt;&amp;gt; due to differences in the PATH variable in my different environments.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; I'd appreciate any feedback on this issue, either about crashes in 
&lt;br&gt;&amp;gt; this way of using QuteCsound, or non-crashes.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Regards,
&lt;br&gt;&amp;gt; Mike
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Send bugs reports to this list.
&lt;br&gt;&amp;gt; To unsubscribe, send email &lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26251958&amp;i=1&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;sympa@...&lt;/a&gt; with body 
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-26155214</id>
	<title>Updated Windows installers</title>
	<published>2009-11-01T13:45:10Z</published>
	<updated>2009-11-01T13:45:10Z</updated>
	<author>
		<name>Michael Gogins-2</name>
	</author>
	<content type="html">I have updated the Windows installers at SourceForge. This is mainly to fix 
&lt;br&gt;the incorrect version of QuteCsound in the float installer.
&lt;br&gt;&lt;br&gt;I have also included the signal flow opcodes and updated the manual for 
&lt;br&gt;them.
&lt;br&gt;&lt;br&gt;I believe my QuteCsound crashes were caused by my environment, not by the 
&lt;br&gt;QuteCsound code or the Csound code. Depending on my environment, I could (or 
&lt;br&gt;could not) render soundfiles using the Csound API in a separate thread, and 
&lt;br&gt;then edit the soundfile with the external editor without crashing.
&lt;br&gt;&lt;br&gt;I profiled the runs using the Dependency Checker program and found quite a 
&lt;br&gt;different sequence of library loads in the non-crashing environment as 
&lt;br&gt;opposed to the crashing environment. This is probably due to differences in 
&lt;br&gt;the PATH variable in my different environments.
&lt;br&gt;&lt;br&gt;I'd appreciate any feedback on this issue, either about crashes in this way 
&lt;br&gt;of using QuteCsound, or non-crashes.
&lt;br&gt;&lt;br&gt;Regards,
&lt;br&gt;Mike
&lt;br&gt;&lt;br&gt;&lt;br&gt;------------------------------------------------------------------------------
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<entry>
	<id>tag:old.nabble.com,2006:post-26143190</id>
	<title>Re: FileOpen2() info...</title>
	<published>2009-10-31T08:15:33Z</published>
	<updated>2009-10-31T08:15:33Z</updated>
	<author>
		<name>Victor Lazzarini</name>
	</author>
	<content type="html">Internally, FileOpen2() is called csoundFileOpenWithType() and is &amp;nbsp;
&lt;br&gt;defined
&lt;br&gt;in Engine/envvar.c
&lt;br&gt;&lt;br&gt;Victor
&lt;br&gt;&lt;br&gt;On 31 Oct 2009, at 14:52, Rory Walsh wrote:
&lt;br&gt;&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; I'm writing an opcode that needs to read and write from disk. I
&lt;br&gt;&amp;gt; started by making calls to sndlib but Victor advised that it's more
&lt;br&gt;&amp;gt; efficient to use the file IO functions provided by Csound. I keep
&lt;br&gt;&amp;gt; coming across FileOpen2() but I can't seem to find a definition for
&lt;br&gt;&amp;gt; it? If anyone has used it before would you mind providing some kind of
&lt;br&gt;&amp;gt; example, even if only pseudo code illustrating the steps involved in
&lt;br&gt;&amp;gt; writing and reading to disk using the csound wrappers. Much thanks,
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Rory.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; ------------------------------------------------------------------------------
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-26142980</id>
	<title>FileOpen2() info...</title>
	<published>2009-10-31T07:52:01Z</published>
	<updated>2009-10-31T07:52:01Z</updated>
	<author>
		<name>RoryWalsh</name>
	</author>
	<content type="html">I'm writing an opcode that needs to read and write from disk. I
&lt;br&gt;started by making calls to sndlib but Victor advised that it's more
&lt;br&gt;efficient to use the file IO functions provided by Csound. I keep
&lt;br&gt;coming across FileOpen2() but I can't seem to find a definition for
&lt;br&gt;it? If anyone has used it before would you mind providing some kind of
&lt;br&gt;example, even if only pseudo code illustrating the steps involved in
&lt;br&gt;writing and reading to disk using the csound wrappers. Much thanks,
&lt;br&gt;&lt;br&gt;Rory.
&lt;br&gt;&lt;br&gt;------------------------------------------------------------------------------
&lt;br&gt;Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;is the only developer event you need to attend this year. Jumpstart your
&lt;br&gt;developing skills, take BlackBerry mobile applications to market and stay 
&lt;br&gt;ahead of the curve. Join us from November 9 - 12, 2009. Register now!
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-26141268</id>
	<title>Re: Faust</title>
	<published>2009-10-31T03:33:40Z</published>
	<updated>2009-10-31T03:33:40Z</updated>
	<author>
		<name>Victor Lazzarini</name>
	</author>
	<content type="html">Apart from testing it, no.
&lt;br&gt;&lt;br&gt;Victor
&lt;br&gt;On 31 Oct 2009, at 02:29, &lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26141268&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;michael.gogins@...&lt;/a&gt; wrote:
&lt;br&gt;&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; Is anybody using Faust DSP to develop Csound opcodes or instruments?
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Regards,
&lt;br&gt;&amp;gt; Mike
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; ------------------------------------------------------------------------------
&lt;br&gt;&amp;gt; Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;&amp;gt; is the only developer event you need to attend this year. Jumpstart &amp;nbsp;
&lt;br&gt;&amp;gt; your
&lt;br&gt;&amp;gt; developing skills, take BlackBerry mobile applications to market and &amp;nbsp;
&lt;br&gt;&amp;gt; stay
&lt;br&gt;&amp;gt; ahead of the curve. Join us from November 9 - 12, 2009. Register now!
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&lt;br&gt;&amp;gt; Csound-devel mailing list
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&lt;br&gt;Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;is the only developer event you need to attend this year. Jumpstart your
&lt;br&gt;developing skills, take BlackBerry mobile applications to market and stay 
&lt;br&gt;ahead of the curve. Join us from November 9 - 12, 2009. Register now!
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<entry>
	<id>tag:old.nabble.com,2006:post-26139353</id>
	<title>Faust</title>
	<published>2009-10-30T19:29:11Z</published>
	<updated>2009-10-30T19:29:11Z</updated>
	<author>
		<name>Michael Gogins-2</name>
	</author>
	<content type="html">Is anybody using Faust DSP to develop Csound opcodes or instruments?
&lt;br&gt;&lt;br&gt;Regards,
&lt;br&gt;Mike
&lt;br&gt;&lt;br&gt;------------------------------------------------------------------------------
&lt;br&gt;Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;is the only developer event you need to attend this year. Jumpstart your
&lt;br&gt;developing skills, take BlackBerry mobile applications to market and stay 
&lt;br&gt;ahead of the curve. Join us from November 9 - 12, 2009. Register now!
&lt;br&gt;&lt;a href=&quot;http://p.sf.net/sfu/devconference&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://p.sf.net/sfu/devconference&lt;/a&gt;&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:old.nabble.com,2006:post-26136672</id>
	<title>ANNOUNCEMENT: New York Csound Users Group Meeting 5 November 2009</title>
	<published>2009-10-30T13:51:02Z</published>
	<updated>2009-10-30T13:51:02Z</updated>
	<author>
		<name>Michael Gogins-2</name>
	</author>
	<content type="html">The New York Csound Users Group meets on the first Thursday evening of
&lt;br&gt;each month.
&lt;br&gt;&lt;br&gt;The next meeting will be 8:00 PM Thursday evening, November 5, 2009 at:
&lt;br&gt;&lt;br&gt;Michael Gogins
&lt;br&gt;150 West 95th Street
&lt;br&gt;Apt. 4-D
&lt;br&gt;New York NY 10025
&lt;br&gt;212 222 4079
&lt;br&gt;&lt;br&gt;The agenda, as usual, will include all things Csound, as well as other
&lt;br&gt;computer music and/or experimental music topics not limited to Csound.
&lt;br&gt;&lt;br&gt;You are invited to bring a piece of your own, a piece of someone
&lt;br&gt;else's that you think is worth sharing, a problem you want some help
&lt;br&gt;with, or a solution that you have developed to a problem.
&lt;br&gt;&lt;br&gt;I have a decent pair of speakers (Mackie HR824), a Windows XP
&lt;br&gt;notebook, and an Ubuntu netbook.
&lt;br&gt;&lt;br&gt;See you there,
&lt;br&gt;Mike
&lt;br&gt;&lt;br&gt;------------------------------------------------------------------------------
&lt;br&gt;Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;is the only developer event you need to attend this year. Jumpstart your
&lt;br&gt;developing skills, take BlackBerry mobile applications to market and stay 
&lt;br&gt;ahead of the curve. Join us from November 9 - 12, 2009. Register now!
&lt;br&gt;&lt;a href=&quot;http://p.sf.net/sfu/devconference&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://p.sf.net/sfu/devconference&lt;/a&gt;&lt;br&gt;_______________________________________________
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-26133664</id>
	<title>Re: QC 0.4.4 OSX 10.4 uploaded</title>
	<published>2009-10-30T10:05:11Z</published>
	<updated>2009-10-30T10:05:11Z</updated>
	<author>
		<name>Victor Lazzarini</name>
	</author>
	<content type="html">Ditto OSX 10.4 Intel.
&lt;br&gt;On 29 Oct 2009, at 15:23, Victor Lazzarini wrote:
&lt;br&gt;&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; I have updated the OSX 10.5 installer. I will do OSX 1.4 next time I
&lt;br&gt;&amp;gt; get my hands on the 10.4 machine.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Victor
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; On 28 Oct 2009, at 22:24, joachim heintz wrote:
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; Hi Victor -
&lt;br&gt;&amp;gt;&amp;gt; I'm just uploading the 10.4 release of QuteCsound 0.4.4. It has been
&lt;br&gt;&amp;gt;&amp;gt; built by Alex Hofmann. If you like, you can include it in the 10.4
&lt;br&gt;&amp;gt;&amp;gt; Csound Mac package. I think, many problems of the 0.4.3 release has
&lt;br&gt;&amp;gt;&amp;gt; been fixed.
&lt;br&gt;&amp;gt;&amp;gt; Ciao -
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; 	joachim
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; ------------------------------------------------------------------------------
&lt;br&gt;&amp;gt;&amp;gt; Come build with us! The BlackBerry(R) Developer Conference in SF, CA
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-26125920</id>
	<title>Re: QuteCsound</title>
	<published>2009-10-30T00:19:50Z</published>
	<updated>2009-10-30T00:19:50Z</updated>
	<author>
		<name>Andres Cabrera</name>
	</author>
	<content type="html">Hi,&lt;br /&gt;&lt;br /&gt;I&amp;#39;m not seeing the crash here.&lt;br /&gt;&lt;br /&gt;Do you mean it happens when you launch the editor while QuteCsoun is running?&lt;br /&gt;&lt;br /&gt;Can you check if the problem is the presence of a Graph or Scope widget?&lt;br /&gt;&lt;br /&gt;Cheers,&lt;br /&gt;Andrés&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;On Oct 29, 2009 11:28pm, Michael Gogins &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26125920&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;michael.gogins@...&lt;/a&gt;&amp;gt; wrote:&lt;div class='shrinkable-quote'&gt;&lt;br /&gt;&amp;gt; I don&amp;#39;t have a backtrace. I can say that this crash occurs when you&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; render using the Csound API, either with or without separate thread,&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; but not when rendering in an external shell.&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; Regards,&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; Mike&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; On 10/29/09, Andres Cabrera &lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26125920&amp;i=1&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;mantaraya36@...&lt;/a&gt;&amp;gt; wrote:&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt; Hi Michael,&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt; Can you provide a back trace?&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt; Cheers,&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt; Andrés&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt; On Thu, Oct 29, 2009 at 1:27 AM,  &lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26125920&amp;i=2&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;michael.gogins@...&lt;/a&gt;&amp;gt; wrote:&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt; I just updated and rebuilt QuteCsound for float and double from SVN head&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt; on&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt; Windows with MinGW/MSys.&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt;&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt; There appears to be a bug in that QuteCsound crashes while launching&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt; external editors and players. The editor and player launch and work, but&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt; QuteCsound exits.&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt;&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt; I am hoping this will be fixed soon so that I can upload Windows&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt; installers&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt; with current QuteCsound, which in other ways is a real improvement.&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt;&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt; Regards,&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt; Mike&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt;&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt;&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt; ------------------------------------------------------------------------------&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt; Come build with us! The BlackBerry(R) Developer Conference in SF, CA&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt; is the only developer event you need to attend this year. Jumpstart your&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt; developing skills, take BlackBerry mobile applications to market and stay&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt; ahead of the curve. Join us from November 9 - 12, 2009. Register now!&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt; http://p.sf.net/sfu/devconference&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt; _______________________________________________&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt; Csound-devel mailing list&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt; &lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26125920&amp;i=3&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;Csound-devel@...&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt; https://lists.sourceforge.net/lists/listinfo/csound-devel&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&amp;gt;&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt; --&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt; Andrés&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt; ------------------------------------------------------------------------------&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt; Come build with us! The BlackBerry(R) Developer Conference in SF, CA&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt; is the only developer event you need to attend this year. Jumpstart your&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt; developing skills, take BlackBerry mobile applications to market and stay&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt; ahead of the curve. Join us from November 9 - 12, 2009. Register now!&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt; http://p.sf.net/sfu/devconference&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt; _______________________________________________&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt; Csound-devel mailing list&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt; &lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26125920&amp;i=4&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;Csound-devel@...&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt; https://lists.sourceforge.net/lists/listinfo/csound-devel&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &amp;gt;&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; --&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; Michael Gogins&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; Irreducible Productions&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; http://www.michael-gogins.com&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; Michael dot Gogins at gmail dot com&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; ------------------------------------------------------------------------------&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; Come build with us! The BlackBerry(R) Developer Conference in SF, CA&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; is the only developer event you need to attend this year. Jumpstart your&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; developing skills, take BlackBerry mobile applications to market and stay&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; ahead of the curve. Join us from November 9 - 12, 2009. Register now!&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; http://p.sf.net/sfu/devconference&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; _______________________________________________&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; Csound-devel mailing list&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; &lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26125920&amp;i=5&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;Csound-devel@...&lt;/a&gt;&lt;br /&gt;&amp;gt; &lt;br /&gt;&amp;gt; https://lists.sourceforge.net/lists/listinfo/csound-devel&lt;br /&gt;&amp;gt;&lt;/div&gt;------------------------------------------------------------------------------
&lt;br&gt;Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;is the only developer event you need to attend this year. Jumpstart your
&lt;br&gt;developing skills, take BlackBerry mobile applications to market and stay 
&lt;br&gt;ahead of the curve. Join us from November 9 - 12, 2009. Register now!
&lt;br&gt;&lt;a href=&quot;http://p.sf.net/sfu/devconference&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://p.sf.net/sfu/devconference&lt;/a&gt;&lt;br /&gt;_______________________________________________
&lt;br&gt;Csound-devel mailing list
&lt;br&gt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26125920&amp;i=6&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;Csound-devel@...&lt;/a&gt;
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	<link rel="alternate" type="text/html" href="http://old.nabble.com/QuteCsound-tp26104892p26125920.html" />
</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-26122602</id>
	<title>Re: QuteCsound</title>
	<published>2009-10-29T16:28:53Z</published>
	<updated>2009-10-29T16:28:53Z</updated>
	<author>
		<name>Michael Gogins-2</name>
	</author>
	<content type="html">I don't have a backtrace. I can say that this crash occurs when you
&lt;br&gt;render using the Csound API, either with or without separate thread,
&lt;br&gt;but not when rendering in an external shell.
&lt;br&gt;&lt;br&gt;Regards,
&lt;br&gt;Mike
&lt;br&gt;&lt;br&gt;On 10/29/09, Andres Cabrera &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26122602&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;mantaraya36@...&lt;/a&gt;&amp;gt; wrote:
&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; Hi Michael,
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Can you provide a back trace?
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Cheers,
&lt;br&gt;&amp;gt; Andrés
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; On Thu, Oct 29, 2009 at 1:27 AM, &amp;nbsp;&amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26122602&amp;i=1&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;michael.gogins@...&lt;/a&gt;&amp;gt; wrote:
&lt;br&gt;&amp;gt;&amp;gt; I just updated and rebuilt QuteCsound for float and double from SVN head
&lt;br&gt;&amp;gt;&amp;gt; on
&lt;br&gt;&amp;gt;&amp;gt; Windows with MinGW/MSys.
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; There appears to be a bug in that QuteCsound crashes while launching
&lt;br&gt;&amp;gt;&amp;gt; external editors and players. The editor and player launch and work, but
&lt;br&gt;&amp;gt;&amp;gt; QuteCsound exits.
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; I am hoping this will be fixed soon so that I can upload Windows
&lt;br&gt;&amp;gt;&amp;gt; installers
&lt;br&gt;&amp;gt;&amp;gt; with current QuteCsound, which in other ways is a real improvement.
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; Regards,
&lt;br&gt;&amp;gt;&amp;gt; Mike
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; ------------------------------------------------------------------------------
&lt;br&gt;&amp;gt;&amp;gt; Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;&amp;gt;&amp;gt; is the only developer event you need to attend this year. Jumpstart your
&lt;br&gt;&amp;gt;&amp;gt; developing skills, take BlackBerry mobile applications to market and stay
&lt;br&gt;&amp;gt;&amp;gt; ahead of the curve. Join us from November 9 - 12, 2009. Register now!
&lt;br&gt;&amp;gt;&amp;gt; &lt;a href=&quot;http://p.sf.net/sfu/devconference&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://p.sf.net/sfu/devconference&lt;/a&gt;&lt;br&gt;&amp;gt;&amp;gt; _______________________________________________
&lt;br&gt;&amp;gt;&amp;gt; Csound-devel mailing list
&lt;br&gt;&amp;gt;&amp;gt; &lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26122602&amp;i=2&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;Csound-devel@...&lt;/a&gt;
&lt;br&gt;&amp;gt;&amp;gt; &lt;a href=&quot;https://lists.sourceforge.net/lists/listinfo/csound-devel&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;https://lists.sourceforge.net/lists/listinfo/csound-devel&lt;/a&gt;&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; --
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Andrés
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; ------------------------------------------------------------------------------
&lt;br&gt;&amp;gt; Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;&amp;gt; is the only developer event you need to attend this year. Jumpstart your
&lt;br&gt;&amp;gt; developing skills, take BlackBerry mobile applications to market and stay
&lt;br&gt;&amp;gt; ahead of the curve. Join us from November 9 - 12, 2009. Register now!
&lt;br&gt;&amp;gt; &lt;a href=&quot;http://p.sf.net/sfu/devconference&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://p.sf.net/sfu/devconference&lt;/a&gt;&lt;br&gt;&amp;gt; _______________________________________________
&lt;br&gt;&amp;gt; Csound-devel mailing list
&lt;br&gt;&amp;gt; &lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26122602&amp;i=3&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;Csound-devel@...&lt;/a&gt;
&lt;br&gt;&amp;gt; &lt;a href=&quot;https://lists.sourceforge.net/lists/listinfo/csound-devel&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;https://lists.sourceforge.net/lists/listinfo/csound-devel&lt;/a&gt;&lt;br&gt;&amp;gt;
&lt;/div&gt;&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;Michael Gogins
&lt;br&gt;Irreducible Productions
&lt;br&gt;&lt;a href=&quot;http://www.michael-gogins.com&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.michael-gogins.com&lt;/a&gt;&lt;br&gt;Michael dot Gogins at gmail dot com
&lt;br&gt;&lt;br&gt;------------------------------------------------------------------------------
&lt;br&gt;Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;is the only developer event you need to attend this year. Jumpstart your
&lt;br&gt;developing skills, take BlackBerry mobile applications to market and stay 
&lt;br&gt;ahead of the curve. Join us from November 9 - 12, 2009. Register now!
&lt;br&gt;&lt;a href=&quot;http://p.sf.net/sfu/devconference&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://p.sf.net/sfu/devconference&lt;/a&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Csound-devel mailing list
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&lt;br&gt;&lt;a href=&quot;https://lists.sourceforge.net/lists/listinfo/csound-devel&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;https://lists.sourceforge.net/lists/listinfo/csound-devel&lt;/a&gt;&lt;br&gt;</content>
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-26115169</id>
	<title>Re: QC 0.4.4 OSX 10.4 uploaded</title>
	<published>2009-10-29T08:23:13Z</published>
	<updated>2009-10-29T08:23:13Z</updated>
	<author>
		<name>Victor Lazzarini</name>
	</author>
	<content type="html">I have updated the OSX 10.5 installer. I will do OSX 1.4 next time I
&lt;br&gt;get my hands on the 10.4 machine.
&lt;br&gt;&lt;br&gt;Victor
&lt;br&gt;&lt;br&gt;On 28 Oct 2009, at 22:24, joachim heintz wrote:
&lt;br&gt;&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; Hi Victor -
&lt;br&gt;&amp;gt; I'm just uploading the 10.4 release of QuteCsound 0.4.4. It has been
&lt;br&gt;&amp;gt; built by Alex Hofmann. If you like, you can include it in the 10.4
&lt;br&gt;&amp;gt; Csound Mac package. I think, many problems of the 0.4.3 release has
&lt;br&gt;&amp;gt; been fixed.
&lt;br&gt;&amp;gt; Ciao -
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; 	joachim
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; ------------------------------------------------------------------------------
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<entry>
	<id>tag:old.nabble.com,2006:post-26115085</id>
	<title>Re: QC 0.4.4 OSX 10.4 uploaded</title>
	<published>2009-10-29T08:19:01Z</published>
	<updated>2009-10-29T08:19:01Z</updated>
	<author>
		<name>csounder</name>
	</author>
	<content type="html">Just installed. &amp;nbsp;Super. &amp;nbsp;Thanks to both of you (and Andres) for all &amp;nbsp;
&lt;br&gt;your work on QuteCsound.
&lt;br&gt;My students - and I - are in Csound heaven here.
&lt;br&gt;&lt;br&gt;I did notice that the Score Tricks example was not found.
&lt;br&gt;&lt;br&gt;-dB
&lt;br&gt;&lt;br&gt;&lt;br&gt;Dr. Richard Boulanger &amp;nbsp;- &amp;nbsp;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26115085&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;rboulanger@...&lt;/a&gt;
&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;On Oct 28, 2009, at 6:24 PM, joachim heintz wrote:
&lt;br&gt;&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; Hi Victor -
&lt;br&gt;&amp;gt; I'm just uploading the 10.4 release of QuteCsound 0.4.4. It has been
&lt;br&gt;&amp;gt; built by Alex Hofmann. If you like, you can include it in the 10.4
&lt;br&gt;&amp;gt; Csound Mac package. I think, many problems of the 0.4.3 release has
&lt;br&gt;&amp;gt; been fixed.
&lt;br&gt;&amp;gt; Ciao -
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; 	joachim
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; ------------------------------------------------------------------------------
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-26107953</id>
	<title>Re: QuteCsound</title>
	<published>2009-10-29T00:27:01Z</published>
	<updated>2009-10-29T00:27:01Z</updated>
	<author>
		<name>Andres Cabrera</name>
	</author>
	<content type="html">Hi Michael,
&lt;br&gt;&lt;br&gt;Can you provide a back trace?
&lt;br&gt;&lt;br&gt;Cheers,
&lt;br&gt;Andrés
&lt;br&gt;&lt;br&gt;On Thu, Oct 29, 2009 at 1:27 AM, &amp;nbsp;&amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26107953&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;michael.gogins@...&lt;/a&gt;&amp;gt; wrote:
&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; I just updated and rebuilt QuteCsound for float and double from SVN head on
&lt;br&gt;&amp;gt; Windows with MinGW/MSys.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; There appears to be a bug in that QuteCsound crashes while launching
&lt;br&gt;&amp;gt; external editors and players. The editor and player launch and work, but
&lt;br&gt;&amp;gt; QuteCsound exits.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; I am hoping this will be fixed soon so that I can upload Windows installers
&lt;br&gt;&amp;gt; with current QuteCsound, which in other ways is a real improvement.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Regards,
&lt;br&gt;&amp;gt; Mike
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; ------------------------------------------------------------------------------
&lt;br&gt;&amp;gt; Come build with us! The BlackBerry(R) Developer Conference in SF, CA
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&lt;/div&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;&lt;br&gt;&lt;br&gt;Andrés
&lt;br&gt;&lt;br&gt;------------------------------------------------------------------------------
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-26104892</id>
	<title>QuteCsound</title>
	<published>2009-10-28T18:27:15Z</published>
	<updated>2009-10-28T18:27:15Z</updated>
	<author>
		<name>Michael Gogins-2</name>
	</author>
	<content type="html">I just updated and rebuilt QuteCsound for float and double from SVN head on 
&lt;br&gt;Windows with MinGW/MSys.
&lt;br&gt;&lt;br&gt;There appears to be a bug in that QuteCsound crashes while launching 
&lt;br&gt;external editors and players. The editor and player launch and work, but 
&lt;br&gt;QuteCsound exits.
&lt;br&gt;&lt;br&gt;I am hoping this will be fixed soon so that I can upload Windows installers 
&lt;br&gt;with current QuteCsound, which in other ways is a real improvement.
&lt;br&gt;&lt;br&gt;Regards,
&lt;br&gt;Mike 
&lt;br&gt;&lt;br&gt;&lt;br&gt;------------------------------------------------------------------------------
&lt;br&gt;Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;is the only developer event you need to attend this year. Jumpstart your
&lt;br&gt;developing skills, take BlackBerry mobile applications to market and stay 
&lt;br&gt;ahead of the curve. Join us from November 9 - 12, 2009. Register now!
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-26103477</id>
	<title>QC 0.4.4 OSX 10.4 uploaded</title>
	<published>2009-10-28T15:24:58Z</published>
	<updated>2009-10-28T15:24:58Z</updated>
	<author>
		<name>joachim heintz</name>
	</author>
	<content type="html">Hi Victor -
&lt;br&gt;I'm just uploading the 10.4 release of QuteCsound 0.4.4. It has been &amp;nbsp;
&lt;br&gt;built by Alex Hofmann. If you like, you can include it in the 10.4 &amp;nbsp;
&lt;br&gt;Csound Mac package. I think, many problems of the 0.4.3 release has &amp;nbsp;
&lt;br&gt;been fixed.
&lt;br&gt;Ciao -
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; joachim
&lt;br&gt;&lt;br&gt;------------------------------------------------------------------------------
&lt;br&gt;Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;is the only developer event you need to attend this year. Jumpstart your
&lt;br&gt;developing skills, take BlackBerry mobile applications to market and stay 
&lt;br&gt;ahead of the curve. Join us from November 9 - 12, 2009. Register now!
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-26084438</id>
	<title>Re: building on osx 10.6</title>
	<published>2009-10-27T13:16:26Z</published>
	<updated>2009-10-27T13:16:26Z</updated>
	<author>
		<name>Victor Lazzarini</name>
	</author>
	<content type="html">Not looking forward to start building releases for 10.6 (which I'll
&lt;br&gt;soon have to do). On the other hand, I'll have a good excuse for
&lt;br&gt;not bothering with PPC anymore (apparently 10.6 does not support it),
&lt;br&gt;which is a bit of a pain to find a machine to build at the moment.
&lt;br&gt;&lt;br&gt;Victor
&lt;br&gt;----- Original Message ----- 
&lt;br&gt;From: &amp;quot;Julian Peterson&amp;quot; &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26084438&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;julianbpeterson@...&lt;/a&gt;&amp;gt;
&lt;br&gt;To: &amp;quot;Developer discussions&amp;quot; &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26084438&amp;i=1&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;csound-devel@...&lt;/a&gt;&amp;gt;
&lt;br&gt;Sent: Tuesday, October 27, 2009 6:56 PM
&lt;br&gt;Subject: Re: [Cs-dev] building on osx 10.6
&lt;br&gt;&lt;br&gt;&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; Yes, it is a 64 bit os. &amp;nbsp;Csound seems to be running w/o issue, but
&lt;br&gt;&amp;gt; I've had to build nearly everything from scratch since few installers
&lt;br&gt;&amp;gt; include x86-64 along with i386 and ppc in the mac binaries. &amp;nbsp;For
&lt;br&gt;&amp;gt; example, currently csoundapi~ is broken for me because csoundapi is
&lt;br&gt;&amp;gt; compiled 64 bit but my version of pd is not... no fault of csound, of
&lt;br&gt;&amp;gt; course.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; JP
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; On Oct 27, 2009, at 10:47 AM, victor wrote:
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; Since 10.6 is possibly a 64bit OS (?), it will be interesting to see
&lt;br&gt;&amp;gt;&amp;gt; if no
&lt;br&gt;&amp;gt;&amp;gt; issues arise
&lt;br&gt;&amp;gt;&amp;gt; (I expect none).
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; I am glad the csmodule.c issue got solved, it bothered me to see those
&lt;br&gt;&amp;gt;&amp;gt; deprecated
&lt;br&gt;&amp;gt;&amp;gt; messages; and the solution was the simplest: use the POSIX code!
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; Victor
&lt;br&gt;&amp;gt;&amp;gt; ----- Original Message -----
&lt;br&gt;&amp;gt;&amp;gt; From: &amp;quot;Julian Peterson&amp;quot; &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26084438&amp;i=2&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;julianbpeterson@...&lt;/a&gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; To: &amp;quot;Developer discussions&amp;quot; &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26084438&amp;i=3&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;csound-devel@...&lt;/a&gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; Sent: Tuesday, October 27, 2009 1:00 AM
&lt;br&gt;&amp;gt;&amp;gt; Subject: Re: [Cs-dev] building on osx 10.6
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; Wonderful! &amp;nbsp;Thanks so much for looking into it.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; I've now successfully build csound on 10.6. &amp;nbsp;The only change I made
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; was to SConstruct, line 609:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; OSXSystemPythonVersions = { 0:0, 1:0, 2:2, 3:3, 4:3, 5:5, 6:6 }
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; (appended 6:6 at the end, SnowLeopard ships with pythons 4,5, and 6).
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; Thanks again Victor.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; J
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; On Oct 26, 2009, at 2:00 PM, Victor Lazzarini wrote:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; I mean solution 2, use dlopen().
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Victor
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; On 26 Oct 2009, at 20:05, Victor Lazzarini wrote:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; That works, so that's what you should do.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; I have updated CVS with these changes and you can check them out.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Victor
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; On 26 Oct 2009, at 19:50, Victor Lazzarini wrote:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Two solutions:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 1) add /usr/lib/dylib1.10.5.o to the list of objects to be linked.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; It's a hack, but
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;nbsp; &amp;nbsp;might work.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 2) OSX actually supports dlopen() so you can try commenting out
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; all the
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Mac specific code in csmodule.c and use the LINUX one (by changing
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; the
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; ifdefs around). I'll actually test this later on OSX 10.5
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Victor
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; On 26 Oct 2009, at 19:41, Julian Peterson wrote:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Also, I get the same output regarding usr/lib/dylib1.10.5.o:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; subotnick:csound5 julianp$ nm -a &amp;nbsp;/usr/lib/dylib1.10.5.o
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp;U ___dso_handle
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 00000024 T __dyld_func_lookup
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 0000003c d dyld__mach_header
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 00000000 T dyld_stub_binding_helper
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; So it looks like the function still exists, but is not found?
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; This
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; water's a bit too deep for me.... might have to give up for the
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; time
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; being.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; J
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; On Oct 26, 2009, at 11:02 AM, Victor Lazzarini wrote:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; This is the plugin loading module. It looks like
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; _dyld_func_lookup()
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; is not
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; found in 10.6 (possibly?).
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; On OSX10.5, this function is part of the system as seen in:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; coltrane:csound5-float victor$
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 00000014 T __dyld_func_lookup
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;nbsp; &amp;nbsp; U __mh_dylib_header
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 00000024 d dyld__mach_header
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 00000000 T dyld_stub_binding_helper
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; I have been having deprecated messages about other functions in
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; that
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; file, but not that particular one.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Try this modification in csmodule.c
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;nbsp; &amp;nbsp;_dyld_func_lookup(&amp;quot;__dyld_NSMakePrivateModulePublic&amp;quot;,
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;(void **) &amp;make_private_module_public);
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; The 2nd argument has the wrong type. But that should not make
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; the
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; symbol undefined.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Victor
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; On 26 Oct 2009, at 17:17, Julian Peterson wrote:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Hello Victor and all.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; I'm trying to build the latest csound (cvs) on osx10.6. &amp;nbsp;I've
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; reached
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; an impasse, which is the following error:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Undefined symbols:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;quot;__dyld_func_lookup&amp;quot;, referenced from:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; _csoundOpenLibrary in csmodule.os
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; ld: symbol(s) not found
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; collect2: ld returned 1 exit status
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Have any ideas about how to fix this?
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; I'll report back on the changes I've had to make to get it all
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; built,
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; once I get there.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Thanks,
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; JP
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; ------------------------------------------------------------------------------
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&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Come build with us! The BlackBerry(R) Developer Conference in
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; SF, CA
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&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; your
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; developing skills, take BlackBerry mobile applications to market
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&lt;br&gt;&amp;gt;&amp;gt; ------------------------------------------------------------------------------
&lt;br&gt;&amp;gt;&amp;gt; Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;&amp;gt;&amp;gt; is the only developer event you need to attend this year. Jumpstart
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&lt;br&gt;&amp;gt;&amp;gt; developing skills, take BlackBerry mobile applications to market and
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&lt;br&gt;&amp;gt; ------------------------------------------------------------------------------
&lt;br&gt;&amp;gt; Come build with us! The BlackBerry(R) Developer Conference in SF, CA
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&lt;/div&gt;&lt;br&gt;&lt;br&gt;------------------------------------------------------------------------------
&lt;br&gt;Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;is the only developer event you need to attend this year. Jumpstart your
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&lt;br&gt;ahead of the curve. Join us from November 9 - 12, 2009. Register now!
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	<link rel="alternate" type="text/html" href="http://old.nabble.com/building-on-osx-10.6-tp26063774p26084438.html" />
</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-26083126</id>
	<title>Re: building on osx 10.6</title>
	<published>2009-10-27T11:56:50Z</published>
	<updated>2009-10-27T11:56:50Z</updated>
	<author>
		<name>Julian Peterson-4</name>
	</author>
	<content type="html">Yes, it is a 64 bit os. &amp;nbsp;Csound seems to be running w/o issue, but &amp;nbsp;
&lt;br&gt;I've had to build nearly everything from scratch since few installers &amp;nbsp;
&lt;br&gt;include x86-64 along with i386 and ppc in the mac binaries. &amp;nbsp;For &amp;nbsp;
&lt;br&gt;example, currently csoundapi~ is broken for me because csoundapi is &amp;nbsp;
&lt;br&gt;compiled 64 bit but my version of pd is not... no fault of csound, of &amp;nbsp;
&lt;br&gt;course.
&lt;br&gt;&lt;br&gt;JP
&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;On Oct 27, 2009, at 10:47 AM, victor wrote:
&lt;br&gt;&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; Since 10.6 is possibly a 64bit OS (?), it will be interesting to see &amp;nbsp;
&lt;br&gt;&amp;gt; if no
&lt;br&gt;&amp;gt; issues arise
&lt;br&gt;&amp;gt; (I expect none).
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; I am glad the csmodule.c issue got solved, it bothered me to see those
&lt;br&gt;&amp;gt; deprecated
&lt;br&gt;&amp;gt; messages; and the solution was the simplest: use the POSIX code!
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Victor
&lt;br&gt;&amp;gt; ----- Original Message -----
&lt;br&gt;&amp;gt; From: &amp;quot;Julian Peterson&amp;quot; &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26083126&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;julianbpeterson@...&lt;/a&gt;&amp;gt;
&lt;br&gt;&amp;gt; To: &amp;quot;Developer discussions&amp;quot; &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26083126&amp;i=1&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;csound-devel@...&lt;/a&gt;&amp;gt;
&lt;br&gt;&amp;gt; Sent: Tuesday, October 27, 2009 1:00 AM
&lt;br&gt;&amp;gt; Subject: Re: [Cs-dev] building on osx 10.6
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; Wonderful! &amp;nbsp;Thanks so much for looking into it.
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; I've now successfully build csound on 10.6. &amp;nbsp;The only change I made
&lt;br&gt;&amp;gt;&amp;gt; was to SConstruct, line 609:
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; OSXSystemPythonVersions = { 0:0, 1:0, 2:2, 3:3, 4:3, 5:5, 6:6 }
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; (appended 6:6 at the end, SnowLeopard ships with pythons 4,5, and 6).
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; Thanks again Victor.
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; J
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; On Oct 26, 2009, at 2:00 PM, Victor Lazzarini wrote:
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; I mean solution 2, use dlopen().
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; Victor
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; On 26 Oct 2009, at 20:05, Victor Lazzarini wrote:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; That works, so that's what you should do.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; I have updated CVS with these changes and you can check them out.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Victor
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; On 26 Oct 2009, at 19:50, Victor Lazzarini wrote:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Two solutions:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 1) add /usr/lib/dylib1.10.5.o to the list of objects to be linked.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; It's a hack, but
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;nbsp; &amp;nbsp;might work.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 2) OSX actually supports dlopen() so you can try commenting out
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; all the
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Mac specific code in csmodule.c and use the LINUX one (by changing
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; the
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; ifdefs around). I'll actually test this later on OSX 10.5
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Victor
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; On 26 Oct 2009, at 19:41, Julian Peterson wrote:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Also, I get the same output regarding usr/lib/dylib1.10.5.o:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; subotnick:csound5 julianp$ nm -a &amp;nbsp;/usr/lib/dylib1.10.5.o
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp;U ___dso_handle
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 00000024 T __dyld_func_lookup
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 0000003c d dyld__mach_header
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 00000000 T dyld_stub_binding_helper
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; So it looks like the function still exists, but is not found? &amp;nbsp; 
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; This
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; water's a bit too deep for me.... might have to give up for the
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; time
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; being.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; J
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; On Oct 26, 2009, at 11:02 AM, Victor Lazzarini wrote:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; This is the plugin loading module. It looks like
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; _dyld_func_lookup()
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; is not
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; found in 10.6 (possibly?).
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; On OSX10.5, this function is part of the system as seen in:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; coltrane:csound5-float victor$
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 00000014 T __dyld_func_lookup
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;nbsp; &amp;nbsp; U __mh_dylib_header
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 00000024 d dyld__mach_header
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 00000000 T dyld_stub_binding_helper
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; I have been having deprecated messages about other functions in
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; that
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; file, but not that particular one.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Try this modification in csmodule.c
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;nbsp; &amp;nbsp;_dyld_func_lookup(&amp;quot;__dyld_NSMakePrivateModulePublic&amp;quot;,
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;(void **) &amp;make_private_module_public);
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; The 2nd argument has the wrong type. But that should not make &amp;nbsp;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; the
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; symbol undefined.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Victor
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; On 26 Oct 2009, at 17:17, Julian Peterson wrote:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Hello Victor and all.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; I'm trying to build the latest csound (cvs) on osx10.6. &amp;nbsp;I've
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; reached
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; an impasse, which is the following error:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Undefined symbols:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;quot;__dyld_func_lookup&amp;quot;, referenced from:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; _csoundOpenLibrary in csmodule.os
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; ld: symbol(s) not found
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; collect2: ld returned 1 exit status
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Have any ideas about how to fix this?
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; I'll report back on the changes I've had to make to get it all
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; built,
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; once I get there.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Thanks,
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; JP
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; ------------------------------------------------------------------------------
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&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Come build with us! The BlackBerry(R) Developer Conference in &amp;nbsp;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; SF, CA
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; is the only developer event you need to attend this year. &amp;nbsp;
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&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; developing skills, take BlackBerry mobile applications to market &amp;nbsp;
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&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; ------------------------------------------------------------------------------
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; is the only developer event you need to attend this year. Jumpstart
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&lt;br&gt;&amp;gt;&amp;gt; ------------------------------------------------------------------------------
&lt;br&gt;&amp;gt;&amp;gt; Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;&amp;gt;&amp;gt; is the only developer event you need to attend this year. Jumpstart &amp;nbsp;
&lt;br&gt;&amp;gt;&amp;gt; your
&lt;br&gt;&amp;gt;&amp;gt; developing skills, take BlackBerry mobile applications to market &amp;nbsp;
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&lt;br&gt;&amp;gt;&amp;gt; ahead of the curve. Join us from November 9 - 12, 2009. Register now!
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&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; ------------------------------------------------------------------------------
&lt;br&gt;&amp;gt; Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;&amp;gt; is the only developer event you need to attend this year. Jumpstart &amp;nbsp;
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&lt;br&gt;&amp;gt; developing skills, take BlackBerry mobile applications to market and &amp;nbsp;
&lt;br&gt;&amp;gt; stay
&lt;br&gt;&amp;gt; ahead of the curve. Join us from November 9 - 12, 2009. Register now!
&lt;br&gt;&amp;gt; &lt;a href=&quot;http://p.sf.net/sfu/devconference&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://p.sf.net/sfu/devconference&lt;/a&gt;&lt;br&gt;&amp;gt; _______________________________________________
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&lt;br&gt;Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;is the only developer event you need to attend this year. Jumpstart your
&lt;br&gt;developing skills, take BlackBerry mobile applications to market and stay 
&lt;br&gt;ahead of the curve. Join us from November 9 - 12, 2009. Register now!
&lt;br&gt;&lt;a href=&quot;http://p.sf.net/sfu/devconference&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://p.sf.net/sfu/devconference&lt;/a&gt;&lt;br&gt;_______________________________________________
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-26082283</id>
	<title>Re: qute csound don't close audio device properly ?</title>
	<published>2009-10-27T10:57:41Z</published>
	<updated>2009-10-27T10:57:41Z</updated>
	<author>
		<name>Andres Cabrera</name>
	</author>
	<content type="html">Hi,
&lt;br&gt;&lt;br&gt;I thinks it's been fixed. Let me know if you find it's not.
&lt;br&gt;&lt;br&gt;Cheers,
&lt;br&gt;Andres
&lt;br&gt;&lt;br&gt;On Tue, Oct 27, 2009 at 3:47 PM, Oeyvind Brandtsegg &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26082283&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;obrandts@...&lt;/a&gt;&amp;gt; wrote:
&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; Ok. good. If it's been fixed during the last month or so, this might be it.
&lt;br&gt;&amp;gt; They have a lab policy that prevents me from testing the latest
&lt;br&gt;&amp;gt; release, have to wait for the responsible person to take care of it
&lt;br&gt;&amp;gt; and they usually install new stuff only one each semester. Sorry about
&lt;br&gt;&amp;gt; that, it gives a pretty slow bugtest cycle...
&lt;br&gt;&amp;gt; best
&lt;br&gt;&amp;gt; Oeyvind
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; 2009/10/27 Andres Cabrera &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26082283&amp;i=1&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;mantaraya36@...&lt;/a&gt;&amp;gt;:
&lt;br&gt;&amp;gt;&amp;gt; Hi,
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; Can you try the latest release? This seems related to a problem that
&lt;br&gt;&amp;gt;&amp;gt; was fixed, but it would be great if you can confirm it's been fixed.
&lt;br&gt;&amp;gt;&amp;gt; You can't actually stop Csound using Ctrl+C in QuteCsound, it was
&lt;br&gt;&amp;gt;&amp;gt; probably the threading issue that was discussed some days ago.
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; Cheers,
&lt;br&gt;&amp;gt;&amp;gt; Andres
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; On Tue, Oct 27, 2009 at 12:59 PM, Oeyvind Brandtsegg &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26082283&amp;i=2&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;obrandts@...&lt;/a&gt;&amp;gt; wrote:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; A problem with QuteCsound appeared in a lab session here today.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; After working for a while, a student could no longer run Csound from
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; QuteCsound (using the &amp;quot;run&amp;quot; button), the error message from Csound is
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; &amp;quot;cant open audio device .....&amp;quot;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; I haven't tested thoroughly, but it seems likee the audio device is
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; not closed properly after the previous run.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; The previous run was (probably) aborted by Ctrl+C instead of letting
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; Csound run until the score was finished.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; Maybe this has already been reported, in that case I'm sorry for the noise.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; Running by using the &amp;quot;run in terminal&amp;quot;  button still works fine.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; Csound 5.11
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; QuteCsound 0.4.3
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; OSX 10.5.8
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; best
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; Oeyvind
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; ------------------------------------------------------------------------------
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; is the only developer event you need to attend this year. Jumpstart your
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; developing skills, take BlackBerry mobile applications to market and stay
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; ahead of the curve. Join us from November 9 - 12, 2009. Register now!
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; &lt;a href=&quot;http://p.sf.net/sfu/devconference&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://p.sf.net/sfu/devconference&lt;/a&gt;&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; _______________________________________________
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; Csound-devel mailing list
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; &lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26082283&amp;i=3&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;Csound-devel@...&lt;/a&gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; &lt;a href=&quot;https://lists.sourceforge.net/lists/listinfo/csound-devel&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;https://lists.sourceforge.net/lists/listinfo/csound-devel&lt;/a&gt;&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; --
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; Andrés
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; ------------------------------------------------------------------------------
&lt;br&gt;&amp;gt;&amp;gt; Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;&amp;gt;&amp;gt; is the only developer event you need to attend this year. Jumpstart your
&lt;br&gt;&amp;gt;&amp;gt; developing skills, take BlackBerry mobile applications to market and stay
&lt;br&gt;&amp;gt;&amp;gt; ahead of the curve. Join us from November 9 - 12, 2009. Register now!
&lt;br&gt;&amp;gt;&amp;gt; &lt;a href=&quot;http://p.sf.net/sfu/devconference&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://p.sf.net/sfu/devconference&lt;/a&gt;&lt;br&gt;&amp;gt;&amp;gt; _______________________________________________
&lt;br&gt;&amp;gt;&amp;gt; Csound-devel mailing list
&lt;br&gt;&amp;gt;&amp;gt; &lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26082283&amp;i=4&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;Csound-devel@...&lt;/a&gt;
&lt;br&gt;&amp;gt;&amp;gt; &lt;a href=&quot;https://lists.sourceforge.net/lists/listinfo/csound-devel&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;https://lists.sourceforge.net/lists/listinfo/csound-devel&lt;/a&gt;&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; ------------------------------------------------------------------------------
&lt;br&gt;&amp;gt; Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;&amp;gt; is the only developer event you need to attend this year. Jumpstart your
&lt;br&gt;&amp;gt; developing skills, take BlackBerry mobile applications to market and stay
&lt;br&gt;&amp;gt; ahead of the curve. Join us from November 9 - 12, 2009. Register now!
&lt;br&gt;&amp;gt; &lt;a href=&quot;http://p.sf.net/sfu/devconference&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://p.sf.net/sfu/devconference&lt;/a&gt;&lt;br&gt;&amp;gt; _______________________________________________
&lt;br&gt;&amp;gt; Csound-devel mailing list
&lt;br&gt;&amp;gt; &lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26082283&amp;i=5&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;Csound-devel@...&lt;/a&gt;
&lt;br&gt;&amp;gt; &lt;a href=&quot;https://lists.sourceforge.net/lists/listinfo/csound-devel&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;https://lists.sourceforge.net/lists/listinfo/csound-devel&lt;/a&gt;&lt;br&gt;&amp;gt;
&lt;/div&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;&lt;br&gt;&lt;br&gt;Andrés
&lt;br&gt;&lt;br&gt;------------------------------------------------------------------------------
&lt;br&gt;Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;is the only developer event you need to attend this year. Jumpstart your
&lt;br&gt;developing skills, take BlackBerry mobile applications to market and stay 
&lt;br&gt;ahead of the curve. Join us from November 9 - 12, 2009. Register now!
&lt;br&gt;&lt;a href=&quot;http://p.sf.net/sfu/devconference&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://p.sf.net/sfu/devconference&lt;/a&gt;&lt;br&gt;_______________________________________________
&lt;br&gt;Csound-devel mailing list
&lt;br&gt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26082283&amp;i=6&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;Csound-devel@...&lt;/a&gt;
&lt;br&gt;&lt;a href=&quot;https://lists.sourceforge.net/lists/listinfo/csound-devel&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;https://lists.sourceforge.net/lists/listinfo/csound-devel&lt;/a&gt;&lt;br&gt;</content>
	<link rel="alternate" type="text/html" href="http://old.nabble.com/qute-csound-don%27t-close-audio-device-properly---tp26077275p26082283.html" />
</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-26082113</id>
	<title>Re: building on osx 10.6</title>
	<published>2009-10-27T10:47:11Z</published>
	<updated>2009-10-27T10:47:11Z</updated>
	<author>
		<name>Victor Lazzarini</name>
	</author>
	<content type="html">Since 10.6 is possibly a 64bit OS (?), it will be interesting to see if no 
&lt;br&gt;issues arise
&lt;br&gt;(I expect none).
&lt;br&gt;&lt;br&gt;I am glad the csmodule.c issue got solved, it bothered me to see those 
&lt;br&gt;deprecated
&lt;br&gt;messages; and the solution was the simplest: use the POSIX code!
&lt;br&gt;&lt;br&gt;Victor
&lt;br&gt;----- Original Message ----- 
&lt;br&gt;From: &amp;quot;Julian Peterson&amp;quot; &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26082113&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;julianbpeterson@...&lt;/a&gt;&amp;gt;
&lt;br&gt;To: &amp;quot;Developer discussions&amp;quot; &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26082113&amp;i=1&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;csound-devel@...&lt;/a&gt;&amp;gt;
&lt;br&gt;Sent: Tuesday, October 27, 2009 1:00 AM
&lt;br&gt;Subject: Re: [Cs-dev] building on osx 10.6
&lt;br&gt;&lt;br&gt;&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; Wonderful! &amp;nbsp;Thanks so much for looking into it.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; I've now successfully build csound on 10.6. &amp;nbsp;The only change I made
&lt;br&gt;&amp;gt; was to SConstruct, line 609:
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; OSXSystemPythonVersions = { 0:0, 1:0, 2:2, 3:3, 4:3, 5:5, 6:6 }
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; (appended 6:6 at the end, SnowLeopard ships with pythons 4,5, and 6).
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Thanks again Victor.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; J
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; On Oct 26, 2009, at 2:00 PM, Victor Lazzarini wrote:
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; I mean solution 2, use dlopen().
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; Victor
&lt;br&gt;&amp;gt;&amp;gt; On 26 Oct 2009, at 20:05, Victor Lazzarini wrote:
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; That works, so that's what you should do.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; I have updated CVS with these changes and you can check them out.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; Victor
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt; On 26 Oct 2009, at 19:50, Victor Lazzarini wrote:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Two solutions:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;nbsp;1) add /usr/lib/dylib1.10.5.o to the list of objects to be linked.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; It's a hack, but
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;nbsp; &amp;nbsp; might work.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;nbsp;2) OSX actually supports dlopen() so you can try commenting out
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; all the
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Mac specific code in csmodule.c and use the LINUX one (by changing
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; the
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; ifdefs around). I'll actually test this later on OSX 10.5
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Victor
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; On 26 Oct 2009, at 19:41, Julian Peterson wrote:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Also, I get the same output regarding usr/lib/dylib1.10.5.o:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; subotnick:csound5 julianp$ nm -a &amp;nbsp;/usr/lib/dylib1.10.5.o
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; U ___dso_handle
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 00000024 T __dyld_func_lookup
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 0000003c d dyld__mach_header
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 00000000 T dyld_stub_binding_helper
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; So it looks like the function still exists, but is not found? &amp;nbsp;This
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; water's a bit too deep for me.... might have to give up for the
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; time
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; being.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; J
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; On Oct 26, 2009, at 11:02 AM, Victor Lazzarini wrote:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; This is the plugin loading module. It looks like
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; _dyld_func_lookup()
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; is not
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; found in 10.6 (possibly?).
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; On OSX10.5, this function is part of the system as seen in:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; coltrane:csound5-float victor$
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 00000014 T __dyld_func_lookup
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp;U __mh_dylib_header
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 00000024 d dyld__mach_header
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; 00000000 T dyld_stub_binding_helper
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; I have been having deprecated messages about other functions in
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; that
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; file, but not that particular one.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Try this modification in csmodule.c
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;nbsp; &amp;nbsp; _dyld_func_lookup(&amp;quot;__dyld_NSMakePrivateModulePublic&amp;quot;,
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; (void **) &amp;make_private_module_public);
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; The 2nd argument has the wrong type. But that should not make the
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; symbol undefined.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Victor
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; On 26 Oct 2009, at 17:17, Julian Peterson wrote:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Hello Victor and all.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; I'm trying to build the latest csound (cvs) on osx10.6. &amp;nbsp;I've
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; reached
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; an impasse, which is the following error:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Undefined symbols:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;quot;__dyld_func_lookup&amp;quot;, referenced from:
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; &amp;nbsp;_csoundOpenLibrary in csmodule.os
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; ld: symbol(s) not found
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; collect2: ld returned 1 exit status
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; Have any ideas about how to fix this?
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; I'll report back on the changes I've had to make to get it all
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; built,
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; once I get there.
&lt;br&gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt;
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<entry>
	<id>tag:old.nabble.com,2006:post-26080068</id>
	<title>Re: qute csound don't close audio device properly ?</title>
	<published>2009-10-27T08:47:30Z</published>
	<updated>2009-10-27T08:47:30Z</updated>
	<author>
		<name>Oeyvind Brandtsegg-2</name>
	</author>
	<content type="html">Ok. good. If it's been fixed during the last month or so, this might be it.
&lt;br&gt;They have a lab policy that prevents me from testing the latest
&lt;br&gt;release, have to wait for the responsible person to take care of it
&lt;br&gt;and they usually install new stuff only one each semester. Sorry about
&lt;br&gt;that, it gives a pretty slow bugtest cycle...
&lt;br&gt;best
&lt;br&gt;Oeyvind
&lt;br&gt;&lt;br&gt;2009/10/27 Andres Cabrera &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26080068&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;mantaraya36@...&lt;/a&gt;&amp;gt;:
&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; Hi,
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Can you try the latest release? This seems related to a problem that
&lt;br&gt;&amp;gt; was fixed, but it would be great if you can confirm it's been fixed.
&lt;br&gt;&amp;gt; You can't actually stop Csound using Ctrl+C in QuteCsound, it was
&lt;br&gt;&amp;gt; probably the threading issue that was discussed some days ago.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Cheers,
&lt;br&gt;&amp;gt; Andres
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; On Tue, Oct 27, 2009 at 12:59 PM, Oeyvind Brandtsegg &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26080068&amp;i=1&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;obrandts@...&lt;/a&gt;&amp;gt; wrote:
&lt;br&gt;&amp;gt;&amp;gt; A problem with QuteCsound appeared in a lab session here today.
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; After working for a while, a student could no longer run Csound from
&lt;br&gt;&amp;gt;&amp;gt; QuteCsound (using the &amp;quot;run&amp;quot; button), the error message from Csound is
&lt;br&gt;&amp;gt;&amp;gt; &amp;quot;cant open audio device .....&amp;quot;
&lt;br&gt;&amp;gt;&amp;gt; I haven't tested thoroughly, but it seems likee the audio device is
&lt;br&gt;&amp;gt;&amp;gt; not closed properly after the previous run.
&lt;br&gt;&amp;gt;&amp;gt; The previous run was (probably) aborted by Ctrl+C instead of letting
&lt;br&gt;&amp;gt;&amp;gt; Csound run until the score was finished.
&lt;br&gt;&amp;gt;&amp;gt; Maybe this has already been reported, in that case I'm sorry for the noise.
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; Running by using the &amp;quot;run in terminal&amp;quot;  button still works fine.
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; Csound 5.11
&lt;br&gt;&amp;gt;&amp;gt; QuteCsound 0.4.3
&lt;br&gt;&amp;gt;&amp;gt; OSX 10.5.8
&lt;br&gt;&amp;gt;&amp;gt;
&lt;br&gt;&amp;gt;&amp;gt; best
&lt;br&gt;&amp;gt;&amp;gt; Oeyvind
&lt;br&gt;&amp;gt;&amp;gt;
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&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; --
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Andrés
&lt;br&gt;&amp;gt;
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<entry>
	<id>tag:old.nabble.com,2006:post-26078301</id>
	<title>Re: qute csound don't close audio device properly ?</title>
	<published>2009-10-27T07:02:57Z</published>
	<updated>2009-10-27T07:02:57Z</updated>
	<author>
		<name>Andres Cabrera</name>
	</author>
	<content type="html">Hi,
&lt;br&gt;&lt;br&gt;Can you try the latest release? This seems related to a problem that
&lt;br&gt;was fixed, but it would be great if you can confirm it's been fixed.
&lt;br&gt;You can't actually stop Csound using Ctrl+C in QuteCsound, it was
&lt;br&gt;probably the threading issue that was discussed some days ago.
&lt;br&gt;&lt;br&gt;Cheers,
&lt;br&gt;Andres
&lt;br&gt;&lt;br&gt;On Tue, Oct 27, 2009 at 12:59 PM, Oeyvind Brandtsegg &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=26078301&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;obrandts@...&lt;/a&gt;&amp;gt; wrote:
&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; A problem with QuteCsound appeared in a lab session here today.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; After working for a while, a student could no longer run Csound from
&lt;br&gt;&amp;gt; QuteCsound (using the &amp;quot;run&amp;quot; button), the error message from Csound is
&lt;br&gt;&amp;gt; &amp;quot;cant open audio device .....&amp;quot;
&lt;br&gt;&amp;gt; I haven't tested thoroughly, but it seems likee the audio device is
&lt;br&gt;&amp;gt; not closed properly after the previous run.
&lt;br&gt;&amp;gt; The previous run was (probably) aborted by Ctrl+C instead of letting
&lt;br&gt;&amp;gt; Csound run until the score was finished.
&lt;br&gt;&amp;gt; Maybe this has already been reported, in that case I'm sorry for the noise.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Running by using the &amp;quot;run in terminal&amp;quot;  button still works fine.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Csound 5.11
&lt;br&gt;&amp;gt; QuteCsound 0.4.3
&lt;br&gt;&amp;gt; OSX 10.5.8
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; best
&lt;br&gt;&amp;gt; Oeyvind
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; ------------------------------------------------------------------------------
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&lt;/div&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;&lt;br&gt;&lt;br&gt;Andrés
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<entry>
	<id>tag:old.nabble.com,2006:post-26077275</id>
	<title>qute csound don't close audio device properly ?</title>
	<published>2009-10-27T05:59:36Z</published>
	<updated>2009-10-27T05:59:36Z</updated>
	<author>
		<name>Oeyvind Brandtsegg-2</name>
	</author>
	<content type="html">A problem with QuteCsound appeared in a lab session here today.
&lt;br&gt;&lt;br&gt;After working for a while, a student could no longer run Csound from
&lt;br&gt;QuteCsound (using the &amp;quot;run&amp;quot; button), the error message from Csound is
&lt;br&gt;&amp;quot;cant open audio device .....&amp;quot;
&lt;br&gt;I haven't tested thoroughly, but it seems likee the audio device is
&lt;br&gt;not closed properly after the previous run.
&lt;br&gt;The previous run was (probably) aborted by Ctrl+C instead of letting
&lt;br&gt;Csound run until the score was finished.
&lt;br&gt;Maybe this has already been reported, in that case I'm sorry for the noise.
&lt;br&gt;&lt;br&gt;Running by using the &amp;quot;run in terminal&amp;quot; &amp;nbsp;button still works fine.
&lt;br&gt;&lt;br&gt;Csound 5.11
&lt;br&gt;QuteCsound 0.4.3
&lt;br&gt;OSX 10.5.8
&lt;br&gt;&lt;br&gt;best
&lt;br&gt;Oeyvind
&lt;br&gt;&lt;br&gt;------------------------------------------------------------------------------
&lt;br&gt;Come build with us! The BlackBerry(R) Developer Conference in SF, CA
&lt;br&gt;is the only developer event you need to attend this year. Jumpstart your
&lt;br&gt;developing skills, take BlackBerry mobile applications to market and stay 
&lt;br&gt;ahead of the curve. Join us from November 9 - 12, 2009. Register now!
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