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DamageControl and resource useWe use DamageControl v.03, and after 800 builds the ruby process uses approx.
100% cpu and 1GB of memory. Are there any files we can delete to prevent DamageControl from getting this slow? Are |
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Re: DamageControl and resource useYou're using a very old version. Have you tried to upgrade to the
latest version? See http://hieraki.lavalamp.ca/ for details. Aslak On 11/30/05, Are Vattekar <are@...> wrote: > We use DamageControl v.03, and after 800 builds the ruby process uses approx. > 100% cpu and 1GB of memory. > Are there any files we can delete to prevent DamageControl from getting this > slow? > > Are > > |
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Re: DamageControl and resource useOn Wednesday 30 November 2005 17:25, aslak hellesoy wrote:
> You're using a very old version. Have you tried to upgrade to the > latest version? > I've tried to upgrade to the latest version from Subversion. It crashed when I tried to access it at localhost:3000 with this error message: http://localhost:3000/project/new -> /images/project/browser.png deadlock 0x2a98726990: sleep:T(1133429886.420858) - /usr/local/lib/ruby/1.8/timeout.rb:41 deadlock 0x2a98697a60: run:-/usr/local/lib/ruby/1.8/webrick/httpserver.rb:51: [BUG] Segmentation fault ruby 1.8.2 (2004-12-25) [x86_64-linux] This was fixed when I upgraded to ruby 1.8.3. So far so good. But when I kill the ruby 'ruby init.rb' process it hangs the machine for a couple of minutes. It looks like the process tries to use a wast amount of memory and swap, 1GB mem and 4GB swap, before it dies. Is this normal? Are > See http://hieraki.lavalamp.ca/ for details. > > Aslak > > On 11/30/05, Are Vattekar <are@...> wrote: > > We use DamageControl v.03, and after 800 builds the ruby process uses > > approx. 100% cpu and 1GB of memory. > > Are there any files we can delete to prevent DamageControl from getting > > this slow? > > > > Are |
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Re: DamageControl and resource useOn 12/1/05, Are Vattekar <are@...> wrote:
> On Wednesday 30 November 2005 17:25, aslak hellesoy wrote: > > You're using a very old version. Have you tried to upgrade to the > > latest version? > > > I've tried to upgrade to the latest version from Subversion. It crashed when I > tried to access it at localhost:3000 with this error message: > > http://localhost:3000/project/new -> /images/project/browser.png > deadlock 0x2a98726990: sleep:T(1133429886.420858) > - /usr/local/lib/ruby/1.8/timeout.rb:41 > deadlock 0x2a98697a60: run:-/usr/local/lib/ruby/1.8/webrick/httpserver.rb:51: > [BUG] Segmentation fault > ruby 1.8.2 (2004-12-25) [x86_64-linux] > I've never seen WEBrick segfaulting, but then again, I develop mostly on OSX and Win32 > This was fixed when I upgraded to ruby 1.8.3. > Good. Sounds more like a WEBrick problem than DC > So far so good. But when I kill the ruby 'ruby init.rb' process it hangs the > machine for a couple of minutes. It looks like the process tries to use a > wast amount of memory and swap, 1GB mem and 4GB swap, before it dies. Is this > normal? > Absolutely not :-/ I would recommend not using the init.rb script (which is a wrapper for script/server and script/builder. Instead, try: ruby script/server --environment=production ruby script/builder --environment=production --id=1 (I don't think I've got the forking right in init.rb) If you do this, does it still consume a lot of memory? If so, how much for each process? If you still see memory problems, try to run with lighttpd instead. I have heard that WEBrick is quite leaky. You'll have to install fcgi and lighttpd for that. (Rails' script/server tries lighttpd first and falls back to WEBrick if lighty/fcgi isn't installed). Of course, it might be that you've discovered some memory leaks somewhere else. If that's the case, I'll have to investigate more. Thanks for trying out DamageControl! Cheers, Aslak > Are > > > See http://hieraki.lavalamp.ca/ for details. > > > > Aslak > > > > On 11/30/05, Are Vattekar <are@...> wrote: > > > We use DamageControl v.03, and after 800 builds the ruby process uses > > > approx. 100% cpu and 1GB of memory. > > > Are there any files we can delete to prevent DamageControl from getting > > > this slow? > > > > > > Are > > |
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