Does Mono require h/w multithreading to work?
Hi!
My name is Heriberto Delgado. I'm interested in downloading the latest sources for Mono (1.9 as of this date), to try a port of it to a small ARM-based device. Thing is, the device as such does not handle multithreading very well. In fact, there's no hardware (or software) support for it at all. My question: is that going to be a problem while attempting to port Mono? How much of it is dependent on the underlying platform providing consistent multithreading support? Anything you can tell me will help. Thanks for your advice!
- Izhido