Mono requires multi-threading support from the OS. Making it work without
such thing would be difficult and might require cutting out some basic functionality
such as finalizers.
On Tue, Jun 24, 2008 at 12:47 PM, Izhido <
heribertod@...> wrote:
Hi!
My name is Heriberto Delgado. I'm interested in downloading the latest
sources for Mono (1.9 as of this date), to try a port of it to a small
ARM-based device. Thing is, the device as such does not handle
multithreading very well. In fact, there's no hardware (or software) support
for it at all. My question: is that going to be a problem while attempting
to port Mono? How much of it is dependent on the underlying platform
providing consistent multithreading support? Anything you can tell me will
help. Thanks for your advice!
- Izhido
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