On 2006-08-16 01:20:30 PM, tinyrodent wrote:
> Hello,
>
> Can someone explain this line from do_wear.c?
>
> if (Race_if(PM_DOPPELGANGER) && !uarm) uac -= (u.ulevel / 4)
> + 1;
>
> I can understand a penalty for attack, mobility, or even AC in the
> case of Monk/Lycanthrope wearing body armor. But how does it make
> sense for the armor class of a (high level) doppelganger in human
> form to get worse when body armor is worn?
There's no penalty involved. As long as they aren't wearing body
armour, doppelgangers get an AC bonus related to their experience
level. Body armour interferes with whatever mechanism this involves and
thus the bonus no longer applies.
Ali.
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