Recently
findbugs reported the following bug in my code:
FL_MATH_USING_FLOAT_PRECISION
The method performs math operations using floating point precision. Floating
point precision is very imprecise. For example, 16777216.0f + 1.0f =
16777216.0f. Consider using double math instead.
In
some other project i remembered that bug but didn't remember which
project it was, so i searched the online bug descriptions.
However i couldn't find the bug description there:
http://findbugs.sourceforge.net/bugDescriptions.htmlHas it been forgotten?
Regards,
ToM
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