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	<id>tag:old.nabble.com,2006:forum-14503</id>
	<title>Nabble - Fox Toolkit - Announce</title>
	<updated>2009-09-22T12:50:52Z</updated>
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	<subtitle type="html">Announcements for the &lt;a href=&quot;http://www.fox-toolkit.org/&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;FOX GUI Toolkit&lt;/a&gt;</subtitle>
	
<entry>
	<id>tag:old.nabble.com,2006:post-25566427</id>
	<title>We're back!!</title>
	<published>2009-09-22T12:50:52Z</published>
	<updated>2009-09-22T12:50:52Z</updated>
	<author>
		<name>Jeroen van der Zijp</name>
	</author>
	<content type="html">&lt;br&gt;Good news, y'all,
&lt;br&gt;&lt;br&gt;FOX Toolkit is back on line!
&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; - Jeroen
&lt;br&gt;&lt;br&gt;------------------------------------------------------------------------------
&lt;br&gt;Come build with us! The BlackBerry&amp;reg; Developer Conference in SF, CA
&lt;br&gt;is the only developer event you need to attend this year. Jumpstart your
&lt;br&gt;developing skills, take BlackBerry mobile applications to market and stay 
&lt;br&gt;ahead of the curve. Join us from November 9&amp;#45;12, 2009. Register now&amp;#33;
&lt;br&gt;&lt;a href=&quot;http://p.sf.net/sfu/devconf&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://p.sf.net/sfu/devconf&lt;/a&gt;&lt;br&gt;_______________________________________________
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<entry>
	<id>tag:old.nabble.com,2006:post-25160717</id>
	<title>Changes to FOX Web site...</title>
	<published>2009-08-26T13:15:44Z</published>
	<updated>2009-08-26T13:15:44Z</updated>
	<author>
		<name>Jeroen van der Zijp</name>
	</author>
	<content type="html">&lt;br&gt;&lt;br&gt;Hello,
&lt;br&gt;&lt;br&gt;Over the next week or so, there will be some changes to the site, possibly taking
&lt;br&gt;fox-toolkit.org down for a little while.
&lt;br&gt;&lt;br&gt;We will try to keep this time as short as possible; I'm trying to organize alternative
&lt;br&gt;hosting to bridge the gap.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Regards,
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; - Jeroen
&lt;br&gt;&lt;br&gt;------------------------------------------------------------------------------
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<entry>
	<id>tag:old.nabble.com,2006:post-25131981</id>
	<title>Re: subcribe</title>
	<published>2009-08-25T03:24:35Z</published>
	<updated>2009-08-25T03:24:35Z</updated>
	<author>
		<name>Muita Wangoko</name>
	</author>
	<content type="html">&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=25131981&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;muitawangoko@...&lt;/a&gt;
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<entry>
	<id>tag:old.nabble.com,2006:post-25035951</id>
	<title>FOX DEVELOPMENT 1.7.20 released!</title>
	<published>2009-08-18T17:42:34Z</published>
	<updated>2009-08-18T17:42:34Z</updated>
	<author>
		<name>Jeroen van der Zijp</name>
	</author>
	<content type="html">&lt;br&gt;Hello, FOX-ers,
&lt;br&gt;&lt;br&gt;A long hiatus, I know. Been *very* busy. Still, its time for accumulated changes to
&lt;br&gt;be released:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Use relative value for FXCondition::wait() instead.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Totally rewritten FXTheadPool class.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Default argument for FXHash::insert() and FXHash::replace() is NULL.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added get()/set() to FXAutoThreadStorageKey class.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Small reorganization of source files; allows in-situ usage of library.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Removed getCursorItem() API from list widgets. Was not working reliably anyway.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Changed the way tooltips are obtained in list widgets. New onQueryTip() implementation calls 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; getCursorPosition(() and uses getItemAt() to determine which item to get tip from.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added getToolTip() API to list items. Default implementation returns label, but its a virtual 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; intended to be overloaded in subclassed list items.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed the FXColorDialog's custom color wells. They were not saved to registry before. 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; Code was moved from FXColorSelector to FXColorDialog, which simplifies FXColorSelector 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; for more easy customization.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Sort colors in FXColorSelector. First cut of algorithm is reasonable, but needs improving.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Converted to new automake tools.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Converted FOX from CVS to GIT repository.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed ID_DELETE being used for different things. This meant ID_DELETE_CHAR is now used in 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; FXText and FXTextField to delete a character.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Moved ID_AUTOSCROLL from FXWindow to FXScrollArea, FXScrollBar, and FXTextField; these are 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; the only places this is used.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added missing FXAPI declaration to FXRulerView.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added icon-owned option to FXHeader control.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed enum value in FXComboBox.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXFile need not be friend of FXStat.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Dramatic speedups in FXHash and FXDict.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed FXTable delete of selected lines. Selection wasn't properly adjusted.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added some API's to FXObjectList.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added non-const accessor API's to FXArray and FXString.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Documentation comments added to FXTabBar and FXTabBook.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fix in FXSettings; don't create section just because we want to delete a key.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Safer behavior in FXDict.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * New look for FXProgressBar.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Cleaner tear-down logic in FXApp.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXRootWindow wasn't being deleted from XID -&amp;gt; FXWindow hash table.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added FXRefPtr class for reference counted objects.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Speeded up FXStat::statFile() on Windows.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed bug in FXAccelTable.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added __likely() and __unlikely() macros; these help with branch-probabilities.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added FX_FORMAT macro. Useful for argument checking.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added FXColors, a handy list of pre-defined colors. Also some handy color API's.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added getWindowClass() API to FXWindow. This returns the window-type, which is role a window 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; plays on a desktop. This hint is intended for Window Managers.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Change FXPath::match() API parameters and enums; old fxfilematch() API now eliminated.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added FXALIGNED macro variable alignment attribute hint.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fix fxgetticks() implementation.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * New fxgetmxcsr() and fxsetmxcsr() API's (x86-64/Linux only).
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added fxhsl_to_rgb() and fxrgb_to_hsl() API's.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Allow setting fxTraceLevel from environment variable FOX_TRACE_LEVEL.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Old getCursorItem() API's removed from List Widgets. Didn't work that well anyway.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Better default colors in FXColorDialog.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Transitioned from configure.in to configure.ac for new automake system.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Directory layout change to allow in-situ usage.
&lt;br&gt;&lt;br&gt;&lt;br&gt;Enjoy!
&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; - Jeroen
&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;+----------------------------------------------------------------------------+
&lt;br&gt;| Copyright (C) 19:40 08/18/2009 Jeroen van der Zijp. &amp;nbsp; All Rights Reserved. |
&lt;br&gt;+----------------------------------------------------------------------------+
&lt;br&gt;&lt;br&gt;------------------------------------------------------------------------------
&lt;br&gt;Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-21448949</id>
	<title>Re: [Foxgui-users] Half float support paper...</title>
	<published>2009-01-13T17:38:23Z</published>
	<updated>2009-01-13T17:38:23Z</updated>
	<author>
		<name>Jeroen van der Zijp</name>
	</author>
	<content type="html">On Tuesday 13 January 2009, Mathew Robertson wrote:
&lt;br&gt;&amp;gt; &amp;gt; I've put together a few words on my new FXhalf half-float 
&lt;br&gt;&amp;gt; &amp;gt; implementation.
&lt;br&gt;&amp;gt; &amp;gt; 
&lt;br&gt;&amp;gt; &amp;gt; You can find it here:
&lt;br&gt;&amp;gt; &amp;gt; 
&lt;br&gt;&amp;gt; &amp;gt; 	ftp://www.fox-toolkit.org/pub/fasthalffloatconversion.pdf
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; interesting - it might be worthwhile having a look at the dissassembled code (of both table &amp; algorithm approach) to see if there are any other savings that can be made.
&lt;br&gt;&lt;br&gt;I have a feeling the half-&amp;gt;float table may be made smaller. &amp;nbsp;Just don't know
&lt;br&gt;how yet ;-) &amp;nbsp;Maybe someone comes up with an even better method...
&lt;br&gt;&lt;br&gt;Interesting is that the float-&amp;gt;half was faster than vice-versa, despite a few
&lt;br&gt;more operations. 
&lt;br&gt;&lt;br&gt;&amp;gt; Aside: spell check required for &amp;quot;vakues&amp;quot;
&lt;br&gt;&lt;br&gt;Thanks, fixed that!
&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Regards,
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; - Jeroen
&lt;br&gt;&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;+----------------------------------------------------------------------------+
&lt;br&gt;| Copyright (C) 19:20 01/13/2009 Jeroen van der Zijp. &amp;nbsp; All Rights Reserved. |
&lt;br&gt;+----------------------------------------------------------------------------+
&lt;br&gt;&lt;br&gt;------------------------------------------------------------------------------
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<entry>
	<id>tag:old.nabble.com,2006:post-21442059</id>
	<title>Half float support paper...</title>
	<published>2009-01-13T10:49:29Z</published>
	<updated>2009-01-13T10:49:29Z</updated>
	<author>
		<name>Jeroen van der Zijp</name>
	</author>
	<content type="html">&lt;br&gt;I've put together a few words on my new FXhalf half-float implementation.
&lt;br&gt;&lt;br&gt;You can find it here:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; ftp://www.fox-toolkit.org/pub/fasthalffloatconversion.pdf
&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Enjoy!
&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; - Jeroen
&lt;br&gt;&lt;br&gt;------------------------------------------------------------------------------
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&lt;br&gt;SourceForge wants to tell your story.
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<entry>
	<id>tag:old.nabble.com,2006:post-20674144</id>
	<title>FOX 1.7.18 released!</title>
	<published>2008-11-24T18:33:35Z</published>
	<updated>2008-11-24T18:33:35Z</updated>
	<author>
		<name>Jeroen van der Zijp</name>
	</author>
	<content type="html">November 24 - FOX DEVELOPMENT 1.7.18
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added FXhalf half-precision floating point format support. This is a 16-bit float as needed 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; for signal processing and high-dynamic range imaging. FXhalf is designed to behave in all 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; respects like a float number, except with a more limited range [up to 65504.0]. 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; We have developed some extremely fast, table-based conversion methods.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Small problem in preprocessor conditions fixed in FXAtomic.h
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Get/set font added to FXCalendarView.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXCalendar header and body font can be changed independently.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Now have ticket spinlock implementation inside FXThread [GCC/x86/x86-64 only].
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added RGBA save for FXDDSImage and FXDDSIcon.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Small API changes in FXStream and its subclasses. Made things more easy to remember and 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; more consistent.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Improved documentation in FXThread.h
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added getSelectedFiles() API to FXFileList.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * API's added to FXStat to yield link count and file inode(index) on filesystems where such 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; info is available.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Simpler enumeration of entries in FXDir. Also, its faster.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added resetGradients() API to FXGradientBar.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Initialize FXGradientBar to more sensible default gradient.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Message handlers ID_UPPER_COLOR and ID_LOWER_COLOR could be interfaced directly to FXColorWell. 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; Now, they can also be directly interfaced to FXColorDialog and FXColorSelector since these 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; now ID_SETINTVALUE and ID_GETINTVALUE which permits bi-directional dataflow similar to other 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; widgets which can be connected to FXDataTarget.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXMDIClient now as optional background tile image.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Generate SEL_MINIMIZE, SEL_MAXIMIZE, SEL_RESTORE messages on Windows as well as X11 when 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; windows are iconified/minimized, maximized, or restored through Window Manager.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added setOwned(), isOwned() API's to FXImage, FXBitmap. This affects the way the client-side 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; pixel buffer is managed.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added getActualFontDesc() API to FXFont so we can get the info about which font was actually 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; matched in a more convenient form than using the individual API's.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * DDS support now includes half float and float (R16F, G16R16F, A16B16G16R16F, R32F, G32R32F,
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; A32B32G32R32F formats.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed problem in FXMessageChannel: using Semaphore instead of Event on Windows fixes 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; sporadic lock-ups.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added extra option to FXMessageBox.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXProgressDialog and FXProgressBar now support ID_SETINTRANGE and ID_GETINTRANGE, 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; permitting connection through messages.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Updated XDND system with DRAG_ASK. DRAG_ASK causes menu popup; this eliminates 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; accidental drag-and-drops when you really wanted to click.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Some small fixes for compile w/o OpenGL.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed possible memory leak [small one] when things end with timer or chore.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed bug reading monochrome .pbm bitmap.
&lt;br&gt;&lt;br&gt;&lt;br&gt;Enjoy!
&lt;br&gt;&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;+----------------------------------------------------------------------------+
&lt;br&gt;| Copyright (C) 20:30 11/24/2008 Jeroen van der Zijp. &amp;nbsp; All Rights Reserved. |
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-20269164</id>
	<title>v0.88.1 of TnFOX release</title>
	<published>2008-10-31T09:10:30Z</published>
	<updated>2008-10-31T09:10:30Z</updated>
	<author>
		<name>Niall Douglas</name>
	</author>
	<content type="html">Homepage: &lt;a href=&quot;http://www.nedprod.com/TnFOX/&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.nedprod.com/TnFOX/&lt;/a&gt;&lt;br&gt;Docs: &lt;a href=&quot;http://tnfox.sourceforge.net/TnFOX/html/&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://tnfox.sourceforge.net/TnFOX/html/&lt;/a&gt;&lt;br&gt;SVN: &lt;a href=&quot;http://developer.berlios.de/svn/?group_id=2262&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://developer.berlios.de/svn/?group_id=2262&lt;/a&gt;&lt;br&gt;&lt;br&gt;* Ported to Mac OS X 10.5 Leopard
&lt;br&gt;* Merged FOX v1.6.34
&lt;br&gt;* Assorted bug fixes from user reports
&lt;br&gt;&lt;br&gt;Cheers,
&lt;br&gt;Niall
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<entry>
	<id>tag:old.nabble.com,2006:post-20250511</id>
	<title>Re: how to handle events of slider when slider is connected with dataTarget?</title>
	<published>2008-10-30T09:27:57Z</published>
	<updated>2008-10-30T09:27:57Z</updated>
	<author>
		<name>Jeroen van der Zijp</name>
	</author>
	<content type="html">On Thursday 30 October 2008, Gajera Tejas wrote:
&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; hi,
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; I have problem with slider which connected with DataTarget. it's value can
&lt;br&gt;&amp;gt; not update when we make a change in slider.
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; basically if we have like... new FXSlider(parent, target, ID_SOMETHING);
&lt;br&gt;&amp;gt; then it will call the function which is assign with ID_SOMETHING;
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; but what happend with...new FXSlider(parent, &amp;DataTarget,
&lt;br&gt;&amp;gt; FXDataTarget::ID_VALUE);
&lt;br&gt;&amp;gt; this slider connected with data target. how to handle events when we click
&lt;br&gt;&amp;gt; on slider or move slider using mouse?
&lt;/div&gt;&lt;br&gt;The FXDataTarget itself also has a target/message ID; it generates SEL_COMMAND
&lt;br&gt;or SEL_CHANGED messages with this ID when it receives messages from the FXSlider.
&lt;br&gt;&lt;br&gt;The target of the FXDataTarget will however NOT receive SEL_UPDATE messages
&lt;br&gt;from the FXDataTarget; this is because these can now be satisfied by the FXDataTarget
&lt;br&gt;itself through its associated variable.
&lt;br&gt;&lt;br&gt;My own philosophy is to use FXDataTarget when a simple variable needs to be changed,
&lt;br&gt;and to catch SEL_COMMAND and SEL_UPDATE messages directly from the widget if the 
&lt;br&gt;interaction between the control and the program is more immediate [for example, besides
&lt;br&gt;updating the control's value you might have to enable/disable it based on program state].
&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Hope this helps,
&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; - Jeroen
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-20250142</id>
	<title>how to handle events of slider when slider is connected with dataTarget?</title>
	<published>2008-10-30T09:04:30Z</published>
	<updated>2008-10-30T09:04:30Z</updated>
	<author>
		<name>Gajera Tejas</name>
	</author>
	<content type="html">hi,&lt;br&gt;&lt;br&gt;I have problem with slider which connected with DataTarget. it&amp;#39;s value can not update when we make a change in slider. &lt;br&gt;&lt;br&gt;basically if we have like... new FXSlider(parent, target, ID_SOMETHING);&lt;br&gt;then it will call the function which is assign with ID_SOMETHING;&lt;br&gt;
&lt;br&gt;but what happend with...new FXSlider(parent, &amp;amp;DataTarget, FXDataTarget::ID_VALUE);&lt;br&gt;this slider connected with data target. how to handle events when we click on slider or move slider using mouse?&lt;br&gt;&lt;br&gt;Thanks&lt;br&gt;
Tejas&lt;br&gt;&lt;br&gt;&lt;br&gt;
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<entry>
	<id>tag:old.nabble.com,2006:post-19661576</id>
	<title>Re: one panel creation with different parent</title>
	<published>2008-09-24T17:17:18Z</published>
	<updated>2008-09-24T17:17:18Z</updated>
	<author>
		<name>Jeroen van der Zijp</name>
	</author>
	<content type="html">On Wednesday 24 September 2008, Gajera Tejas wrote:
&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; hi all,
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; I have code is like...
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; obj1 = new same_class(parent1); &amp;nbsp; // create a new panel on parent 1 using
&lt;br&gt;&amp;gt; same_class
&lt;br&gt;&amp;gt; obj2 = new same_class(parent2); &amp;nbsp;// create a new panel on parent 2 using
&lt;br&gt;&amp;gt; same_class
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; both objects has same GUI stuff based on only one class called same_class.
&lt;br&gt;&amp;gt; Now, I want to make automatic changes in obj2 if I make change in obj1 or I
&lt;br&gt;&amp;gt; want to make automatic changes in obj1 if I make change in obj2.
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; How can I make change in other object, if any one of them is changed.
&lt;/div&gt;&lt;br&gt;You might take a look at FXDataTarget and its &amp;quot;datatarget.cpp&amp;quot; sample program.
&lt;br&gt;&lt;br&gt;For instance, if a textfield in panel1 would be connected to a data target D1;
&lt;br&gt;and the corresponding textfield in panel2 would also be connected to D1, then
&lt;br&gt;a value entered into the former textfield would automatically be reflected in
&lt;br&gt;the latter textfield, and vice-versa.
&lt;br&gt;&lt;br&gt;The datatarget sample program shows how this is done.
&lt;br&gt;&lt;br&gt;But please note that the datatarget mechanism works best for &amp;quot;simple data&amp;quot;, such
&lt;br&gt;as numbers, strings, colors, etc. &amp;nbsp;Complex widgets like FXTable and FXText are
&lt;br&gt;not usually handled with FXDataTarget's.
&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; - Jeroen
&lt;br&gt;&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;+----------------------------------------------------------------------------+
&lt;br&gt;| Copyright (C) 19:10 09/24/2008 Jeroen van der Zijp. &amp;nbsp; All Rights Reserved. |
&lt;br&gt;+----------------------------------------------------------------------------+
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<entry>
	<id>tag:old.nabble.com,2006:post-19660154</id>
	<title>one panel creation with different parent</title>
	<published>2008-09-24T16:29:05Z</published>
	<updated>2008-09-24T16:29:05Z</updated>
	<author>
		<name>Gajera Tejas</name>
	</author>
	<content type="html">&lt;div dir=&quot;ltr&quot;&gt;hi all,&lt;br&gt;&lt;br&gt;I have code is like...&lt;br&gt;&lt;br&gt;obj1 = new same_class(parent1);&amp;nbsp;&amp;nbsp; // create a new panel on parent 1 using same_class&lt;br&gt;obj2 = new same_class(parent2);&amp;nbsp; // create a new panel on parent 2 using same_class&lt;br&gt;
&lt;br&gt;both objects has same GUI stuff based on only one class called same_class.&lt;br&gt;Now, I want to make automatic changes in obj2 if I make change in obj1 or I want to make automatic changes in obj1 if I make change in obj2.&lt;br&gt;
&lt;br&gt;How can I make change in other object, if any one of them is changed.&lt;br&gt;&lt;br&gt;Thanks,&lt;br&gt;Tejas&lt;br&gt;&lt;/div&gt;
&lt;br /&gt;-------------------------------------------------------------------------
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<entry>
	<id>tag:old.nabble.com,2006:post-18704112</id>
	<title>FOX STABLE 1.6.34 updated!</title>
	<published>2008-07-28T20:00:45Z</published>
	<updated>2008-07-28T20:00:45Z</updated>
	<author>
		<name>Jeroen van der Zijp</name>
	</author>
	<content type="html">&lt;br&gt;&lt;br&gt;A few minor issues have been discovered and fixed in this release:
&lt;br&gt;&lt;br&gt;&amp;nbsp;- Fixed bug in FXSettings; symptoms: every once in a while, a key-value pair was skipped.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- Small update to MAC-OSX implementation of FXThread.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- Fixed some minor things in fxutils for particular Windows header files.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- On Windows, block widget size update if it is minimized; minimized is a state, 
&lt;br&gt;&amp;nbsp; &amp;nbsp;and does not cause a new size.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- Minor tweak to order in which size constraints are being passed to Window Managers on X11. 
&lt;br&gt;&amp;nbsp; &amp;nbsp;Some Window Managers had a problem with the old order.
&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; - Jeroen
&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;+----------------------------------------------------------------------------+
&lt;br&gt;| Copyright (C) 21:50 07/28/2008 Jeroen van der Zijp. &amp;nbsp; All Rights Reserved. |
&lt;br&gt;+----------------------------------------------------------------------------+
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<entry>
	<id>tag:old.nabble.com,2006:post-18229057</id>
	<title>FOX DEVELOPMENT version: 1.7.17 released!</title>
	<published>2008-07-01T19:20:18Z</published>
	<updated>2008-07-01T19:20:18Z</updated>
	<author>
		<name>Jeroen van der Zijp</name>
	</author>
	<content type="html">&lt;br&gt;July 1 - FOX DEVELOPMENT 1.7.17
&lt;br&gt;&lt;br&gt;Despite being extremely busy with my other &amp;quot;construction project&amp;quot;, I've still manager to add quite a 
&lt;br&gt;few new things in this release:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * New Image Type supported: FXDDSImage and FXDDSIcon support &amp;quot;.dds&amp;quot; file type images; images are 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; decoded when loaded (saving is not yet supported at this time). The following formats are 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; implemented: DXT1 (BC1), DXT2, DXT3 (BC2), DXT4, DXT5 (BC3), ATI1 (BC4), 3DC (or ATI2/BC5), 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; and RXGB. 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; Also supported are non-compressed formats RGB and LUMINANCE.
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; At this time, only the first image is loaded; future versions will probably load 3D images and 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; possibly Cube Maps as well. 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; Note: the image loader is not suitable for directly passing images through to OpenGL; this code 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; will however be made available at some time as well (it is actually a simpler problem).
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added transform() API to FXSphere; it may be used to transform bounding sphere by affine 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; transformation matrix.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Also added transform to FXRange. Again, matrix must be an affine transformation matrix.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Many Input Method Editor improvements.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added head() and tail() API's to FXArray and FXObjectList. Mostly for convenience sake.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Updated documentation for FXRangeSlider.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Extended drag and drop protocol with DND_ASK.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXAutoPtr class added. This represents owned, non-reference counted pointer variable. 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; This is especially convenient for keeping tabs on all your icons and such.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXURL family of API's extended: encoding/decoding, but also picking apart URLS into parts 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; according to the rfc3986 syntax.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added FXPath::share() API for Windows.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Updating FXFileList for new DND_ASK type.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXIconSource now supports FXDDSImage and FXDDSIcon.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Reimplemented utf2wcs(), utf2ncs(), wc2utfs() and nc2utfs() to be buffer overrun-safe.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Updated FXThread for Mac OS-X.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * New API's in FXDCWindow: fillVerticalGradient() and fillHorizontalGradient() for gradient-fills.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * New API stackingOrder() added to FXTopWindow to control window stacking order explicitly. There 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; are three types: STACK_NORMAL (the default) where the order is determined by owner windows; 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; STACK_BOTTOM which will cause the window to be below other windows, and STACK_TOP which will 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; constrain it to be above other windows.
&lt;br&gt;&lt;br&gt;&lt;br&gt;Enjoy!
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Jeroen 
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-17835434</id>
	<title>v0.88 of TnFOX released</title>
	<published>2008-06-13T20:33:55Z</published>
	<updated>2008-06-13T20:33:55Z</updated>
	<author>
		<name>Niall Douglas</name>
	</author>
	<content type="html">Homepage: &lt;a href=&quot;http://www.nedprod.com/TnFOX/&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.nedprod.com/TnFOX/&lt;/a&gt;&lt;br&gt;Docs: &lt;a href=&quot;http://tnfox.sourceforge.net/TnFOX/html/&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://tnfox.sourceforge.net/TnFOX/html/&lt;/a&gt;&lt;br&gt;SVN: &lt;a href=&quot;http://developer.berlios.de/svn/?group_id=2262&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://developer.berlios.de/svn/?group_id=2262&lt;/a&gt;&lt;br&gt;&lt;br&gt;TnFOX v0.88 is out almost eleven months to the day from when v0.87 
&lt;br&gt;was released. New features this release:
&lt;br&gt;&lt;br&gt;&amp;nbsp;* Merged FOX v1.6.33 and SQLite v3.5.9
&lt;br&gt;&lt;br&gt;&amp;nbsp;* Added a few features from C++0x, the upcoming new C++ standard. So 
&lt;br&gt;far we have proper static assertions instead of the TnFOX faked ones, 
&lt;br&gt;the use of __func__ in error reporting and most significantly move 
&lt;br&gt;constructors. Whether the compiler supports these or not is detected 
&lt;br&gt;at runtime - currently only GCC v4.3 or later does (and currently has 
&lt;br&gt;broken rvalue reference construction).
&lt;br&gt;&lt;br&gt;&amp;nbsp;* Added a SIMD optimised Maths::Vector generic metaprogrammed class 
&lt;br&gt;capable of representing any arbitrary vector and using SIMD 
&lt;br&gt;optimisation for those combinations supported by hardware. Currently, 
&lt;br&gt;SSE gives you any multiple of 4 of floats and SSE2 gives you any 
&lt;br&gt;multiple of 4 of ints, any multiple of 8 of shorts, plus any multiple 
&lt;br&gt;of 2 of doubles. There are further optimisations for when SSE4 is 
&lt;br&gt;available. Later on it'll have AVC, the forthcoming SSE replacement.
&lt;br&gt;&lt;br&gt;&amp;nbsp;* Replaced Maths::FRandomness with a SIMD version written using the 
&lt;br&gt;new Maths::Vector code. This new implementation can generate 2Gb/sec 
&lt;br&gt;of very high quality randomness versus 600Mb/sec with the non-SIMD 
&lt;br&gt;version.
&lt;br&gt;&lt;br&gt;&amp;nbsp;* Rewritten FXFSMonitor to use inotify on Linux instead of FAM. This 
&lt;br&gt;finally cures us of the plague of misbehaving FAM daemons hanging 
&lt;br&gt;TnFOX programs on Linux (yay!). Obviously this means that TnFOX now 
&lt;br&gt;requires a 2.6 kernel.
&lt;br&gt;&lt;br&gt;&amp;nbsp;* Improved UTF detection via testing for used &amp; unused code planes. 
&lt;br&gt;The new heuristic detector is much better.
&lt;br&gt;&lt;br&gt;&amp;nbsp;* Added automated tool for translating TnFOX translation files via 
&lt;br&gt;Google Translation. TnFOX now comes with complete language support 
&lt;br&gt;for Arabic, Bulgarian, Chinese,  Croatian, Czech, Danish, Dutch, 
&lt;br&gt;Finnish, French, German, Greek, Hindi, Italian, Japanese, Korean, 
&lt;br&gt;Norwegian, Polish, Portuguese, Romanian, Russian, Spanish &amp; Swedish! 
&lt;br&gt;And it is particularly cool to see all the help text appear in Hindi!
&lt;br&gt;&lt;br&gt;There was no Apple Mac available for testing and so this release does 
&lt;br&gt;not come with Apple Mac binaries. Ditto goes for FreeBSD this 
&lt;br&gt;release. Also, there is a bug in recent xorg's which prevents 
&lt;br&gt;multithreaded GUI programs from working - this hangs TnFOX but ONLY 
&lt;br&gt;when you run the GUI event loop via TnFXApp (non-multithreaded FXApp 
&lt;br&gt;based applications are fine).
&lt;br&gt;&lt;br&gt;And once again, sadly no Python bindings - I just haven't had the 
&lt;br&gt;time to work on them, sorry!
&lt;br&gt;&lt;br&gt;Cheers,
&lt;br&gt;Niall
&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;-------------------------------------------------------------------------
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<entry>
	<id>tag:old.nabble.com,2006:post-16847837</id>
	<title>FOX DEVELOPMENT 1.7.16 released today!</title>
	<published>2008-04-22T21:13:41Z</published>
	<updated>2008-04-22T21:13:41Z</updated>
	<author>
		<name>Jeroen van der Zijp</name>
	</author>
	<content type="html">&lt;br&gt;Lots of things today:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed issue with unplugged XDevice (when xorg.conf contains device but device was unplugged).
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXMenuButton pops and collapses with any mouse button, not just left one. This fixes a minor 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; problem if one tries to right-click after having left-clicked FXMenuButton.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXIconSource now handles &amp;quot;jpeg&amp;quot; and &amp;quot;tiff&amp;quot; extensions instead of only &amp;quot;jpg&amp;quot; and &amp;quot;tif&amp;quot;.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Forgotten tr() added to FXMessageBox.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added NoAccessTime option for FXFile open() call.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added Rename option to FXFileSelector widget.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXString::vformat() and FXString::format() and other printf-like printing routines now support 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; positional arguments.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXString::vscan() and FXString::scan() and other scanf-like reading routines now also support 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; positional arguments.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXTopWindow not only UTF8 title but also sets 8859-1 title string for legacy window managers.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed numerous warnings due to GCC 4.3 new integer overflow rules (-fstrict-overflow and 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; -Wstrict-overflow). Whenever the optimizer makes the assumption is made that expressions 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; doesn't overflow, a warning is issued. Rewriting code in a way that makes the assumption go 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; away will kill the warning; sometime, unsigned may be used as well. So I rewrote a lot of code 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; in FOX to be more overflow-resistent.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed many warnings reported by Borland C++ compiler.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Moved REGEX_ enums into FXRex class namespace.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Applied FXComposeContext and FXApp patches for input methods on Windows; new message types have 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; been introduced because of this, SEL_IME_START and SEL_IME_END.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Corrected problem causing NVIDIA driver video-memory leak in FXGLContext when new GLX1.3 code 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; is used on new Xorg X Server. The problem caused video memory to remain allocated past the 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; termination of the program. 
&lt;br&gt;&lt;br&gt;&lt;br&gt;You'll find it here:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Windows: &lt;a href=&quot;http://www.fox-toolkit.org/ftp/fox-1.7.16.zip&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.fox-toolkit.org/ftp/fox-1.7.16.zip&lt;/a&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Unix: &amp;nbsp; &amp;nbsp;&lt;a href=&quot;http://www.fox-toolkit.org/ftp/fox-1.7.16.tar.gz&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.fox-toolkit.org/ftp/fox-1.7.16.tar.gz&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Have fun,
&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Jeroen
&lt;br&gt;&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;+----------------------------------------------------------------------------+
&lt;br&gt;| Copyright (C) 22:10 04/ 9/2008 Jeroen van der Zijp. &amp;nbsp; All Rights Reserved. |
&lt;br&gt;+----------------------------------------------------------------------------+
&lt;br&gt;&lt;br&gt;-------------------------------------------------------------------------
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<entry>
	<id>tag:old.nabble.com,2006:post-14770555</id>
	<title>FOX DEVELOPMENT 1.7.15</title>
	<published>2008-01-11T23:09:27Z</published>
	<updated>2008-01-11T23:09:27Z</updated>
	<author>
		<name>Jeroen van der Zijp</name>
	</author>
	<content type="html">&lt;br&gt;&lt;br&gt;Major new items in this release:
&lt;br&gt;&lt;br&gt;&amp;nbsp; - Updated MS-Windows OpenGL implementation. Now uses wglGetPixelFormatAttribivARB() 
&lt;br&gt;&amp;nbsp; &amp;nbsp; from ICD driver (where available) to determine extended PIXELFORMAT attributes. Of 
&lt;br&gt;&amp;nbsp; &amp;nbsp; particular interest is the ability to match multi-sampling PIXELFORMATs which support 
&lt;br&gt;&amp;nbsp; &amp;nbsp; hardware anti-aliasing.
&lt;br&gt;&lt;br&gt;&amp;nbsp; - Fixed bug in FXSettings not dealing properly with CRLF on MS-Windows (when in ASCII mode; 
&lt;br&gt;&amp;nbsp; &amp;nbsp; the regular mode uses the registry and that worked fine).
&lt;br&gt;&lt;br&gt;&amp;nbsp; - Implemented PropertyNotify message from X11 to intercept _NET_WM_STATE changes. This allows 
&lt;br&gt;&amp;nbsp; &amp;nbsp; us to send SEL_RESTORE, SEL_MAXIMIZE and SEL_MINIMIZE when the user manipulates an application's 
&lt;br&gt;&amp;nbsp; &amp;nbsp; top-level window.
&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Enjoy!
&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; - Jeroen
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<entry>
	<id>tag:old.nabble.com,2006:post-14591742</id>
	<title>FOX DEVELOPMENT 1.7.14</title>
	<published>2008-01-02T20:38:37Z</published>
	<updated>2008-01-02T20:38:37Z</updated>
	<author>
		<name>Jeroen van der Zijp</name>
	</author>
	<content type="html">Happy New Year to all the FOX Users!
&lt;br&gt;&lt;br&gt;We start this year with a fresh release, and it contains many new goodies!
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added 3DConnexion SpaceNavigator support (currently under Unix only). The SpaceNavigator device 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; is a 6DOF motion controller; if your working with 3D software, you'll probably want to get one 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; of these things. However, even if you're just fond of using Google Earth, you'll probably 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; going to find this thing very useful.
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; To get this device working on Linux, a recent Xorg X Server (7.3 or later) with USB HID XDevice 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; support is needed. Of course, HID support in the linux kernel also needs to be enabled.
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; Other than that, no special device drivers are required. However, some minor configuration files 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; need to be changed to allow X11 to recognize the device. Simply include the following line in 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; the &amp;quot;ServerLayout&amp;quot; section of your Xorg.conf file (typically located in the /etc/X11 directory on 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; your system).
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; 	InputDevice &amp;nbsp; &amp;nbsp;&amp;quot;SpaceBall&amp;quot; &amp;quot;SpaceBall&amp;quot;
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; Also, add a new &amp;quot;InputDevice&amp;quot; section in your Xorg.conf file:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; Section &amp;quot;InputDevice&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; 	Identifier &amp;nbsp;&amp;quot;SpaceBall&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; 	Driver &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;quot;evdev&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; 	Option	 &amp;nbsp; &amp;nbsp;&amp;quot;Name&amp;quot; &amp;nbsp; &amp;quot;3Dconnexion*&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; 	Option	 &amp;nbsp; &amp;nbsp;&amp;quot;Pass&amp;quot; &amp;nbsp; &amp;quot;3&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Option &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;quot;Mode&amp;quot; &amp;nbsp; &amp;quot;Relative&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Option &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;quot;XRelativeAxisMap&amp;quot; &amp;nbsp;&amp;quot;0&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Option &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;quot;YRelativeAxisMap&amp;quot; &amp;nbsp;&amp;quot;1&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Option &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;quot;ZRelativeAxisMap&amp;quot; &amp;nbsp;&amp;quot;2&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Option &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;quot;RXRelativeAxisMap&amp;quot; &amp;quot;3&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Option &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;quot;RYRelativeAxisMap&amp;quot; &amp;quot;4&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Option &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;quot;RZRelativeAxisMap&amp;quot; &amp;quot;5&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; 	Option	 &amp;nbsp; &amp;nbsp;&amp;quot;ZRelativeAxisButtons&amp;quot; &amp;quot;off&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; EndSection
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; After these changes, you should of course restart the X Server. There is no need for any additional 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; driver modules; the new evdev device capability in the X Server does all the hard work.
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; Your Space Navigator or Space Traveler (the Space Traveler is a portable version of the Space Navigator. 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; It has a few more buttons.) should be plugged in prior to starting your FOX application.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added new message types SEL_SPACEBALLMOTION, SEL_SPACEBALLBUTTONPRESS, and SEL_SPACEBALLBUTTONRELEASE for
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; 3DConnexion SpaceNavigator devices.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Revamped OpenGL support with GLX 1.3 or higher (frame buffer config supprt). There are new options for
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; FXGLVisual, and some older options have been renamed, to force updating of existing software.
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; The new implementation allows multi-sampling frame buffer configurations, as well as explicit control 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; of rendering surface types (Window, Image, or Buffer).
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Updated FXGLCanvas. FXGLCanvas now has the capability of using externally created FXGLContext or to use a
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; private FXGLContext. Thus, FXGLContexts may be shared between instances of FXGLCanvas.
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; There are a few news APIs to control the context being used, and a new option GLCANVAS_OWN_CONTEXT to
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; specify if the FXGLCanvas should manage the FXGLContext or not.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXGLContext has been rewritten to use the updated FXGLVisual. The FXGLContext object's lifetime can be
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; managed independently from the FXGLCanvas windows. This allows for better control of the OpenGL resources
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; (textures, display lists, shaders, etc). FXGLCanvas windows may be created and destroyed without losing
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; OpenGL objects.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed bug in fxprintf.cpp with &amp;quot;%n&amp;quot; format.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed core dump in fxtifio.cpp which was due to crappy TIFF library not handling errorhandling 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; function-pointers nicely. We now get no messages, but at least some types of off-spec TIFF images no 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; longer seem to cause core dumps.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed GCC type-punning warnings in FXThread.cpp.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed some warnings in FXApp.cpp.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Simplified some code in FXDCWindow.cpp, and FXVisual.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added flag to force visual ID in FXVisual; this allows you to create a 2D drawable with a compatible visual 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; to a 3D drawable.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added default handler for SEL_SPACEBALLMOTION, SEL_SPACEBALLBUTTONPRESS, and SEL_SPACEBALLBUTTONRELEASE in 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; FXWindow.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added Space ball support for rotation, panning, and zooming in FXGLViewer.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Spinlock support on MS-Windows added.
&lt;br&gt;&lt;br&gt;&lt;br&gt;Enjoy!!
&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; - Jeroen
&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;+----------------------------------------------------------------------------+
&lt;br&gt;| Copyright (C) 22:30 01/ 2/2008 Jeroen van der Zijp. &amp;nbsp; All Rights Reserved. |
&lt;br&gt;+----------------------------------------------------------------------------+
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-13796153</id>
	<title>FOX DEVELOPMENT 1.7.13</title>
	<published>2007-11-16T08:05:32Z</published>
	<updated>2007-11-16T08:05:32Z</updated>
	<author>
		<name>Jeroen van der Zijp</name>
	</author>
	<content type="html">High time for another release:
&lt;br&gt;&lt;br&gt;New in this version:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added FXRangeSlider widget.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Updated FXAtomic with new API's, and made it use new GCC 4.1 compiler built-ins where 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; available; it uses inline assembler code if not available.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added API to change threshold level in FXIcon; the threshold level is used to determine 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; etched-in looking icon when button with icon on it is disabled.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added FXSpinLock spin locking primitive for multi-processing; Note: currently not available 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; on MS-Windows yet; coming soon, however!
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Missing FXAPI declaration added to FXMessageChannel.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Updated documentation for FXDLL.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed esoteric problem with GUI update refresh cycle; always skipped last widget. Not a very 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; serious problem since refresh cycle always never starts from the same widget.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Problem with FXDockBar stickyness fixed. Needed to block docking at unallowed dock sides even 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; when done via menu.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Every once in a while, got X-Window error from inside FXDockHandler. This was due to temporary 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; dummy window which only exists during dragging. Made sure this is now blocked off.
&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Cheers!
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; - Jeroen
&lt;br&gt;&lt;br&gt;&lt;br&gt;-------------------------------------------------------------------------
&lt;br&gt;This SF.net email is sponsored by: Microsoft
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<entry>
	<id>tag:old.nabble.com,2006:post-13276887</id>
	<title>[ANN] FXRuby 1.6.12 Now Available</title>
	<published>2007-10-18T09:16:05Z</published>
	<updated>2007-10-18T09:16:05Z</updated>
	<author>
		<name>Lyle Johnson</name>
	</author>
	<content type="html">All,
&lt;br&gt;&lt;br&gt;FXRuby is back from an extended summer vacation, with version 1.6.12 &amp;nbsp;
&lt;br&gt;is now available for download from this page:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://rubyforge.org/frs/?group_id=300&amp;release_id=15587&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://rubyforge.org/frs/?group_id=300&amp;release_id=15587&lt;/a&gt;&lt;br&gt;&lt;br&gt;Note that if you're building FXRuby from source, you should be using &amp;nbsp;
&lt;br&gt;FOX 1.6.16 or later due to some important changes made in that &amp;nbsp;
&lt;br&gt;release of FOX. For a summary of the changes in this release of &amp;nbsp;
&lt;br&gt;FXRuby, please see this page:
&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://www.fxruby.org/doc/changes.html&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.fxruby.org/doc/changes.html&lt;/a&gt;&lt;br&gt;&lt;br&gt;As usual, the code is provided as a Win32 installer or a binary Gem &amp;nbsp;
&lt;br&gt;(both compatible with the latest One-Click Installer for Ruby), as a &amp;nbsp;
&lt;br&gt;source gem, and as a source tarball. For instructions on compiling &amp;nbsp;
&lt;br&gt;FXRuby from source, please see:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.fxruby.org/doc/build.html&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.fxruby.org/doc/build.html&lt;/a&gt;&lt;br&gt;&lt;br&gt;And as always, the FXRuby home page is here:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.fxruby.org&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.fxruby.org&lt;/a&gt;&lt;br&gt;&lt;br&gt;Enjoy,
&lt;br&gt;&lt;br&gt;Lyle
&lt;br&gt;&lt;br&gt;&lt;br&gt;-------------------------------------------------------------------------
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<entry>
	<id>tag:old.nabble.com,2006:post-12085136</id>
	<title>New FOX 1.6.29 [stable] release</title>
	<published>2007-08-09T22:26:20Z</published>
	<updated>2007-08-09T22:26:20Z</updated>
	<author>
		<name>Jeroen van der Zijp</name>
	</author>
	<content type="html">&lt;br&gt;&lt;br&gt;A small number of bugs have been fixed in this release; some of them, while not likely
&lt;br&gt;to be encountered by most people, were serious enough to update the code for. &amp;nbsp;
&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp;- Added &amp;quot;.jpeg&amp;quot; as additional extension for JPEG images in FXIconSource.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- Fix in FXSplashWindow not killing timer if it gets destroyed before timer goes off.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- FX7Segment had bug in onCmdGetStringValue() implementation (it was not returning the 
&lt;br&gt;&amp;nbsp; &amp;nbsp;string).
&lt;br&gt;&lt;br&gt;&amp;nbsp;- Cruft removed from FXMat3f.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- Bold style fixed in FXText.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- Read outside buffer problem (flagged in valgrind occasionally) fixed in FXText.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- Bugs in FXListBox and FXTreeListBox fixed.
&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Enjoy!
&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; - Jeroen
&lt;br&gt;&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;+----------------------------------------------------------------------------+
&lt;br&gt;| Copyright (C) 23:20 08/ 9/2007 Jeroen van der Zijp. &amp;nbsp; All Rights Reserved. |
&lt;br&gt;+----------------------------------------------------------------------------+
&lt;br&gt;&lt;br&gt;-------------------------------------------------------------------------
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<entry>
	<id>tag:old.nabble.com,2006:post-11938488</id>
	<title>July 31 - FOX DEVELOPMENT 1.7.11</title>
	<published>2007-07-31T20:19:58Z</published>
	<updated>2007-07-31T20:19:58Z</updated>
	<author>
		<name>Jeroen van der Zijp</name>
	</author>
	<content type="html">&lt;br&gt;New in this release:
&lt;br&gt;&lt;br&gt;&amp;nbsp;- The FOX Library License has been changed to the new Lesser GPL Version 3! In addition, 
&lt;br&gt;&amp;nbsp; &amp;nbsp;the FOX Library License Addendum has also been changed; a new clause has been added to 
&lt;br&gt;&amp;nbsp; &amp;nbsp;the License Addendum. 
&lt;br&gt;&amp;nbsp; &amp;nbsp;The new clause in the License Addendum stipulates that the License Addendum does not 
&lt;br&gt;&amp;nbsp; &amp;nbsp;propagate to derivate works:- when you make a derivate work based on the FOX Library, 
&lt;br&gt;&amp;nbsp; &amp;nbsp;this work may no longer carry over the FOX License Addendum. 
&lt;br&gt;&amp;nbsp; &amp;nbsp;In practice, this means that derivate works will no longer support the relinking exception, 
&lt;br&gt;&amp;nbsp; &amp;nbsp;but must fall back to the standard Lesser GPL license. Note that this does not fundamentally 
&lt;br&gt;&amp;nbsp; &amp;nbsp;change use of the FOX Library in commercial applications; rather, it expands a little bit 
&lt;br&gt;&amp;nbsp; &amp;nbsp;on the intent of the original License Addendum, which was to ensure that modified source 
&lt;br&gt;&amp;nbsp; &amp;nbsp;code is released under the Lesser GPL.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp;As you all are probably aware, several not-so-ethical companies [which, for now, shall remain 
&lt;br&gt;&amp;nbsp; &amp;nbsp;nameless!] have been trying to perform an end-run around the old GNU GPL License. This 
&lt;br&gt;&amp;nbsp; &amp;nbsp;necessitated an extensive revision of GNU GPL License. After a long period of extensive 
&lt;br&gt;&amp;nbsp; &amp;nbsp;review, this revision was recently completed. 
&lt;br&gt;&amp;nbsp; &amp;nbsp;I felt that the FOX Library also deserved the additional protections that this new license 
&lt;br&gt;&amp;nbsp; &amp;nbsp;offers and therefore decided to exercise the &amp;quot;..or later version&amp;quot; provision of the GPL 
&lt;br&gt;&amp;nbsp; &amp;nbsp;license to move all the source code over to this.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- Major improvements to FXChart widget, and introduced FX2DChart and FX2DPlot widgets.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- Extra constructors and set() API's added to FXRangef, FXRanged. Made radius have default 
&lt;br&gt;&amp;nbsp; &amp;nbsp;parameter value in FXSphere to match the idea in FXRange.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- Fixed FXDockSite moveToolBar() problem when FXDockSite is docked at bottom side.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- Fixed FXComboBox, FXListBox, FXTreeListBox potentially reading freed memory. This happens 
&lt;br&gt;&amp;nbsp; &amp;nbsp;at least with FXComboBox when used inside FXComboTableItem.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- FXIconSource now recognizes &amp;quot;.jpeg&amp;quot; extension.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- Added &amp;quot;special stacking orders&amp;quot; capability for FXTopWindow. STACK_TOP makes the window always 
&lt;br&gt;&amp;nbsp; &amp;nbsp;stay on top of all other windows. STACK_BOTTOM makes it stay below others. STACK_NORMAL is 
&lt;br&gt;&amp;nbsp; &amp;nbsp;the default behaviour. The STACK_TOP is the most interesting mode; it can be used for 
&lt;br&gt;&amp;nbsp; &amp;nbsp;attention-dialogs like error boxes, or splash-windows.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- FXSettings has had a major overhaul. Arbitrary size limits for the strings have been removed.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- FXMat3d, FXMat3f, FXMat4d, FXMat4f have equality operators now.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- Added setOrtho(), setFrustum() to FXMat4d and FXMat4f. The new API's replace ortho() and 
&lt;br&gt;&amp;nbsp; &amp;nbsp;frustum(). The new way is much faster because no matrix multiply is done anymore. Also 
&lt;br&gt;&amp;nbsp; &amp;nbsp;new API's setInverseOrtho() and setInverseFrustum() have bee added. In addition, getOrtho(), 
&lt;br&gt;&amp;nbsp; &amp;nbsp;getFrustum() extract the view-volume dimensions from the projection matrix, which may come 
&lt;br&gt;&amp;nbsp; &amp;nbsp;in handy.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- FXMat3f, FXMat3d, FXMat4d, FXMat4f function eye() has been replaced with identity(). New API 
&lt;br&gt;&amp;nbsp; &amp;nbsp;isIdentity() has been added also.
&lt;br&gt;&lt;br&gt;&amp;nbsp;- New API getItem() added to FXOptionMenu.
&lt;br&gt;&lt;br&gt;&lt;br&gt;Enjoy!!
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; - Jeroen
&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;+----------------------------------------------------------------------------+
&lt;br&gt;| Copyright (C) 21:10 07/31/2007 Jeroen van der Zijp. &amp;nbsp; All Rights Reserved. |
&lt;br&gt;+----------------------------------------------------------------------------+
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-11563344</id>
	<title>v0.87 of TnFOX released</title>
	<published>2007-07-12T10:10:47Z</published>
	<updated>2007-07-12T10:10:47Z</updated>
	<author>
		<name>Niall Douglas</name>
	</author>
	<content type="html">Homepage: &lt;a href=&quot;http://www.nedprod.com/TnFOX/&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.nedprod.com/TnFOX/&lt;/a&gt;&lt;br&gt;Docs: &lt;a href=&quot;http://tnfox.sourceforge.net/TnFOX/html/&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://tnfox.sourceforge.net/TnFOX/html/&lt;/a&gt;&lt;br&gt;SVN: &lt;a href=&quot;http://developer.berlios.de/svn/?group_id=2262&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://developer.berlios.de/svn/?group_id=2262&lt;/a&gt;&lt;br&gt;&lt;br&gt;TnFOX v0.87 is finally out after some sixteen months since the v0.86 
&lt;br&gt;release (sorry!). New features include:
&lt;br&gt;&lt;br&gt;* FOX v1.4.35 and FOX v1.6.28 merged.
&lt;br&gt;&lt;br&gt;* 2D and 3D graphing support of arbitrary datasets rendered using 
&lt;br&gt;OpenGL along with official Visualisation Toolkit (VTK) support.
&lt;br&gt;&lt;br&gt;* Modular building support. You can now build separate no-GUI, SQL 
&lt;br&gt;database and Graphing sublibraries. You can also toggle whether large 
&lt;br&gt;proportions of FOX and TnFOX are compiled into your library or not, 
&lt;br&gt;making for a very slimline standalone executables if you so choose.
&lt;br&gt;&lt;br&gt;* Added child process device i/o class QChildProcess. You can now 
&lt;br&gt;redirect i/o and manage child processes on all supported platforms.
&lt;br&gt;&lt;br&gt;* An automated test suite now can perform full regression testing on 
&lt;br&gt;all supported platforms. It stores its results inside a SQLite3 
&lt;br&gt;database and can output the database in HTML format (as you can see 
&lt;br&gt;on the TnFOX website).
&lt;br&gt;&lt;br&gt;* TnFOX is now completely portable to any architecture (not just 
&lt;br&gt;Intel based ones).
&lt;br&gt;&lt;br&gt;* Fixed stack backtracing on exception throw for Windows (which had 
&lt;br&gt;become broken thanks to Microsoft) and added support for stack 
&lt;br&gt;backtracing on Linux via glibc.
&lt;br&gt;&lt;br&gt;* Even more performance increases. Tn now runs on Linux slightly 
&lt;br&gt;faster than Windows!
&lt;br&gt;&lt;br&gt;* Lots of bugs (some major) fixed.
&lt;br&gt;&lt;br&gt;* New platforms now officially supported: Apple Mac OS X (using 
&lt;br&gt;Apple's X11 server), CoLinux and Microsoft Windows Vista. TnFOX is 
&lt;br&gt;fully &amp; officially supported on all 32 bit and 64 bit platforms.
&lt;br&gt;&lt;br&gt;Note that the v1.4 based branch will be dropped from this release 
&lt;br&gt;onwards - only v1.6 or later shall be used in subsequent TnFOX 
&lt;br&gt;releases. Anyone still using the v1.4 (non-Unicode) branch will need 
&lt;br&gt;to upgrade.
&lt;br&gt;&lt;br&gt;FreeBSD precompiled binaries have not been provided this time round 
&lt;br&gt;due to a (current) lack of a FreeBSD installation. There is no reason 
&lt;br&gt;why it shouldn't compile and run.
&lt;br&gt;&lt;br&gt;The Python bindings have been much improved since the last release, 
&lt;br&gt;but still aren't quite there (hence not supplying binaries). I am 
&lt;br&gt;afraid that they are not a high priority for me currently, but I hope 
&lt;br&gt;to get back to them relatively soon. I have a new computer whose 
&lt;br&gt;extra power should greatly ease compiling &amp; debugging them.
&lt;br&gt;&lt;br&gt;Cheers,
&lt;br&gt;Niall
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<entry>
	<id>tag:old.nabble.com,2006:post-10962280</id>
	<title>FOX DEVELOPMENT 1.7.10 &amp; STABLE 1.6.27 released!</title>
	<published>2007-06-04T20:56:09Z</published>
	<updated>2007-06-04T20:56:09Z</updated>
	<author>
		<name>Jeroen van der Zijp</name>
	</author>
	<content type="html">&lt;br&gt;Notes for 1.7.10:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * fxIsFinite(), fxIsInf(), fxIsNan() API's added.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXGradientBar visual aspects have more control now.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXShutter didn't issue message when shutter-item was pressed.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * The fxgetticks() API is now official. It returns the CPU's clocktick- counter, 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; where supported. Otherwise it returns time in nanoseconds.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed rare corner-case with active-line coloring in FXText.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * When FXRegistry is in ascii mode on Windows, system registry should be searched 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; in \WINDOWS\foxrc, and not in \WINDOWS\foxrc\foxrc.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed regression in glUseFXFont() when using Xft instead of XLFD.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Small subtlety fixed with list widgets and drag-n-drop initiation.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed bug in FXMemMap.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed bug in FXVisual which caused drawing to FXBitmap to fail.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed bug FXWindow setDNDData() which affected MS-Windows clipboard operations.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXbool can not be relied upon to be 1-byte size. Removed the FXASSERT inside FXApp 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; to that effect. Serialization should be OK since its cast to FXuchar.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added ability to set file-associations table in FXFileDialog, FXDirDialog so 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; the associations may be shared between multiple widgets.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed issue with bold-face text not drawing correctly in FXText if gap happens 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; to be in the text-fragment being drawn.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Implemented __vsscanf() and __sscanf(). Since this native FOX implementation, and its 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; now used on all platforms, there will be no more issues with 32-bit v.s. 64-bit architectures, 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; or Windows v.s. Solaris v.s. GLIBC based systems. The new routine will always behave the same 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; and support the same conversions.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Decoration options interpreted under Windows-XP and UNIX as follows: DECOR_SHRINKABLE means 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; window may be smaller, but not larger, than default size; DECOR_STRETCHABLE means window may 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; be larger, but not smaller, than default size; and finally, DECOR_RESIZE means window may be 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; both smaller or larger than default size.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Implemented __snprintf() and __vsnprintf(). This takes care of all variability in these 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; API's across platforms, and also 64- v.s. 32-bit issues.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed issue in multi-head API access under older Windows operating systems than Windows-XP.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXMDIChild resize animation speed changed a little bit.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added some exciting new applications to the list of projects.
&lt;br&gt;&lt;br&gt;&lt;br&gt;Notes for 1.6.27:
&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Decoration options interpreted under Windows-XP and UNIX as follows: DECOR_SHRINKABLE means 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; window may be smaller, but not larger, than default size; DECOR_STRETCHABLE means window 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; may be larger, but not smaller, than default size; and finally, DECOR_RESIZE means window 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; may be both smaller or larger than default size.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed regression in glUseFXFont() when using Xft instead of XLFD.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed bug in FXVisual which caused drawing to FXBitmap to fail.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed bug FXWindow setDNDData() which affected MS-Windows clipboard operations.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed issue with bold-face text not drawing correctly in FXText if gap happens to be 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; in the text-fragment being drawn.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed issue in multi-head API access under older Windows operating systems than 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; Windows-XP.'
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXMDIChild resize animation speed changed a little bit.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Some MacOS-X porting issues fixed.
&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Enojoy!!
&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; - Jeroen
&lt;br&gt;&lt;br&gt;&lt;br&gt;+----------------------------------------------------------------------------+
&lt;br&gt;| Copyright (C) 21:50 06/ 4/2007 Jeroen van der Zijp. &amp;nbsp; All Rights Reserved. |
&lt;br&gt;+----------------------------------------------------------------------------+
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-10060499</id>
	<title>[ANN] FXRuby 1.6.11 Now Available</title>
	<published>2007-04-18T08:59:50Z</published>
	<updated>2007-04-18T08:59:50Z</updated>
	<author>
		<name>Lyle Johnson</name>
	</author>
	<content type="html">-----BEGIN PGP SIGNED MESSAGE-----
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&lt;br&gt;&lt;br&gt;All,
&lt;br&gt;&lt;br&gt;FXRuby version 1.6.11 is now available for download from this page:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://rubyforge.org/frs/?group_id=300&amp;release_id=11201&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://rubyforge.org/frs/?group_id=300&amp;release_id=11201&lt;/a&gt;&lt;br&gt;&lt;br&gt;This is a bug fix release and is strongly recommended. Note that if &amp;nbsp;
&lt;br&gt;you're building FXRuby from source, you should be using FOX 1.6.16 or &amp;nbsp;
&lt;br&gt;later due to some important changes made in that release of FOX. For &amp;nbsp;
&lt;br&gt;a summary of the changes in this release of FXRuby, please see this &amp;nbsp;
&lt;br&gt;page:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.fxruby.org/doc/changes.html&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.fxruby.org/doc/changes.html&lt;/a&gt;&lt;br&gt;&lt;br&gt;As usual, the code is provided as a Win32 installer or a binary Gem &amp;nbsp;
&lt;br&gt;(both compatible with the latest One-Click Installer for Ruby), as a &amp;nbsp;
&lt;br&gt;source gem, and as a source tarball. For instructions on compiling &amp;nbsp;
&lt;br&gt;FXRuby from source, please see:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.fxruby.org/doc/build.html&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.fxruby.org/doc/build.html&lt;/a&gt;&lt;br&gt;&lt;br&gt;And as always, the FXRuby home page is here:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.fxruby.org&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.fxruby.org&lt;/a&gt;&lt;br&gt;&lt;br&gt;Enjoy,
&lt;br&gt;&lt;br&gt;Lyle
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-9908882</id>
	<title>Re: [fxruby-users] 1.6.9 and kwargs</title>
	<published>2007-04-09T14:20:13Z</published>
	<updated>2007-04-09T14:20:13Z</updated>
	<author>
		<name>Lyle Johnson</name>
	</author>
	<content type="html">On 4/9/07, Joel VanderWerf &amp;lt;&lt;a href=&quot;http://old.nabble.com/user/SendEmail.jtp?type=post&amp;post=9908882&amp;i=0&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;vjoel@...&lt;/a&gt;&amp;gt; wrote:
&lt;br&gt;&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; Whoops. I still have a problem, but maybe not related.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; After updating to gem 0.9.2 and fxruby 1.6.9:
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; $ ruby -e &amp;quot;require 'fox16'; puts Fox.fxrubyversion&amp;quot;
&lt;br&gt;&amp;gt; /usr/local/lib/ruby/gems/1.8/gems/fxruby-1.6.9/ext/fox16/fox16.so:0:in
&lt;br&gt;&amp;gt; `require': no such file to load -- fox16/kwargs (LoadError)
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; And...
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; $ find /usr/local/lib/ruby/gems/1.8/gems/fxruby-1.6.9 -name '*kwargs*'
&lt;br&gt;&amp;gt; $
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Did kwargs.rb get left out of the lib dir somehow?
&lt;/div&gt;&lt;br&gt;Sigh. The moral of this story is: Don't try to rush a release out the
&lt;br&gt;door on a Monday morning. ;)
&lt;br&gt;&lt;br&gt;FXRuby 1.6.10 is now up in the usual places. Sorry for the
&lt;br&gt;inconvenience, everybody.
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<entry>
	<id>tag:old.nabble.com,2006:post-9905155</id>
	<title>[ANN] FXRuby 1.6.9 Now Available</title>
	<published>2007-04-09T10:28:21Z</published>
	<updated>2007-04-09T10:28:21Z</updated>
	<author>
		<name>Lyle Johnson</name>
	</author>
	<content type="html">-----BEGIN PGP SIGNED MESSAGE-----
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&lt;br&gt;&lt;br&gt;- -----BEGIN PGP SIGNED MESSAGE-----
&lt;br&gt;Hash: SHA1
&lt;br&gt;&lt;br&gt;All,
&lt;br&gt;&lt;br&gt;FXRuby version 1.6.9 is now available for download from this page:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://rubyforge.org/frs/?group_id=300&amp;release_id=10973&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://rubyforge.org/frs/?group_id=300&amp;release_id=10973&lt;/a&gt;&lt;br&gt;&lt;br&gt;This is a bug fix release and is strongly recommended. Note that if &amp;nbsp;
&lt;br&gt;you're building FXRuby from source, you should be using FOX 1.6.16 or &amp;nbsp;
&lt;br&gt;later due to some important changes made in that release of FOX. For &amp;nbsp;
&lt;br&gt;a summary of the changes in this release of FXRuby, please see this &amp;nbsp;
&lt;br&gt;page:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.fxruby.org/doc/changes.html&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.fxruby.org/doc/changes.html&lt;/a&gt;&lt;br&gt;&lt;br&gt;As usual, the code is provided as a Win32 installer or a binary Gem &amp;nbsp;
&lt;br&gt;(both compatible with the latest One-Click Installer for Ruby), as a &amp;nbsp;
&lt;br&gt;source gem, and as a source tarball. For instructions on compiling &amp;nbsp;
&lt;br&gt;FXRuby from source, please see:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.fxruby.org/doc/build.html&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.fxruby.org/doc/build.html&lt;/a&gt;&lt;br&gt;&lt;br&gt;And as always, the FXRuby home page is here:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.fxruby.org&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.fxruby.org&lt;/a&gt;&lt;br&gt;&lt;br&gt;Enjoy,
&lt;br&gt;&lt;br&gt;Lyle
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-9894776</id>
	<title>[ANN] fox-1.6.25 and fxscintilla-1.71 now in MacPorts</title>
	<published>2007-04-08T13:05:35Z</published>
	<updated>2007-04-08T13:05:35Z</updated>
	<author>
		<name>Lyle Johnson</name>
	</author>
	<content type="html">-----BEGIN PGP SIGNED MESSAGE-----
&lt;br&gt;Hash: SHA1
&lt;br&gt;&lt;br&gt;All,
&lt;br&gt;&lt;br&gt;The ports for FOX and FXScintilla in MacPorts (http:// 
&lt;br&gt;www.macports.org/) are once again up to date. If you're using FOX on &amp;nbsp;
&lt;br&gt;a Mac, MacPorts (formerly DarwinPorts) is a really convenient way to &amp;nbsp;
&lt;br&gt;get access to a lot of the free and open source projects that are &amp;nbsp;
&lt;br&gt;available for Linux.
&lt;br&gt;&lt;br&gt;Enjoy,
&lt;br&gt;&lt;br&gt;Lyle
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-9855988</id>
	<title>[ANN] FXRuby 1.6.8 Now Available</title>
	<published>2007-04-05T07:41:41Z</published>
	<updated>2007-04-05T07:41:41Z</updated>
	<author>
		<name>Lyle Johnson</name>
	</author>
	<content type="html">-----BEGIN PGP SIGNED MESSAGE-----
&lt;br&gt;Hash: SHA1
&lt;br&gt;&lt;br&gt;All,
&lt;br&gt;&lt;br&gt;FXRuby version 1.6.8 is now available for download from this page:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://rubyforge.org/frs/?group_id=300&amp;release_id=10911&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://rubyforge.org/frs/?group_id=300&amp;release_id=10911&lt;/a&gt;&lt;br&gt;&lt;br&gt;Note that if you're building FXRuby from source, you should be using &amp;nbsp;
&lt;br&gt;FOX 1.6.16 or later due to some important changes made in that &amp;nbsp;
&lt;br&gt;release of FOX. For a summary of the changes in this release of &amp;nbsp;
&lt;br&gt;FXRuby, please see this page:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.fxruby.org/doc/changes.html&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.fxruby.org/doc/changes.html&lt;/a&gt;&lt;br&gt;&lt;br&gt;As usual, the code is provided as a Win32 installer or a binary Gem &amp;nbsp;
&lt;br&gt;(both compatible with the latest One-Click Installer for Ruby), as a &amp;nbsp;
&lt;br&gt;source gem, and as a source tarball. For instructions on compiling &amp;nbsp;
&lt;br&gt;FXRuby from source, please see:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.fxruby.org/doc/build.html&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.fxruby.org/doc/build.html&lt;/a&gt;&lt;br&gt;&lt;br&gt;And as always, the FXRuby home page is here:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.fxruby.org&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.fxruby.org&lt;/a&gt;&lt;br&gt;&lt;br&gt;Enjoy,
&lt;br&gt;&lt;br&gt;Lyle
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-9769001</id>
	<title>[ANN] FXRuby 1.6.7 Now Available</title>
	<published>2007-03-31T10:40:44Z</published>
	<updated>2007-03-31T10:40:44Z</updated>
	<author>
		<name>Lyle Johnson</name>
	</author>
	<content type="html">-----BEGIN PGP SIGNED MESSAGE-----
&lt;br&gt;Hash: SHA1
&lt;br&gt;&lt;br&gt;All,
&lt;br&gt;&lt;br&gt;FXRuby version 1.6.7 is now available for download from this page:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://rubyforge.org/frs/?group_id=300&amp;release_id=10778&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://rubyforge.org/frs/?group_id=300&amp;release_id=10778&lt;/a&gt;&lt;br&gt;&lt;br&gt;This is a minor update; the main reason for this release is to &amp;nbsp;
&lt;br&gt;provide a binary that's built against FOX 1.6.25, which has some &amp;nbsp;
&lt;br&gt;important bug fixes. Note that if you're building FXRuby from source, &amp;nbsp;
&lt;br&gt;you should be using FOX 1.6.16 or later due to some important changes &amp;nbsp;
&lt;br&gt;made in that release of FOX.
&lt;br&gt;&lt;br&gt;For a summary of the changes in this release of FXRuby, please see &amp;nbsp;
&lt;br&gt;this page:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.fxruby.org/doc/changes.html&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.fxruby.org/doc/changes.html&lt;/a&gt;&lt;br&gt;&lt;br&gt;As usual, the code is provided as a Win32 installer or a binary Gem &amp;nbsp;
&lt;br&gt;(both compatible with the latest One-Click Installer for Ruby), as a &amp;nbsp;
&lt;br&gt;source gem, and as a source tarball. For instructions on compiling &amp;nbsp;
&lt;br&gt;FXRuby from source, please see:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.fxruby.org/doc/build.html&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.fxruby.org/doc/build.html&lt;/a&gt;&lt;br&gt;&lt;br&gt;And as always, the FXRuby home page is here:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a href=&quot;http://www.fxruby.org&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.fxruby.org&lt;/a&gt;&lt;br&gt;&lt;br&gt;Enjoy,
&lt;br&gt;&lt;br&gt;Lyle
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<entry>
	<id>tag:old.nabble.com,2006:post-9729775</id>
	<title>Re: FOX 1.6.25 (STABLE) and FOX 1.7.9 (DEV) Released!</title>
	<published>2007-03-29T03:30:03Z</published>
	<updated>2007-03-29T03:30:03Z</updated>
	<author>
		<name>giannis</name>
	</author>
	<content type="html">hi Jeroen,
&lt;br&gt;&lt;br&gt;I tried compiling FoxToolkit on my MacOSX setup and compilation
&lt;br&gt;stopped in linking phase with ld indicating failure because
&lt;br&gt;it couldn't find _MPCreateSemaphore and 3 more Semaphore functions.
&lt;br&gt;&lt;br&gt;As i saw all these functions are referenced only in FXThread.cpp,
&lt;br&gt;but it seems to me that the proper library is missing for linking.
&lt;br&gt;&lt;br&gt;I have MacOSX 10.4.1 and XCode tools 2.4.1 installed.
&lt;br&gt;&lt;br&gt;greetings
&lt;br&gt;giannis
&lt;br&gt;&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; New for FOX 1.7.9:
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; * Renamed FXString::HEX array to FXString::value2Digit; added &amp;nbsp;
&lt;br&gt;&amp;gt; FXString::digit2Value array.
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; Removed FXString::hex (never used anywhere).
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; * Minor fix in Adie.stx file for sprintf-style format patterns.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; * Fixed interpretation of DECOR_SHRINKABLE and DECOR_STRETCHABLE; &amp;nbsp;
&lt;br&gt;&amp;gt; when neither is specified,
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; programmatically specified size is kept. If DECOR_STRETCHABLE is &amp;nbsp;
&lt;br&gt;&amp;gt; specified, size is
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; constrained to be at least the default size. If DECOR_SHRINKABLE &amp;nbsp;
&lt;br&gt;&amp;gt; is specified, size is
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; constrained to be at most the default size; finally, if &amp;nbsp;
&lt;br&gt;&amp;gt; DECOR_RESIZE (i.e. both
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; DECOR_SHRINKABLE and DECOR_STRETCHABLE are set), then size is not &amp;nbsp;
&lt;br&gt;&amp;gt; constrained and
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; window can be manipulated arbitrarily.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; * Renamed FXURL::hostname() to FXSystem::getHostName(), which is &amp;nbsp;
&lt;br&gt;&amp;gt; more appropriate.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; * More major updates in FXText.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; * Lots of new API's in FXTextField:
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o API's added to incrementally modify text, rather than just &amp;nbsp;
&lt;br&gt;&amp;gt; replace all of it.
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o Cursor and anchor properly updated when text is changed.
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o API added to obtain only selected text.
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o Overstrike mode now works much better for UTF-8.
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o Cursor changes shape when in overstrike mode.
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o All manipulations done using a single message now.
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o API's added to manipulate clipboard and primary selection.
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o When setting new text, no longer immediately scrolls to make &amp;nbsp;
&lt;br&gt;&amp;gt; end of text visible
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; (this caused ugliness inside FXComboBox when FXComboBox is &amp;nbsp;
&lt;br&gt;&amp;gt; too small to show all text).
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; * Changed behaviour of FXText: pasting from clipboard or primary &amp;nbsp;
&lt;br&gt;&amp;gt; selection now observe properly
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; the overstrike mode-flag. When multi-line text is pasted, only &amp;nbsp;
&lt;br&gt;&amp;gt; text from cursor position
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; till end of line is overstruck; the rest is just inserted.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; * Added API to FXText to obtain selected text.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; * Added some API's to FXGLShape, and other FXGLObject's.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; * Hidden Windows-only GetClass() API now returns wide characters if &amp;nbsp;
&lt;br&gt;&amp;gt; FOX is compiled with
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; -DUNICODE. Thus, window-titles now show properly in unicode.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; * Secret convenience API's added: fxopen(), fxreopen(). These do &amp;nbsp;
&lt;br&gt;&amp;gt; what you expect, except
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; they encode the filename to wide-characters on Windows. Note that &amp;nbsp;
&lt;br&gt;&amp;gt; these API's are not
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; official and will be removed at some point in the future.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; * Fixed _NET_WM_PING protocol issue (change in protocol).
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; Fixes in FOX 1.6.25:
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; * Fixed compile problem with FXThread for build on MacOS-X.
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; * Fixed _NET_WM_PING protocol issue (change in protocol).
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; 	Greetings,
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; 				Jeroen
&lt;br&gt;&amp;gt;
&lt;br&gt;&amp;gt; -------------------------------------------------------------------------
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-9718198</id>
	<title>FOX 1.6.25 (STABLE) and FOX 1.7.9 (DEV) Released!</title>
	<published>2007-03-28T11:07:58Z</published>
	<updated>2007-03-28T11:07:58Z</updated>
	<author>
		<name>Jeroen van der Zijp</name>
	</author>
	<content type="html">&lt;br&gt;New for FOX 1.7.9:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Renamed FXString::HEX array to FXString::value2Digit; added FXString::digit2Value array. 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; Removed FXString::hex (never used anywhere).
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Minor fix in Adie.stx file for sprintf-style format patterns.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed interpretation of DECOR_SHRINKABLE and DECOR_STRETCHABLE; when neither is specified, 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; programmatically specified size is kept. If DECOR_STRETCHABLE is specified, size is 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; constrained to be at least the default size. If DECOR_SHRINKABLE is specified, size is 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; constrained to be at most the default size; finally, if DECOR_RESIZE (i.e. both 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; DECOR_SHRINKABLE and DECOR_STRETCHABLE are set), then size is not constrained and 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; window can be manipulated arbitrarily.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Renamed FXURL::hostname() to FXSystem::getHostName(), which is more appropriate.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * More major updates in FXText.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Lots of new API's in FXTextField:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o API's added to incrementally modify text, rather than just replace all of it.
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o Cursor and anchor properly updated when text is changed.
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o API added to obtain only selected text.
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o Overstrike mode now works much better for UTF-8.
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o Cursor changes shape when in overstrike mode.
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o All manipulations done using a single message now.
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o API's added to manipulate clipboard and primary selection.
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o When setting new text, no longer immediately scrolls to make end of text visible 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; (this caused ugliness inside FXComboBox when FXComboBox is too small to show all text).
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Changed behaviour of FXText: pasting from clipboard or primary selection now observe properly 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; the overstrike mode-flag. When multi-line text is pasted, only text from cursor position 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; till end of line is overstruck; the rest is just inserted.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added API to FXText to obtain selected text.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added some API's to FXGLShape, and other FXGLObject's.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Hidden Windows-only GetClass() API now returns wide characters if FOX is compiled with 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; -DUNICODE. Thus, window-titles now show properly in unicode.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Secret convenience API's added: fxopen(), fxreopen(). These do what you expect, except 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; they encode the filename to wide-characters on Windows. Note that these API's are not 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; official and will be removed at some point in the future.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed _NET_WM_PING protocol issue (change in protocol).
&lt;br&gt;&lt;br&gt;&lt;br&gt;Fixes in FOX 1.6.25:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed compile problem with FXThread for build on MacOS-X.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed _NET_WM_PING protocol issue (change in protocol).
&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Greetings,
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Jeroen
&lt;br&gt;&lt;br&gt;-------------------------------------------------------------------------
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-9468528</id>
	<title>FOX DEVELOPMENT 1.7.8</title>
	<published>2007-03-13T22:53:35Z</published>
	<updated>2007-03-13T22:53:35Z</updated>
	<author>
		<name>Jeroen van der Zijp</name>
	</author>
	<content type="html">&lt;br&gt;Lots of new stuff today:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Updates to Adie editor; starting it with a non-existing file will now set the text 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; window's filename to the new file. Also, changed a few accelerators to more useful 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; bindings. Tab-stops may be changed more quickly from a pulldown menu. Rearranged 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; Preferences Dialog since most-often changed settings should be on the first page.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Major improvements in FXText widget; many new API's added:
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o copySelection() copies the selection to the clipboard.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o cutSelection() cuts the selection to the clipboard.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o copySelection() copies the selection to the clipboard.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o deleteSelection() deletes the selection.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o pasteSelection() pastes the primary selection.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o pasteClipboard() inserts the clipboard into the text.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; o replaceSelection() replaces the selection.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Cursor movement has been improved:- no longer hides while moving. All actions are now 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; mapped to an individual message handler.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Cursor shape now changes when in overstrike mode.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * New FXAutoThreadStorageKey automatically generates and disposes of thread-local storage 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; key. It behaves as a &amp;quot;pseudo-constant&amp;quot; in the sense that is generated at load-time simply 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; by defining a global variable of this type.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Updates to FXThread to use FXAutoThreadStorageKey for its own handle.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Code to determine monitor (screen) on Windows no longer requires header files to be present; 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; we provide our own prototypes. Now it works even with older compilers. 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; Detection of API's is done purely at runtime.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXReplaceDialog and FXSearchDialog support wheel to scroll back through search history.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXScrollArea now initiates auto-scroll behaviour when cursor is near visible area [not 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; the whole window!]. Now FXText to starts scrolling when cursor is near the numbers bar, 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; instead of near the edge of the window.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed leaked resource handles in FXDCWindow, FXIcon; was flagged by GDI handle 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; leak-checkers.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed bug in FXAccelTable::parseAccel(); was not handling &amp;quot;#XXX&amp;quot; properly.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Added run-time test for multi-head display configuration; it no longer depends on having 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; up-to-date header files.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed FXPath simplify() routine for lots of corner-cases.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * FXComboBox's setText() now has notify argument. When an item in the drop-down list, 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; the text is selected only if the combobox is a non-static combobox.
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; * Fixed minor details in NET_WM_PING generated in FXApp; apparently, some minor details 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; in the NET_WM_PING had changed.
&lt;br&gt;&lt;br&gt;&lt;br&gt;Enjoy!
&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; - Jeroen
&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;+----------------------------------------------------------------------------+
&lt;br&gt;| Copyright (C) 23:50 03/13/2007 Jeroen van der Zijp. &amp;nbsp; All Rights Reserved. |
&lt;br&gt;+----------------------------------------------------------------------------+
&lt;br&gt;&lt;br&gt;-------------------------------------------------------------------------
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-9468297</id>
	<title>Re: En:Welcome to the &quot;Foxgui-announce&quot; mailing list</title>
	<published>2007-03-13T22:20:45Z</published>
	<updated>2007-03-13T22:20:45Z</updated>
	<author>
		<name>Jeroen van der Zijp</name>
	</author>
	<content type="html">On Tuesday 13 March 2007 19:50, Marcelo Garbato wrote:
&lt;div class='shrinkable-quote'&gt;&lt;br&gt;&amp;gt; Hi,,
&lt;br&gt;&amp;gt; I am leraning FOX, and I have one problem with this source code(I had put &amp;quot;onCmdMove&amp;quot; function), that causes one error when I quit the program. Someone could help me?
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; #include &amp;quot;main_fox_app.h&amp;quot;
&lt;br&gt;&amp;gt; #include &amp;quot;signal.h&amp;quot;
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; // Message Map for the Main Window class
&lt;br&gt;&amp;gt; FXDEFMAP(MainWindow) MainWindowMap[] = {
&lt;br&gt;&amp;gt; &amp;nbsp; //________Message_Type_____________ID_____________Message_Handler_______
&lt;br&gt;&amp;gt; &amp;nbsp; FXMAPFUNC(SEL_SIGNAL, &amp;nbsp; &amp;nbsp;MainWindow::ID_QUIT, &amp;nbsp; &amp;nbsp; MainWindow::onCmdQuit),
&lt;br&gt;&amp;gt; &amp;nbsp; FXMAPFUNC(SEL_COMMAND, &amp;nbsp; MainWindow::ID_QUIT, &amp;nbsp; &amp;nbsp; MainWindow::onCmdQuit),
&lt;br&gt;&amp;gt; &amp;nbsp; FXMAPFUNC(SEL_COMMAND, &amp;nbsp; MainWindow::ID_MOVE, &amp;nbsp; &amp;nbsp; MainWindow::onCmdMove), &amp;nbsp;
&lt;br&gt;&amp;gt; &amp;nbsp; FXMAPFUNC(SEL_COMMAND, &amp;nbsp; MainWindow::ID_ABOUT, &amp;nbsp; &amp;nbsp;MainWindow::onCmdAbout),
&lt;br&gt;&amp;gt; &amp;nbsp; FXMAPFUNC(SEL_KEYPRESS, &amp;nbsp;0,			 &amp;nbsp; &amp;nbsp;MainWindow::onKeyPress),
&lt;br&gt;&amp;gt; };
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; // Macro for the MainWindow class hierarchy implementation
&lt;br&gt;&amp;gt; FXIMPLEMENT(MainWindow, FXMainWindow, MainWindowMap, ARRAYNUMBER(MainWindowMap))
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; // MainWindow constructor
&lt;br&gt;&amp;gt; MainWindow::MainWindow(FXApp *app)
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; : FXMainWindow(app, PROJECT_NAME, 0, 0, DECOR_ALL, 0, 0, 700, 500)
&lt;br&gt;&amp;gt; // &amp;nbsp; &amp;nbsp;: FXMainWindow(app, PROJECT_NAME, 0, 0, DECOR_NONE , 300, 450, 800, 600) // without title bar
&lt;br&gt;&amp;gt; {
&lt;br&gt;&amp;gt; 	// Load the application icons.
&lt;br&gt;&amp;gt; // &amp;nbsp; &amp;nbsp; 	FXXPMIcon *bigicon, *smallicon;
&lt;br&gt;&amp;gt; //	bigicon = new FXXPMIcon(getApp(), app_xpm);
&lt;br&gt;&amp;gt; // &amp;nbsp;	smallicon = new FXXPMIcon(getApp(), app_small_xpm);
&lt;br&gt;&amp;gt; // &amp;nbsp;	setIcon(bigicon);
&lt;br&gt;&amp;gt; // &amp;nbsp; &amp;nbsp;	setMiniIcon(smallicon);
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;	FXMenuBar *menubar;
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; FXToolBarShell *dragshell1 = new FXToolBarShell(this, FRAME_RAISED);
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; menubar = new FXMenuBar(this, dragshell1, FRAME_RAISED|LAYOUT_SIDE_TOP|LAYOUT_FILL_X);
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; new FXToolBarGrip(menubar, menubar, FXMenuBar::ID_TOOLBARGRIP);
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;	FXStatusBar *statusbar;
&lt;br&gt;&amp;gt; // &amp;nbsp; &amp;nbsp; &amp;nbsp; 	statusbar = new FXStatusBar(this, LAYOUT_SIDE_BOTTOM|LAYOUT_FILL_X|STATUSBAR_WITH_DRAGCORNER|FRAME_RAISED);
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;	statusbar = new FXStatusBar(this, LAYOUT_SIDE_BOTTOM|LAYOUT_FILL_X|FRAME_RAISED); &amp;nbsp; &amp;nbsp; &amp;nbsp; 	
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; filemenu = new FXMenuPane(this);
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; new FXMenuCommand(filemenu, &amp;quot;&amp;Quit\tAlt-F4\tClose this program.&amp;quot;, 0, this, ID_QUIT);
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; 
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; movemenu = new FXMenuPane(this);
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; new FXMenuCommand(movemenu, &amp;quot;&amp;Move\tAlt-F5\tmove the window.&amp;quot;, 0, this, ID_MOVE);
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; helpmenu = new FXMenuPane(this);
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; new FXMenuCommand(helpmenu, &amp;quot;&amp;About...\t\tShow information about &amp;quot; PROJECT_NAME &amp;quot;.&amp;quot;, 0, this, ID_ABOUT);
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; new FXMenuTitle(menubar, &amp;quot;&amp;File&amp;quot;, 0, filemenu);
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; new FXMenuTitle(menubar, &amp;quot;&amp;Move&amp;quot;, 0, movemenu); &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; new FXMenuTitle(menubar, &amp;quot;&amp;About&amp;quot;, 0, helpmenu);
&lt;br&gt;&amp;gt; }
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; // MainWindow destructor
&lt;br&gt;&amp;gt; MainWindow::~MainWindow()
&lt;br&gt;&amp;gt; {
&lt;br&gt;&amp;gt; 	// Delete all menu panes
&lt;br&gt;&amp;gt; 	delete filemenu;
&lt;br&gt;&amp;gt; 	delete helpmenu;
&lt;br&gt;&amp;gt; }
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; // Create MainWindow and initialize
&lt;br&gt;&amp;gt; void MainWindow::create()
&lt;br&gt;&amp;gt; {
&lt;br&gt;&amp;gt; &amp;nbsp; 	FXMainWindow::create();
&lt;br&gt;&amp;gt; }
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; // Create MainWindow and initialize
&lt;br&gt;&amp;gt; long MainWindow::onCmdMove(FXObject *, FXSelector, void *)
&lt;br&gt;&amp;gt; {
&lt;br&gt;&amp;gt; &amp;nbsp; 	FXMainWindow::move(35,50);
&lt;br&gt;&amp;gt; 	return 1;
&lt;br&gt;&amp;gt; }
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; // Quit command called
&lt;br&gt;&amp;gt; long MainWindow::onCmdQuit(FXObject *, FXSelector, void *)
&lt;br&gt;&amp;gt; {
&lt;br&gt;&amp;gt; 	getApp()-&amp;gt;exit(0);
&lt;br&gt;&amp;gt; &amp;nbsp;	return 1;
&lt;br&gt;&amp;gt; }
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; // About command called
&lt;br&gt;&amp;gt; long MainWindow::onCmdAbout(FXObject *, FXSelector, void *)
&lt;br&gt;&amp;gt; {
&lt;br&gt;&amp;gt; 	FXDialogBox about(this, &amp;quot;About &amp;quot; PROJECT_NAME, DECOR_TITLE|DECOR_BORDER,
&lt;br&gt;&amp;gt; &amp;nbsp;		0,0,0,0, 0,0,0,0, 0,0);
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; &amp;nbsp; 	FXVerticalFrame *contents =
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; 	new FXVerticalFrame(&amp;about, LAYOUT_SIDE_LEFT|LAYOUT_FILL_X|LAYOUT_FILL_Y,
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;	 		0,0,0,0, 10,10,10,10, 0,0);
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; new FXLabel(contents,
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; PROJECT_NAME &amp;quot; Version &amp;quot; PROJECT_VERSION &amp;quot;.\n\n&amp;quot;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; PROJECT_COPYWRITE &amp;quot;\n\n&amp;quot;
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; 	&amp;quot;This software uses the FOX Toolkit Library (&lt;a href=&quot;http://www.fox-toolkit.org&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.fox-toolkit.org&lt;/a&gt;).\n&amp;quot;,
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; 		0, JUSTIFY_LEFT|LAYOUT_FILL_X|LAYOUT_FILL_Y);
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; FXButton *button = new FXButton(contents, &amp;quot;OK&amp;quot;, 0, &amp;about,
&lt;br&gt;&amp;gt; 	 &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;FXDialogBox::ID_ACCEPT, BUTTON_INITIAL|BUTTON_DEFAULT|FRAME_RAISED|FRAME_THICK|LAYOUT_CENTER_X,
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;	0,0,0,0, 32,32,5,5);
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; button-&amp;gt;setFocus();
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; about.execute(PLACEMENT_OWNER);
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; FXMainWindow::move(10,20); &amp;nbsp;// posiciona a tela na coordenada coluna,linha
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; 	return 1;
&lt;br&gt;&amp;gt; }
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; int main(int argc, char **argv)
&lt;br&gt;&amp;gt; {
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; FXApp app(PROJECT_NAME, PROJECT_COMPANY);
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; app.init(argc, argv);
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; MainWindow *w = new MainWindow(&amp;app);
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; app.addSignal(SIGINT, w, MainWindow::ID_QUIT);
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; app.create();
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; w-&amp;gt;show(PLACEMENT_CURSOR);
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; w-&amp;gt;setFocus();
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; return app.run();
&lt;br&gt;&amp;gt; }
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; #ifndef MAIN_FOX_APP_H
&lt;br&gt;&amp;gt; #define MAIN_FOX_APP_H
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; #include &amp;lt;fx.h&amp;gt;
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; #define PROJECT_NAME &amp;quot;Template FOX Application&amp;quot;
&lt;br&gt;&amp;gt; #define PROJECT_VERSION &amp;quot;0.1&amp;quot;
&lt;br&gt;&amp;gt; #define PROJECT_COMPANY &amp;quot;Foobar Corporation&amp;quot;
&lt;br&gt;&amp;gt; #define PROJECT_COPYWRITE &amp;quot;Copyright © 2005, Foobar Corporation, All Rights Reserved.&amp;quot;
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; // The MainWindow class
&lt;br&gt;&amp;gt; class MainWindow: public FXMainWindow
&lt;br&gt;&amp;gt; {
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; 	FXDECLARE(MainWindow)
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;	FXMenuPane *filemenu, *helpmenu, *movemenu;
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; protected:
&lt;br&gt;&amp;gt; 	MainWindow() {}
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; public:
&lt;br&gt;&amp;gt; 	MainWindow(FXApp *app);
&lt;br&gt;&amp;gt; 	~MainWindow();
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; &amp;nbsp; 	virtual void create();
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp;	enum
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; {
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp;	 &amp;nbsp; &amp;nbsp; ID_QUIT = FXMainWindow::ID_LAST,
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp;	 &amp;nbsp; &amp;nbsp; ID_ABOUT,
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;	 ID_MOVE, 
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;	 ID_LAST
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; };
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; 	long onCmdAbout		(FXObject *, FXSelector, void *);
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; 	long onCmdQuit		(FXObject *, FXSelector, void *);
&lt;br&gt;&amp;gt; &amp;nbsp; &amp;nbsp; 	long onCmdMove &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;(FXObject *, FXSelector, void *); 
&lt;br&gt;&amp;gt; };
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; 
&lt;br&gt;&amp;gt; #endif // MAIN_FOX_APP_H
&lt;/div&gt;&lt;br&gt;Looks to me that you forgot to delete one of the menus.
&lt;br&gt;&lt;br&gt;Recommendation:- install valgrind on your machine [if you're on Linux],
&lt;br&gt;it will save you from lots of debugging and worries. &amp;nbsp;If you're on
&lt;br&gt;Windows, I recommend purify or boundschecker or any similar tool
&lt;br&gt;&lt;br&gt;If you don't have these tools, keep in mind FOX may have tracing enabled
&lt;br&gt;when you've compiled it in debug mode. &amp;nbsp;Passing -tracelevel XX on the
&lt;br&gt;command line of any FOX application will cause lots of logging info
&lt;br&gt;to be written, the higher the level XX, the more you will see [all
&lt;br&gt;FOX library trace info is at level 100 or higher so as to allow this
&lt;br&gt;tracing mechanism to be used in your own programs as well].
&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; - Jeroen
&lt;br&gt;&lt;br&gt;&lt;br&gt;-- 
&lt;br&gt;+----------------------------------------------------------------------------+
&lt;br&gt;| Copyright (C) 23:10 03/13/2007 Jeroen van der Zijp. &amp;nbsp; All Rights Reserved. |
&lt;br&gt;+----------------------------------------------------------------------------+
&lt;br&gt;&lt;br&gt;-------------------------------------------------------------------------
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</entry>

<entry>
	<id>tag:old.nabble.com,2006:post-9466634</id>
	<title>En:Welcome to the &quot;Foxgui-announce&quot; mailing list</title>
	<published>2007-03-13T18:50:45Z</published>
	<updated>2007-03-13T18:50:45Z</updated>
	<author>
		<name>Marcelo Garbato</name>
	</author>
	<content type="html">Hi,,
&lt;br&gt;I am leraning FOX, and I have one problem with this source code(I had put &amp;quot;onCmdMove&amp;quot; function), that causes one error when I quit the program. Someone could help me?
&lt;br&gt;&lt;br&gt;#include &amp;quot;main_fox_app.h&amp;quot;
&lt;br&gt;#include &amp;quot;signal.h&amp;quot;
&lt;br&gt;&lt;br&gt;// Message Map for the Main Window class
&lt;br&gt;FXDEFMAP(MainWindow) MainWindowMap[] = {
&lt;br&gt;&amp;nbsp; //________Message_Type_____________ID_____________Message_Handler_______
&lt;br&gt;&amp;nbsp; FXMAPFUNC(SEL_SIGNAL, &amp;nbsp; &amp;nbsp;MainWindow::ID_QUIT, &amp;nbsp; &amp;nbsp; MainWindow::onCmdQuit),
&lt;br&gt;&amp;nbsp; FXMAPFUNC(SEL_COMMAND, &amp;nbsp; MainWindow::ID_QUIT, &amp;nbsp; &amp;nbsp; MainWindow::onCmdQuit),
&lt;br&gt;&amp;nbsp; FXMAPFUNC(SEL_COMMAND, &amp;nbsp; MainWindow::ID_MOVE, &amp;nbsp; &amp;nbsp; MainWindow::onCmdMove), &amp;nbsp;
&lt;br&gt;&amp;nbsp; FXMAPFUNC(SEL_COMMAND, &amp;nbsp; MainWindow::ID_ABOUT, &amp;nbsp; &amp;nbsp;MainWindow::onCmdAbout),
&lt;br&gt;&amp;nbsp; FXMAPFUNC(SEL_KEYPRESS, &amp;nbsp;0,			 &amp;nbsp; &amp;nbsp;MainWindow::onKeyPress),
&lt;br&gt;};
&lt;br&gt;&lt;br&gt;// Macro for the MainWindow class hierarchy implementation
&lt;br&gt;FXIMPLEMENT(MainWindow, FXMainWindow, MainWindowMap, ARRAYNUMBER(MainWindowMap))
&lt;br&gt;&lt;br&gt;// MainWindow constructor
&lt;br&gt;MainWindow::MainWindow(FXApp *app)
&lt;br&gt;&amp;nbsp; &amp;nbsp; : FXMainWindow(app, PROJECT_NAME, 0, 0, DECOR_ALL, 0, 0, 700, 500)
&lt;br&gt;// &amp;nbsp; &amp;nbsp;: FXMainWindow(app, PROJECT_NAME, 0, 0, DECOR_NONE , 300, 450, 800, 600) // without title bar
&lt;br&gt;{
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; // Load the application icons.
&lt;br&gt;// &amp;nbsp; &amp;nbsp; 	FXXPMIcon *bigicon, *smallicon;
&lt;br&gt;//	bigicon = new FXXPMIcon(getApp(), app_xpm);
&lt;br&gt;// &amp;nbsp;	smallicon = new FXXPMIcon(getApp(), app_small_xpm);
&lt;br&gt;// &amp;nbsp;	setIcon(bigicon);
&lt;br&gt;// &amp;nbsp; &amp;nbsp;	setMiniIcon(smallicon);
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;	FXMenuBar *menubar;
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; FXToolBarShell *dragshell1 = new FXToolBarShell(this, FRAME_RAISED);
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; menubar = new FXMenuBar(this, dragshell1, FRAME_RAISED|LAYOUT_SIDE_TOP|LAYOUT_FILL_X);
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; new FXToolBarGrip(menubar, menubar, FXMenuBar::ID_TOOLBARGRIP);
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;	FXStatusBar *statusbar;
&lt;br&gt;// &amp;nbsp; &amp;nbsp; &amp;nbsp; 	statusbar = new FXStatusBar(this, LAYOUT_SIDE_BOTTOM|LAYOUT_FILL_X|STATUSBAR_WITH_DRAGCORNER|FRAME_RAISED);
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;	statusbar = new FXStatusBar(this, LAYOUT_SIDE_BOTTOM|LAYOUT_FILL_X|FRAME_RAISED); &amp;nbsp; &amp;nbsp; &amp;nbsp; 	
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; filemenu = new FXMenuPane(this);
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; new FXMenuCommand(filemenu, &amp;quot;&amp;Quit\tAlt-F4\tClose this program.&amp;quot;, 0, this, ID_QUIT);
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; movemenu = new FXMenuPane(this);
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; new FXMenuCommand(movemenu, &amp;quot;&amp;Move\tAlt-F5\tmove the window.&amp;quot;, 0, this, ID_MOVE);
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; helpmenu = new FXMenuPane(this);
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; new FXMenuCommand(helpmenu, &amp;quot;&amp;About...\t\tShow information about &amp;quot; PROJECT_NAME &amp;quot;.&amp;quot;, 0, this, ID_ABOUT);
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; new FXMenuTitle(menubar, &amp;quot;&amp;File&amp;quot;, 0, filemenu);
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; new FXMenuTitle(menubar, &amp;quot;&amp;Move&amp;quot;, 0, movemenu); &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; new FXMenuTitle(menubar, &amp;quot;&amp;About&amp;quot;, 0, helpmenu);
&lt;br&gt;}
&lt;br&gt;&lt;br&gt;// MainWindow destructor
&lt;br&gt;MainWindow::~MainWindow()
&lt;br&gt;{
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; // Delete all menu panes
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; delete filemenu;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; delete helpmenu;
&lt;br&gt;}
&lt;br&gt;&lt;br&gt;// Create MainWindow and initialize
&lt;br&gt;void MainWindow::create()
&lt;br&gt;{
&lt;br&gt;&amp;nbsp; 	FXMainWindow::create();
&lt;br&gt;}
&lt;br&gt;&lt;br&gt;// Create MainWindow and initialize
&lt;br&gt;long MainWindow::onCmdMove(FXObject *, FXSelector, void *)
&lt;br&gt;{
&lt;br&gt;&amp;nbsp; 	FXMainWindow::move(35,50);
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; return 1;
&lt;br&gt;}
&lt;br&gt;&lt;br&gt;// Quit command called
&lt;br&gt;long MainWindow::onCmdQuit(FXObject *, FXSelector, void *)
&lt;br&gt;{
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; getApp()-&amp;gt;exit(0);
&lt;br&gt;&amp;nbsp;	return 1;
&lt;br&gt;}
&lt;br&gt;&lt;br&gt;// About command called
&lt;br&gt;long MainWindow::onCmdAbout(FXObject *, FXSelector, void *)
&lt;br&gt;{
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; FXDialogBox about(this, &amp;quot;About &amp;quot; PROJECT_NAME, DECOR_TITLE|DECOR_BORDER,
&lt;br&gt;&amp;nbsp;		0,0,0,0, 0,0,0,0, 0,0);
&lt;br&gt;&lt;br&gt;&amp;nbsp; 	FXVerticalFrame *contents =
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; 	new FXVerticalFrame(&amp;about, LAYOUT_SIDE_LEFT|LAYOUT_FILL_X|LAYOUT_FILL_Y,
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;	 		0,0,0,0, 10,10,10,10, 0,0);
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; new FXLabel(contents,
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; PROJECT_NAME &amp;quot; Version &amp;quot; PROJECT_VERSION &amp;quot;.\n\n&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; PROJECT_COPYWRITE &amp;quot;\n\n&amp;quot;
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; 	&amp;quot;This software uses the FOX Toolkit Library (&lt;a href=&quot;http://www.fox-toolkit.org&quot; target=&quot;_top&quot; rel=&quot;nofollow&quot;&gt;http://www.fox-toolkit.org&lt;/a&gt;).\n&amp;quot;,
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; 		0, JUSTIFY_LEFT|LAYOUT_FILL_X|LAYOUT_FILL_Y);
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; FXButton *button = new FXButton(contents, &amp;quot;OK&amp;quot;, 0, &amp;about,
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; FXDialogBox::ID_ACCEPT, BUTTON_INITIAL|BUTTON_DEFAULT|FRAME_RAISED|FRAME_THICK|LAYOUT_CENTER_X,
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;	0,0,0,0, 32,32,5,5);
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; button-&amp;gt;setFocus();
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; about.execute(PLACEMENT_OWNER);
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; FXMainWindow::move(10,20); &amp;nbsp;// posiciona a tela na coordenada coluna,linha
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; return 1;
&lt;br&gt;}
&lt;br&gt;&lt;br&gt;int main(int argc, char **argv)
&lt;br&gt;{
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; FXApp app(PROJECT_NAME, PROJECT_COMPANY);
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; app.init(argc, argv);
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; MainWindow *w = new MainWindow(&amp;app);
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; app.addSignal(SIGINT, w, MainWindow::ID_QUIT);
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; app.create();
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; w-&amp;gt;show(PLACEMENT_CURSOR);
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; w-&amp;gt;setFocus();
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; return app.run();
&lt;br&gt;}
&lt;br&gt;&lt;br&gt;&lt;br&gt;#ifndef MAIN_FOX_APP_H
&lt;br&gt;#define MAIN_FOX_APP_H
&lt;br&gt;&lt;br&gt;#include &amp;lt;fx.h&amp;gt;
&lt;br&gt;&lt;br&gt;#define PROJECT_NAME &amp;quot;Template FOX Application&amp;quot;
&lt;br&gt;#define PROJECT_VERSION &amp;quot;0.1&amp;quot;
&lt;br&gt;#define PROJECT_COMPANY &amp;quot;Foobar Corporation&amp;quot;
&lt;br&gt;#define PROJECT_COPYWRITE &amp;quot;Copyright © 2005, Foobar Corporation, All Rights Reserved.&amp;quot;
&lt;br&gt;&lt;br&gt;// The MainWindow class
&lt;br&gt;class MainWindow: public FXMainWindow
&lt;br&gt;{
&lt;br&gt;&amp;nbsp; &amp;nbsp; 	FXDECLARE(MainWindow)
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;	FXMenuPane *filemenu, *helpmenu, *movemenu;
&lt;br&gt;&lt;br&gt;protected:
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; MainWindow() {}
&lt;br&gt;&lt;br&gt;public:
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; MainWindow(FXApp *app);
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; ~MainWindow();
&lt;br&gt;&lt;br&gt;&amp;nbsp; 	virtual void create();
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp;	enum
&lt;br&gt;&amp;nbsp; &amp;nbsp; {
&lt;br&gt;&amp;nbsp; &amp;nbsp;	 &amp;nbsp; &amp;nbsp; ID_QUIT = FXMainWindow::ID_LAST,
&lt;br&gt;&amp;nbsp; &amp;nbsp;	 &amp;nbsp; &amp;nbsp; ID_ABOUT,
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;	 ID_MOVE, 
&lt;br&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;	 ID_LAST
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; };
&lt;br&gt;&lt;br&gt;&amp;nbsp; &amp;nbsp; 	long onCmdAbout		(FXObject *, FXSelector, void *);
&lt;br&gt;&amp;nbsp; &amp;nbsp; 	long onCmdQuit		(FXObject *, FXSelector, void *);
&lt;br&gt;&amp;nbsp; &amp;nbsp; 	long onCmdMove &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;(FXObject *, FXSelector, void *); 
&lt;br&gt;};
&lt;br&gt;&lt;br&gt;&lt;br&gt;#endif // MAIN_FOX_APP_H
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