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FreeGlut and Mac OSXHello Everyone;
my apologies if this isn't the appropriate forum, but I was wondering: if there a working version of FreeGlut for Mac OSX/ Xcode? everything I've read so far points me to Fink, which gives me an incomplete package for FreeGlut. This is the function I'm trying to use: glutSetOption(GLUT_ACTION_ON_WINDOW_CLOSE, GLUT_ACTION_GLUTMAINLOOP_RETURNS); any help you have would be much appreciated! All the Best, Theeba ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Freeglut-developer mailing list Freeglut-developer@... https://lists.sourceforge.net/lists/listinfo/freeglut-developer |
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Re: FreeGlut and Mac OSX Hi,
> my apologies if this isn't the appropriate forum, but I was wondering: > if there a working version of FreeGlut for Mac OSX/ Xcode? I would not want to prevent you from using _free_glut, but why not use the GLUT implementation provided by Apple with Xcode ? To use it from Xcode you just need a bit different includes, e.g.: #include <OpenGL/glu.h> #include "AGL/agl.h" #include <GLUT/glut.h> And link with the GLUT framework. See http://developer.apple.com/samplecode/glut/index.html Vincent -- Vincent Favre-Nicolin Université Joseph Fourier http://v.favrenicolin.free.fr ObjCryst & Fox : http://objcryst.sourceforge.net ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Freeglut-developer mailing list Freeglut-developer@... https://lists.sourceforge.net/lists/listinfo/freeglut-developer |
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Re: FreeGlut and Mac OSXThe OP mentioned needing glutSetOption, which isn't part of Glut, but a freeglut extension.
On Feb 8, 2008 7:32 AM, Favre-Nicolin Vincent <vincefn@...> wrote: Hi, ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Freeglut-developer mailing list Freeglut-developer@... https://lists.sourceforge.net/lists/listinfo/freeglut-developer |
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Re: FreeGlut and Mac OSXTheeba,
Hello and welcome to the "freeglut" community. This is indeed the correct forum. There are some parts of "freeglut" that are designed specifically for Mac OSX, so it should support that operating system. Unfortunately "freeglut" Mac users are fairly rare, so I cannot make any promises. I invite you to try out "freeglut" on your system and if there are problems, please let us know and I will try to fix them. John F. Fay Technical Fellow Jacobs Technology TEAS Group 850-883-1294 -----Original Message----- From: freeglut-developer-bounces@... [mailto:freeglut-developer-bounces@...] On Behalf Of Theeba Soundararajan Sent: Thursday, February 07, 2008 8:46 PM To: freeglut-developer@... Subject: [Freeglut-developer] FreeGlut and Mac OSX Hello Everyone; my apologies if this isn't the appropriate forum, but I was wondering: if there a working version of FreeGlut for Mac OSX/ Xcode? everything I've read so far points me to Fink, which gives me an incomplete package for FreeGlut. This is the function I'm trying to use: glutSetOption(GLUT_ACTION_ON_WINDOW_CLOSE, GLUT_ACTION_GLUTMAINLOOP_RETURNS); any help you have would be much appreciated! All the Best, Theeba ------------------------------------------------------------------------ - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Freeglut-developer mailing list Freeglut-developer@... https://lists.sourceforge.net/lists/listinfo/freeglut-developer ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Freeglut-developer mailing list Freeglut-developer@... https://lists.sourceforge.net/lists/listinfo/freeglut-developer |
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Re: FreeGlut and Mac OSXHi John,
well, that's interesting indeed! Is it possible to open/create any "freeglut" windows that are natively based on OSX' Quartz framework? (...without using "X11" as a workaround)? Thanks, Rolf Fay John F Dr CTR USAF 46 SK wrote: > There are some parts of "freeglut" that are designed > specifically for Mac OSX, so it should support that operating system. > Unfortunately "freeglut" Mac users are fairly rare, so I cannot make any > promises. -- S c i e n c e . D . V i s i o n s Heiliger Weg 60 44135 Dortmund Germany phone +49.231.1675.450 fax +49.231.1675.451 ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Freeglut-developer mailing list Freeglut-developer@... https://lists.sourceforge.net/lists/listinfo/freeglut-developer |
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Re: FreeGlut and Mac OSXRolf,
I really have no idea whether one can open or create any "freeglut" windows natively based on the Quartz framework. I can certainly point people to where in the code the window opening happens. John F. Fay Technical Fellow Jacobs Technology TEAS Group 850-883-1294 -----Original Message----- From: freeglut-developer-bounces@... [mailto:freeglut-developer-bounces@...] On Behalf Of Rolf Schneider Sent: Friday, February 08, 2008 8:28 AM To: FreeGLUT developers list Subject: Re: [Freeglut-developer] FreeGlut and Mac OSX Hi John, well, that's interesting indeed! Is it possible to open/create any "freeglut" windows that are natively based on OSX' Quartz framework? (...without using "X11" as a workaround)? Thanks, Rolf Fay John F Dr CTR USAF 46 SK wrote: > There are some parts of "freeglut" that are designed > specifically for Mac OSX, so it should support that operating system. > Unfortunately "freeglut" Mac users are fairly rare, so I cannot make any > promises. -- S c i e n c e . D . V i s i o n s Heiliger Weg 60 44135 Dortmund Germany phone +49.231.1675.450 fax +49.231.1675.451 ------------------------------------------------------------------------ - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Freeglut-developer mailing list Freeglut-developer@... https://lists.sourceforge.net/lists/listinfo/freeglut-developer ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Freeglut-developer mailing list Freeglut-developer@... https://lists.sourceforge.net/lists/listinfo/freeglut-developer |
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Re: FreeGlut and Mac OSXhello everyone;
thanks for all your feedback! well after some time with freeglut here is what I came up with: 1.) I downloaded freeglut 2.4.0 and followed the instructions. 2.) it was looking for some files: glut.h, glu.h, and others included in the GL framework ;I made local copies and changed the includes accordingly. 3.) Based on the freeglut.org website I made the following change: (for net BSD): LDFLAGS=-Wl,-R/usr/X11R6/lib and I also made the following change based on another bulletin board post I found: CFLAGS="-I/usr/X11R6/include" CXXFLAGS="-I/usr/X11R6/include" ./configure –disable-warnings (found on http://www.esden.net/blog/2006/09/18/installing-cl-opengl-on-mac-os-x/) Everything looks like it's working fine: gcc is compiling and I'm getting a ton of library files. And then I hit this: gcc -DHAVE_CONFIG_H -I. -I. -I../../.. -I../../../include -g -O2 -c -o CallbackMaker-CallbackMaker.o `test -f CallbackMaker.c || echo './'`CallbackMaker.c /bin/sh ../../../libtool --mode=link gcc -g -O2 -o CallbackMaker -export-dynamic ../../../src/libglut.la CallbackMaker-CallbackMaker.o mkdir .libs gcc -g -O2 -o .libs/CallbackMaker CallbackMaker-CallbackMaker.o -L../../../src/.libs -lglut -lm -lGL -lGLU -lXext -lX11 /usr/bin/ld: can't locate file for: -lGL collect2: ld returned 1 exit status make[4]: *** [CallbackMaker] Error 1 make[3]: *** [all-recursive] Error 1 make[2]: *** [all-recursive] Error 1 make[1]: *** [all-recursive] Error 1 make: *** [all] Error 2 what does this mean? Was I not supposed to make the changes? thanks in advance for your help! Theeba On Fri, Feb 8, 2008 at 6:40 AM, Fay John F Dr CTR USAF 46 SK <john.fay.ctr@...> wrote: > Rolf, > > I really have no idea whether one can open or create any > "freeglut" windows natively based on the Quartz framework. I can > certainly point people to where in the code the window opening happens. > > > John F. Fay > Technical Fellow > Jacobs Technology TEAS Group > 850-883-1294 > > -----Original Message----- > From: freeglut-developer-bounces@... > [mailto:freeglut-developer-bounces@...] On Behalf Of > > > Rolf Schneider > Sent: Friday, February 08, 2008 8:28 AM > To: FreeGLUT developers list > Subject: Re: [Freeglut-developer] FreeGlut and Mac OSX > > Hi John, > > well, that's interesting indeed! Is it possible to open/create any > "freeglut" windows that are natively based on OSX' Quartz framework? > (...without using "X11" as a workaround)? > > Thanks, > > Rolf > > > > Fay John F Dr CTR USAF 46 SK wrote: > > There are some parts of "freeglut" that are designed > > specifically for Mac OSX, so it should support that operating system. > > Unfortunately "freeglut" Mac users are fairly rare, so I cannot make > any > > promises. > > -- > S c i e n c e . D . V i s i o n s > > Heiliger Weg 60 > 44135 Dortmund > Germany > > phone +49.231.1675.450 > fax +49.231.1675.451 > > ------------------------------------------------------------------------ > - > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Freeglut-developer mailing list > Freeglut-developer@... > https://lists.sourceforge.net/lists/listinfo/freeglut-developer > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Freeglut-developer mailing list > Freeglut-developer@... > https://lists.sourceforge.net/lists/listinfo/freeglut-developer > ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Freeglut-developer mailing list Freeglut-developer@... https://lists.sourceforge.net/lists/listinfo/freeglut-developer |
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Re: FreeGlut and Mac OSXI'm not sure about whether you should've made the changes, but I believe the error you're reporting means that gcc couldn't find the library file to link in GL.
-- Early
On Feb 8, 2008 11:05 PM, Theeba Soundararajan <theebasound@...> wrote: hello everyone; ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Freeglut-developer mailing list Freeglut-developer@... https://lists.sourceforge.net/lists/listinfo/freeglut-developer |
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Re: FreeGlut and Mac OSXOk; so i guess if it compiled correctly my next question is:
what file would I use to run a basic freeglut program? In windows, under microsoft visual studio I would use freeglut.lib and freeglut.dll. what's the equivalent for the mac/ anyone know? also I didn't notice this before, but during the compilation process I noticed this message: * Warning: linker path does not have real file for library -lGL. *** I have the capability to make that library automatically link in when *** you link to this library. But I can only do this if you have a *** shared version of the library, which you do not appear to have *** because I did check the linker path looking for a file starting *** with libGL and none of the candidates passed a file format test *** using a file magic. Last file checked: /usr/lib/libSystem.B.dylib dunno know if this is a clue to finding the propoer libraries. thanks in advance!! Theeba On Sat, Feb 9, 2008 at 4:02 AM, Early Ehlinger <earlye@...> wrote: > I'm not sure about whether you should've made the changes, but I believe the > error you're reporting means that gcc couldn't find the library file to link > in GL. > > -- Early > > > > On Feb 8, 2008 11:05 PM, Theeba Soundararajan <theebasound@...> > wrote: > > > > > > > > hello everyone; > > thanks for all your feedback! > > well after some time with freeglut here is what I came up with: > > > > 1.) I downloaded freeglut 2.4.0 and followed the instructions. > > > > 2.) it was looking for some files: glut.h, glu.h, and others included > > in the GL framework ;I made local > > copies and changed the includes accordingly. > > > > 3.) Based on the freeglut.org website I made the following change: > > (for net BSD): > > LDFLAGS=-Wl,-R/usr/X11R6/lib > > > > and I also made the following change based on another bulletin board > > post I found: > > CFLAGS="-I/usr/X11R6/include" CXXFLAGS="-I/usr/X11R6/include" > > ./configure –disable-warnings > > (found on > http://www.esden.net/blog/2006/09/18/installing-cl-opengl-on-mac-os-x/) > > > > Everything looks like it's working fine: gcc is compiling and I'm > > getting a ton of library files. And then I hit this: > > > > gcc -DHAVE_CONFIG_H -I. -I. -I../../.. -I../../../include -g -O2 > > -c -o CallbackMaker-CallbackMaker.o `test -f CallbackMaker.c || echo > > './'`CallbackMaker.c > > /bin/sh ../../../libtool --mode=link gcc -g -O2 -o CallbackMaker > > -export-dynamic ../../../src/libglut.la CallbackMaker-CallbackMaker.o > > mkdir .libs > > gcc -g -O2 -o .libs/CallbackMaker CallbackMaker-CallbackMaker.o > > -L../../../src/.libs -lglut -lm -lGL -lGLU -lXext -lX11 > > /usr/bin/ld: can't locate file for: -lGL > > collect2: ld returned 1 exit status > > make[4]: *** [CallbackMaker] Error 1 > > make[3]: *** [all-recursive] Error 1 > > make[2]: *** [all-recursive] Error 1 > > make[1]: *** [all-recursive] Error 1 > > make: *** [all] Error 2 > > > > what does this mean? Was I not supposed to make the changes? > > > > > > thanks in advance for your help! > > > > Theeba > > > > > > > > > > On Fri, Feb 8, 2008 at 6:40 AM, Fay John F Dr CTR USAF 46 SK > > <john.fay.ctr@...> wrote: > > > Rolf, > > > > > > I really have no idea whether one can open or create any > > > "freeglut" windows natively based on the Quartz framework. I can > > > certainly point people to where in the code the window opening happens. > > > > > > > > > John F. Fay > > > Technical Fellow > > > Jacobs Technology TEAS Group > > > 850-883-1294 > > > > > > -----Original Message----- > > > From: freeglut-developer-bounces@... > > > [mailto:freeglut-developer-bounces@...] On Behalf Of > > > > > > > > > Rolf Schneider > > > Sent: Friday, February 08, 2008 8:28 AM > > > To: FreeGLUT developers list > > > Subject: Re: [Freeglut-developer] FreeGlut and Mac OSX > > > > > > Hi John, > > > > > > well, that's interesting indeed! Is it possible to open/create any > > > "freeglut" windows that are natively based on OSX' Quartz framework? > > > (...without using "X11" as a workaround)? > > > > > > Thanks, > > > > > > Rolf > > > > > > > > > > > > Fay John F Dr CTR USAF 46 SK wrote: > > > > There are some parts of "freeglut" that are designed > > > > specifically for Mac OSX, so it should support that operating system. > > > > Unfortunately "freeglut" Mac users are fairly rare, so I cannot make > > > any > > > > promises. > > > > > > -- > > > S c i e n c e . D . V i s i o n s > > > > > > Heiliger Weg 60 > > > 44135 Dortmund > > > Germany > > > > > > phone +49.231.1675.450 > > > fax +49.231.1675.451 > > > > > > > ------------------------------------------------------------------------ > > > - > > > This SF.net email is sponsored by: Microsoft > > > Defy all challenges. Microsoft(R) Visual Studio 2008. > > > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > > > _______________________________________________ > > > Freeglut-developer mailing list > > > Freeglut-developer@... > > > https://lists.sourceforge.net/lists/listinfo/freeglut-developer > > > > > > > ------------------------------------------------------------------------- > > > This SF.net email is sponsored by: Microsoft > > > Defy all challenges. Microsoft(R) Visual Studio 2008. > > > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > > > _______________________________________________ > > > Freeglut-developer mailing list > > > Freeglut-developer@... > > > https://lists.sourceforge.net/lists/listinfo/freeglut-developer > > > > > > > ------------------------------------------------------------------------- > > > > > > > > > > This SF.net email is sponsored by: Microsoft > > Defy all challenges. Microsoft(R) Visual Studio 2008. > > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > > _______________________________________________ > > Freeglut-developer mailing list > > Freeglut-developer@... > > https://lists.sourceforge.net/lists/listinfo/freeglut-developer > > > > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Freeglut-developer mailing list > Freeglut-developer@... > https://lists.sourceforge.net/lists/listinfo/freeglut-developer > > ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Freeglut-developer mailing list Freeglut-developer@... https://lists.sourceforge.net/lists/listinfo/freeglut-developer |
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Re: FreeGlut and Mac OSXHello,
it seems the Mac OS X linker has its own peculiar syntax for addressing installed libraries. I once had similar problems, maybe the solution I found works for you too: try "-framework OpenGL" instead of "-lGL". Bernhard John F. Fay schrieb: > Theeba, > > It sounds very much like the linker cannot find the "libGL" library file. > Unfortunately I have no knowledge of Mac OSX so I cannot givey ou any > direct help there. From my ignorance, I suggest simply that you search all > the likely places (and if that is not successful, search the entire disk) > for any file that begins with "libGL". (I am assuming here that "-lGL" > refers to a file named "libGL" followed by an extension, just as "-lm" > refers to a file named "libm" with an extension. You may wish to find the > "libm" file just to see what the library file names look like.) > > Is there a high-level way to make sure that OpenGL has been installed on > your machine? I presume that it has, since the include files must be there > for the library to compile. > > - John > > -----Original Message----- > From: Theeba Soundararajan > Sent: Sunday, February 10, 2008 1:40 AM > To: FreeGLUT developers list > Subject: Re: [Freeglut-developer] FreeGlut and Mac OSX > > << File: ATT00000.txt; charset = windows-1252 >> > > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Freeglut-developer mailing list > Freeglut-developer@... > https://lists.sourceforge.net/lists/listinfo/freeglut-developer ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Freeglut-developer mailing list Freeglut-developer@... https://lists.sourceforge.net/lists/listinfo/freeglut-developer |
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Re: FreeGlut and Mac OSXok; I did a search for libOpenGl and found some .dylib files under the
mac osx version of usr/local/lib. (this is what I need; although my growing suspicion is that I need a lib file called "freeglut.dylib") If I have to make any changes to make Mac OSX look for a certain file, where do I make those changes? would this be my make file under freeglut? thnks, Theeba On Sun, Feb 10, 2008 at 10:25 AM, Bernhard Fröhler <bernhard.froehler@...> wrote: > Hello, > > it seems the Mac OS X linker has its own peculiar syntax for addressing > installed libraries. I once had similar problems, maybe the solution I found > works for you too: try "-framework OpenGL" instead of "-lGL". > > Bernhard > > John F. Fay schrieb: > > > > Theeba, > > > > It sounds very much like the linker cannot find the "libGL" library file. > > Unfortunately I have no knowledge of Mac OSX so I cannot givey ou any > > direct help there. From my ignorance, I suggest simply that you search all > > the likely places (and if that is not successful, search the entire disk) > > for any file that begins with "libGL". (I am assuming here that "-lGL" > > refers to a file named "libGL" followed by an extension, just as "-lm" > > refers to a file named "libm" with an extension. You may wish to find the > > "libm" file just to see what the library file names look like.) > > > > Is there a high-level way to make sure that OpenGL has been installed on > > your machine? I presume that it has, since the include files must be there > > for the library to compile. > > > > - John > > > > -----Original Message----- > > From: Theeba Soundararajan > > Sent: Sunday, February 10, 2008 1:40 AM > > To: FreeGLUT developers list > > Subject: Re: [Freeglut-developer] FreeGlut and Mac OSX > > > > << File: ATT00000.txt; charset = windows-1252 >> > > > > > > ------------------------------------------------------------------------- > > This SF.net email is sponsored by: Microsoft > > Defy all challenges. Microsoft(R) Visual Studio 2008. > > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > > _______________________________________________ > > Freeglut-developer mailing list > > Freeglut-developer@... > > https://lists.sourceforge.net/lists/listinfo/freeglut-developer > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Freeglut-developer mailing list > Freeglut-developer@... > https://lists.sourceforge.net/lists/listinfo/freeglut-developer > ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Freeglut-developer mailing list Freeglut-developer@... https://lists.sourceforge.net/lists/listinfo/freeglut-developer |
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Re: FreeGlut and Mac OSXHi, I'm also trying to install freeglut on mac. I should note that this is because I also want to be able to make windows that can be closed without terminating my program, for example to select files in. I tried the configure CC=icc CXX=icpc LDFLAGS="-Wl -R/usr/X11R6/lib" CFLAGS="-I/usr/X11R6/include" CXXFLAGS="-I/usr/X11R6/include" but I found the same effects with configure CC=icc CXX=icpc Note, I also have to echo > src/freeglut_joystick.c to get past it. After the first make fails, I redo it to focus on the problem and here are the results: make cd . \ && CONFIG_FILES= CONFIG_HEADERS=config.h \ /bin/sh ./config.status config.status: creating config.h config.status: config.h is unchanged config.status: executing default-1 commands make all-recursive Making all in src /bin/sh ../libtool --mode=link icc -I/usr/X11R6/include -Wall -pedantic -Werror -Wl -R/usr/X11R6/lib -o libglut.la -rpath /usr/local/lib -version-info 11:0:8 libglut_la-freeglut_callbacks.lo libglut_la-freeglut_cursor.lo libglut_la-freeglut_display.lo libglut_la-freeglut_ext.lo libglut_la-freeglut_font.lo libglut_la-freeglut_glutfont_definitions.lo libglut_la-freeglut_font_data.lo libglut_la-freeglut_stroke_roman.lo libglut_la-freeglut_stroke_mono_roman.lo libglut_la-freeglut_gamemode.lo libglut_la-freeglut_geometry.lo libglut_la-freeglut_init.lo libglut_la-freeglut_joystick.lo libglut_la-freeglut_main.lo libglut_la-freeglut_menu.lo libglut_la-freeglut_misc.lo libglut_la-freeglut_overlay.lo libglut_la-freeglut_state.lo libglut_la-freeglut_structure.lo libglut_la-freeglut_teapot.lo libglut_la-freeglut_videoresize.lo libglut_la-freeglut_window.lo -lm -L/usr/X11/lib -lGL -lGLU -lXext -lX11 -lXxf86vm rm -fr .libs/libglut.la .libs/libglut.* .libs/libglut.* icc -r -keep_private_externs -nostdlib -o .libs/libglut.3.8.0.dylib-master.o libglut_la-freeglut_callbacks.lo libglut_la-freeglut_cursor.lo libglut_la-freeglut_display.lo libglut_la-freeglut_ext.lo libglut_la-freeglut_font.lo libglut_la-freeglut_glutfont_definitions.lo libglut_la-freeglut_font_data.lo libglut_la-freeglut_stroke_roman.lo libglut_la-freeglut_stroke_mono_roman.lo libglut_la-freeglut_gamemode.lo libglut_la-freeglut_geometry.lo libglut_la-freeglut_init.lo libglut_la-freeglut_joystick.lo libglut_la-freeglut_main.lo libglut_la-freeglut_menu.lo libglut_la-freeglut_misc.lo libglut_la-freeglut_overlay.lo libglut_la-freeglut_state.lo libglut_la-freeglut_structure.lo libglut_la-freeglut_teapot.lo libglut_la-freeglut_videoresize.lo libglut_la-freeglut_window.lo && icc -dynamiclib -flat_namespace -undefined suppress -o .libs/libglut.3.8.0.dylib .libs/libglut.3.8.0.dylib-master.o -lm -L/usr/X11/lib -lGL -lGLU -lXext -lX11 -lXxf86vm -lc -install_name /usr/local/lib/libglut.3.dylib -compatibility_version 12 -current_version 12.0 (cd .libs && rm -f libglut.3.dylib && ln -s libglut.3.8.0.dylib libglut.3.dylib) (cd .libs && rm -f libglut.dylib && ln -s libglut.3.8.0.dylib libglut.dylib) ar cru .libs/libglut.a libglut_la-freeglut_callbacks.o libglut_la-freeglut_cursor.o libglut_la-freeglut_display.o libglut_la-freeglut_ext.o libglut_la-freeglut_font.o libglut_la-freeglut_glutfont_definitions.o libglut_la-freeglut_font_data.o libglut_la-freeglut_stroke_roman.o libglut_la-freeglut_stroke_mono_roman.o libglut_la-freeglut_gamemode.o libglut_la-freeglut_geometry.o libglut_la-freeglut_init.o libglut_la-freeglut_joystick.o libglut_la-freeglut_main.o libglut_la-freeglut_menu.o libglut_la-freeglut_misc.o libglut_la-freeglut_overlay.o libglut_la-freeglut_state.o libglut_la-freeglut_structure.o libglut_la-freeglut_teapot.o libglut_la-freeglut_videoresize.o libglut_la-freeglut_window.o ar: .libs/libglut.a: Invalid operation make[2]: *** [libglut.la] Error 1 make[1]: *** [all-recursive] Error 1 make: *** [all] Error 2 I've also seen this "ar:" some library type of problem before when I tried unsuccessfully to compile gcj. If anyone has any ideas for me, I'd appreciate it. Thanks, Sean |
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