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Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!Hi Graham,
thanks for this news. Anyone care to try the new version to see whether jOrgan users can benefit from it? Sven Graham Goode wrote: > ---------- Forwarded message ---------- > From: josh@... > Date: Mon, 02 Nov 2009 12:15:45 -0800 > Subject: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released! > To: FluidSynth Devel <fluid-dev@...> > > On behalf of the FluidSynth development team, I'm happy to announce > the release of FluidSynth 1.1.0 "A More Solid Fluid". > This is the result of a 6 month development cycle and is the most > significant release since 1.0.0. > > FluidSynth is a software wavetable synthesizer based on the SoundFont > 2 specification. > > http://fluidsynth.resonance.org > > New features and changes: > * Extensive work on making FluidSynth more thread safe, resulting in > better stability. > * Audio file rendering for MIDI to audio file conversion, faster > than realtime (#15). > * Optional libsndfile support for file rendering in different audio > file formats (wav, flac, ogg vorbis, etc) (#30). > * Audio and MIDI are synchronized for MIDI file playback. > * Server can be specified for Jack audio and MIDI drivers. > * Jack audio and MIDI is now synchronized (when same Jack server used). > * MIDI file playback is now timed correctly, even with large audio > buffer sizes. > * Fixed issue with missing percussion in MIDI files caused by very > short notes, using synth.min-note-length setting (#1). > * Improved support for MIDI tuning standard, including SYSEX support > and realtime tuning activation. > * Multi-core support for utilizing multiple CPUs for synthesis or > increasing speed of file rendering. > * Voices for a note-on event are started synchronously (#46). > * TCP/IP shell server support for windows (#20). > * Improved settings output (-o help) (alphabetically sorted and > string options listed). > * Audio driver (-a) and MIDI driver (-m) options now accept "help" > and list available options (#41). > * Added audio.realtime-prio and midi.realtime-prio for controlling > realtime scheduling of some audio and MIDI drivers. > * Default priority levels of audio and MIDI threads set to 60 and 50 > respectively. > * All yes/no string boolean settings converted to integer toggle > settings (with backwards compatibility). > * glib is now a required dependency. > * Updated README-OSX > * Added "voice_count" shell command for getting current number of > active voices. > > New command line options: > -F, --fast-render=[file] > -T, --audio-file-type > -O, --audio-file-format > -E, --audio-file-endian > > New or changed parameters: > * Audio file output settings: audio.file.endian, audio.file.format, > audio.file.name, audio.file.type, audio.sample-format > * Realtime scheduling settings: audio.realtime-prio, midi.realtime-prio > * Jack settings: audio.jack.server and midi.jack.server > * Other settings: player.reset-synth, player.timing-source, > synth.cpu-cores (experimental), synth.min-note-length > > Bug fixes and minor changes: > * Fixed enabling of high priority scheduling in many audio drivers. > * Fixed bank selection logic > * Build fixes for mingw and VC++ builds on Windows > * Fix default values (after MIDI reset) to be more consistent with > MIDI spec (#29). > * Removed VintageDreamsWaves-v2.sf2 since it wasn't under a free license. > * Solaris build fix (#52) > * Implemented fluid_player_set_loop (#33) > * Fixed scaletune error (#26) > * Fixed synth reset between songs (#31) > * Fixed pitch bend error in Windows MIDI driver (#54) > * Skip remaining track data in MIDI file after EOT (#53) > * Bug fix in MIDI router where mutex was left locked with MIDI > system reset message. > * Help command now shows list of topics instead of General help. > * Fixed non-blocking in alsa_raw, alsa_seq and OSS MIDI drivers. > * Fixed segfault on config file load (#45). > > Changes affecting developers: > * Developer API docs overhauled and now very complete. > * Lots of code cleanup in fluid_synth.c, fluid_chorus.c, > fluid_reverb.c and fluid_chan.c. > * Improved use of settings hints for all settings. > * char * arguments changed to const char * for many function prototypes. > * Many new API functions. > > See "Whats new in 1.1.0?" section in developer API documentation for > more details: > http://fluidsynth.resonance.org/docs/api/index.html#NewIn1_1_0 > > Contributors > ------------ > Josh Green > David Henningsson > Pedro Lopez-Cabanillas > Ebrahim Mayat > > And many others! > > > > _______________________________________________ > fluid-dev mailing list > fluid-dev@... > http://lists.nongnu.org/mailman/listinfo/fluid-dev > > ------------------------------------------------------------------------------ > Come build with us! The BlackBerry(R) Developer Conference in SF, CA > is the only developer event you need to attend this year. Jumpstart your > developing skills, take BlackBerry mobile applications to market and stay > ahead of the curve. Join us from November 9 - 12, 2009. Register now! > http://p.sf.net/sfu/devconference > _______________________________________________ > jOrgan-user mailing list > jOrgan-user@... > https://lists.sourceforge.net/lists/listinfo/jorgan-user > ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user |
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Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!Graham,
I read through this announcement somewhat carefully and didn't see anything that might pertain to improvements in latency. Did you? I'm really not much interested in rendering to a file. And I've never experienced instability problems with Fluidsynth, so the fixes for more thread safe logic doesn't really do much for me unless they also improve latency. The Jack and other Unix/Linux/OSX accomodations seem to mostly benefit users of those platforms. The other stuff seems more arcane and not particularly useful for users of Fluidsynth embedded in jOrgan. The only feature that caught my attention was the ability to have MULTIPLE stereo audio outputs. If Sven would like to try to use this feature, I would be willing to experiment with it...though I don't see right off how the MIDI channels would be "steered" to specific multiple audio channels. Isn't this something that could be done with multiple instances of the Fluidsynth Sound element in jOrgan? Lynn ------------------------------------------------------------------- Graham Goode wrote: > ---------- Forwarded message ---------- > From: josh@... > Date: Mon, 02 Nov 2009 12:15:45 -0800 > Subject: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released! > To: FluidSynth Devel <fluid-dev@...> > > On behalf of the FluidSynth development team, I'm happy to announce > the release of FluidSynth 1.1.0 "A More Solid Fluid". > This is the result of a 6 month development cycle and is the most > significant release since 1.0.0. > > FluidSynth is a software wavetable synthesizer based on the SoundFont > 2 specification. > > http://fluidsynth.resonance.org > > New features and changes: > * Extensive work on making FluidSynth more thread safe, resulting in > better stability. > * Audio file rendering for MIDI to audio file conversion, faster > than realtime (#15). > * Optional libsndfile support for file rendering in different audio > file formats (wav, flac, ogg vorbis, etc) (#30). > * Audio and MIDI are synchronized for MIDI file playback. > * Server can be specified for Jack audio and MIDI drivers. > * Jack audio and MIDI is now synchronized (when same Jack server used). > * MIDI file playback is now timed correctly, even with large audio > buffer sizes. > * Fixed issue with missing percussion in MIDI files caused by very > short notes, using synth.min-note-length setting (#1). > * Improved support for MIDI tuning standard, including SYSEX support > and realtime tuning activation. > * Multi-core support for utilizing multiple CPUs for synthesis or > increasing speed of file rendering. > * Voices for a note-on event are started synchronously (#46). > * TCP/IP shell server support for windows (#20). > * Improved settings output (-o help) (alphabetically sorted and > string options listed). > * Audio driver (-a) and MIDI driver (-m) options now accept "help" > and list available options (#41). > * Added audio.realtime-prio and midi.realtime-prio for controlling > realtime scheduling of some audio and MIDI drivers. > * Default priority levels of audio and MIDI threads set to 60 and 50 > respectively. > * All yes/no string boolean settings converted to integer toggle > settings (with backwards compatibility). > * glib is now a required dependency. > * Updated README-OSX > * Added "voice_count" shell command for getting current number of > active voices. > > New command line options: > -F, --fast-render=[file] > -T, --audio-file-type > -O, --audio-file-format > -E, --audio-file-endian > > New or changed parameters: > * Audio file output settings: audio.file.endian, audio.file.format, > audio.file.name, audio.file.type, audio.sample-format > * Realtime scheduling settings: audio.realtime-prio, midi.realtime-prio > * Jack settings: audio.jack.server and midi.jack.server > * Other settings: player.reset-synth, player.timing-source, > synth.cpu-cores (experimental), synth.min-note-length > > Bug fixes and minor changes: > * Fixed enabling of high priority scheduling in many audio drivers. > * Fixed bank selection logic > * Build fixes for mingw and VC++ builds on Windows > * Fix default values (after MIDI reset) to be more consistent with > MIDI spec (#29). > * Removed VintageDreamsWaves-v2.sf2 since it wasn't under a free license. > * Solaris build fix (#52) > * Implemented fluid_player_set_loop (#33) > * Fixed scaletune error (#26) > * Fixed synth reset between songs (#31) > * Fixed pitch bend error in Windows MIDI driver (#54) > * Skip remaining track data in MIDI file after EOT (#53) > * Bug fix in MIDI router where mutex was left locked with MIDI > system reset message. > * Help command now shows list of topics instead of General help. > * Fixed non-blocking in alsa_raw, alsa_seq and OSS MIDI drivers. > * Fixed segfault on config file load (#45). > > Changes affecting developers: > * Developer API docs overhauled and now very complete. > * Lots of code cleanup in fluid_synth.c, fluid_chorus.c, > fluid_reverb.c and fluid_chan.c. > * Improved use of settings hints for all settings. > * char * arguments changed to const char * for many function prototypes. > * Many new API functions. > > See "Whats new in 1.1.0?" section in developer API documentation for > more details: > http://fluidsynth.resonance.org/docs/api/index.html#NewIn1_1_0 > > Contributors > ------------ > Josh Green > David Henningsson > Pedro Lopez-Cabanillas > Ebrahim Mayat > > And many others! > > > > _______________________________________________ > fluid-dev mailing list > fluid-dev@... > http://lists.nongnu.org/mailman/listinfo/fluid-dev > > ------------------------------------------------------------------------------ > Come build with us! The BlackBerry(R) Developer Conference in SF, CA > is the only developer event you need to attend this year. Jumpstart your > developing skills, take BlackBerry mobile applications to market and stay > ahead of the curve. Join us from November 9 - 12, 2009. Register now! > http://p.sf.net/sfu/devconference > _______________________________________________ > jOrgan-user mailing list > jOrgan-user@... > https://lists.sourceforge.net/lists/listinfo/jorgan-user > ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user |
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Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!There are some items I noticed.... * MIDI file playback is now timed correctly, even with large audio buffer sizes. Sometimes when the ACO or the Freedom Special have too many stops drawn there are some things out of synch. Perhaps this means it will be harder to overload? * Fixed issue with missing percussion in
MIDI files caused by very short notes, using synth.min-note-length setting (#1). I noticed that some short soundfont items (Like a harpsichord jack-fall) would sound in Creative but not in Fluidsynth. * Improved support for MIDI tuning standard, including SYSEX support and realtime tuning activation. Perhaps that's why I needed a tuning adjuster when I added a modulation envelope release and Fluidsynth tuned those ranks +2c sharp. * Added audio.realtime-prio and midi.realtime-prio for controlling realtime scheduling of some audio and MIDI drivers. Would this make some of the Creative codes accessible for use with Fluidsynth? Tremulant speed, pitch and depth? Hmm? * Lots of code cleanup in fluid_synth.c, fluid_chorus.c, fluid_reverb.c and fluid_chan.c. Will the new reverb sound better and be less "stainless-steel-tank-ish"? Interesting.... Paul From: Graham Goode <ggoode.sa@...> To: jorgan-user <jorgan-user@...> Sent: Mon, November 2, 2009 2:47:34 PM Subject: [jOrgan-user] Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released! ---------- Forwarded message ---------- From: josh@... Date: Mon, 02 Nov 2009 12:15:45 -0800 Subject: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released! To: FluidSynth Devel <fluid-dev@...> On behalf of the FluidSynth development team, I'm happy to announce the release of FluidSynth 1.1.0 "A More Solid Fluid". This is the result of a 6 month development cycle and is the most significant release since 1.0.0. FluidSynth is a software wavetable synthesizer based on the SoundFont 2 specification. http://fluidsynth.resonance.org New features and changes: * Extensive work on making FluidSynth more thread safe, resulting in better stability. * Audio file rendering for MIDI to audio file conversion, faster than realtime (#15). * Optional libsndfile support for file rendering in different audio file formats (wav, flac, ogg vorbis, etc) (#30). * Audio and MIDI are synchronized for MIDI file playback. * Server can be specified for Jack audio and MIDI drivers. * Jack audio and MIDI is now synchronized (when same Jack server used). * MIDI file playback is now timed correctly, even with large audio buffer sizes. * Fixed issue with missing percussion in MIDI files caused by very short notes, using synth.min-note-length setting (#1). * Improved support for MIDI tuning standard, including SYSEX support and realtime tuning activation. * Multi-core support for utilizing multiple CPUs for synthesis or increasing speed of file rendering. * Voices for a note-on event are started synchronously (#46). * TCP/IP shell server support for windows (#20). * Improved settings output (-o help) (alphabetically sorted and string options listed). * Audio driver (-a) and MIDI driver (-m) options now accept "help" and list available options (#41). * Added audio.realtime-prio and midi.realtime-prio for controlling realtime scheduling of some audio and MIDI drivers. * Default priority levels of audio and MIDI threads set to 60 and 50 respectively. * All yes/no string boolean settings converted to integer toggle settings (with backwards compatibility). * glib is now a required dependency. * Updated README-OSX * Added "voice_count" shell command for getting current number of active voices. New command line options: -F, --fast-render=[file] -T, --audio-file-type -O, --audio-file-format -E, --audio-file-endian New or changed parameters: * Audio file output settings: audio.file.endian, audio.file.format, audio.file.name, audio.file.type, audio.sample-format * Realtime scheduling settings: audio.realtime-prio, midi.realtime-prio * Jack settings: audio.jack.server and midi.jack.server * Other settings: player.reset-synth, player.timing-source, synth.cpu-cores (experimental), synth.min-note-length Bug fixes and minor changes: * Fixed enabling of high priority scheduling in many audio drivers. * Fixed bank selection logic * Build fixes for mingw and VC++ builds on Windows * Fix default values (after MIDI reset) to be more consistent with MIDI spec (#29). * Removed VintageDreamsWaves-v2.sf2 since it wasn't under a free license. * Solaris build fix (#52) * Implemented fluid_player_set_loop (#33) * Fixed scaletune error (#26) * Fixed synth reset between songs (#31) * Fixed pitch bend error in Windows MIDI driver (#54) * Skip remaining track data in MIDI file after EOT (#53) * Bug fix in MIDI router where mutex was left locked with MIDI system reset message. * Help command now shows list of topics instead of General help. * Fixed non-blocking in alsa_raw, alsa_seq and OSS MIDI drivers. * Fixed segfault on config file load (#45). Changes affecting developers: * Developer API docs overhauled and now very complete. * Lots of code cleanup in fluid_synth.c, fluid_chorus.c, fluid_reverb.c and fluid_chan.c. * Improved use of settings hints for all settings. * char * arguments changed to const char * for many function prototypes. * Many new API functions. See "Whats new in 1.1.0?" section in developer API documentation for more details: http://fluidsynth.resonance.org/docs/api/index.html#NewIn1_1_0 Contributors ------------ Josh Green David Henningsson Pedro Lopez-Cabanillas Ebrahim Mayat And many others! _______________________________________________ fluid-dev mailing list fluid-dev@... http://lists.nongnu.org/mailman/listinfo/fluid-dev ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user |
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Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!How much work is it to incorporate the upgrade of Fluidsynth into jOrgan? Thank you Regards Rick Pastor Paul C. Stratman wrote:
------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user |
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Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!Hi,
Two things could benefit us with regard to reducing latency.... 1. Support for multiple Cores (CPUs) - those of us with Duo or Quad core computers could see an improvement based on this (but it looks like a command line option has to be given, which would mean making adjustments to the fluidsynth extension) 2. Better support for native JACK functionality. With Jack 1.9.3 running pretty well on Windows and OS-X (as well as Linux), having Jack support built into fluidysnth would open fluidsynth to the ASIO and dsound kernel streaming world. I believe that the Jack 1.9.3 download for Windows has the headers needed to compile jack support, so it would just take someone who is knowledgeable about compiling in MinGW or MSVisualStudio in Windows to put the two together to open this world to us... I know how to do this in Linux, but my Windows Compiling skills are in their infancy. The bug fix for percussion is pretty significant for ultra short samples in General Midi standard soundfonts. The support for tuning I think refers to a standard that allows a tuning temperament to be defined in a separate file and applied to a soundfont with a command - i'll have to do some more research on this one as I'm not sure. Have fun! GrahamG ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user |
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Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!
------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user |
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Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More SolidFluid" released!Hi Sven,
"grau ist alle Theorie". I'd strongly like to try out this new FS version,
since v 1.0.9 obviously was a beta for 1.1. If you can find any time, please
compile a new extension for jOrgan 3.8 platform. For active DualCore support was
implemented, they *must* have spent thoughts into latency. Seems that no
commands you used for jOrgan FS extension were modified so far.
After reading I await it to be a *great* sound and stability
improvement.
Bernd.
------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user |
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Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!Hi Roy,
I'll hopefully get some time over the weekend to compile the new version in Ubuntu 9.10 and then port it to Puppy. Getting the required development libraries is easier in Ubuntu than in Puppy (at the moment - things are getting easier with Puppy with each major release). No other testing at the moment ;) GrahamG ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user |
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Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!
------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user |
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Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!Hi Rick,
it's just a matter of checking out the latest sources and start a build. I'll do so at the weekend. Regards Sven Rick (greenfox) wrote: > Sven > > How much work is it to incorporate the upgrade of Fluidsynth into jOrgan? > > Thank you > Regards > Rick > > Pastor Paul C. Stratman wrote: >> There are some items I noticed.... >> >> / * MIDI file playback is now timed correctly, even with large >> audio buffer sizes./ >> >> Sometimes when the ACO or the Freedom Special have too many stops >> drawn there are some things out of synch. Perhaps this means it will >> be harder to overload? >> >> / * Fixed issue with missing percussion in MIDI files caused by >> very short notes, using synth.min-note-length setting (#1)./ >> / >> / >> I noticed that some short soundfont items (Like a harpsichord >> jack-fall) would sound in Creative but not in Fluidsynth. >> >> / * Improved support for MIDI tuning standard, including SYSEX >> support and realtime tuning activation./ >> / >> / >> Perhaps that's why I needed a tuning adjuster when I added a >> modulation envelope release and Fluidsynth tuned those ranks +2c sharp. >> >> / * Added audio.realtime-prio and midi.realtime-prio for >> controlling realtime scheduling of some audio and MIDI drivers./ >> >> Would this make some of the Creative codes accessible for use with >> Fluidsynth? Tremulant speed, pitch and depth? Hmm? >> >> / * Lots of code cleanup in fluid_synth.c, >> fluid_chorus.c, fluid_reverb.c and fluid_chan.c./ >> / >> / >> Will the new reverb sound better and be less "stainless-steel-tank-ish"? >> >> Interesting.... >> >> Paul >> >> >> >> >> ------------------------------------------------------------------------ >> *From:* Graham Goode <ggoode.sa@...> >> *To:* jorgan-user <jorgan-user@...> >> *Sent:* Mon, November 2, 2009 2:47:34 PM >> *Subject:* [jOrgan-user] Fwd: [fluid-dev] FluidSynth 1.1.0 "A More >> Solid Fluid" released! >> >> ---------- Forwarded message ---------- >> From: josh@... <mailto:josh@...> >> Date: Mon, 02 Nov 2009 12:15:45 -0800 >> Subject: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released! >> To: FluidSynth Devel <fluid-dev@... <mailto:fluid-dev@...>> >> >> On behalf of the FluidSynth development team, I'm happy to announce >> the release of FluidSynth 1.1.0 "A More Solid Fluid". >> This is the result of a 6 month development cycle and is the most >> significant release since 1.0.0. >> >> FluidSynth is a software wavetable synthesizer based on the SoundFont >> 2 specification. >> >> http://fluidsynth.resonance.org >> >> New features and changes: >> * Extensive work on making FluidSynth more thread safe, resulting in >> better stability. >> * Audio file rendering for MIDI to audio file conversion, faster >> than realtime (#15). >> * Optional libsndfile support for file rendering in different audio >> file formats (wav, flac, ogg vorbis, etc) (#30). >> * Audio and MIDI are synchronized for MIDI file playback. >> * Server can be specified for Jack audio and MIDI drivers. >> * Jack audio and MIDI is now synchronized (when same Jack server used). >> * MIDI file playback is now timed correctly, even with large audio >> buffer sizes. >> * Fixed issue with missing percussion in MIDI files caused by very >> short notes, using synth.min-note-length setting (#1). >> * Improved support for MIDI tuning standard, including SYSEX support >> and realtime tuning activation. >> * Multi-core support for utilizing multiple CPUs for synthesis or >> increasing speed of file rendering. >> * Voices for a note-on event are started synchronously (#46). >> * TCP/IP shell server support for windows (#20). >> * Improved settings output (-o help) (alphabetically sorted and >> string options listed). >> * Audio driver (-a) and MIDI driver (-m) options now accept "help" >> and list available options (#41). >> * Added audio.realtime-prio and midi.realtime-prio for controlling >> realtime scheduling of some audio and MIDI drivers. >> * Default priority levels of audio and MIDI threads set to 60 and 50 >> respectively. >> * All yes/no string boolean settings converted to integer toggle >> settings (with backwards compatibility). >> * glib is now a required dependency. >> * Updated README-OSX >> * Added "voice_count" shell command for getting current number of >> active voices. >> >> New command line options: >> -F, --fast-render=[file] >> -T, --audio-file-type >> -O, --audio-file-format >> -E, --audio-file-endian >> >> New or changed parameters: >> * Audio file output settings: audio.file.endian, audio.file.format, >> audio.file.name <http://audio.file.name>, audio.file.type, >> audio.sample-format >> * Realtime scheduling settings: audio.realtime-prio, midi.realtime-prio >> * Jack settings: audio.jack.server and midi.jack.server >> * Other settings: player.reset-synth, player.timing-source, >> synth.cpu-cores (experimental), synth.min-note-length >> >> Bug fixes and minor changes: >> * Fixed enabling of high priority scheduling in many audio drivers. >> * Fixed bank selection logic >> * Build fixes for mingw and VC++ builds on Windows >> * Fix default values (after MIDI reset) to be more consistent with >> MIDI spec (#29). >> * Removed VintageDreamsWaves-v2.sf2 since it wasn't under a free >> license. >> * Solaris build fix (#52) >> * Implemented fluid_player_set_loop (#33) >> * Fixed scaletune error (#26) >> * Fixed synth reset between songs (#31) >> * Fixed pitch bend error in Windows MIDI driver (#54) >> * Skip remaining track data in MIDI file after EOT (#53) >> * Bug fix in MIDI router where mutex was left locked with MIDI >> system reset message. >> * Help command now shows list of topics instead of General help. >> * Fixed non-blocking in alsa_raw, alsa_seq and OSS MIDI drivers. >> * Fixed segfault on config file load (#45). >> >> Changes affecting developers: >> * Developer API docs overhauled and now very complete. >> * Lots of code cleanup in fluid_synth.c, fluid_chorus.c, >> fluid_reverb.c and fluid_chan.c. >> * Improved use of settings hints for all settings. >> * char * arguments changed to const char * for many function >> prototypes. >> * Many new API functions. >> >> See "Whats new in 1.1.0?" section in developer API documentation for >> more details: >> http://fluidsynth.resonance.org/docs/api/index.html#NewIn1_1_0 >> >> Contributors >> ------------ >> Josh Green >> David Henningsson >> Pedro Lopez-Cabanillas >> Ebrahim Mayat >> >> And many others! >> >> >> >> _______________________________________________ >> fluid-dev mailing list >> fluid-dev@... <mailto:fluid-dev@...> >> http://lists.nongnu.org/mailman/listinfo/fluid-dev >> >> ------------------------------------------------------------------------------ >> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >> is the only developer event you need to attend this year. Jumpstart your >> developing skills, take BlackBerry mobile applications to market and >> stay >> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >> http://p.sf.net/sfu/devconference >> _______________________________________________ >> jOrgan-user mailing list >> jOrgan-user@... >> <mailto:jOrgan-user@...> >> https://lists.sourceforge.net/lists/listinfo/jorgan-user >> ------------------------------------------------------------------------ >> >> ------------------------------------------------------------------------------ >> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >> is the only developer event you need to attend this year. Jumpstart your >> developing skills, take BlackBerry mobile applications to market and stay >> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >> http://p.sf.net/sfu/devconference >> ------------------------------------------------------------------------ >> >> _______________________________________________ >> jOrgan-user mailing list >> jOrgan-user@... >> https://lists.sourceforge.net/lists/listinfo/jorgan-user >> > ------------------------------------------------------------------------ > > ------------------------------------------------------------------------------ > Come build with us! The BlackBerry(R) Developer Conference in SF, CA > is the only developer event you need to attend this year. Jumpstart your > developing skills, take BlackBerry mobile applications to market and stay > ahead of the curve. Join us from November 9 - 12, 2009. Register now! > http://p.sf.net/sfu/devconference > ------------------------------------------------------------------------ > > _______________________________________________ > jOrgan-user mailing list > jOrgan-user@... > https://lists.sourceforge.net/lists/listinfo/jorgan-user > ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user |
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Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!Hi,
just read the following on the fluidsynth homepage: *"Tue Nov 3 2009* - /Josh Green/ - It seems there are some pretty significant compatibility issues with FluidSynth <http://fluidsynth.resonance.org/trac/wiki/FluidSynth> 1.1.0 and QSynth. We are working to fix these problems and will have another FluidSynth <http://fluidsynth.resonance.org/trac/wiki/FluidSynth> release shortly. " So we'll better wait until they've solved their issues. Sven Sven Meier schrieb: > Hi Rick, > > it's just a matter of checking out the latest sources and start a build. > I'll do so at the weekend. > > Regards > > Sven > > Rick (greenfox) wrote: > >> Sven >> >> How much work is it to incorporate the upgrade of Fluidsynth into jOrgan? >> >> Thank you >> Regards >> Rick >> >> Pastor Paul C. Stratman wrote: >> >>> There are some items I noticed.... >>> >>> / * MIDI file playback is now timed correctly, even with large >>> audio buffer sizes./ >>> >>> Sometimes when the ACO or the Freedom Special have too many stops >>> drawn there are some things out of synch. Perhaps this means it will >>> be harder to overload? >>> >>> / * Fixed issue with missing percussion in MIDI files caused by >>> very short notes, using synth.min-note-length setting (#1)./ >>> / >>> / >>> I noticed that some short soundfont items (Like a harpsichord >>> jack-fall) would sound in Creative but not in Fluidsynth. >>> >>> / * Improved support for MIDI tuning standard, including SYSEX >>> support and realtime tuning activation./ >>> / >>> / >>> Perhaps that's why I needed a tuning adjuster when I added a >>> modulation envelope release and Fluidsynth tuned those ranks +2c sharp. >>> >>> / * Added audio.realtime-prio and midi.realtime-prio for >>> controlling realtime scheduling of some audio and MIDI drivers./ >>> >>> Would this make some of the Creative codes accessible for use with >>> Fluidsynth? Tremulant speed, pitch and depth? Hmm? >>> >>> / * Lots of code cleanup in fluid_synth.c, >>> fluid_chorus.c, fluid_reverb.c and fluid_chan.c./ >>> / >>> / >>> Will the new reverb sound better and be less "stainless-steel-tank-ish"? >>> >>> Interesting.... >>> >>> Paul >>> >>> >>> >>> >>> ------------------------------------------------------------------------ >>> *From:* Graham Goode <ggoode.sa@...> >>> *To:* jorgan-user <jorgan-user@...> >>> *Sent:* Mon, November 2, 2009 2:47:34 PM >>> *Subject:* [jOrgan-user] Fwd: [fluid-dev] FluidSynth 1.1.0 "A More >>> Solid Fluid" released! >>> >>> ---------- Forwarded message ---------- >>> From: josh@... <mailto:josh@...> >>> Date: Mon, 02 Nov 2009 12:15:45 -0800 >>> Subject: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released! >>> To: FluidSynth Devel <fluid-dev@... <mailto:fluid-dev@...>> >>> >>> On behalf of the FluidSynth development team, I'm happy to announce >>> the release of FluidSynth 1.1.0 "A More Solid Fluid". >>> This is the result of a 6 month development cycle and is the most >>> significant release since 1.0.0. >>> >>> FluidSynth is a software wavetable synthesizer based on the SoundFont >>> 2 specification. >>> >>> http://fluidsynth.resonance.org >>> >>> New features and changes: >>> * Extensive work on making FluidSynth more thread safe, resulting in >>> better stability. >>> * Audio file rendering for MIDI to audio file conversion, faster >>> than realtime (#15). >>> * Optional libsndfile support for file rendering in different audio >>> file formats (wav, flac, ogg vorbis, etc) (#30). >>> * Audio and MIDI are synchronized for MIDI file playback. >>> * Server can be specified for Jack audio and MIDI drivers. >>> * Jack audio and MIDI is now synchronized (when same Jack server used). >>> * MIDI file playback is now timed correctly, even with large audio >>> buffer sizes. >>> * Fixed issue with missing percussion in MIDI files caused by very >>> short notes, using synth.min-note-length setting (#1). >>> * Improved support for MIDI tuning standard, including SYSEX support >>> and realtime tuning activation. >>> * Multi-core support for utilizing multiple CPUs for synthesis or >>> increasing speed of file rendering. >>> * Voices for a note-on event are started synchronously (#46). >>> * TCP/IP shell server support for windows (#20). >>> * Improved settings output (-o help) (alphabetically sorted and >>> string options listed). >>> * Audio driver (-a) and MIDI driver (-m) options now accept "help" >>> and list available options (#41). >>> * Added audio.realtime-prio and midi.realtime-prio for controlling >>> realtime scheduling of some audio and MIDI drivers. >>> * Default priority levels of audio and MIDI threads set to 60 and 50 >>> respectively. >>> * All yes/no string boolean settings converted to integer toggle >>> settings (with backwards compatibility). >>> * glib is now a required dependency. >>> * Updated README-OSX >>> * Added "voice_count" shell command for getting current number of >>> active voices. >>> >>> New command line options: >>> -F, --fast-render=[file] >>> -T, --audio-file-type >>> -O, --audio-file-format >>> -E, --audio-file-endian >>> >>> New or changed parameters: >>> * Audio file output settings: audio.file.endian, audio.file.format, >>> audio.file.name <http://audio.file.name>, audio.file.type, >>> audio.sample-format >>> * Realtime scheduling settings: audio.realtime-prio, midi.realtime-prio >>> * Jack settings: audio.jack.server and midi.jack.server >>> * Other settings: player.reset-synth, player.timing-source, >>> synth.cpu-cores (experimental), synth.min-note-length >>> >>> Bug fixes and minor changes: >>> * Fixed enabling of high priority scheduling in many audio drivers. >>> * Fixed bank selection logic >>> * Build fixes for mingw and VC++ builds on Windows >>> * Fix default values (after MIDI reset) to be more consistent with >>> MIDI spec (#29). >>> * Removed VintageDreamsWaves-v2.sf2 since it wasn't under a free >>> license. >>> * Solaris build fix (#52) >>> * Implemented fluid_player_set_loop (#33) >>> * Fixed scaletune error (#26) >>> * Fixed synth reset between songs (#31) >>> * Fixed pitch bend error in Windows MIDI driver (#54) >>> * Skip remaining track data in MIDI file after EOT (#53) >>> * Bug fix in MIDI router where mutex was left locked with MIDI >>> system reset message. >>> * Help command now shows list of topics instead of General help. >>> * Fixed non-blocking in alsa_raw, alsa_seq and OSS MIDI drivers. >>> * Fixed segfault on config file load (#45). >>> >>> Changes affecting developers: >>> * Developer API docs overhauled and now very complete. >>> * Lots of code cleanup in fluid_synth.c, fluid_chorus.c, >>> fluid_reverb.c and fluid_chan.c. >>> * Improved use of settings hints for all settings. >>> * char * arguments changed to const char * for many function >>> prototypes. >>> * Many new API functions. >>> >>> See "Whats new in 1.1.0?" section in developer API documentation for >>> more details: >>> http://fluidsynth.resonance.org/docs/api/index.html#NewIn1_1_0 >>> >>> Contributors >>> ------------ >>> Josh Green >>> David Henningsson >>> Pedro Lopez-Cabanillas >>> Ebrahim Mayat >>> >>> And many others! >>> >>> >>> >>> _______________________________________________ >>> fluid-dev mailing list >>> fluid-dev@... <mailto:fluid-dev@...> >>> http://lists.nongnu.org/mailman/listinfo/fluid-dev >>> >>> ------------------------------------------------------------------------------ >>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >>> is the only developer event you need to attend this year. Jumpstart your >>> developing skills, take BlackBerry mobile applications to market and >>> stay >>> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >>> http://p.sf.net/sfu/devconference >>> _______________________________________________ >>> jOrgan-user mailing list >>> jOrgan-user@... >>> <mailto:jOrgan-user@...> >>> https://lists.sourceforge.net/lists/listinfo/jorgan-user >>> ------------------------------------------------------------------------ >>> >>> ------------------------------------------------------------------------------ >>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >>> is the only developer event you need to attend this year. Jumpstart your >>> developing skills, take BlackBerry mobile applications to market and stay >>> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >>> http://p.sf.net/sfu/devconference >>> ------------------------------------------------------------------------ >>> >>> _______________________________________________ >>> jOrgan-user mailing list >>> jOrgan-user@... >>> https://lists.sourceforge.net/lists/listinfo/jorgan-user >>> >>> >> ------------------------------------------------------------------------ >> >> ------------------------------------------------------------------------------ >> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >> is the only developer event you need to attend this year. Jumpstart your >> developing skills, take BlackBerry mobile applications to market and stay >> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >> http://p.sf.net/sfu/devconference >> ------------------------------------------------------------------------ >> >> _______________________________________________ >> jOrgan-user mailing list >> jOrgan-user@... >> https://lists.sourceforge.net/lists/listinfo/jorgan-user >> >> > > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > _______________________________________________ > jOrgan-user mailing list > jOrgan-user@... > https://lists.sourceforge.net/lists/listinfo/jorgan-user > > ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user |
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Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More SolidFluid" released!Hi Sven,
they're still improving, it seems. I just had a look at the timeline, and
discovered this (added three days ago):
Do you think it means v 1.1 of FS will support ASIO output
now?
Regards
Bernd.
------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user |
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Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More SolidFluid" released!The ticket just says 'assigned', not 'resloved', so I guess Josh is
planning to add native ASIO support...? GrahamG ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user |
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Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A MoreSolidFluid" released!Yes, but at least someone will be working on it. Yay!
Regards, Dan Dietzer -------Original Message----- --From: jorgan-user-bounces@... --[mailto:jorgan-user-bounces@...] On Behalf --Of Graham Goode --Sent: Thursday, November 05, 2009 3:43 AM --To: jorgan-user@... --Subject: Re: [jOrgan-user] Fwd: [fluid-dev] FluidSynth 1.1.0 --"A MoreSolidFluid" released! -- --The ticket just says 'assigned', not 'resloved', so I guess --Josh is planning to add native ASIO support...? --GrahamG -- ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user Best Regards,
Dan Dietzer |
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Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!
Hi Sven
Just another thought to consider for the list requests for improvements to the links to Fluidsynth (when you start looking at linking to the new version of Fluidsynth). In V3.8 you have included individual settings of number of buffers and buffer size for each instance of Fluidsynth. Would it be possible to extend this option of individual settings to the Reverb settings for each instance of Fluidsynth? Where I am heading with this is: I have set up separate rank elements for my pedal voicing so they stay Off-Trem. This also gives me the ability to adjust their volume separate to the keyboard rank. I can see that I could extend this concept to having different reverb settings for the Pedal voicing if I ran them through a separate element instance of Fluidsynth. In experimenting with Fluidsynth reverb settings I have often wished I could have different settings for Pedals and Keyboard. Does anyone else see value in doing this? Regards Rick Sven Meier wrote: Hi, just read the following on the fluidsynth homepage: *"Tue Nov 3 2009* - /Josh Green/ - It seems there are some pretty significant compatibility issues with FluidSynth <http://fluidsynth.resonance.org/trac/wiki/FluidSynth> 1.1.0 and QSynth. We are working to fix these problems and will have another FluidSynth <http://fluidsynth.resonance.org/trac/wiki/FluidSynth> release shortly. " So we'll better wait until they've solved their issues. Sven Sven Meier schrieb: ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user |
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Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!Hi Rick,
actually every fluidsynth sound element has its own reverb settings, it's just that the current fluidsynth view changes settings for all elements in one go. Something to improve on in the next version. Regards Sven Rick (greenfox) schrieb: > Hi Sven > > Just another thought to consider for the list requests for > improvements to the links to Fluidsynth (when you start looking at > linking to the new version of Fluidsynth). > > In V3.8 you have included individual settings of number of buffers and > buffer size for each instance of Fluidsynth. > Would it be possible to extend this option of individual settings to > the Reverb settings for each instance of Fluidsynth? > > Where I am heading with this is: I have set up separate rank elements > for my pedal voicing so they stay Off-Trem. This also gives me the > ability to adjust their volume separate to the keyboard rank. I can > see that I could extend this concept to having different reverb > settings for the Pedal voicing if I ran them through a separate > element instance of Fluidsynth. > > In experimenting with Fluidsynth reverb settings I have often wished I > could have different settings for Pedals and Keyboard. > Does anyone else see value in doing this? > > Regards > Rick > > Sven Meier wrote: >> Hi, >> >> just read the following on the fluidsynth homepage: >> >> *"Tue Nov 3 2009* - /Josh Green/ - It seems there are some pretty >> significant compatibility issues with FluidSynth >> <http://fluidsynth.resonance.org/trac/wiki/FluidSynth> 1.1.0 and QSynth. >> We are working to fix these problems and will have another FluidSynth >> <http://fluidsynth.resonance.org/trac/wiki/FluidSynth> release shortly. " >> >> So we'll better wait until they've solved their issues. >> >> Sven >> >> Sven Meier schrieb: >> >>> Hi Rick, >>> >>> it's just a matter of checking out the latest sources and start a build. >>> I'll do so at the weekend. >>> >>> Regards >>> >>> Sven >>> >>> Rick (greenfox) wrote: >>> >>> >>>> Sven >>>> >>>> How much work is it to incorporate the upgrade of Fluidsynth into jOrgan? >>>> >>>> Thank you >>>> Regards >>>> Rick >>>> >>>> Pastor Paul C. Stratman wrote: >>>> >>>> >>>>> There are some items I noticed.... >>>>> >>>>> / * MIDI file playback is now timed correctly, even with large >>>>> audio buffer sizes./ >>>>> >>>>> Sometimes when the ACO or the Freedom Special have too many stops >>>>> drawn there are some things out of synch. Perhaps this means it will >>>>> be harder to overload? >>>>> >>>>> / * Fixed issue with missing percussion in MIDI files caused by >>>>> very short notes, using synth.min-note-length setting (#1)./ >>>>> / >>>>> / >>>>> I noticed that some short soundfont items (Like a harpsichord >>>>> jack-fall) would sound in Creative but not in Fluidsynth. >>>>> >>>>> / * Improved support for MIDI tuning standard, including SYSEX >>>>> support and realtime tuning activation./ >>>>> / >>>>> / >>>>> Perhaps that's why I needed a tuning adjuster when I added a >>>>> modulation envelope release and Fluidsynth tuned those ranks +2c sharp. >>>>> >>>>> / * Added audio.realtime-prio and midi.realtime-prio for >>>>> controlling realtime scheduling of some audio and MIDI drivers./ >>>>> >>>>> Would this make some of the Creative codes accessible for use with >>>>> Fluidsynth? Tremulant speed, pitch and depth? Hmm? >>>>> >>>>> / * Lots of code cleanup in fluid_synth.c, >>>>> fluid_chorus.c, fluid_reverb.c and fluid_chan.c./ >>>>> / >>>>> / >>>>> Will the new reverb sound better and be less "stainless-steel-tank-ish"? >>>>> >>>>> Interesting.... >>>>> >>>>> Paul >>>>> >>>>> >>>>> >>>>> >>>>> ------------------------------------------------------------------------ >>>>> *From:* Graham Goode <ggoode.sa@...> >>>>> *To:* jorgan-user <jorgan-user@...> >>>>> *Sent:* Mon, November 2, 2009 2:47:34 PM >>>>> *Subject:* [jOrgan-user] Fwd: [fluid-dev] FluidSynth 1.1.0 "A More >>>>> Solid Fluid" released! >>>>> >>>>> ---------- Forwarded message ---------- >>>>> From: josh@... <mailto:josh@...> >>>>> Date: Mon, 02 Nov 2009 12:15:45 -0800 >>>>> Subject: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released! >>>>> To: FluidSynth Devel <fluid-dev@... <mailto:fluid-dev@...>> >>>>> >>>>> On behalf of the FluidSynth development team, I'm happy to announce >>>>> the release of FluidSynth 1.1.0 "A More Solid Fluid". >>>>> This is the result of a 6 month development cycle and is the most >>>>> significant release since 1.0.0. >>>>> >>>>> FluidSynth is a software wavetable synthesizer based on the SoundFont >>>>> 2 specification. >>>>> >>>>> http://fluidsynth.resonance.org >>>>> >>>>> New features and changes: >>>>> * Extensive work on making FluidSynth more thread safe, resulting in >>>>> better stability. >>>>> * Audio file rendering for MIDI to audio file conversion, faster >>>>> than realtime (#15). >>>>> * Optional libsndfile support for file rendering in different audio >>>>> file formats (wav, flac, ogg vorbis, etc) (#30). >>>>> * Audio and MIDI are synchronized for MIDI file playback. >>>>> * Server can be specified for Jack audio and MIDI drivers. >>>>> * Jack audio and MIDI is now synchronized (when same Jack server used). >>>>> * MIDI file playback is now timed correctly, even with large audio >>>>> buffer sizes. >>>>> * Fixed issue with missing percussion in MIDI files caused by very >>>>> short notes, using synth.min-note-length setting (#1). >>>>> * Improved support for MIDI tuning standard, including SYSEX support >>>>> and realtime tuning activation. >>>>> * Multi-core support for utilizing multiple CPUs for synthesis or >>>>> increasing speed of file rendering. >>>>> * Voices for a note-on event are started synchronously (#46). >>>>> * TCP/IP shell server support for windows (#20). >>>>> * Improved settings output (-o help) (alphabetically sorted and >>>>> string options listed). >>>>> * Audio driver (-a) and MIDI driver (-m) options now accept "help" >>>>> and list available options (#41). >>>>> * Added audio.realtime-prio and midi.realtime-prio for controlling >>>>> realtime scheduling of some audio and MIDI drivers. >>>>> * Default priority levels of audio and MIDI threads set to 60 and 50 >>>>> respectively. >>>>> * All yes/no string boolean settings converted to integer toggle >>>>> settings (with backwards compatibility). >>>>> * glib is now a required dependency. >>>>> * Updated README-OSX >>>>> * Added "voice_count" shell command for getting current number of >>>>> active voices. >>>>> >>>>> New command line options: >>>>> -F, --fast-render=[file] >>>>> -T, --audio-file-type >>>>> -O, --audio-file-format >>>>> -E, --audio-file-endian >>>>> >>>>> New or changed parameters: >>>>> * Audio file output settings: audio.file.endian, audio.file.format, >>>>> audio.file.name <http://audio.file.name>, audio.file.type, >>>>> audio.sample-format >>>>> * Realtime scheduling settings: audio.realtime-prio, midi.realtime-prio >>>>> * Jack settings: audio.jack.server and midi.jack.server >>>>> * Other settings: player.reset-synth, player.timing-source, >>>>> synth.cpu-cores (experimental), synth.min-note-length >>>>> >>>>> Bug fixes and minor changes: >>>>> * Fixed enabling of high priority scheduling in many audio drivers. >>>>> * Fixed bank selection logic >>>>> * Build fixes for mingw and VC++ builds on Windows >>>>> * Fix default values (after MIDI reset) to be more consistent with >>>>> MIDI spec (#29). >>>>> * Removed VintageDreamsWaves-v2.sf2 since it wasn't under a free >>>>> license. >>>>> * Solaris build fix (#52) >>>>> * Implemented fluid_player_set_loop (#33) >>>>> * Fixed scaletune error (#26) >>>>> * Fixed synth reset between songs (#31) >>>>> * Fixed pitch bend error in Windows MIDI driver (#54) >>>>> * Skip remaining track data in MIDI file after EOT (#53) >>>>> * Bug fix in MIDI router where mutex was left locked with MIDI >>>>> system reset message. >>>>> * Help command now shows list of topics instead of General help. >>>>> * Fixed non-blocking in alsa_raw, alsa_seq and OSS MIDI drivers. >>>>> * Fixed segfault on config file load (#45). >>>>> >>>>> Changes affecting developers: >>>>> * Developer API docs overhauled and now very complete. >>>>> * Lots of code cleanup in fluid_synth.c, fluid_chorus.c, >>>>> fluid_reverb.c and fluid_chan.c. >>>>> * Improved use of settings hints for all settings. >>>>> * char * arguments changed to const char * for many function >>>>> prototypes. >>>>> * Many new API functions. >>>>> >>>>> See "Whats new in 1.1.0?" section in developer API documentation for >>>>> more details: >>>>> http://fluidsynth.resonance.org/docs/api/index.html#NewIn1_1_0 >>>>> >>>>> Contributors >>>>> ------------ >>>>> Josh Green >>>>> David Henningsson >>>>> Pedro Lopez-Cabanillas >>>>> Ebrahim Mayat >>>>> >>>>> And many others! >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> fluid-dev mailing list >>>>> fluid-dev@... <mailto:fluid-dev@...> >>>>> http://lists.nongnu.org/mailman/listinfo/fluid-dev >>>>> >>>>> ------------------------------------------------------------------------------ >>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >>>>> is the only developer event you need to attend this year. Jumpstart your >>>>> developing skills, take BlackBerry mobile applications to market and >>>>> stay >>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >>>>> http://p.sf.net/sfu/devconference >>>>> _______________________________________________ >>>>> jOrgan-user mailing list >>>>> jOrgan-user@... >>>>> <mailto:jOrgan-user@...> >>>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user >>>>> ------------------------------------------------------------------------ >>>>> >>>>> ------------------------------------------------------------------------------ >>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >>>>> is the only developer event you need to attend this year. Jumpstart your >>>>> developing skills, take BlackBerry mobile applications to market and stay >>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >>>>> http://p.sf.net/sfu/devconference >>>>> ------------------------------------------------------------------------ >>>>> >>>>> _______________________________________________ >>>>> jOrgan-user mailing list >>>>> jOrgan-user@... >>>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user >>>>> >>>>> >>>>> >>>> ------------------------------------------------------------------------ >>>> >>>> ------------------------------------------------------------------------------ >>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >>>> is the only developer event you need to attend this year. Jumpstart your >>>> developing skills, take BlackBerry mobile applications to market and stay >>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >>>> http://p.sf.net/sfu/devconference >>>> ------------------------------------------------------------------------ >>>> >>>> _______________________________________________ >>>> jOrgan-user mailing list >>>> jOrgan-user@... >>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user >>>> >>>> >>>> >>> ------------------------------------------------------------------------------ >>> Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day >>> trial. Simplify your report design, integration and deployment - and focus on >>> what you do best, core application coding. Discover what's new with >>> Crystal Reports now. http://p.sf.net/sfu/bobj-july >>> _______________________________________________ >>> jOrgan-user mailing list >>> jOrgan-user@... >>> https://lists.sourceforge.net/lists/listinfo/jorgan-user >>> >>> >>> >> >> >> ------------------------------------------------------------------------------ >> Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day >> trial. Simplify your report design, integration and deployment - and focus on >> what you do best, core application coding. Discover what's new with >> Crystal Reports now. http://p.sf.net/sfu/bobj-july >> _______________________________________________ >> jOrgan-user mailing list >> jOrgan-user@... >> https://lists.sourceforge.net/lists/listinfo/jorgan-user >> >> > ------------------------------------------------------------------------ > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > ------------------------------------------------------------------------ > > _______________________________________________ > jOrgan-user mailing list > jOrgan-user@... > https://lists.sourceforge.net/lists/listinfo/jorgan-user > ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user |
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Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!Individual adjsutments for reverb can already be done with a continuous filter or switch filter, Switch filter Engaged set 176 set 91 set N (desired number) Engaging (same as above with a "get value" command or a "add N | div N" etc. in the last field) Create the filter and reference it to the desired ranks. Volume can be done in the same way. Remember to use "set 7" for your voicing/volume commands and "set 11" for expression/swell. Paul Rick (greenfox) schrieb: > Hi Sven > > Just another thought to consider for the list requests for > improvements to the links to Fluidsynth (when you start looking at > linking to the new version of Fluidsynth). > > In V3.8 you have included individual settings of number of buffers and > buffer size for each instance of Fluidsynth. > Would it be possible to extend this option of individual settings to > the Reverb settings for each instance of Fluidsynth? > > Where I am heading with this is: I have set up separate rank elements > for my pedal voicing so they stay Off-Trem. This also gives me the > ability to adjust their volume separate to the keyboard rank. I can > see that I could extend this concept to having different reverb > settings for the Pedal voicing if I ran them through a separate > element instance of Fluidsynth. > > In experimenting with Fluidsynth reverb settings I have often wished I > could have different settings for Pedals and Keyboard. > Does anyone else see value in doing this? > > Regards > Rick > > Sven Meier wrote: >> Hi, >> >> just read the following on the fluidsynth homepage: >> >> *"Tue Nov 3 2009* - /Josh Green/ - It seems there are some pretty >> significant compatibility issues with FluidSynth >> We are working to fix these problems and will have another FluidSynth >> <http://fluidsynth.resonance.org/trac/wiki/FluidSynth> release shortly. " >> >> So we'll better wait until they've solved their issues. >> >> Sven >> >> Sven Meier schrieb: >> >>> Hi Rick, >>> >>> it's just a matter of checking out the latest sources and start a build. >>> I'll do so at the weekend. >>> >>> Regards >>> >>> Sven >>> >>> Rick (greenfox) wrote: >>> >>> >>>> Sven >>>> >>>> How much work is it to incorporate the upgrade of Fluidsynth into jOrgan? >>>> >>>> Thank you >>>> Regards >>>> Rick >>>> >>>> Pastor Paul C. Stratman wrote: >>>> >>>> >>>>> There are some items I noticed.... >>>>> >>>>> / * MIDI file playback is now timed correctly, even with large >>>>> audio buffer sizes./ >>>>> >>>>> Sometimes when the ACO or the Freedom Special have too many stops >>>>> drawn there are some things out of synch. Perhaps this means it will >>>>> be harder to overload? >>>>> >>>>> / * Fixed issue with missing percussion in MIDI files caused by >>>>> very short notes, using synth.min-note-length setting (#1)./ >>>>> / >>>>> / >>>>> I noticed that some short soundfont items (Like a harpsichord >>>>> jack-fall) would sound in Creative but not in Fluidsynth. >>>>> >>>>> / * Improved support for MIDI tuning standard, including SYSEX >>>>> support and realtime tuning activation./ >>>>> / >>>>> / >>>>> Perhaps that's why I needed a tuning adjuster when I added a >>>>> modulation envelope release and Fluidsynth tuned those ranks +2c sharp. >>>>> >>>>> / * Added audio.realtime-prio and midi.realtime-prio for >>>>> controlling realtime scheduling of some audio and MIDI drivers./ >>>>> >>>>> Would this make some of the Creative codes accessible for use with >>>>> Fluidsynth? Tremulant speed, pitch and depth? Hmm? >>>>> >>>>> / * Lots of code cleanup in fluid_synth.c, >>>>> fluid_chorus.c, fluid_reverb.c and fluid_chan.c./ >>>>> / >>>>> / >>>>> Will the new reverb sound better and be less "stainless-steel-tank-ish"? >>>>> >>>>> Interesting.... >>>>> >>>>> Paul >>>>> >>>>> >>>>> >>>>> >>>>> ------------------------------------------------------------------------ >>>>> *From:* Graham Goode <ggoode.sa@...> >>>>> *To:* jorgan-user <jorgan-user@...> >>>>> *Sent:* Mon, November 2, 2009 2:47:34 PM >>>>> *Subject:* [jOrgan-user] Fwd: [fluid-dev] FluidSynth 1.1.0 "A More >>>>> Solid Fluid" released! >>>>> >>>>> ---------- Forwarded message ---------- >>>>> From: josh@... <mailto:josh@...> >>>>> Date: Mon, 02 Nov 2009 12:15:45 -0800 >>>>> Subject: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released! >>>>> To: FluidSynth Devel <fluid-dev@... <mailto:fluid-dev@...>> >>>>> >>>>> On behalf of the FluidSynth development team, I'm happy to announce >>>>> the release of FluidSynth 1.1.0 "A More Solid Fluid". >>>>> This is the result of a 6 month development cycle and is the most >>>>> significant release since 1.0.0. >>>>> >>>>> FluidSynth is a software wavetable synthesizer based on the SoundFont >>>>> 2 specification. >>>>> >>>>> >>>>> New features and changes: >>>>> * Extensive work on making FluidSynth more thread safe, resulting in >>>>> better stability. >>>>> * Audio file rendering for MIDI to audio file conversion, faster >>>>> than realtime (#15). >>>>> * Optional libsndfile support for file rendering in different audio >>>>> file formats (wav, flac, ogg vorbis, etc) (#30). >>>>> * Audio and MIDI are synchronized for MIDI file playback. >>>>> * Server can be specified for Jack audio and MIDI drivers. >>>>> * Jack audio and MIDI is now synchronized (when same Jack server used). >>>>> * MIDI file playback is now timed correctly, even with large audio >>>>> buffer sizes. >>>>> * Fixed issue with missing percussion in MIDI files caused by very >>>>> short notes, using synth.min-note-length setting (#1). >>>>> * Improved support for MIDI tuning standard, including SYSEX support >>>>> and realtime tuning activation. >>>>> * Multi-core support for utilizing multiple CPUs for synthesis or >>>>> increasing speed of file rendering. >>>>> * Voices for a note-on event are started synchronously (#46). >>>>> * TCP/IP shell server support for windows (#20). >>>>> * Improved settings output (-o help) (alphabetically sorted and >>>>> string options listed). >>>>> * Audio driver (-a) and MIDI driver (-m) options now accept "help" >>>>> and list available options (#41). >>>>> * Added audio.realtime-prio and midi.realtime-prio for controlling >>>>> realtime scheduling of some audio and MIDI drivers. >>>>> * Default priority levels of audio and MIDI threads set to 60 and 50 >>>>> respectively. >>>>> * All yes/no string boolean settings converted to integer toggle >>>>> settings (with backwards compatibility). >>>>> * glib is now a required dependency. >>>>> * Updated README-OSX >>>>> * Added "voice_count" shell command for getting current number of >>>>> active voices. >>>>> >>>>> New command line options: >>>>> -F, --fast-render=[file] >>>>> -T, --audio-file-type >>>>> -O, --audio-file-format >>>>> -E, --audio-file-endian >>>>> >>>>> New or changed parameters: >>>>> * Audio file output settings: audio.file.endian, audio.file.format, >>>>> audio.file.name <http://audio.file.name>, audio.file.type, >>>>> audio.sample-format >>>>> * Realtime scheduling settings: audio.realtime-prio, midi.realtime-prio >>>>> * Jack settings: audio.jack.server and midi.jack.server >>>>> * Other settings: player.reset-synth, player.timing-source, >>>>> synth.cpu-cores (experimental), synth.min-note-length >>>>> >>>>> Bug fixes and minor changes: >>>>> * Fixed enabling of high priority scheduling in many audio drivers. >>>>> * Fixed bank selection logic >>>>> * Build fixes for mingw and VC++ builds on Windows >>>>> * Fix default values (after MIDI reset) to be more consistent with >>>>> MIDI spec (#29). >>>>> * Removed VintageDreamsWaves-v2.sf2 since it wasn't under a free >>>>> license. >>>>> * Solaris build fix (#52) >>>>> * Implemented fluid_player_set_loop (#33) >>>>> * Fixed scaletune error (#26) >>>>> * Fixed synth reset between songs (#31) >>>>> * Fixed pitch bend error in Windows MIDI driver (#54) >>>>> * Skip remaining track data in MIDI file after EOT (#53) >>>>> * Bug fix in MIDI router where mutex was left locked with MIDI >>>>> system reset message. >>>>> * Help command now shows list of topics instead of General help. >>>>> * Fixed non-blocking in alsa_raw, alsa_seq and OSS MIDI drivers. >>>>> * Fixed segfault on config file load (#45). >>>>> >>>>> Changes affecting developers: >>>>> * Developer API docs overhauled and now very complete. >>>>> * Lots of code cleanup in fluid_synth.c, fluid_chorus.c, >>>>> fluid_reverb.c and fluid_chan.c. >>>>> * Improved use of settings hints for all settings. >>>>> * char * arguments changed to const char * for many function >>>>> prototypes. >>>>> * Many new API functions. >>>>> >>>>> See "Whats new in 1.1.0?" section in developer API documentation for >>>>> more details: >>>>> >>>>> Contributors >>>>> ------------ >>>>> Josh Green >>>>> David Henningsson >>>>> Pedro Lopez-Cabanillas >>>>> Ebrahim Mayat >>>>> >>>>> And many others! >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> fluid-dev mailing list >>>>> fluid-dev@... <mailto:fluid-dev@...> >>>>> >>>>> ------------------------------------------------------------------------------ >>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >>>>> is the only developer event you need to attend this year. Jumpstart your >>>>> developing skills, take BlackBerry mobile applications to market and >>>>> stay >>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >>>>> http://p.sf.net/sfu/devconference >>>>> _______________________________________________ >>>>> jOrgan-user mailing list >>>>> jOrgan-user@... >>>>> <mailto:jOrgan-user@...> >>>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user >>>>> ------------------------------------------------------------------------ >>>>> >>>>> ------------------------------------------------------------------------------ >>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >>>>> is the only developer event you need to attend this year. Jumpstart your >>>>> developing skills, take BlackBerry mobile applications to market and stay >>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >>>>> http://p.sf.net/sfu/devconference >>>>> ------------------------------------------------------------------------ >>>>> >>>>> _______________________________________________ >>>>> jOrgan-user mailing list >>>>> jOrgan-user@... >>>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user >>>>> >>>>> >>>>> >>>> ------------------------------------------------------------------------ >>>> >>>> ------------------------------------------------------------------------------ >>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >>>> is the only developer event you need to attend this year. Jumpstart your >>>> developing skills, take BlackBerry mobile applications to market and stay >>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >>>> http://p.sf.net/sfu/devconference >>>> ------------------------------------------------------------------------ >>>> >>>> _______________________________________________ >>>> jOrgan-user mailing list >>>> jOrgan-user@... >>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user >>>> >>>> >>>> >>> ------------------------------------------------------------------------------ >>> Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day >>> trial. Simplify your report design, integration and deployment - and focus on >>> what you do best, core application coding. Discover what's new with >>> _______________________________________________ >>> jOrgan-user mailing list >>> jOrgan-user@... >>> https://lists.sourceforge.net/lists/listinfo/jorgan-user >>> >>> >>> >> >> >> ------------------------------------------------------------------------------ >> Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day >> trial. Simplify your report design, integration and deployment - and focus on >> what you do best, core application coding. Discover what's new with >> Crystal Reports now. http://p.sf.net/sfu/bobj-july >> _______________________________________________ >> jOrgan-user mailing list >> jOrgan-user@... >> https://lists.sourceforge.net/lists/listinfo/jorgan-user >> >> > ------------------------------------------------------------------------ > > ------------------------------------------------------------------------------ > Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day > trial. Simplify your report design, integration and deployment - and focus on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > ------------------------------------------------------------------------ > > _______________________________________________ > jOrgan-user mailing list > jOrgan-user@... > https://lists.sourceforge.net/lists/listinfo/jorgan-user > ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user |
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Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!I think it would be useful. Even if the individual settings were only visible in the construct elements list. Maybe in "Configuration" there could be a selection for individual or grouped Fluidsynth settings. Regards Rick Sven Meier wrote: Hi Rick, actually every fluidsynth sound element has its own reverb settings, it's just that the current fluidsynth view changes settings for all elements in one go. Something to improve on in the next version. Regards Sven Rick (greenfox) schrieb: ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user |
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Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!I will give that a try. So do those values bypass whatever settings are in the Fluidsynth settings? I would like to be able to adjust the dampening and width values also, this looks like it would only adjust the overall reverb level for the rank. Regards Rick Pastor Paul C. Stratman wrote:
------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user |
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