Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!

View: New views
20 Messages — Rating Filter:   Alert me  
< Prev | 1 - 2 | Next >

Parent Message unknown Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!

by GrahamG :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

---------- Forwarded message ----------
From: josh@...
Date: Mon, 02 Nov 2009 12:15:45 -0800
Subject: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!
To: FluidSynth Devel <fluid-dev@...>

On behalf of the FluidSynth development team, I'm happy to announce
the release of FluidSynth 1.1.0 "A More Solid Fluid".
This is the result of a 6 month development cycle and is the most
significant release since 1.0.0.

FluidSynth is a software wavetable synthesizer based on the SoundFont
2 specification.

http://fluidsynth.resonance.org

New features and changes:
  * Extensive work on making FluidSynth more thread safe, resulting in
better stability.
  * Audio file rendering for MIDI to audio file conversion, faster
than realtime (#15).
  * Optional libsndfile support for file rendering in different audio
file formats (wav, flac, ogg vorbis, etc) (#30).
  * Audio and MIDI are synchronized for MIDI file playback.
  * Server can be specified for Jack audio and MIDI drivers.
  * Jack audio and MIDI is now synchronized (when same Jack server used).
  * MIDI file playback is now timed correctly, even with large audio
buffer sizes.
  * Fixed issue with missing percussion in MIDI files caused by very
short notes, using synth.min-note-length setting (#1).
  * Improved support for MIDI tuning standard, including SYSEX support
and realtime tuning activation.
  * Multi-core support for utilizing multiple CPUs for synthesis or
increasing speed of file rendering.
  * Voices for a note-on event are started synchronously (#46).
  * TCP/IP shell server support for windows (#20).
  * Improved settings output (-o help) (alphabetically sorted and
string options listed).
  * Audio driver (-a) and MIDI driver (-m) options now accept "help"
and list available options (#41).
  * Added audio.realtime-prio and midi.realtime-prio for controlling
realtime scheduling of some audio and MIDI drivers.
  * Default priority levels of audio and MIDI threads set to 60 and 50
respectively.
  * All yes/no string boolean settings converted to integer toggle
settings (with backwards compatibility).
  * glib is now a required dependency.
  * Updated README-OSX
  * Added "voice_count" shell command for getting current number of
active voices.

New command line options:
  -F, --fast-render=[file]
  -T, --audio-file-type
  -O, --audio-file-format
  -E, --audio-file-endian

New or changed parameters:
  * Audio file output settings: audio.file.endian, audio.file.format,
audio.file.name, audio.file.type, audio.sample-format
  * Realtime scheduling settings: audio.realtime-prio, midi.realtime-prio
  * Jack settings: audio.jack.server and midi.jack.server
  * Other settings: player.reset-synth, player.timing-source,
synth.cpu-cores (experimental), synth.min-note-length

Bug fixes and minor changes:
  * Fixed enabling of high priority scheduling in many audio drivers.
  * Fixed bank selection logic
  * Build fixes for mingw and VC++ builds on Windows
  * Fix default values (after MIDI reset) to be more consistent with
MIDI spec (#29).
  * Removed VintageDreamsWaves-v2.sf2 since it wasn't under a free license.
  * Solaris build fix (#52)
  * Implemented fluid_player_set_loop (#33)
  * Fixed scaletune error (#26)
  * Fixed synth reset between songs (#31)
  * Fixed pitch bend error in Windows MIDI driver (#54)
  * Skip remaining track data in MIDI file after EOT (#53)
  * Bug fix in MIDI router where mutex was left locked with MIDI
system reset message.
  * Help command now shows list of topics instead of General help.
  * Fixed non-blocking in alsa_raw, alsa_seq and OSS MIDI drivers.
  * Fixed segfault on config file load (#45).

Changes affecting developers:
  * Developer API docs overhauled and now very complete.
  * Lots of code cleanup in fluid_synth.c, fluid_chorus.c,
fluid_reverb.c and fluid_chan.c.
  * Improved use of settings hints for all settings.
  * char * arguments changed to const char * for many function prototypes.
  * Many new API functions.

See "Whats new in 1.1.0?" section in developer API documentation for
more details:
http://fluidsynth.resonance.org/docs/api/index.html#NewIn1_1_0

Contributors
------------
Josh Green
David Henningsson
Pedro Lopez-Cabanillas
Ebrahim Mayat

And many others!



_______________________________________________
fluid-dev mailing list
fluid-dev@...
http://lists.nongnu.org/mailman/listinfo/fluid-dev

------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!

by svenmeier :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hi Graham,

thanks for this news.

Anyone care to try the new version to see whether jOrgan users can
benefit from it?

Sven

Graham Goode wrote:

> ---------- Forwarded message ----------
> From: josh@...
> Date: Mon, 02 Nov 2009 12:15:45 -0800
> Subject: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!
> To: FluidSynth Devel <fluid-dev@...>
>
> On behalf of the FluidSynth development team, I'm happy to announce
> the release of FluidSynth 1.1.0 "A More Solid Fluid".
> This is the result of a 6 month development cycle and is the most
> significant release since 1.0.0.
>
> FluidSynth is a software wavetable synthesizer based on the SoundFont
> 2 specification.
>
> http://fluidsynth.resonance.org
>
> New features and changes:
>   * Extensive work on making FluidSynth more thread safe, resulting in
> better stability.
>   * Audio file rendering for MIDI to audio file conversion, faster
> than realtime (#15).
>   * Optional libsndfile support for file rendering in different audio
> file formats (wav, flac, ogg vorbis, etc) (#30).
>   * Audio and MIDI are synchronized for MIDI file playback.
>   * Server can be specified for Jack audio and MIDI drivers.
>   * Jack audio and MIDI is now synchronized (when same Jack server used).
>   * MIDI file playback is now timed correctly, even with large audio
> buffer sizes.
>   * Fixed issue with missing percussion in MIDI files caused by very
> short notes, using synth.min-note-length setting (#1).
>   * Improved support for MIDI tuning standard, including SYSEX support
> and realtime tuning activation.
>   * Multi-core support for utilizing multiple CPUs for synthesis or
> increasing speed of file rendering.
>   * Voices for a note-on event are started synchronously (#46).
>   * TCP/IP shell server support for windows (#20).
>   * Improved settings output (-o help) (alphabetically sorted and
> string options listed).
>   * Audio driver (-a) and MIDI driver (-m) options now accept "help"
> and list available options (#41).
>   * Added audio.realtime-prio and midi.realtime-prio for controlling
> realtime scheduling of some audio and MIDI drivers.
>   * Default priority levels of audio and MIDI threads set to 60 and 50
> respectively.
>   * All yes/no string boolean settings converted to integer toggle
> settings (with backwards compatibility).
>   * glib is now a required dependency.
>   * Updated README-OSX
>   * Added "voice_count" shell command for getting current number of
> active voices.
>
> New command line options:
>   -F, --fast-render=[file]
>   -T, --audio-file-type
>   -O, --audio-file-format
>   -E, --audio-file-endian
>
> New or changed parameters:
>   * Audio file output settings: audio.file.endian, audio.file.format,
> audio.file.name, audio.file.type, audio.sample-format
>   * Realtime scheduling settings: audio.realtime-prio, midi.realtime-prio
>   * Jack settings: audio.jack.server and midi.jack.server
>   * Other settings: player.reset-synth, player.timing-source,
> synth.cpu-cores (experimental), synth.min-note-length
>
> Bug fixes and minor changes:
>   * Fixed enabling of high priority scheduling in many audio drivers.
>   * Fixed bank selection logic
>   * Build fixes for mingw and VC++ builds on Windows
>   * Fix default values (after MIDI reset) to be more consistent with
> MIDI spec (#29).
>   * Removed VintageDreamsWaves-v2.sf2 since it wasn't under a free license.
>   * Solaris build fix (#52)
>   * Implemented fluid_player_set_loop (#33)
>   * Fixed scaletune error (#26)
>   * Fixed synth reset between songs (#31)
>   * Fixed pitch bend error in Windows MIDI driver (#54)
>   * Skip remaining track data in MIDI file after EOT (#53)
>   * Bug fix in MIDI router where mutex was left locked with MIDI
> system reset message.
>   * Help command now shows list of topics instead of General help.
>   * Fixed non-blocking in alsa_raw, alsa_seq and OSS MIDI drivers.
>   * Fixed segfault on config file load (#45).
>
> Changes affecting developers:
>   * Developer API docs overhauled and now very complete.
>   * Lots of code cleanup in fluid_synth.c, fluid_chorus.c,
> fluid_reverb.c and fluid_chan.c.
>   * Improved use of settings hints for all settings.
>   * char * arguments changed to const char * for many function prototypes.
>   * Many new API functions.
>
> See "Whats new in 1.1.0?" section in developer API documentation for
> more details:
> http://fluidsynth.resonance.org/docs/api/index.html#NewIn1_1_0
>
> Contributors
> ------------
> Josh Green
> David Henningsson
> Pedro Lopez-Cabanillas
> Ebrahim Mayat
>
> And many others!
>
>
>
> _______________________________________________
> fluid-dev mailing list
> fluid-dev@...
> http://lists.nongnu.org/mailman/listinfo/fluid-dev
>
> ------------------------------------------------------------------------------
> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
> is the only developer event you need to attend this year. Jumpstart your
> developing skills, take BlackBerry mobile applications to market and stay
> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
> http://p.sf.net/sfu/devconference
> _______________________________________________
> jOrgan-user mailing list
> jOrgan-user@...
> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>  


------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!

by lwalls :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Graham,

I read through this announcement somewhat carefully and didn't see
anything that might pertain to improvements in latency.  Did you?

I'm really not much interested in rendering to a file.  And I've never
experienced instability problems with Fluidsynth, so the fixes for more
thread safe logic doesn't really do much for me unless they also improve
latency.  The Jack and other Unix/Linux/OSX accomodations seem to mostly
benefit users of those platforms.  The other stuff seems more arcane and
not particularly useful for users of Fluidsynth embedded in jOrgan.

The only feature that caught my attention was the ability to have
MULTIPLE stereo audio outputs.  If Sven would like to try to use this
feature, I would be willing to experiment with it...though I don't see
right off how the MIDI channels would be "steered" to specific multiple
audio channels.  Isn't this something that could be done with multiple
instances of the Fluidsynth Sound element in jOrgan?

Lynn
-------------------------------------------------------------------

Graham Goode wrote:

> ---------- Forwarded message ----------
> From: josh@...
> Date: Mon, 02 Nov 2009 12:15:45 -0800
> Subject: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!
> To: FluidSynth Devel <fluid-dev@...>
>
> On behalf of the FluidSynth development team, I'm happy to announce
> the release of FluidSynth 1.1.0 "A More Solid Fluid".
> This is the result of a 6 month development cycle and is the most
> significant release since 1.0.0.
>
> FluidSynth is a software wavetable synthesizer based on the SoundFont
> 2 specification.
>
> http://fluidsynth.resonance.org
>
> New features and changes:
>   * Extensive work on making FluidSynth more thread safe, resulting in
> better stability.
>   * Audio file rendering for MIDI to audio file conversion, faster
> than realtime (#15).
>   * Optional libsndfile support for file rendering in different audio
> file formats (wav, flac, ogg vorbis, etc) (#30).
>   * Audio and MIDI are synchronized for MIDI file playback.
>   * Server can be specified for Jack audio and MIDI drivers.
>   * Jack audio and MIDI is now synchronized (when same Jack server used).
>   * MIDI file playback is now timed correctly, even with large audio
> buffer sizes.
>   * Fixed issue with missing percussion in MIDI files caused by very
> short notes, using synth.min-note-length setting (#1).
>   * Improved support for MIDI tuning standard, including SYSEX support
> and realtime tuning activation.
>   * Multi-core support for utilizing multiple CPUs for synthesis or
> increasing speed of file rendering.
>   * Voices for a note-on event are started synchronously (#46).
>   * TCP/IP shell server support for windows (#20).
>   * Improved settings output (-o help) (alphabetically sorted and
> string options listed).
>   * Audio driver (-a) and MIDI driver (-m) options now accept "help"
> and list available options (#41).
>   * Added audio.realtime-prio and midi.realtime-prio for controlling
> realtime scheduling of some audio and MIDI drivers.
>   * Default priority levels of audio and MIDI threads set to 60 and 50
> respectively.
>   * All yes/no string boolean settings converted to integer toggle
> settings (with backwards compatibility).
>   * glib is now a required dependency.
>   * Updated README-OSX
>   * Added "voice_count" shell command for getting current number of
> active voices.
>
> New command line options:
>   -F, --fast-render=[file]
>   -T, --audio-file-type
>   -O, --audio-file-format
>   -E, --audio-file-endian
>
> New or changed parameters:
>   * Audio file output settings: audio.file.endian, audio.file.format,
> audio.file.name, audio.file.type, audio.sample-format
>   * Realtime scheduling settings: audio.realtime-prio, midi.realtime-prio
>   * Jack settings: audio.jack.server and midi.jack.server
>   * Other settings: player.reset-synth, player.timing-source,
> synth.cpu-cores (experimental), synth.min-note-length
>
> Bug fixes and minor changes:
>   * Fixed enabling of high priority scheduling in many audio drivers.
>   * Fixed bank selection logic
>   * Build fixes for mingw and VC++ builds on Windows
>   * Fix default values (after MIDI reset) to be more consistent with
> MIDI spec (#29).
>   * Removed VintageDreamsWaves-v2.sf2 since it wasn't under a free license.
>   * Solaris build fix (#52)
>   * Implemented fluid_player_set_loop (#33)
>   * Fixed scaletune error (#26)
>   * Fixed synth reset between songs (#31)
>   * Fixed pitch bend error in Windows MIDI driver (#54)
>   * Skip remaining track data in MIDI file after EOT (#53)
>   * Bug fix in MIDI router where mutex was left locked with MIDI
> system reset message.
>   * Help command now shows list of topics instead of General help.
>   * Fixed non-blocking in alsa_raw, alsa_seq and OSS MIDI drivers.
>   * Fixed segfault on config file load (#45).
>
> Changes affecting developers:
>   * Developer API docs overhauled and now very complete.
>   * Lots of code cleanup in fluid_synth.c, fluid_chorus.c,
> fluid_reverb.c and fluid_chan.c.
>   * Improved use of settings hints for all settings.
>   * char * arguments changed to const char * for many function prototypes.
>   * Many new API functions.
>
> See "Whats new in 1.1.0?" section in developer API documentation for
> more details:
> http://fluidsynth.resonance.org/docs/api/index.html#NewIn1_1_0
>
> Contributors
> ------------
> Josh Green
> David Henningsson
> Pedro Lopez-Cabanillas
> Ebrahim Mayat
>
> And many others!
>
>
>
> _______________________________________________
> fluid-dev mailing list
> fluid-dev@...
> http://lists.nongnu.org/mailman/listinfo/fluid-dev
>
> ------------------------------------------------------------------------------
> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
> is the only developer event you need to attend this year. Jumpstart your
> developing skills, take BlackBerry mobile applications to market and stay
> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
> http://p.sf.net/sfu/devconference
> _______________________________________________
> jOrgan-user mailing list
> jOrgan-user@...
> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>

------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!

by pcstratman :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Some parts of this message have been removed. Learn more about Nabble's security policy.
There are some items I noticed....

  * MIDI file playback is now timed correctly, even with large audio buffer sizes.

Sometimes when the ACO or the Freedom Special have too many stops drawn there are some things out of synch. Perhaps this means it will be harder to overload?

  * Fixed issue with missing percussion in MIDI files caused by very short notes, using synth.min-note-length setting (#1).

I noticed that some short soundfont items (Like a harpsichord jack-fall) would sound in Creative but not in Fluidsynth.

 * Improved support for MIDI tuning standard, including SYSEX support and realtime tuning activation.

Perhaps that's why I needed a tuning adjuster when I added a modulation envelope release and Fluidsynth tuned those ranks +2c sharp.

  * Added audio.realtime-prio and midi.realtime-prio for controlling realtime scheduling of some audio and MIDI drivers.

Would this make some of the Creative codes accessible for use with Fluidsynth? Tremulant speed, pitch and depth? Hmm?

  * Lots of code cleanup in fluid_synth.c, fluid_chorus.c, fluid_reverb.c and fluid_chan.c.

Will the new reverb sound better and be less "stainless-steel-tank-ish"?

Interesting....

Paul





From: Graham Goode <ggoode.sa@...>
To: jorgan-user <jorgan-user@...>
Sent: Mon, November 2, 2009 2:47:34 PM
Subject: [jOrgan-user] Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!

---------- Forwarded message ----------
From: josh@...
Date: Mon, 02 Nov 2009 12:15:45 -0800
Subject: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!
To: FluidSynth Devel <fluid-dev@...>

On behalf of the FluidSynth development team, I'm happy to announce
the release of FluidSynth 1.1.0 "A More Solid Fluid".
This is the result of a 6 month development cycle and is the most
significant release since 1.0.0.

FluidSynth is a software wavetable synthesizer based on the SoundFont
2 specification.

http://fluidsynth.resonance.org

New features and changes:
  * Extensive work on making FluidSynth more thread safe, resulting in
better stability.
  * Audio file rendering for MIDI to audio file conversion, faster
than realtime (#15).
  * Optional libsndfile support for file rendering in different audio
file formats (wav, flac, ogg vorbis, etc) (#30).
  * Audio and MIDI are synchronized for MIDI file playback.
  * Server can be specified for Jack audio and MIDI drivers.
  * Jack audio and MIDI is now synchronized (when same Jack server used).
  * MIDI file playback is now timed correctly, even with large audio
buffer sizes.
  * Fixed issue with missing percussion in MIDI files caused by very
short notes, using synth.min-note-length setting (#1).
  * Improved support for MIDI tuning standard, including SYSEX support
and realtime tuning activation.
  * Multi-core support for utilizing multiple CPUs for synthesis or
increasing speed of file rendering.
  * Voices for a note-on event are started synchronously (#46).
  * TCP/IP shell server support for windows (#20).
  * Improved settings output (-o help) (alphabetically sorted and
string options listed).
  * Audio driver (-a) and MIDI driver (-m) options now accept "help"
and list available options (#41).
  * Added audio.realtime-prio and midi.realtime-prio for controlling
realtime scheduling of some audio and MIDI drivers.
  * Default priority levels of audio and MIDI threads set to 60 and 50
respectively.
  * All yes/no string boolean settings converted to integer toggle
settings (with backwards compatibility).
  * glib is now a required dependency.
  * Updated README-OSX
  * Added "voice_count" shell command for getting current number of
active voices.

New command line options:
  -F, --fast-render=[file]
  -T, --audio-file-type
  -O, --audio-file-format
  -E, --audio-file-endian

New or changed parameters:
  * Audio file output settings: audio.file.endian, audio.file.format,
audio.file.name, audio.file.type, audio.sample-format
  * Realtime scheduling settings: audio.realtime-prio, midi.realtime-prio
  * Jack settings: audio.jack.server and midi.jack.server
  * Other settings: player.reset-synth, player.timing-source,
synth.cpu-cores (experimental), synth.min-note-length

Bug fixes and minor changes:
  * Fixed enabling of high priority scheduling in many audio drivers.
  * Fixed bank selection logic
  * Build fixes for mingw and VC++ builds on Windows
  * Fix default values (after MIDI reset) to be more consistent with
MIDI spec (#29).
  * Removed VintageDreamsWaves-v2.sf2 since it wasn't under a free license.
  * Solaris build fix (#52)
  * Implemented fluid_player_set_loop (#33)
  * Fixed scaletune error (#26)
  * Fixed synth reset between songs (#31)
  * Fixed pitch bend error in Windows MIDI driver (#54)
  * Skip remaining track data in MIDI file after EOT (#53)
  * Bug fix in MIDI router where mutex was left locked with MIDI
system reset message.
  * Help command now shows list of topics instead of General help.
  * Fixed non-blocking in alsa_raw, alsa_seq and OSS MIDI drivers.
  * Fixed segfault on config file load (#45).

Changes affecting developers:
  * Developer API docs overhauled and now very complete.
  * Lots of code cleanup in fluid_synth.c, fluid_chorus.c,
fluid_reverb.c and fluid_chan.c.
  * Improved use of settings hints for all settings.
  * char * arguments changed to const char * for many function prototypes.
  * Many new API functions.

See "Whats new in 1.1.0?" section in developer API documentation for
more details:
http://fluidsynth.resonance.org/docs/api/index.html#NewIn1_1_0

Contributors
------------
Josh Green
David Henningsson
Pedro Lopez-Cabanillas
Ebrahim Mayat

And many others!



_______________________________________________
fluid-dev mailing list
fluid-dev@...
http://lists.nongnu.org/mailman/listinfo/fluid-dev

------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!

by greenfox Rick :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Some parts of this message have been removed. Learn more about Nabble's security policy.
Sven

How much work is it to incorporate the upgrade of Fluidsynth into jOrgan?

Thank you
Regards
Rick

Pastor Paul C. Stratman wrote:
There are some items I noticed....

  * MIDI file playback is now timed correctly, even with large audio buffer sizes.

Sometimes when the ACO or the Freedom Special have too many stops drawn there are some things out of synch. Perhaps this means it will be harder to overload?

  * Fixed issue with missing percussion in MIDI files caused by very short notes, using synth.min-note-length setting (#1).

I noticed that some short soundfont items (Like a harpsichord jack-fall) would sound in Creative but not in Fluidsynth.

 * Improved support for MIDI tuning standard, including SYSEX support and realtime tuning activation.

Perhaps that's why I needed a tuning adjuster when I added a modulation envelope release and Fluidsynth tuned those ranks +2c sharp.

  * Added audio.realtime-prio and midi.realtime-prio for controlling realtime scheduling of some audio and MIDI drivers.

Would this make some of the Creative codes accessible for use with Fluidsynth? Tremulant speed, pitch and depth? Hmm?

  * Lots of code cleanup in fluid_synth.c, fluid_chorus.c, fluid_reverb.c and fluid_chan.c.

Will the new reverb sound better and be less "stainless-steel-tank-ish"?

Interesting....

Paul





From: Graham Goode ggoode.sa@...
To: jorgan-user jorgan-user@...
Sent: Mon, November 2, 2009 2:47:34 PM
Subject: [jOrgan-user] Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!

---------- Forwarded message ----------
From: josh@...
Date: Mon, 02 Nov 2009 12:15:45 -0800
Subject: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!
To: FluidSynth Devel <fluid-dev@...>

On behalf of the FluidSynth development team, I'm happy to announce
the release of FluidSynth 1.1.0 "A More Solid Fluid".
This is the result of a 6 month development cycle and is the most
significant release since 1.0.0.

FluidSynth is a software wavetable synthesizer based on the SoundFont
2 specification.

http://fluidsynth.resonance.org

New features and changes:
  * Extensive work on making FluidSynth more thread safe, resulting in
better stability.
  * Audio file rendering for MIDI to audio file conversion, faster
than realtime (#15).
  * Optional libsndfile support for file rendering in different audio
file formats (wav, flac, ogg vorbis, etc) (#30).
  * Audio and MIDI are synchronized for MIDI file playback.
  * Server can be specified for Jack audio and MIDI drivers.
  * Jack audio and MIDI is now synchronized (when same Jack server used).
  * MIDI file playback is now timed correctly, even with large audio
buffer sizes.
  * Fixed issue with missing percussion in MIDI files caused by very
short notes, using synth.min-note-length setting (#1).
  * Improved support for MIDI tuning standard, including SYSEX support
and realtime tuning activation.
  * Multi-core support for utilizing multiple CPUs for synthesis or
increasing speed of file rendering.
  * Voices for a note-on event are started synchronously (#46).
  * TCP/IP shell server support for windows (#20).
  * Improved settings output (-o help) (alphabetically sorted and
string options listed).
  * Audio driver (-a) and MIDI driver (-m) options now accept "help"
and list available options (#41).
  * Added audio.realtime-prio and midi.realtime-prio for controlling
realtime scheduling of some audio and MIDI drivers.
  * Default priority levels of audio and MIDI threads set to 60 and 50
respectively.
  * All yes/no string boolean settings converted to integer toggle
settings (with backwards compatibility).
  * glib is now a required dependency.
  * Updated README-OSX
  * Added "voice_count" shell command for getting current number of
active voices.

New command line options:
  -F, --fast-render=[file]
  -T, --audio-file-type
  -O, --audio-file-format
  -E, --audio-file-endian

New or changed parameters:
  * Audio file output settings: audio.file.endian, audio.file.format,
audio.file.name, audio.file.type, audio.sample-format
  * Realtime scheduling settings: audio.realtime-prio, midi.realtime-prio
  * Jack settings: audio.jack.server and midi.jack.server
  * Other settings: player.reset-synth, player.timing-source,
synth.cpu-cores (experimental), synth.min-note-length

Bug fixes and minor changes:
  * Fixed enabling of high priority scheduling in many audio drivers.
  * Fixed bank selection logic
  * Build fixes for mingw and VC++ builds on Windows
  * Fix default values (after MIDI reset) to be more consistent with
MIDI spec (#29).
  * Removed VintageDreamsWaves-v2.sf2 since it wasn't under a free license.
  * Solaris build fix (#52)
  * Implemented fluid_player_set_loop (#33)
  * Fixed scaletune error (#26)
  * Fixed synth reset between songs (#31)
  * Fixed pitch bend error in Windows MIDI driver (#54)
  * Skip remaining track data in MIDI file after EOT (#53)
  * Bug fix in MIDI router where mutex was left locked with MIDI
system reset message.
  * Help command now shows list of topics instead of General help.
  * Fixed non-blocking in alsa_raw, alsa_seq and OSS MIDI drivers.
  * Fixed segfault on config file load (#45).

Changes affecting developers:
  * Developer API docs overhauled and now very complete.
  * Lots of code cleanup in fluid_synth.c, fluid_chorus.c,
fluid_reverb.c and fluid_chan.c.
  * Improved use of settings hints for all settings.
  * char * arguments changed to const char * for many function prototypes.
  * Many new API functions.

See "Whats new in 1.1.0?" section in developer API documentation for
more details:
http://fluidsynth.resonance.org/docs/api/index.html#NewIn1_1_0

Contributors
------------
Josh Green
David Henningsson
Pedro Lopez-Cabanillas
Ebrahim Mayat

And many others!



_______________________________________________
fluid-dev mailing list
fluid-dev@...
http://lists.nongnu.org/mailman/listinfo/fluid-dev

------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference

_______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user

------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!

by GrahamG :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hi,
Two things could benefit us with regard to reducing latency....

1. Support for multiple Cores (CPUs) - those of us with Duo or Quad
core computers could see an improvement based on this (but it looks
like a command line option has to be given, which would mean making
adjustments to the fluidsynth extension)

2. Better support for native JACK functionality. With Jack 1.9.3
running pretty well on Windows and OS-X (as well as Linux), having
Jack support built into fluidysnth would open fluidsynth to the ASIO
and dsound kernel streaming world. I believe that the Jack 1.9.3
download for Windows has the headers needed to compile jack support,
so it would just take someone who is knowledgeable about compiling in
MinGW or MSVisualStudio in Windows to put the two together to open
this world to us... I know how to do this in Linux, but my Windows
Compiling skills are in their infancy.

The bug fix for percussion is pretty significant for ultra short
samples in General Midi standard soundfonts. The support for tuning I
think refers to a standard that allows a tuning temperament to be
defined in a separate file and applied to a soundfont with a command -
i'll have to do some more research on this one as I'm not sure.

Have fun!
GrahamG

------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!

by Roy Radford :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hi, Graham,

                 You said you know how to do it in Linux. Will you be doing it for Puppy? Maybe, if it's not too esoteric, you could post a few notes on how to do it???


     That, and all the other stuff you are doing for us "In your spare time"!

   I seem to be losing the plot a bit lately, do I owe you any test results at the moment?


        Have fun,

              Roy.

--- On Tue, 3/11/09, Graham Goode <ggoode.sa@...> wrote:

From: Graham Goode <ggoode.sa@...>
Subject: Re: [jOrgan-user] Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!
To: jorgan-user@...
Date: Tuesday, 3 November, 2009, 5:06

Hi,
Two things could benefit us with regard to reducing latency....

1. Support for multiple Cores (CPUs) - those of us with Duo or Quad
core computers could see an improvement based on this (but it looks
like a command line option has to be given, which would mean making
adjustments to the fluidsynth extension)

2. Better support for native JACK functionality. With Jack 1.9.3
running pretty well on Windows and OS-X (as well as Linux), having
Jack support built into fluidysnth would open fluidsynth to the ASIO
and dsound kernel streaming world. I believe that the Jack 1.9.3
download for Windows has the headers needed to compile jack support,
so it would just take someone who is knowledgeable about compiling in
MinGW or MSVisualStudio in Windows to put the two together to open
this world to us... I know how to do this in Linux, but my Windows
Compiling skills are in their infancy.

The bug fix for percussion is pretty significant for ultra short
samples in General Midi standard soundfonts. The support for tuning I
think refers to a standard that allows a tuning temperament to be
defined in a separate file and applied to a soundfont with a command -
i'll have to do some more research on this one as I'm not sure.

Have fun!
GrahamG

------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More SolidFluid" released!

by Bernd Casper :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hi Sven,
"grau ist alle Theorie". I'd strongly like to try out this new FS version, since v 1.0.9 obviously was a beta for 1.1. If you can find any time, please compile a new extension for jOrgan 3.8 platform. For active DualCore support was implemented, they *must* have spent thoughts into latency. Seems that no commands you used for jOrgan FS extension were modified so far.
After reading I await it to be a *great* sound and stability improvement.
Bernd.

----- Folgende Nachricht wurde empfangen -----

Absender: sven@...
Empfänger: jorgan-user@...
Zeit: 2009-11-02, 22:30:26
Betreff: Re: [jOrgan-user] Fwd: [fluid-dev] FluidSynth 1.1.0 "A More SolidFluid" released!
Hi Graham,

thanks for this news.

Anyone care to try the new version to see whether jOrgan users can
benefit from it?

Sven

Graham Goode wrote:

> ---------- Forwarded message ----------
> From: josh@...
> Date: Mon, 02 Nov 2009 12:15:45 -0800
> Subject: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!
> To: FluidSynth Devel < fluid-dev@...>
>
> On behalf of the FluidSynth development team, I'm happy to announce
> the release of FluidSynth 1.1.0 "A More Solid Fluid".
> This is the result of a 6 month development cycle and is the most
> significant release since 1.0.0.
>
> FluidSynth is a software wavetable synthesizer based on the SoundFont
> 2 specification.
>
> http://fluidsynth.resonance.org
>
> New features and changes:
> * Extensive work on making FluidSynth more thread safe, resulting in
> better stability.
> * Audio file rendering for MIDI to audio file conversion, faster
> than realtime (#15).
> * Optional libsndfile support for file rendering in different audio
> file formats (wav, flac, ogg vorbis, etc) (#30).
> * Audio and MIDI are synchronized for MIDI file playback.
> * Server can be specified for Jack audio and MIDI drivers.
> * Jack audio and MIDI is now synchronized (when same Jack server used).
> * MIDI file playback is now timed correctly, even with large audio
> buffer sizes.
> * Fixed issue with missing percussion in MIDI files caused by very
> short notes, using synth.min-note-length setting (#1).
> * Improved support for MIDI tuning standard, including SYSEX support
> and realtime tuning activation.
> * Multi-core support for utilizing multiple CPUs for synthesis or
> increasing speed of file rendering.
> * Voices for a note-on event are started synchronously (#46).
> * TCP/IP shell server support for windows (#20).
> * Improved settings output (-o help) (alphabetically sorted and
> string options listed).
> * Audio driver (-a) and MIDI driver (-m) options now accept "help"
> and list available options (#41).
> * Added audio.realtime-prio and midi.realtime-prio for controlling
> realtime scheduling of some audio and MIDI drivers.
> * Default priority levels of audio and MIDI threads set to 60 and 50
> respectively.
> * All yes/no string boolean settings converted to integer toggle
> settings (with backwards compatibility).
> * glib is now a required dependency.
> * Updated README-OSX
> * Added "voice_count" shell command for getting current number of
> active voices.
>
> New command line options:
> -F, --fast-render=[file]
> -T, --audio-file-type
> -O, --audio-file-format
> -E, --audio-file-endian
>
> New or changed parameters:
> * Audio file output settings: audio.file.endian, audio.file.format,
> audio.file.name, audio.file.type, audio.sample-format
> * Realtime scheduling settings: audio.realtime-prio, midi.realtime-prio
> * Jack settings: audio.jack.server and midi.jack.server
> * Other settings: player.reset-synth, player.timing-source,
> synth.cpu-cores (experimental), synth.min-note-length
>
> Bug fixes and minor changes:
> * Fixed enabling of high priority scheduling in many audio drivers.
> * Fixed bank selection logic
> * Build fixes for mingw and VC++ builds on Windows
> * Fix default values (after MIDI reset) to be more consistent with
> MIDI spec (#29).
> * Removed VintageDreamsWaves-v2.sf2 since it wasn't under a free license.
> * Solaris build fix (#52)
> * Implemented fluid_player_set_loop (#33)
> * Fixed scaletune error (#26)
> * Fixed synth reset between songs (#31)
> * Fixed pitch bend error in Windows MIDI driver (#54)
> * Skip remaining track data in MIDI file after EOT (#53)
> * Bug fix in MIDI router where mutex was left locked with MIDI
> system reset message.
> * Help command now shows list of topics instead of General help.
> * Fixed non-blocking in alsa_raw, alsa_seq and OSS MIDI drivers.
> * Fixed segfault on config file load (#45).
>
> Changes affecting developers:
> * Developer API docs overhauled and now very complete.
> * Lots of code cleanup in fluid_synth.c, fluid_chorus.c,
> fluid_reverb.c and fluid_chan.c.
> * Improved use of settings hints for all settings.
> * char * arguments changed to const char * for many function prototypes.
> * Many new API functions.
>
> See "Whats new in 1.1.0?" section in developer API documentation for
> more details:
> http://fluidsynth.resonance.org/docs/api/index.html#NewIn1_1_0
>
> Contributors
> ------------
> Josh Green
> David Henningsson
> Pedro Lopez-Cabanillas
> Ebrahim Mayat
>
> And many others!
>
>
>
> _______________________________________________
> fluid-dev mailing list
> fluid-dev@...
> http://lists.nongnu.org/mailman/listinfo/fluid-dev
>
> ------------------------------------------------------------------------------
> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
> is the only developer event you need to attend this year. Jumpstart your
> developing skills, take BlackBerry mobile applications to market and stay
> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
> http://p.sf.net/sfu/devconference
> _______________________________________________
> jOrgan-user mailing list
> jOrgan-user@...
> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>


------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!

by GrahamG :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hi Roy,
I'll hopefully get some time over the weekend to compile the new
version in Ubuntu 9.10 and then port it to Puppy. Getting the required
development libraries is easier in Ubuntu than in Puppy (at the moment
- things are getting easier with Puppy with each major release).
No other testing at the moment ;)
GrahamG

------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!

by Roy Radford :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Thanks, Graham,

                          I'm mainly working in Puppy now, thanks to your efforts with it, though I do have a pretty major project in Viena under XP Pro now I've sampled my Technics EA5... Shouldn't be much more than 1000 samples to loop!  

    WRT Ubuntu, I'd also be interested in anything you do in that department. I tried v8 some while ago and was not impressed with the latency. I've since heard that, contrary to my expectations, it didn't have a realtime kernel. Apparently v9 puts that right but, although the checksum of the version I downloaded was OK, it crashed every time I tried to install it. I believe there's a new update in a few days time, so I might give it another go.

      Have fun,

          Roy.

--- On Tue, 3/11/09, Graham Goode <ggoode.sa@...> wrote:

From: Graham Goode <ggoode.sa@...>
Subject: Re: [jOrgan-user] Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!
To: jorgan-user@...
Date: Tuesday, 3 November, 2009, 8:36

Hi Roy,
I'll hopefully get some time over the weekend to compile the new
version in Ubuntu 9.10 and then port it to Puppy. Getting the required
development libraries is easier in Ubuntu than in Puppy (at the moment
- things are getting easier with Puppy with each major release).
No other testing at the moment ;)
GrahamG

------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!

by svenmeier :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hi Rick,

it's just a matter of checking out the latest sources and start a build.
I'll do so at the weekend.

Regards

Sven

Rick (greenfox) wrote:

> Sven
>
> How much work is it to incorporate the upgrade of Fluidsynth into jOrgan?
>
> Thank you
> Regards
> Rick
>
> Pastor Paul C. Stratman wrote:
>> There are some items I noticed....
>>
>> /  * MIDI file playback is now timed correctly, even with large
>> audio buffer sizes./
>>
>> Sometimes when the ACO or the Freedom Special have too many stops
>> drawn there are some things out of synch. Perhaps this means it will
>> be harder to overload?
>>
>> /  * Fixed issue with missing percussion in MIDI files caused by
>> very short notes, using synth.min-note-length setting (#1)./
>> /
>> /
>> I noticed that some short soundfont items (Like a harpsichord
>> jack-fall) would sound in Creative but not in Fluidsynth.
>>
>> / * Improved support for MIDI tuning standard, including SYSEX
>> support and realtime tuning activation./
>> /
>> /
>> Perhaps that's why I needed a tuning adjuster when I added a
>> modulation envelope release and Fluidsynth tuned those ranks +2c sharp.
>>
>> /  * Added audio.realtime-prio and midi.realtime-prio for
>> controlling realtime scheduling of some audio and MIDI drivers./
>>
>> Would this make some of the Creative codes accessible for use with
>> Fluidsynth? Tremulant speed, pitch and depth? Hmm?
>>
>> /  * Lots of code cleanup in fluid_synth.c,
>> fluid_chorus.c, fluid_reverb.c and fluid_chan.c./
>> /
>> /
>> Will the new reverb sound better and be less "stainless-steel-tank-ish"?
>>
>> Interesting....
>>
>> Paul
>>
>>
>>
>>
>> ------------------------------------------------------------------------
>> *From:* Graham Goode <ggoode.sa@...>
>> *To:* jorgan-user <jorgan-user@...>
>> *Sent:* Mon, November 2, 2009 2:47:34 PM
>> *Subject:* [jOrgan-user] Fwd: [fluid-dev] FluidSynth 1.1.0 "A More
>> Solid Fluid" released!
>>
>> ---------- Forwarded message ----------
>> From: josh@... <mailto:josh@...>
>> Date: Mon, 02 Nov 2009 12:15:45 -0800
>> Subject: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!
>> To: FluidSynth Devel <fluid-dev@... <mailto:fluid-dev@...>>
>>
>> On behalf of the FluidSynth development team, I'm happy to announce
>> the release of FluidSynth 1.1.0 "A More Solid Fluid".
>> This is the result of a 6 month development cycle and is the most
>> significant release since 1.0.0.
>>
>> FluidSynth is a software wavetable synthesizer based on the SoundFont
>> 2 specification.
>>
>> http://fluidsynth.resonance.org
>>
>> New features and changes:
>>   * Extensive work on making FluidSynth more thread safe, resulting in
>> better stability.
>>   * Audio file rendering for MIDI to audio file conversion, faster
>> than realtime (#15).
>>   * Optional libsndfile support for file rendering in different audio
>> file formats (wav, flac, ogg vorbis, etc) (#30).
>>   * Audio and MIDI are synchronized for MIDI file playback.
>>   * Server can be specified for Jack audio and MIDI drivers.
>>   * Jack audio and MIDI is now synchronized (when same Jack server used).
>>   * MIDI file playback is now timed correctly, even with large audio
>> buffer sizes.
>>   * Fixed issue with missing percussion in MIDI files caused by very
>> short notes, using synth.min-note-length setting (#1).
>>   * Improved support for MIDI tuning standard, including SYSEX support
>> and realtime tuning activation.
>>   * Multi-core support for utilizing multiple CPUs for synthesis or
>> increasing speed of file rendering.
>>   * Voices for a note-on event are started synchronously (#46).
>>   * TCP/IP shell server support for windows (#20).
>>   * Improved settings output (-o help) (alphabetically sorted and
>> string options listed).
>>   * Audio driver (-a) and MIDI driver (-m) options now accept "help"
>> and list available options (#41).
>>   * Added audio.realtime-prio and midi.realtime-prio for controlling
>> realtime scheduling of some audio and MIDI drivers.
>>   * Default priority levels of audio and MIDI threads set to 60 and 50
>> respectively.
>>   * All yes/no string boolean settings converted to integer toggle
>> settings (with backwards compatibility).
>>   * glib is now a required dependency.
>>   * Updated README-OSX
>>   * Added "voice_count" shell command for getting current number of
>> active voices.
>>
>> New command line options:
>>   -F, --fast-render=[file]
>>   -T, --audio-file-type
>>   -O, --audio-file-format
>>   -E, --audio-file-endian
>>
>> New or changed parameters:
>>   * Audio file output settings: audio.file.endian, audio.file.format,
>> audio.file.name <http://audio.file.name>, audio.file.type,
>> audio.sample-format
>>   * Realtime scheduling settings: audio.realtime-prio, midi.realtime-prio
>>   * Jack settings: audio.jack.server and midi.jack.server
>>   * Other settings: player.reset-synth, player.timing-source,
>> synth.cpu-cores (experimental), synth.min-note-length
>>
>> Bug fixes and minor changes:
>>   * Fixed enabling of high priority scheduling in many audio drivers.
>>   * Fixed bank selection logic
>>   * Build fixes for mingw and VC++ builds on Windows
>>   * Fix default values (after MIDI reset) to be more consistent with
>> MIDI spec (#29).
>>   * Removed VintageDreamsWaves-v2.sf2 since it wasn't under a free
>> license.
>>   * Solaris build fix (#52)
>>   * Implemented fluid_player_set_loop (#33)
>>   * Fixed scaletune error (#26)
>>   * Fixed synth reset between songs (#31)
>>   * Fixed pitch bend error in Windows MIDI driver (#54)
>>   * Skip remaining track data in MIDI file after EOT (#53)
>>   * Bug fix in MIDI router where mutex was left locked with MIDI
>> system reset message.
>>   * Help command now shows list of topics instead of General help.
>>   * Fixed non-blocking in alsa_raw, alsa_seq and OSS MIDI drivers.
>>   * Fixed segfault on config file load (#45).
>>
>> Changes affecting developers:
>>   * Developer API docs overhauled and now very complete.
>>   * Lots of code cleanup in fluid_synth.c, fluid_chorus.c,
>> fluid_reverb.c and fluid_chan.c.
>>   * Improved use of settings hints for all settings.
>>   * char * arguments changed to const char * for many function
>> prototypes.
>>   * Many new API functions.
>>
>> See "Whats new in 1.1.0?" section in developer API documentation for
>> more details:
>> http://fluidsynth.resonance.org/docs/api/index.html#NewIn1_1_0
>>
>> Contributors
>> ------------
>> Josh Green
>> David Henningsson
>> Pedro Lopez-Cabanillas
>> Ebrahim Mayat
>>
>> And many others!
>>
>>
>>
>> _______________________________________________
>> fluid-dev mailing list
>> fluid-dev@... <mailto:fluid-dev@...>
>> http://lists.nongnu.org/mailman/listinfo/fluid-dev
>>
>> ------------------------------------------------------------------------------
>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>> is the only developer event you need to attend this year. Jumpstart your
>> developing skills, take BlackBerry mobile applications to market and
>> stay
>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>> http://p.sf.net/sfu/devconference
>> _______________________________________________
>> jOrgan-user mailing list
>> jOrgan-user@...
>> <mailto:jOrgan-user@...>
>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>> ------------------------------------------------------------------------
>>
>> ------------------------------------------------------------------------------
>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>> is the only developer event you need to attend this year. Jumpstart your
>> developing skills, take BlackBerry mobile applications to market and stay
>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>> http://p.sf.net/sfu/devconference
>> ------------------------------------------------------------------------
>>
>> _______________________________________________
>> jOrgan-user mailing list
>> jOrgan-user@...
>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>  
> ------------------------------------------------------------------------
>
> ------------------------------------------------------------------------------
> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
> is the only developer event you need to attend this year. Jumpstart your
> developing skills, take BlackBerry mobile applications to market and stay
> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
> http://p.sf.net/sfu/devconference
> ------------------------------------------------------------------------
>
> _______________________________________________
> jOrgan-user mailing list
> jOrgan-user@...
> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>  


------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report design, integration and deployment - and focus on
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!

by svenmeier :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hi,

just read the following on the fluidsynth homepage:

*"Tue Nov 3 2009* - /Josh Green/ - It seems there are some pretty
significant compatibility issues with FluidSynth
<http://fluidsynth.resonance.org/trac/wiki/FluidSynth> 1.1.0 and QSynth.
We are working to fix these problems and will have another FluidSynth
<http://fluidsynth.resonance.org/trac/wiki/FluidSynth> release shortly. "

So we'll better wait until they've solved their issues.

Sven

Sven Meier schrieb:

> Hi Rick,
>
> it's just a matter of checking out the latest sources and start a build.
> I'll do so at the weekend.
>
> Regards
>
> Sven
>
> Rick (greenfox) wrote:
>  
>> Sven
>>
>> How much work is it to incorporate the upgrade of Fluidsynth into jOrgan?
>>
>> Thank you
>> Regards
>> Rick
>>
>> Pastor Paul C. Stratman wrote:
>>    
>>> There are some items I noticed....
>>>
>>> /  * MIDI file playback is now timed correctly, even with large
>>> audio buffer sizes./
>>>
>>> Sometimes when the ACO or the Freedom Special have too many stops
>>> drawn there are some things out of synch. Perhaps this means it will
>>> be harder to overload?
>>>
>>> /  * Fixed issue with missing percussion in MIDI files caused by
>>> very short notes, using synth.min-note-length setting (#1)./
>>> /
>>> /
>>> I noticed that some short soundfont items (Like a harpsichord
>>> jack-fall) would sound in Creative but not in Fluidsynth.
>>>
>>> / * Improved support for MIDI tuning standard, including SYSEX
>>> support and realtime tuning activation./
>>> /
>>> /
>>> Perhaps that's why I needed a tuning adjuster when I added a
>>> modulation envelope release and Fluidsynth tuned those ranks +2c sharp.
>>>
>>> /  * Added audio.realtime-prio and midi.realtime-prio for
>>> controlling realtime scheduling of some audio and MIDI drivers./
>>>
>>> Would this make some of the Creative codes accessible for use with
>>> Fluidsynth? Tremulant speed, pitch and depth? Hmm?
>>>
>>> /  * Lots of code cleanup in fluid_synth.c,
>>> fluid_chorus.c, fluid_reverb.c and fluid_chan.c./
>>> /
>>> /
>>> Will the new reverb sound better and be less "stainless-steel-tank-ish"?
>>>
>>> Interesting....
>>>
>>> Paul
>>>
>>>
>>>
>>>
>>> ------------------------------------------------------------------------
>>> *From:* Graham Goode <ggoode.sa@...>
>>> *To:* jorgan-user <jorgan-user@...>
>>> *Sent:* Mon, November 2, 2009 2:47:34 PM
>>> *Subject:* [jOrgan-user] Fwd: [fluid-dev] FluidSynth 1.1.0 "A More
>>> Solid Fluid" released!
>>>
>>> ---------- Forwarded message ----------
>>> From: josh@... <mailto:josh@...>
>>> Date: Mon, 02 Nov 2009 12:15:45 -0800
>>> Subject: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!
>>> To: FluidSynth Devel <fluid-dev@... <mailto:fluid-dev@...>>
>>>
>>> On behalf of the FluidSynth development team, I'm happy to announce
>>> the release of FluidSynth 1.1.0 "A More Solid Fluid".
>>> This is the result of a 6 month development cycle and is the most
>>> significant release since 1.0.0.
>>>
>>> FluidSynth is a software wavetable synthesizer based on the SoundFont
>>> 2 specification.
>>>
>>> http://fluidsynth.resonance.org
>>>
>>> New features and changes:
>>>   * Extensive work on making FluidSynth more thread safe, resulting in
>>> better stability.
>>>   * Audio file rendering for MIDI to audio file conversion, faster
>>> than realtime (#15).
>>>   * Optional libsndfile support for file rendering in different audio
>>> file formats (wav, flac, ogg vorbis, etc) (#30).
>>>   * Audio and MIDI are synchronized for MIDI file playback.
>>>   * Server can be specified for Jack audio and MIDI drivers.
>>>   * Jack audio and MIDI is now synchronized (when same Jack server used).
>>>   * MIDI file playback is now timed correctly, even with large audio
>>> buffer sizes.
>>>   * Fixed issue with missing percussion in MIDI files caused by very
>>> short notes, using synth.min-note-length setting (#1).
>>>   * Improved support for MIDI tuning standard, including SYSEX support
>>> and realtime tuning activation.
>>>   * Multi-core support for utilizing multiple CPUs for synthesis or
>>> increasing speed of file rendering.
>>>   * Voices for a note-on event are started synchronously (#46).
>>>   * TCP/IP shell server support for windows (#20).
>>>   * Improved settings output (-o help) (alphabetically sorted and
>>> string options listed).
>>>   * Audio driver (-a) and MIDI driver (-m) options now accept "help"
>>> and list available options (#41).
>>>   * Added audio.realtime-prio and midi.realtime-prio for controlling
>>> realtime scheduling of some audio and MIDI drivers.
>>>   * Default priority levels of audio and MIDI threads set to 60 and 50
>>> respectively.
>>>   * All yes/no string boolean settings converted to integer toggle
>>> settings (with backwards compatibility).
>>>   * glib is now a required dependency.
>>>   * Updated README-OSX
>>>   * Added "voice_count" shell command for getting current number of
>>> active voices.
>>>
>>> New command line options:
>>>   -F, --fast-render=[file]
>>>   -T, --audio-file-type
>>>   -O, --audio-file-format
>>>   -E, --audio-file-endian
>>>
>>> New or changed parameters:
>>>   * Audio file output settings: audio.file.endian, audio.file.format,
>>> audio.file.name <http://audio.file.name>, audio.file.type,
>>> audio.sample-format
>>>   * Realtime scheduling settings: audio.realtime-prio, midi.realtime-prio
>>>   * Jack settings: audio.jack.server and midi.jack.server
>>>   * Other settings: player.reset-synth, player.timing-source,
>>> synth.cpu-cores (experimental), synth.min-note-length
>>>
>>> Bug fixes and minor changes:
>>>   * Fixed enabling of high priority scheduling in many audio drivers.
>>>   * Fixed bank selection logic
>>>   * Build fixes for mingw and VC++ builds on Windows
>>>   * Fix default values (after MIDI reset) to be more consistent with
>>> MIDI spec (#29).
>>>   * Removed VintageDreamsWaves-v2.sf2 since it wasn't under a free
>>> license.
>>>   * Solaris build fix (#52)
>>>   * Implemented fluid_player_set_loop (#33)
>>>   * Fixed scaletune error (#26)
>>>   * Fixed synth reset between songs (#31)
>>>   * Fixed pitch bend error in Windows MIDI driver (#54)
>>>   * Skip remaining track data in MIDI file after EOT (#53)
>>>   * Bug fix in MIDI router where mutex was left locked with MIDI
>>> system reset message.
>>>   * Help command now shows list of topics instead of General help.
>>>   * Fixed non-blocking in alsa_raw, alsa_seq and OSS MIDI drivers.
>>>   * Fixed segfault on config file load (#45).
>>>
>>> Changes affecting developers:
>>>   * Developer API docs overhauled and now very complete.
>>>   * Lots of code cleanup in fluid_synth.c, fluid_chorus.c,
>>> fluid_reverb.c and fluid_chan.c.
>>>   * Improved use of settings hints for all settings.
>>>   * char * arguments changed to const char * for many function
>>> prototypes.
>>>   * Many new API functions.
>>>
>>> See "Whats new in 1.1.0?" section in developer API documentation for
>>> more details:
>>> http://fluidsynth.resonance.org/docs/api/index.html#NewIn1_1_0
>>>
>>> Contributors
>>> ------------
>>> Josh Green
>>> David Henningsson
>>> Pedro Lopez-Cabanillas
>>> Ebrahim Mayat
>>>
>>> And many others!
>>>
>>>
>>>
>>> _______________________________________________
>>> fluid-dev mailing list
>>> fluid-dev@... <mailto:fluid-dev@...>
>>> http://lists.nongnu.org/mailman/listinfo/fluid-dev
>>>
>>> ------------------------------------------------------------------------------
>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>> is the only developer event you need to attend this year. Jumpstart your
>>> developing skills, take BlackBerry mobile applications to market and
>>> stay
>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>> http://p.sf.net/sfu/devconference
>>> _______________________________________________
>>> jOrgan-user mailing list
>>> jOrgan-user@...
>>> <mailto:jOrgan-user@...>
>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>> ------------------------------------------------------------------------
>>>
>>> ------------------------------------------------------------------------------
>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>> is the only developer event you need to attend this year. Jumpstart your
>>> developing skills, take BlackBerry mobile applications to market and stay
>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>> http://p.sf.net/sfu/devconference
>>> ------------------------------------------------------------------------
>>>
>>> _______________________________________________
>>> jOrgan-user mailing list
>>> jOrgan-user@...
>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>>  
>>>      
>> ------------------------------------------------------------------------
>>
>> ------------------------------------------------------------------------------
>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>> is the only developer event you need to attend this year. Jumpstart your
>> developing skills, take BlackBerry mobile applications to market and stay
>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>> http://p.sf.net/sfu/devconference
>> ------------------------------------------------------------------------
>>
>> _______________________________________________
>> jOrgan-user mailing list
>> jOrgan-user@...
>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>  
>>    
>
>
> ------------------------------------------------------------------------------
> Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
> trial. Simplify your report design, integration and deployment - and focus on
> what you do best, core application coding. Discover what's new with
> Crystal Reports now.  http://p.sf.net/sfu/bobj-july
> _______________________________________________
> jOrgan-user mailing list
> jOrgan-user@...
> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>
>  


------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report design, integration and deployment - and focus on
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More SolidFluid" released!

by Bernd Casper :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hi Sven,
they're still improving, it seems. I just had a look at the timeline, and discovered this (added three days ago):
Do you think it means v 1.1 of FS will support ASIO output now?
Regards
Bernd.

----- Folgende Nachricht wurde empfangen -----

Absender: sven@...
Empfänger: jorgan-user@...
Zeit: 2009-11-04, 23:13:19
Betreff: Re: [jOrgan-user] Fwd: [fluid-dev] FluidSynth 1.1.0 "A More SolidFluid" released!
Hi,

just read the following on the fluidsynth homepage:

*"Tue Nov 3 2009* - /Josh Green/ - It seems there are some pretty
significant compatibility issues with FluidSynth
<http://fluidsynth.resonance.org/trac/wiki/FluidSynth> 1.1.0 and QSynth.
We are working to fix these problems and will have another FluidSynth
<http://fluidsynth.resonance.org/trac/wiki/FluidSynth> release shortly. "

So we'll better wait until they've solved their issues.

Sven

Sven Meier schrieb:

> Hi Rick,
>
> it's just a matter of checking out the latest sources and start a build.
> I'll do so at the weekend.
>
> Regards
>
> Sven
>
> Rick (greenfox) wrote:
>
>> Sven
>>
>> How much work is it to incorporate the upgrade of Fluidsynth into jOrgan?
>>
>> Thank you
>> Regards
>> Rick
>>
>> Pastor Paul C. Stratman wrote:
>>
>>> There are some items I noticed....
>>>
>>> / * MIDI file playback is now timed correctly, even with large
>>> audio buffer sizes./
>>>
>>> Sometimes when the ACO or the Freedom Special have too many stops
>>> drawn there are some things out of synch. Perhaps this means it will
>>> be harder to overload?
>>>
>>> / * Fixed issue with missing percussion in MIDI files caused by
>>> very short notes, using synth.min-note-length setting (#1)./
>>> /
>>> /
>>> I noticed that some short soundfont items (Like a harpsichord
>>> jack-fall) would sound in Creative but not in Fluidsynth.
>>>
>>> / * Improved support for MIDI tuning standard, including SYSEX
>>> support and realtime tuning activation./
>>> /
>>> /
>>> Perhaps that's why I needed a tuning adjuster when I added a
>>> modulation envelope release and Fluidsynth tuned those ranks +2c sharp.
>>>
>>> / * Added audio.realtime-prio and midi.realtime-prio for
>>> controlling realtime scheduling of some audio and MIDI drivers./
>>>
>>> Would this make some of the Creative codes accessible for use with
>>> Fluidsynth? Tremulant speed, pitch and depth? Hmm?
>>>
>>> / * Lots of code cleanup in fluid_synth.c,
>>> fluid_chorus.c, fluid_reverb.c and fluid_chan.c./
>>> /
>>> /
>>> Will the new reverb sound better and be less "stainless-steel-tank-ish"?
>>>
>>> Interesting....
>>>
>>> Paul
>>>
>>>
>>>
>>>
>>> ------------------------------------------------------------------------
>>> *From:* Graham Goode < ggoode.sa@...>
>>> *To:* jorgan-user < jorgan-user@...>
>>> *Sent:* Mon, November 2, 2009 2:47:34 PM
>>> *Subject:* [jOrgan-user] Fwd: [fluid-dev] FluidSynth 1.1.0 "A More
>>> Solid Fluid" released!
>>>
>>> ---------- Forwarded message ----------
>>> From: josh@... <mailto: josh@...>
>>> Date: Mon, 02 Nov 2009 12:15:45 -0800
>>> Subject: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!
>>> To: FluidSynth Devel < fluid-dev@... <mailto: fluid-dev@...>>
>>>
>>> On behalf of the FluidSynth development team, I'm happy to announce
>>> the release of FluidSynth 1.1.0 "A More Solid Fluid".
>>> This is the result of a 6 month development cycle and is the most
>>> significant release since 1.0.0.
>>>
>>> FluidSynth is a software wavetable synthesizer based on the SoundFont
>>> 2 specification.
>>>
>>> http://fluidsynth.resonance.org
>>>
>>> New features and changes:
>>> * Extensive work on making FluidSynth more thread safe, resulting in
>>> better stability.
>>> * Audio file rendering for MIDI to audio file conversion, faster
>>> than realtime (#15).
>>> * Optional libsndfile support for file rendering in different audio
>>> file formats (wav, flac, ogg vorbis, etc) (#30).
>>> * Audio and MIDI are synchronized for MIDI file playback.
>>> * Server can be specified for Jack audio and MIDI drivers.
>>> * Jack audio and MIDI is now synchronized (when same Jack server used).
>>> * MIDI file playback is now timed correctly, even with large audio
>>> buffer sizes.
>>> * Fixed issue with missing percussion in MIDI files caused by very
>>> short notes, using synth.min-note-length setting (#1).
>>> * Improved support for MIDI tuning standard, including SYSEX support
>>> and realtime tuning activation.
>>> * Multi-core support for utilizing multiple CPUs for synthesis or
>>> increasing speed of file rendering.
>>> * Voices for a note-on event are started synchronously (#46).
>>> * TCP/IP shell server support for windows (#20).
>>> * Improved settings output (-o help) (alphabetically sorted and
>>> string options listed).
>>> * Audio driver (-a) and MIDI driver (-m) options now accept "help"
>>> and list available options (#41).
>>> * Added audio.realtime-prio and midi.realtime-prio for controlling
>>> realtime scheduling of some audio and MIDI drivers.
>>> * Default priority levels of audio and MIDI threads set to 60 and 50
>>> respectively.
>>> * All yes/no string boolean settings converted to integer toggle
>>> settings (with backwards compatibility).
>>> * glib is now a required dependency.
>>> * Updated README-OSX
>>> * Added "voice_count" shell command for getting current number of
>>> active voices.
>>>
>>> New command line options:
>>> -F, --fast-render=[file]
>>> -T, --audio-file-type
>>> -O, --audio-file-format
>>> -E, --audio-file-endian
>>>
>>> New or changed parameters:
>>> * Audio file output settings: audio.file.endian, audio.file.format,
>>> audio.file.name <http://audio.file.name>, audio.file.type,
>>> audio.sample-format
>>> * Realtime scheduling settings: audio.realtime-prio, midi.realtime-prio
>>> * Jack settings: audio.jack.server and midi.jack.server
>>> * Other settings: player.reset-synth, player.timing-source,
>>> synth.cpu-cores (experimental), synth.min-note-length
>>>
>>> Bug fixes and minor changes:
>>> * Fixed enabling of high priority scheduling in many audio drivers.
>>> * Fixed bank selection logic
>>> * Build fixes for mingw and VC++ builds on Windows
>>> * Fix default values (after MIDI reset) to be more consistent with
>>> MIDI spec (#29).
>>> * Removed VintageDreamsWaves-v2.sf2 since it wasn't under a free
>>> license.
>>> * Solaris build fix (#52)
>>> * Implemented fluid_player_set_loop (#33)
>>> * Fixed scaletune error (#26)
>>> * Fixed synth reset between songs (#31)
>>> * Fixed pitch bend error in Windows MIDI driver (#54)
>>> * Skip remaining track data in MIDI file after EOT (#53)
>>> * Bug fix in MIDI router where mutex was left locked with MIDI
>>> system reset message.
>>> * Help command now shows list of topics instead of General help.
>>> * Fixed non-blocking in alsa_raw, alsa_seq and OSS MIDI drivers.
>>> * Fixed segfault on config file load (#45).
>>>
>>> Changes affecting developers:
>>> * Developer API docs overhauled and now very complete.
>>> * Lots of code cleanup in fluid_synth.c, fluid_chorus.c,
>>> fluid_reverb.c and fluid_chan.c.
>>> * Improved use of settings hints for all settings.
>>> * char * arguments changed to const char * for many function
>>> prototypes.
>>> * Many new API functions.
>>>
>>> See "Whats new in 1.1.0?" section in developer API documentation for
>>> more details:
>>> http://fluidsynth.resonance.org/docs/api/index.html#NewIn1_1_0
>>>
>>> Contributors
>>> ------------
>>> Josh Green
>>> David Henningsson
>>> Pedro Lopez-Cabanillas
>>> Ebrahim Mayat
>>>
>>> And many others!
>>>
>>>
>>>
>>> _______________________________________________
>>> fluid-dev mailing list
>>> fluid-dev@... <mailto: fluid-dev@...>
>>> http://lists.nongnu.org/mailman/listinfo/fluid-dev
>>>
>>> ------------------------------------------------------------------------------
>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>> is the only developer event you need to attend this year. Jumpstart your
>>> developing skills, take BlackBerry mobile applications to market and
>>> stay
>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>> http://p.sf.net/sfu/devconference
>>> _______________________________________________
>>> jOrgan-user mailing list
>>> jOrgan-user@...
>>> <mailto: jOrgan-user@...>
>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>> ------------------------------------------------------------------------
>>>
>>> ------------------------------------------------------------------------------
>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>> is the only developer event you need to attend this year. Jumpstart your
>>> developing skills, take BlackBerry mobile applications to market and stay
>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>> http://p.sf.net/sfu/devconference
>>> ------------------------------------------------------------------------
>>>
>>> _______________________________________________
>>> jOrgan-user mailing list
>>> jOrgan-user@...
>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>>
>>>
>> ------------------------------------------------------------------------
>>
>> ------------------------------------------------------------------------------
>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>> is the only developer event you need to attend this year. Jumpstart your
>> developing skills, take BlackBerry mobile applications to market and stay
>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>> http://p.sf.net/sfu/devconference
>> ------------------------------------------------------------------------
>>
>> _______________________________________________
>> jOrgan-user mailing list
>> jOrgan-user@...
>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>
>>
>
>
> ------------------------------------------------------------------------------
> Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
> trial. Simplify your report design, integration and deployment - and focus on
> what you do best, core application coding. Discover what's new with
> Crystal Reports now. http://p.sf.net/sfu/bobj-july
> _______________________________________________
> jOrgan-user mailing list
> jOrgan-user@...
> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>
>


------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report design, integration and deployment - and focus on
what you do best, core application coding. Discover what's new with
Crystal Reports now. http://p.sf.net/sfu/bobj-july
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report design, integration and deployment - and focus on
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More SolidFluid" released!

by GrahamG :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

The ticket just says 'assigned', not 'resloved', so I guess Josh is
planning to add native ASIO support...?
GrahamG

------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report design, integration and deployment - and focus on
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A MoreSolidFluid" released!

by Dan Dietzer :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Yes, but at least someone will be working on it. Yay!

Regards,
Dan Dietzer

-------Original Message-----
--From: jorgan-user-bounces@...
--[mailto:jorgan-user-bounces@...] On Behalf
--Of Graham Goode
--Sent: Thursday, November 05, 2009 3:43 AM
--To: jorgan-user@...
--Subject: Re: [jOrgan-user] Fwd: [fluid-dev] FluidSynth 1.1.0
--"A MoreSolidFluid" released!
--
--The ticket just says 'assigned', not 'resloved', so I guess
--Josh is planning to add native ASIO support...?
--GrahamG
--


------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report design, integration and deployment - and focus on
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user
Best Regards,
Dan Dietzer

Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!

by greenfox Rick :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hi Sven

Just another thought to consider for the list requests for improvements to the links to Fluidsynth (when you start looking at linking to the new version of Fluidsynth).

In V3.8 you have included individual settings of number of buffers and buffer size for each instance of Fluidsynth.
Would it be possible to extend this option of individual settings to the Reverb settings for each instance of Fluidsynth?

Where I am heading with this is:  I have set up separate rank elements for my pedal voicing so they stay Off-Trem.  This also gives me the ability to adjust their volume separate to the keyboard rank.  I can see that I could extend this concept to having different reverb settings for the Pedal voicing if I ran them through a separate element instance of Fluidsynth.

In experimenting with Fluidsynth reverb settings I have often wished I could have different settings for Pedals and Keyboard.
Does anyone else see value in doing this?

Regards
Rick

Sven Meier wrote:
Hi,

just read the following on the fluidsynth homepage:

*"Tue Nov 3 2009* - /Josh Green/ - It seems there are some pretty 
significant compatibility issues with FluidSynth 
<http://fluidsynth.resonance.org/trac/wiki/FluidSynth> 1.1.0 and QSynth. 
We are working to fix these problems and will have another FluidSynth 
<http://fluidsynth.resonance.org/trac/wiki/FluidSynth> release shortly. "

So we'll better wait until they've solved their issues.

Sven

Sven Meier schrieb:
  
Hi Rick,

it's just a matter of checking out the latest sources and start a build.
I'll do so at the weekend.

Regards

Sven

Rick (greenfox) wrote:
  
    
Sven

How much work is it to incorporate the upgrade of Fluidsynth into jOrgan?

Thank you
Regards
Rick

Pastor Paul C. Stratman wrote:
    
      
There are some items I noticed....

/  * MIDI file playback is now timed correctly, even with large 
audio buffer sizes./

Sometimes when the ACO or the Freedom Special have too many stops 
drawn there are some things out of synch. Perhaps this means it will 
be harder to overload?

/  * Fixed issue with missing percussion in MIDI files caused by 
very short notes, using synth.min-note-length setting (#1)./
/
/
I noticed that some short soundfont items (Like a harpsichord 
jack-fall) would sound in Creative but not in Fluidsynth.

/ * Improved support for MIDI tuning standard, including SYSEX 
support and realtime tuning activation./
/
/
Perhaps that's why I needed a tuning adjuster when I added a 
modulation envelope release and Fluidsynth tuned those ranks +2c sharp.

/  * Added audio.realtime-prio and midi.realtime-prio for 
controlling realtime scheduling of some audio and MIDI drivers./

Would this make some of the Creative codes accessible for use with 
Fluidsynth? Tremulant speed, pitch and depth? Hmm?

/  * Lots of code cleanup in fluid_synth.c, 
fluid_chorus.c, fluid_reverb.c and fluid_chan.c./
/
/
Will the new reverb sound better and be less "stainless-steel-tank-ish"?

Interesting....

Paul




------------------------------------------------------------------------
*From:* Graham Goode ggoode.sa@...
*To:* jorgan-user jorgan-user@...
*Sent:* Mon, November 2, 2009 2:47:34 PM
*Subject:* [jOrgan-user] Fwd: [fluid-dev] FluidSynth 1.1.0 "A More 
Solid Fluid" released!

---------- Forwarded message ----------
From: josh@... josh@...
Date: Mon, 02 Nov 2009 12:15:45 -0800
Subject: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!
To: FluidSynth Devel <fluid-dev@... fluid-dev@...>

On behalf of the FluidSynth development team, I'm happy to announce
the release of FluidSynth 1.1.0 "A More Solid Fluid".
This is the result of a 6 month development cycle and is the most
significant release since 1.0.0.

FluidSynth is a software wavetable synthesizer based on the SoundFont
2 specification.

http://fluidsynth.resonance.org

New features and changes:
  * Extensive work on making FluidSynth more thread safe, resulting in
better stability.
  * Audio file rendering for MIDI to audio file conversion, faster
than realtime (#15).
  * Optional libsndfile support for file rendering in different audio
file formats (wav, flac, ogg vorbis, etc) (#30).
  * Audio and MIDI are synchronized for MIDI file playback.
  * Server can be specified for Jack audio and MIDI drivers.
  * Jack audio and MIDI is now synchronized (when same Jack server used).
  * MIDI file playback is now timed correctly, even with large audio
buffer sizes.
  * Fixed issue with missing percussion in MIDI files caused by very
short notes, using synth.min-note-length setting (#1).
  * Improved support for MIDI tuning standard, including SYSEX support
and realtime tuning activation.
  * Multi-core support for utilizing multiple CPUs for synthesis or
increasing speed of file rendering.
  * Voices for a note-on event are started synchronously (#46).
  * TCP/IP shell server support for windows (#20).
  * Improved settings output (-o help) (alphabetically sorted and
string options listed).
  * Audio driver (-a) and MIDI driver (-m) options now accept "help"
and list available options (#41).
  * Added audio.realtime-prio and midi.realtime-prio for controlling
realtime scheduling of some audio and MIDI drivers.
  * Default priority levels of audio and MIDI threads set to 60 and 50
respectively.
  * All yes/no string boolean settings converted to integer toggle
settings (with backwards compatibility).
  * glib is now a required dependency.
  * Updated README-OSX
  * Added "voice_count" shell command for getting current number of
active voices.

New command line options:
  -F, --fast-render=[file]
  -T, --audio-file-type
  -O, --audio-file-format
  -E, --audio-file-endian

New or changed parameters:
  * Audio file output settings: audio.file.endian, audio.file.format,
audio.file.name <http://audio.file.name>, audio.file.type, 
audio.sample-format
  * Realtime scheduling settings: audio.realtime-prio, midi.realtime-prio
  * Jack settings: audio.jack.server and midi.jack.server
  * Other settings: player.reset-synth, player.timing-source,
synth.cpu-cores (experimental), synth.min-note-length

Bug fixes and minor changes:
  * Fixed enabling of high priority scheduling in many audio drivers.
  * Fixed bank selection logic
  * Build fixes for mingw and VC++ builds on Windows
  * Fix default values (after MIDI reset) to be more consistent with
MIDI spec (#29).
  * Removed VintageDreamsWaves-v2.sf2 since it wasn't under a free 
license.
  * Solaris build fix (#52)
  * Implemented fluid_player_set_loop (#33)
  * Fixed scaletune error (#26)
  * Fixed synth reset between songs (#31)
  * Fixed pitch bend error in Windows MIDI driver (#54)
  * Skip remaining track data in MIDI file after EOT (#53)
  * Bug fix in MIDI router where mutex was left locked with MIDI
system reset message.
  * Help command now shows list of topics instead of General help.
  * Fixed non-blocking in alsa_raw, alsa_seq and OSS MIDI drivers.
  * Fixed segfault on config file load (#45).

Changes affecting developers:
  * Developer API docs overhauled and now very complete.
  * Lots of code cleanup in fluid_synth.c, fluid_chorus.c,
fluid_reverb.c and fluid_chan.c.
  * Improved use of settings hints for all settings.
  * char * arguments changed to const char * for many function 
prototypes.
  * Many new API functions.

See "Whats new in 1.1.0?" section in developer API documentation for
more details:
http://fluidsynth.resonance.org/docs/api/index.html#NewIn1_1_0

Contributors
------------
Josh Green
David Henningsson
Pedro Lopez-Cabanillas
Ebrahim Mayat

And many others!



_______________________________________________
fluid-dev mailing list
fluid-dev@... fluid-dev@...
http://lists.nongnu.org/mailman/listinfo/fluid-dev

------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and 
stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
jOrgan-user mailing list
jOrgan-user@... 
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user
------------------------------------------------------------------------

------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
------------------------------------------------------------------------

_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user
  
      
        
------------------------------------------------------------------------

------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
------------------------------------------------------------------------

_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user
  
    
      
------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

  
    


------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

  

------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report design, integration and deployment - and focus on
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!

by svenmeier :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hi Rick,

actually every fluidsynth sound element has its own reverb settings,
it's just that the current fluidsynth view changes settings for all
elements in one go.

Something to improve on in the next version.

Regards

Sven

Rick (greenfox) schrieb:

> Hi Sven
>
> Just another thought to consider for the list requests for
> improvements to the links to Fluidsynth (when you start looking at
> linking to the new version of Fluidsynth).
>
> In V3.8 you have included individual settings of number of buffers and
> buffer size for each instance of Fluidsynth.
> Would it be possible to extend this option of individual settings to
> the Reverb settings for each instance of Fluidsynth?
>
> Where I am heading with this is:  I have set up separate rank elements
> for my pedal voicing so they stay Off-Trem.  This also gives me the
> ability to adjust their volume separate to the keyboard rank.  I can
> see that I could extend this concept to having different reverb
> settings for the Pedal voicing if I ran them through a separate
> element instance of Fluidsynth.
>
> In experimenting with Fluidsynth reverb settings I have often wished I
> could have different settings for Pedals and Keyboard.
> Does anyone else see value in doing this?
>
> Regards
> Rick
>
> Sven Meier wrote:
>> Hi,
>>
>> just read the following on the fluidsynth homepage:
>>
>> *"Tue Nov 3 2009* - /Josh Green/ - It seems there are some pretty
>> significant compatibility issues with FluidSynth
>> <http://fluidsynth.resonance.org/trac/wiki/FluidSynth> 1.1.0 and QSynth.
>> We are working to fix these problems and will have another FluidSynth
>> <http://fluidsynth.resonance.org/trac/wiki/FluidSynth> release shortly. "
>>
>> So we'll better wait until they've solved their issues.
>>
>> Sven
>>
>> Sven Meier schrieb:
>>  
>>> Hi Rick,
>>>
>>> it's just a matter of checking out the latest sources and start a build.
>>> I'll do so at the weekend.
>>>
>>> Regards
>>>
>>> Sven
>>>
>>> Rick (greenfox) wrote:
>>>  
>>>    
>>>> Sven
>>>>
>>>> How much work is it to incorporate the upgrade of Fluidsynth into jOrgan?
>>>>
>>>> Thank you
>>>> Regards
>>>> Rick
>>>>
>>>> Pastor Paul C. Stratman wrote:
>>>>    
>>>>      
>>>>> There are some items I noticed....
>>>>>
>>>>> /  * MIDI file playback is now timed correctly, even with large
>>>>> audio buffer sizes./
>>>>>
>>>>> Sometimes when the ACO or the Freedom Special have too many stops
>>>>> drawn there are some things out of synch. Perhaps this means it will
>>>>> be harder to overload?
>>>>>
>>>>> /  * Fixed issue with missing percussion in MIDI files caused by
>>>>> very short notes, using synth.min-note-length setting (#1)./
>>>>> /
>>>>> /
>>>>> I noticed that some short soundfont items (Like a harpsichord
>>>>> jack-fall) would sound in Creative but not in Fluidsynth.
>>>>>
>>>>> / * Improved support for MIDI tuning standard, including SYSEX
>>>>> support and realtime tuning activation./
>>>>> /
>>>>> /
>>>>> Perhaps that's why I needed a tuning adjuster when I added a
>>>>> modulation envelope release and Fluidsynth tuned those ranks +2c sharp.
>>>>>
>>>>> /  * Added audio.realtime-prio and midi.realtime-prio for
>>>>> controlling realtime scheduling of some audio and MIDI drivers./
>>>>>
>>>>> Would this make some of the Creative codes accessible for use with
>>>>> Fluidsynth? Tremulant speed, pitch and depth? Hmm?
>>>>>
>>>>> /  * Lots of code cleanup in fluid_synth.c,
>>>>> fluid_chorus.c, fluid_reverb.c and fluid_chan.c./
>>>>> /
>>>>> /
>>>>> Will the new reverb sound better and be less "stainless-steel-tank-ish"?
>>>>>
>>>>> Interesting....
>>>>>
>>>>> Paul
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> ------------------------------------------------------------------------
>>>>> *From:* Graham Goode <ggoode.sa@...>
>>>>> *To:* jorgan-user <jorgan-user@...>
>>>>> *Sent:* Mon, November 2, 2009 2:47:34 PM
>>>>> *Subject:* [jOrgan-user] Fwd: [fluid-dev] FluidSynth 1.1.0 "A More
>>>>> Solid Fluid" released!
>>>>>
>>>>> ---------- Forwarded message ----------
>>>>> From: josh@... <mailto:josh@...>
>>>>> Date: Mon, 02 Nov 2009 12:15:45 -0800
>>>>> Subject: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!
>>>>> To: FluidSynth Devel <fluid-dev@... <mailto:fluid-dev@...>>
>>>>>
>>>>> On behalf of the FluidSynth development team, I'm happy to announce
>>>>> the release of FluidSynth 1.1.0 "A More Solid Fluid".
>>>>> This is the result of a 6 month development cycle and is the most
>>>>> significant release since 1.0.0.
>>>>>
>>>>> FluidSynth is a software wavetable synthesizer based on the SoundFont
>>>>> 2 specification.
>>>>>
>>>>> http://fluidsynth.resonance.org
>>>>>
>>>>> New features and changes:
>>>>>   * Extensive work on making FluidSynth more thread safe, resulting in
>>>>> better stability.
>>>>>   * Audio file rendering for MIDI to audio file conversion, faster
>>>>> than realtime (#15).
>>>>>   * Optional libsndfile support for file rendering in different audio
>>>>> file formats (wav, flac, ogg vorbis, etc) (#30).
>>>>>   * Audio and MIDI are synchronized for MIDI file playback.
>>>>>   * Server can be specified for Jack audio and MIDI drivers.
>>>>>   * Jack audio and MIDI is now synchronized (when same Jack server used).
>>>>>   * MIDI file playback is now timed correctly, even with large audio
>>>>> buffer sizes.
>>>>>   * Fixed issue with missing percussion in MIDI files caused by very
>>>>> short notes, using synth.min-note-length setting (#1).
>>>>>   * Improved support for MIDI tuning standard, including SYSEX support
>>>>> and realtime tuning activation.
>>>>>   * Multi-core support for utilizing multiple CPUs for synthesis or
>>>>> increasing speed of file rendering.
>>>>>   * Voices for a note-on event are started synchronously (#46).
>>>>>   * TCP/IP shell server support for windows (#20).
>>>>>   * Improved settings output (-o help) (alphabetically sorted and
>>>>> string options listed).
>>>>>   * Audio driver (-a) and MIDI driver (-m) options now accept "help"
>>>>> and list available options (#41).
>>>>>   * Added audio.realtime-prio and midi.realtime-prio for controlling
>>>>> realtime scheduling of some audio and MIDI drivers.
>>>>>   * Default priority levels of audio and MIDI threads set to 60 and 50
>>>>> respectively.
>>>>>   * All yes/no string boolean settings converted to integer toggle
>>>>> settings (with backwards compatibility).
>>>>>   * glib is now a required dependency.
>>>>>   * Updated README-OSX
>>>>>   * Added "voice_count" shell command for getting current number of
>>>>> active voices.
>>>>>
>>>>> New command line options:
>>>>>   -F, --fast-render=[file]
>>>>>   -T, --audio-file-type
>>>>>   -O, --audio-file-format
>>>>>   -E, --audio-file-endian
>>>>>
>>>>> New or changed parameters:
>>>>>   * Audio file output settings: audio.file.endian, audio.file.format,
>>>>> audio.file.name <http://audio.file.name>, audio.file.type,
>>>>> audio.sample-format
>>>>>   * Realtime scheduling settings: audio.realtime-prio, midi.realtime-prio
>>>>>   * Jack settings: audio.jack.server and midi.jack.server
>>>>>   * Other settings: player.reset-synth, player.timing-source,
>>>>> synth.cpu-cores (experimental), synth.min-note-length
>>>>>
>>>>> Bug fixes and minor changes:
>>>>>   * Fixed enabling of high priority scheduling in many audio drivers.
>>>>>   * Fixed bank selection logic
>>>>>   * Build fixes for mingw and VC++ builds on Windows
>>>>>   * Fix default values (after MIDI reset) to be more consistent with
>>>>> MIDI spec (#29).
>>>>>   * Removed VintageDreamsWaves-v2.sf2 since it wasn't under a free
>>>>> license.
>>>>>   * Solaris build fix (#52)
>>>>>   * Implemented fluid_player_set_loop (#33)
>>>>>   * Fixed scaletune error (#26)
>>>>>   * Fixed synth reset between songs (#31)
>>>>>   * Fixed pitch bend error in Windows MIDI driver (#54)
>>>>>   * Skip remaining track data in MIDI file after EOT (#53)
>>>>>   * Bug fix in MIDI router where mutex was left locked with MIDI
>>>>> system reset message.
>>>>>   * Help command now shows list of topics instead of General help.
>>>>>   * Fixed non-blocking in alsa_raw, alsa_seq and OSS MIDI drivers.
>>>>>   * Fixed segfault on config file load (#45).
>>>>>
>>>>> Changes affecting developers:
>>>>>   * Developer API docs overhauled and now very complete.
>>>>>   * Lots of code cleanup in fluid_synth.c, fluid_chorus.c,
>>>>> fluid_reverb.c and fluid_chan.c.
>>>>>   * Improved use of settings hints for all settings.
>>>>>   * char * arguments changed to const char * for many function
>>>>> prototypes.
>>>>>   * Many new API functions.
>>>>>
>>>>> See "Whats new in 1.1.0?" section in developer API documentation for
>>>>> more details:
>>>>> http://fluidsynth.resonance.org/docs/api/index.html#NewIn1_1_0
>>>>>
>>>>> Contributors
>>>>> ------------
>>>>> Josh Green
>>>>> David Henningsson
>>>>> Pedro Lopez-Cabanillas
>>>>> Ebrahim Mayat
>>>>>
>>>>> And many others!
>>>>>
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> fluid-dev mailing list
>>>>> fluid-dev@... <mailto:fluid-dev@...>
>>>>> http://lists.nongnu.org/mailman/listinfo/fluid-dev
>>>>>
>>>>> ------------------------------------------------------------------------------
>>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>>>> is the only developer event you need to attend this year. Jumpstart your
>>>>> developing skills, take BlackBerry mobile applications to market and
>>>>> stay
>>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>>>> http://p.sf.net/sfu/devconference
>>>>> _______________________________________________
>>>>> jOrgan-user mailing list
>>>>> jOrgan-user@...
>>>>> <mailto:jOrgan-user@...>
>>>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>>>> ------------------------------------------------------------------------
>>>>>
>>>>> ------------------------------------------------------------------------------
>>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>>>> is the only developer event you need to attend this year. Jumpstart your
>>>>> developing skills, take BlackBerry mobile applications to market and stay
>>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>>>> http://p.sf.net/sfu/devconference
>>>>> ------------------------------------------------------------------------
>>>>>
>>>>> _______________________________________________
>>>>> jOrgan-user mailing list
>>>>> jOrgan-user@...
>>>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>>>>  
>>>>>      
>>>>>        
>>>> ------------------------------------------------------------------------
>>>>
>>>> ------------------------------------------------------------------------------
>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>>> is the only developer event you need to attend this year. Jumpstart your
>>>> developing skills, take BlackBerry mobile applications to market and stay
>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>>> http://p.sf.net/sfu/devconference
>>>> ------------------------------------------------------------------------
>>>>
>>>> _______________________________________________
>>>> jOrgan-user mailing list
>>>> jOrgan-user@...
>>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>>>  
>>>>    
>>>>      
>>> ------------------------------------------------------------------------------
>>> Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
>>> trial. Simplify your report design, integration and deployment - and focus on
>>> what you do best, core application coding. Discover what's new with
>>> Crystal Reports now.  http://p.sf.net/sfu/bobj-july
>>> _______________________________________________
>>> jOrgan-user mailing list
>>> jOrgan-user@...
>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>>
>>>  
>>>    
>>
>>
>> ------------------------------------------------------------------------------
>> Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
>> trial. Simplify your report design, integration and deployment - and focus on
>> what you do best, core application coding. Discover what's new with
>> Crystal Reports now.  http://p.sf.net/sfu/bobj-july
>> _______________________________________________
>> jOrgan-user mailing list
>> jOrgan-user@...
>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>
>>  
> ------------------------------------------------------------------------
>
> ------------------------------------------------------------------------------
> Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
> trial. Simplify your report design, integration and deployment - and focus on
> what you do best, core application coding. Discover what's new with
> Crystal Reports now.  http://p.sf.net/sfu/bobj-july
> ------------------------------------------------------------------------
>
> _______________________________________________
> jOrgan-user mailing list
> jOrgan-user@...
> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>  


------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report design, integration and deployment - and focus on
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!

by pcstratman :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Some parts of this message have been removed. Learn more about Nabble's security policy.
Individual adjsutments for reverb can  already be done with a continuous filter or switch filter,

Switch filter
Engaged     set 176  set 91  set N (desired number)

Engaging  (same as above with a "get value" command or a "add N | div N" etc. in  the last field)

Create the filter and reference it to the desired ranks.

Volume can be done in the same way. Remember to use "set 7" for your voicing/volume commands and "set 11" for expression/swell.

Paul



Rick (greenfox) schrieb:

> Hi Sven
>
> Just another thought to consider for the list requests for
> improvements to the links to Fluidsynth (when you start looking at
> linking to the new version of Fluidsynth).
>
> In V3.8 you have included individual settings of number of buffers and
> buffer size for each instance of Fluidsynth.
> Would it be possible to extend this option of individual settings to
> the Reverb settings for each instance of Fluidsynth?
>
> Where I am heading with this is:  I have set up separate rank elements
> for my pedal voicing so they stay Off-Trem.  This also gives me the
> ability to adjust their volume separate to the keyboard rank.  I can
> see that I could extend this concept to having different reverb
> settings for the Pedal voicing if I ran them through a separate
> element instance of Fluidsynth.
>
> In experimenting with Fluidsynth reverb settings I have often wished I
> could have different settings for Pedals and Keyboard.
> Does anyone else see value in doing this?
>
> Regards
> Rick
>
> Sven Meier wrote:
>> Hi,
>>
>> just read the following on the fluidsynth homepage:
>>
>> *"Tue Nov 3 2009* - /Josh Green/ - It seems there are some pretty
>> significant compatibility issues with FluidSynth
>> <http://fluidsynth.resonance.org/trac/wiki/FluidSynth> 1.1.0 and QSynth.

>> We are working to fix these problems and will have another FluidSynth
>> <http://fluidsynth.resonance.org/trac/wiki/FluidSynth> release shortly. "
>>
>> So we'll better wait until they've solved their issues.
>>
>> Sven
>>
>> Sven Meier schrieb:
>> 
>>> Hi Rick,
>>>
>>> it's just a matter of checking out the latest sources and start a build.
>>> I'll do so at the weekend.
>>>
>>> Regards
>>>
>>> Sven
>>>
>>> Rick (greenfox) wrote:
>>> 
>>>   
>>>> Sven
>>>>
>>>> How much work is it to incorporate the upgrade of Fluidsynth into jOrgan?
>>>>
>>>> Thank you
>>>> Regards
>>>> Rick
>>>>
>>>> Pastor Paul C. Stratman wrote:
>>>>   
>>>>     
>>>>> There are some items I noticed....
>>>>>
>>>>> /  * MIDI file playback is now timed correctly, even with large
>>>>> audio buffer sizes./
>>>>>
>>>>> Sometimes when the ACO or the Freedom Special have too many stops
>>>>> drawn there are some things out of synch. Perhaps this means it will
>>>>> be harder to overload?
>>>>>
>>>>> /  * Fixed issue with missing percussion in MIDI files caused by
>>>>> very short notes, using synth.min-note-length setting (#1)./
>>>>> /
>>>>> /
>>>>> I noticed that some short soundfont items (Like a harpsichord
>>>>> jack-fall) would sound in Creative but not in Fluidsynth.
>>>>>
>>>>> / * Improved support for MIDI tuning standard, including SYSEX
>>>>> support and realtime tuning activation./
>>>>> /
>>>>> /
>>>>> Perhaps that's why I needed a tuning adjuster when I added a
>>>>> modulation envelope release and Fluidsynth tuned those ranks +2c sharp.
>>>>>
>>>>> /  * Added audio.realtime-prio and midi.realtime-prio for
>>>>> controlling realtime scheduling of some audio and MIDI drivers./
>>>>>
>>>>> Would this make some of the Creative codes accessible for use with
>>>>> Fluidsynth? Tremulant speed, pitch and depth? Hmm?
>>>>>
>>>>> /  * Lots of code cleanup in fluid_synth.c,
>>>>> fluid_chorus.c, fluid_reverb.c and fluid_chan.c./
>>>>> /
>>>>> /
>>>>> Will the new reverb sound better and be less "stainless-steel-tank-ish"?
>>>>>
>>>>> Interesting....
>>>>>
>>>>> Paul
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> ------------------------------------------------------------------------
>>>>> *From:* Graham Goode <ggoode.sa@...>
>>>>> *To:* jorgan-user <jorgan-user@...>
>>>>> *Sent:* Mon, November 2, 2009 2:47:34 PM
>>>>> *Subject:* [jOrgan-user] Fwd: [fluid-dev] FluidSynth 1.1.0 "A More
>>>>> Solid Fluid" released!
>>>>>
>>>>> ---------- Forwarded message ----------
>>>>> From: josh@... <mailto:josh@...>
>>>>> Date: Mon, 02 Nov 2009 12:15:45 -0800
>>>>> Subject: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!
>>>>> To: FluidSynth Devel <fluid-dev@... <mailto:fluid-dev@...>>
>>>>>
>>>>> On behalf of the FluidSynth development team, I'm happy to announce
>>>>> the release of FluidSynth 1.1.0 "A More Solid Fluid".
>>>>> This is the result of a 6 month development cycle and is the most
>>>>> significant release since 1.0.0.
>>>>>
>>>>> FluidSynth is a software wavetable synthesizer based on the SoundFont
>>>>> 2 specification.
>>>>>
>>>>> http://fluidsynth.resonance.org

>>>>>
>>>>> New features and changes:
>>>>>  * Extensive work on making FluidSynth more thread safe, resulting in
>>>>> better stability.
>>>>>  * Audio file rendering for MIDI to audio file conversion, faster
>>>>> than realtime (#15).
>>>>>  * Optional libsndfile support for file rendering in different audio
>>>>> file formats (wav, flac, ogg vorbis, etc) (#30).
>>>>>  * Audio and MIDI are synchronized for MIDI file playback.
>>>>>  * Server can be specified for Jack audio and MIDI drivers.
>>>>>  * Jack audio and MIDI is now synchronized (when same Jack server used).
>>>>>  * MIDI file playback is now timed correctly, even with large audio
>>>>> buffer sizes.
>>>>>  * Fixed issue with missing percussion in MIDI files caused by very
>>>>> short notes, using synth.min-note-length setting (#1).
>>>>>  * Improved support for MIDI tuning standard, including SYSEX support
>>>>> and realtime tuning activation.
>>>>>  * Multi-core support for utilizing multiple CPUs for synthesis or
>>>>> increasing speed of file rendering.
>>>>>  * Voices for a note-on event are started synchronously (#46).
>>>>>  * TCP/IP shell server support for windows (#20).
>>>>>  * Improved settings output (-o help) (alphabetically sorted and
>>>>> string options listed).
>>>>>  * Audio driver (-a) and MIDI driver (-m) options now accept "help"
>>>>> and list available options (#41).
>>>>>  * Added audio.realtime-prio and midi.realtime-prio for controlling
>>>>> realtime scheduling of some audio and MIDI drivers.
>>>>>  * Default priority levels of audio and MIDI threads set to 60 and 50
>>>>> respectively.
>>>>>  * All yes/no string boolean settings converted to integer toggle
>>>>> settings (with backwards compatibility).
>>>>>  * glib is now a required dependency.
>>>>>  * Updated README-OSX
>>>>>  * Added "voice_count" shell command for getting current number of
>>>>> active voices.
>>>>>
>>>>> New command line options:
>>>>>  -F, --fast-render=[file]
>>>>>  -T, --audio-file-type
>>>>>  -O, --audio-file-format
>>>>>  -E, --audio-file-endian
>>>>>
>>>>> New or changed parameters:
>>>>>  * Audio file output settings: audio.file.endian, audio.file.format,
>>>>> audio.file.name <http://audio.file.name>, audio.file.type,
>>>>> audio.sample-format
>>>>>  * Realtime scheduling settings: audio.realtime-prio, midi.realtime-prio
>>>>>  * Jack settings: audio.jack.server and midi.jack.server
>>>>>  * Other settings: player.reset-synth, player.timing-source,
>>>>> synth.cpu-cores (experimental), synth.min-note-length
>>>>>
>>>>> Bug fixes and minor changes:
>>>>>  * Fixed enabling of high priority scheduling in many audio drivers.
>>>>>  * Fixed bank selection logic
>>>>>  * Build fixes for mingw and VC++ builds on Windows
>>>>>  * Fix default values (after MIDI reset) to be more consistent with
>>>>> MIDI spec (#29).
>>>>>  * Removed VintageDreamsWaves-v2.sf2 since it wasn't under a free
>>>>> license.
>>>>>  * Solaris build fix (#52)
>>>>>  * Implemented fluid_player_set_loop (#33)
>>>>>  * Fixed scaletune error (#26)
>>>>>  * Fixed synth reset between songs (#31)
>>>>>  * Fixed pitch bend error in Windows MIDI driver (#54)
>>>>>  * Skip remaining track data in MIDI file after EOT (#53)
>>>>>  * Bug fix in MIDI router where mutex was left locked with MIDI
>>>>> system reset message.
>>>>>  * Help command now shows list of topics instead of General help.
>>>>>  * Fixed non-blocking in alsa_raw, alsa_seq and OSS MIDI drivers.
>>>>>  * Fixed segfault on config file load (#45).
>>>>>
>>>>> Changes affecting developers:
>>>>>  * Developer API docs overhauled and now very complete.
>>>>>  * Lots of code cleanup in fluid_synth.c, fluid_chorus.c,
>>>>> fluid_reverb.c and fluid_chan.c.
>>>>>  * Improved use of settings hints for all settings.
>>>>>  * char * arguments changed to const char * for many function
>>>>> prototypes.
>>>>>  * Many new API functions.
>>>>>
>>>>> See "Whats new in 1.1.0?" section in developer API documentation for
>>>>> more details:
>>>>> http://fluidsynth.resonance.org/docs/api/index.html#NewIn1_1_0

>>>>>
>>>>> Contributors
>>>>> ------------
>>>>> Josh Green
>>>>> David Henningsson
>>>>> Pedro Lopez-Cabanillas
>>>>> Ebrahim Mayat
>>>>>
>>>>> And many others!
>>>>>
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> fluid-dev mailing list
>>>>> fluid-dev@... <mailto:fluid-dev@...>
>>>>> http://lists.nongnu.org/mailman/listinfo/fluid-dev
>>>>>
>>>>> ------------------------------------------------------------------------------
>>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>>>> is the only developer event you need to attend this year. Jumpstart your
>>>>> developing skills, take BlackBerry mobile applications to market and
>>>>> stay
>>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>>>> http://p.sf.net/sfu/devconference

>>>>> _______________________________________________
>>>>> jOrgan-user mailing list
>>>>> jOrgan-user@...
>>>>> <mailto:jOrgan-user@...>
>>>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>>>> ------------------------------------------------------------------------
>>>>>
>>>>> ------------------------------------------------------------------------------
>>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>>>> is the only developer event you need to attend this year. Jumpstart your
>>>>> developing skills, take BlackBerry mobile applications to market and stay
>>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>>>> http://p.sf.net/sfu/devconference
>>>>> ------------------------------------------------------------------------
>>>>>
>>>>> _______________________________________________
>>>>> jOrgan-user mailing list
>>>>> jOrgan-user@...
>>>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>>>> 
>>>>>     
>>>>>       
>>>> ------------------------------------------------------------------------
>>>>
>>>> ------------------------------------------------------------------------------
>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>>> is the only developer event you need to attend this year. Jumpstart your
>>>> developing skills, take BlackBerry mobile applications to market and stay
>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>>> http://p.sf.net/sfu/devconference
>>>> ------------------------------------------------------------------------
>>>>
>>>> _______________________________________________
>>>> jOrgan-user mailing list
>>>> jOrgan-user@...
>>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>>> 
>>>>   
>>>>     
>>> ------------------------------------------------------------------------------
>>> Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
>>> trial. Simplify your report design, integration and deployment - and focus on
>>> what you do best, core application coding. Discover what's new with
>>> Crystal Reports now.  http://p.sf.net/sfu/bobj-july

>>> _______________________________________________
>>> jOrgan-user mailing list
>>> jOrgan-user@...
>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>>
>>> 
>>>   
>>
>>
>> ------------------------------------------------------------------------------
>> Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
>> trial. Simplify your report design, integration and deployment - and focus on
>> what you do best, core application coding. Discover what's new with
>> Crystal Reports now.  http://p.sf.net/sfu/bobj-july
>> _______________________________________________
>> jOrgan-user mailing list
>> jOrgan-user@...
>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>
>> 
> ------------------------------------------------------------------------
>
> ------------------------------------------------------------------------------
> Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
> trial. Simplify your report design, integration and deployment - and focus on
> what you do best, core application coding. Discover what's new with
> Crystal Reports now.  http://p.sf.net/sfu/bobj-july
> ------------------------------------------------------------------------
>
> _______________________________________________
> jOrgan-user mailing list
> jOrgan-user@...
> https://lists.sourceforge.net/lists/listinfo/jorgan-user


------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report design, integration and deployment - and focus on
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report design, integration and deployment - and focus on
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!

by greenfox Rick :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Thank you Sven
I think it would be useful.  Even if the individual settings were only visible in the construct elements list.  Maybe in "Configuration" there could be a selection for individual or grouped Fluidsynth settings.

Regards
Rick

Sven Meier wrote:
Hi Rick,

actually every fluidsynth sound element has its own reverb settings, 
it's just that the current fluidsynth view changes settings for all 
elements in one go.

Something to improve on in the next version.

Regards

Sven

Rick (greenfox) schrieb:
  
Hi Sven

Just another thought to consider for the list requests for 
improvements to the links to Fluidsynth (when you start looking at 
linking to the new version of Fluidsynth).

In V3.8 you have included individual settings of number of buffers and 
buffer size for each instance of Fluidsynth.
Would it be possible to extend this option of individual settings to 
the Reverb settings for each instance of Fluidsynth?

Where I am heading with this is:  I have set up separate rank elements 
for my pedal voicing so they stay Off-Trem.  This also gives me the 
ability to adjust their volume separate to the keyboard rank.  I can 
see that I could extend this concept to having different reverb 
settings for the Pedal voicing if I ran them through a separate 
element instance of Fluidsynth.

In experimenting with Fluidsynth reverb settings I have often wished I 
could have different settings for Pedals and Keyboard.
Does anyone else see value in doing this?

Regards
Rick

Sven Meier wrote:
    
Hi,

just read the following on the fluidsynth homepage:

*"Tue Nov 3 2009* - /Josh Green/ - It seems there are some pretty 
significant compatibility issues with FluidSynth 
<http://fluidsynth.resonance.org/trac/wiki/FluidSynth> 1.1.0 and QSynth. 
We are working to fix these problems and will have another FluidSynth 
<http://fluidsynth.resonance.org/trac/wiki/FluidSynth> release shortly. "

So we'll better wait until they've solved their issues.

Sven

Sven Meier schrieb:
  
      
Hi Rick,

it's just a matter of checking out the latest sources and start a build.
I'll do so at the weekend.

Regards

Sven

Rick (greenfox) wrote:
  
    
        
Sven

How much work is it to incorporate the upgrade of Fluidsynth into jOrgan?

Thank you
Regards
Rick

Pastor Paul C. Stratman wrote:
    
      
          
There are some items I noticed....

/  * MIDI file playback is now timed correctly, even with large 
audio buffer sizes./

Sometimes when the ACO or the Freedom Special have too many stops 
drawn there are some things out of synch. Perhaps this means it will 
be harder to overload?

/  * Fixed issue with missing percussion in MIDI files caused by 
very short notes, using synth.min-note-length setting (#1)./
/
/
I noticed that some short soundfont items (Like a harpsichord 
jack-fall) would sound in Creative but not in Fluidsynth.

/ * Improved support for MIDI tuning standard, including SYSEX 
support and realtime tuning activation./
/
/
Perhaps that's why I needed a tuning adjuster when I added a 
modulation envelope release and Fluidsynth tuned those ranks +2c sharp.

/  * Added audio.realtime-prio and midi.realtime-prio for 
controlling realtime scheduling of some audio and MIDI drivers./

Would this make some of the Creative codes accessible for use with 
Fluidsynth? Tremulant speed, pitch and depth? Hmm?

/  * Lots of code cleanup in fluid_synth.c, 
fluid_chorus.c, fluid_reverb.c and fluid_chan.c./
/
/
Will the new reverb sound better and be less "stainless-steel-tank-ish"?

Interesting....

Paul




------------------------------------------------------------------------
*From:* Graham Goode ggoode.sa@...
*To:* jorgan-user jorgan-user@...
*Sent:* Mon, November 2, 2009 2:47:34 PM
*Subject:* [jOrgan-user] Fwd: [fluid-dev] FluidSynth 1.1.0 "A More 
Solid Fluid" released!

---------- Forwarded message ----------
From: josh@... josh@...
Date: Mon, 02 Nov 2009 12:15:45 -0800
Subject: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!
To: FluidSynth Devel <fluid-dev@... fluid-dev@...>

On behalf of the FluidSynth development team, I'm happy to announce
the release of FluidSynth 1.1.0 "A More Solid Fluid".
This is the result of a 6 month development cycle and is the most
significant release since 1.0.0.

FluidSynth is a software wavetable synthesizer based on the SoundFont
2 specification.

http://fluidsynth.resonance.org

New features and changes:
  * Extensive work on making FluidSynth more thread safe, resulting in
better stability.
  * Audio file rendering for MIDI to audio file conversion, faster
than realtime (#15).
  * Optional libsndfile support for file rendering in different audio
file formats (wav, flac, ogg vorbis, etc) (#30).
  * Audio and MIDI are synchronized for MIDI file playback.
  * Server can be specified for Jack audio and MIDI drivers.
  * Jack audio and MIDI is now synchronized (when same Jack server used).
  * MIDI file playback is now timed correctly, even with large audio
buffer sizes.
  * Fixed issue with missing percussion in MIDI files caused by very
short notes, using synth.min-note-length setting (#1).
  * Improved support for MIDI tuning standard, including SYSEX support
and realtime tuning activation.
  * Multi-core support for utilizing multiple CPUs for synthesis or
increasing speed of file rendering.
  * Voices for a note-on event are started synchronously (#46).
  * TCP/IP shell server support for windows (#20).
  * Improved settings output (-o help) (alphabetically sorted and
string options listed).
  * Audio driver (-a) and MIDI driver (-m) options now accept "help"
and list available options (#41).
  * Added audio.realtime-prio and midi.realtime-prio for controlling
realtime scheduling of some audio and MIDI drivers.
  * Default priority levels of audio and MIDI threads set to 60 and 50
respectively.
  * All yes/no string boolean settings converted to integer toggle
settings (with backwards compatibility).
  * glib is now a required dependency.
  * Updated README-OSX
  * Added "voice_count" shell command for getting current number of
active voices.

New command line options:
  -F, --fast-render=[file]
  -T, --audio-file-type
  -O, --audio-file-format
  -E, --audio-file-endian

New or changed parameters:
  * Audio file output settings: audio.file.endian, audio.file.format,
audio.file.name <http://audio.file.name>, audio.file.type, 
audio.sample-format
  * Realtime scheduling settings: audio.realtime-prio, midi.realtime-prio
  * Jack settings: audio.jack.server and midi.jack.server
  * Other settings: player.reset-synth, player.timing-source,
synth.cpu-cores (experimental), synth.min-note-length

Bug fixes and minor changes:
  * Fixed enabling of high priority scheduling in many audio drivers.
  * Fixed bank selection logic
  * Build fixes for mingw and VC++ builds on Windows
  * Fix default values (after MIDI reset) to be more consistent with
MIDI spec (#29).
  * Removed VintageDreamsWaves-v2.sf2 since it wasn't under a free 
license.
  * Solaris build fix (#52)
  * Implemented fluid_player_set_loop (#33)
  * Fixed scaletune error (#26)
  * Fixed synth reset between songs (#31)
  * Fixed pitch bend error in Windows MIDI driver (#54)
  * Skip remaining track data in MIDI file after EOT (#53)
  * Bug fix in MIDI router where mutex was left locked with MIDI
system reset message.
  * Help command now shows list of topics instead of General help.
  * Fixed non-blocking in alsa_raw, alsa_seq and OSS MIDI drivers.
  * Fixed segfault on config file load (#45).

Changes affecting developers:
  * Developer API docs overhauled and now very complete.
  * Lots of code cleanup in fluid_synth.c, fluid_chorus.c,
fluid_reverb.c and fluid_chan.c.
  * Improved use of settings hints for all settings.
  * char * arguments changed to const char * for many function 
prototypes.
  * Many new API functions.

See "Whats new in 1.1.0?" section in developer API documentation for
more details:
http://fluidsynth.resonance.org/docs/api/index.html#NewIn1_1_0

Contributors
------------
Josh Green
David Henningsson
Pedro Lopez-Cabanillas
Ebrahim Mayat

And many others!



_______________________________________________
fluid-dev mailing list
fluid-dev@... fluid-dev@...
http://lists.nongnu.org/mailman/listinfo/fluid-dev

------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and 
stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
jOrgan-user mailing list
jOrgan-user@... 
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user
------------------------------------------------------------------------

------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
------------------------------------------------------------------------

_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user
  
      
        
            
------------------------------------------------------------------------

------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay 
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
------------------------------------------------------------------------

_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user
  
    
      
          
------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

  
    
        
------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

  
      
------------------------------------------------------------------------

------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
------------------------------------------------------------------------

_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user
  
    


------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day 
trial. Simplify your report design, integration and deployment - and focus on 
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

  

------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report design, integration and deployment - and focus on
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

Re: Fwd: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!

by greenfox Rick :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Some parts of this message have been removed. Learn more about Nabble's security policy.
Thank you Paster Paul

I will give that a try.
So do those values bypass whatever settings are in the Fluidsynth settings?
I would like to be able to adjust the dampening and width values also, this looks like it would only adjust the overall reverb level for the rank.

Regards
Rick

Pastor Paul C. Stratman wrote:
Individual adjsutments for reverb can  already be done with a continuous filter or switch filter,

Switch filter
Engaged     set 176  set 91  set N (desired number)

Engaging  (same as above with a "get value" command or a "add N | div N" etc. in  the last field)

Create the filter and reference it to the desired ranks.

Volume can be done in the same way. Remember to use "set 7" for your voicing/volume commands and "set 11" for expression/swell.

Paul



Rick (greenfox) schrieb:
> Hi Sven
>
> Just another thought to consider for the list requests for
> improvements to the links to Fluidsynth (when you start looking at
> linking to the new version of Fluidsynth).
>
> In V3.8 you have included individual settings of number of buffers and
> buffer size for each instance of Fluidsynth.
> Would it be possible to extend this option of individual settings to
> the Reverb settings for each instance of Fluidsynth?
>
> Where I am heading with this is:  I have set up separate rank elements
> for my pedal voicing so they stay Off-Trem.  This also gives me the
> ability to adjust their volume separate to the keyboard rank.  I can
> see that I could extend this concept to having different reverb
> settings for the Pedal voicing if I ran them through a separate
> element instance of Fluidsynth.
>
> In experimenting with Fluidsynth reverb settings I have often wished I
> could have different settings for Pedals and Keyboard.
> Does anyone else see value in doing this?
>
> Regards
> Rick
>
> Sven Meier wrote:
>> Hi,
>>
>> just read the following on the fluidsynth homepage:
>>
>> *"Tue Nov 3 2009* - /Josh Green/ - It seems there are some pretty
>> significant compatibility issues with FluidSynth
>> <http://fluidsynth.resonance.org/trac/wiki/FluidSynth> 1.1.0 and QSynth.
>> We are working to fix these problems and will have another FluidSynth
>> <http://fluidsynth.resonance.org/trac/wiki/FluidSynth> release shortly. "
>>
>> So we'll better wait until they've solved their issues.
>>
>> Sven
>>
>> Sven Meier schrieb:
>> 
>>> Hi Rick,
>>>
>>> it's just a matter of checking out the latest sources and start a build.
>>> I'll do so at the weekend.
>>>
>>> Regards
>>>
>>> Sven
>>>
>>> Rick (greenfox) wrote:
>>> 
>>>   
>>>> Sven
>>>>
>>>> How much work is it to incorporate the upgrade of Fluidsynth into jOrgan?
>>>>
>>>> Thank you
>>>> Regards
>>>> Rick
>>>>
>>>> Pastor Paul C. Stratman wrote:
>>>>   
>>>>     
>>>>> There are some items I noticed....
>>>>>
>>>>> /  * MIDI file playback is now timed correctly, even with large
>>>>> audio buffer sizes./
>>>>>
>>>>> Sometimes when the ACO or the Freedom Special have too many stops
>>>>> drawn there are some things out of synch. Perhaps this means it will
>>>>> be harder to overload?
>>>>>
>>>>> /  * Fixed issue with missing percussion in MIDI files caused by
>>>>> very short notes, using synth.min-note-length setting (#1)./
>>>>> /
>>>>> /
>>>>> I noticed that some short soundfont items (Like a harpsichord
>>>>> jack-fall) would sound in Creative but not in Fluidsynth.
>>>>>
>>>>> / * Improved support for MIDI tuning standard, including SYSEX
>>>>> support and realtime tuning activation./
>>>>> /
>>>>> /
>>>>> Perhaps that's why I needed a tuning adjuster when I added a
>>>>> modulation envelope release and Fluidsynth tuned those ranks +2c sharp.
>>>>>
>>>>> /  * Added audio.realtime-prio and midi.realtime-prio for
>>>>> controlling realtime scheduling of some audio and MIDI drivers./
>>>>>
>>>>> Would this make some of the Creative codes accessible for use with
>>>>> Fluidsynth? Tremulant speed, pitch and depth? Hmm?
>>>>>
>>>>> /  * Lots of code cleanup in fluid_synth.c,
>>>>> fluid_chorus.c, fluid_reverb.c and fluid_chan.c./
>>>>> /
>>>>> /
>>>>> Will the new reverb sound better and be less "stainless-steel-tank-ish"?
>>>>>
>>>>> Interesting....
>>>>>
>>>>> Paul
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> ------------------------------------------------------------------------
>>>>> *From:* Graham Goode <ggoode.sa@...>
>>>>> *To:* jorgan-user <jorgan-user@...>
>>>>> *Sent:* Mon, November 2, 2009 2:47:34 PM
>>>>> *Subject:* [jOrgan-user] Fwd: [fluid-dev] FluidSynth 1.1.0 "A More
>>>>> Solid Fluid" released!
>>>>>
>>>>> ---------- Forwarded message ----------
>>>>> From: josh@... <mailto:josh@...>
>>>>> Date: Mon, 02 Nov 2009 12:15:45 -0800
>>>>> Subject: [fluid-dev] FluidSynth 1.1.0 "A More Solid Fluid" released!
>>>>> To: FluidSynth Devel <fluid-dev@... <mailto:fluid-dev@...>>
>>>>>
>>>>> On behalf of the FluidSynth development team, I'm happy to announce
>>>>> the release of FluidSynth 1.1.0 "A More Solid Fluid".
>>>>> This is the result of a 6 month development cycle and is the most
>>>>> significant release since 1.0.0.
>>>>>
>>>>> FluidSynth is a software wavetable synthesizer based on the SoundFont
>>>>> 2 specification.
>>>>>
>>>>> http://fluidsynth.resonance.org
>>>>>
>>>>> New features and changes:
>>>>>  * Extensive work on making FluidSynth more thread safe, resulting in
>>>>> better stability.
>>>>>  * Audio file rendering for MIDI to audio file conversion, faster
>>>>> than realtime (#15).
>>>>>  * Optional libsndfile support for file rendering in different audio
>>>>> file formats (wav, flac, ogg vorbis, etc) (#30).
>>>>>  * Audio and MIDI are synchronized for MIDI file playback.
>>>>>  * Server can be specified for Jack audio and MIDI drivers.
>>>>>  * Jack audio and MIDI is now synchronized (when same Jack server used).
>>>>>  * MIDI file playback is now timed correctly, even with large audio
>>>>> buffer sizes.
>>>>>  * Fixed issue with missing percussion in MIDI files caused by very
>>>>> short notes, using synth.min-note-length setting (#1).
>>>>>  * Improved support for MIDI tuning standard, including SYSEX support
>>>>> and realtime tuning activation.
>>>>>  * Multi-core support for utilizing multiple CPUs for synthesis or
>>>>> increasing speed of file rendering.
>>>>>  * Voices for a note-on event are started synchronously (#46).
>>>>>  * TCP/IP shell server support for windows (#20).
>>>>>  * Improved settings output (-o help) (alphabetically sorted and
>>>>> string options listed).
>>>>>  * Audio driver (-a) and MIDI driver (-m) options now accept "help"
>>>>> and list available options (#41).
>>>>>  * Added audio.realtime-prio and midi.realtime-prio for controlling
>>>>> realtime scheduling of some audio and MIDI drivers.
>>>>>  * Default priority levels of audio and MIDI threads set to 60 and 50
>>>>> respectively.
>>>>>  * All yes/no string boolean settings converted to integer toggle
>>>>> settings (with backwards compatibility).
>>>>>  * glib is now a required dependency.
>>>>>  * Updated README-OSX
>>>>>  * Added "voice_count" shell command for getting current number of
>>>>> active voices.
>>>>>
>>>>> New command line options:
>>>>>  -F, --fast-render=[file]
>>>>>  -T, --audio-file-type
>>>>>  -O, --audio-file-format
>>>>>  -E, --audio-file-endian
>>>>>
>>>>> New or changed parameters:
>>>>>  * Audio file output settings: audio.file.endian, audio.file.format,
>>>>> audio.file.name <http://audio.file.name>, audio.file.type,
>>>>> audio.sample-format
>>>>>  * Realtime scheduling settings: audio.realtime-prio, midi.realtime-prio
>>>>>  * Jack settings: audio.jack.server and midi.jack.server
>>>>>  * Other settings: player.reset-synth, player.timing-source,
>>>>> synth.cpu-cores (experimental), synth.min-note-length
>>>>>
>>>>> Bug fixes and minor changes:
>>>>>  * Fixed enabling of high priority scheduling in many audio drivers.
>>>>>  * Fixed bank selection logic
>>>>>  * Build fixes for mingw and VC++ builds on Windows
>>>>>  * Fix default values (after MIDI reset) to be more consistent with
>>>>> MIDI spec (#29).
>>>>>  * Removed VintageDreamsWaves-v2.sf2 since it wasn't under a free
>>>>> license.
>>>>>  * Solaris build fix (#52)
>>>>>  * Implemented fluid_player_set_loop (#33)
>>>>>  * Fixed scaletune error (#26)
>>>>>  * Fixed synth reset between songs (#31)
>>>>>  * Fixed pitch bend error in Windows MIDI driver (#54)
>>>>>  * Skip remaining track data in MIDI file after EOT (#53)
>>>>>  * Bug fix in MIDI router where mutex was left locked with MIDI
>>>>> system reset message.
>>>>>  * Help command now shows list of topics instead of General help.
>>>>>  * Fixed non-blocking in alsa_raw, alsa_seq and OSS MIDI drivers.
>>>>>  * Fixed segfault on config file load (#45).
>>>>>
>>>>> Changes affecting developers:
>>>>>  * Developer API docs overhauled and now very complete.
>>>>>  * Lots of code cleanup in fluid_synth.c, fluid_chorus.c,
>>>>> fluid_reverb.c and fluid_chan.c.
>>>>>  * Improved use of settings hints for all settings.
>>>>>  * char * arguments changed to const char * for many function
>>>>> prototypes.
>>>>>  * Many new API functions.
>>>>>
>>>>> See "Whats new in 1.1.0?" section in developer API documentation for
>>>>> more details:
>>>>> http://fluidsynth.resonance.org/docs/api/index.html#NewIn1_1_0
>>>>>
>>>>> Contributors
>>>>> ------------
>>>>> Josh Green
>>>>> David Henningsson
>>>>> Pedro Lopez-Cabanillas
>>>>> Ebrahim Mayat
>>>>>
>>>>> And many others!
>>>>>
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> fluid-dev mailing list
>>>>> fluid-dev@... <mailto:fluid-dev@...>
>>>>> http://lists.nongnu.org/mailman/listinfo/fluid-dev
>>>>>
>>>>> ------------------------------------------------------------------------------
>>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>>>> is the only developer event you need to attend this year. Jumpstart your
>>>>> developing skills, take BlackBerry mobile applications to market and
>>>>> stay
>>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>>>> http://p.sf.net/sfu/devconference
>>>>> _______________________________________________
>>>>> jOrgan-user mailing list
>>>>> jOrgan-user@...
>>>>> <mailto:jOrgan-user@...>
>>>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>>>> ------------------------------------------------------------------------
>>>>>
>>>>> ------------------------------------------------------------------------------
>>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>>>> is the only developer event you need to attend this year. Jumpstart your
>>>>> developing skills, take BlackBerry mobile applications to market and stay
>>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>>>> http://p.sf.net/sfu/devconference
>>>>> ------------------------------------------------------------------------
>>>>>
>>>>> _______________________________________________
>>>>> jOrgan-user mailing list
>>>>> jOrgan-user@...
>>>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>>>> 
>>>>>     
>>>>>       
>>>> ------------------------------------------------------------------------
>>>>
>>>> ------------------------------------------------------------------------------
>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>>> is the only developer event you need to attend this year. Jumpstart your
>>>> developing skills, take BlackBerry mobile applications to market and stay
>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>>> http://p.sf.net/sfu/devconference
>>>> ------------------------------------------------------------------------
>>>>
>>>> _______________________________________________
>>>> jOrgan-user mailing list
>>>> jOrgan-user@...
>>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>>> 
>>>>   
>>>>     
>>> ------------------------------------------------------------------------------
>>> Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
>>> trial. Simplify your report design, integration and deployment - and focus on
>>> what you do best, core application coding. Discover what's new with
>>> Crystal Reports now.  http://p.sf.net/sfu/bobj-july
>>> _______________________________________________
>>> jOrgan-user mailing list
>>> jOrgan-user@...
>>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>>
>>> 
>>>   
>>
>>
>> ------------------------------------------------------------------------------
>> Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
>> trial. Simplify your report design, integration and deployment - and focus on
>> what you do best, core application coding. Discover what's new with
>> Crystal Reports now.  http://p.sf.net/sfu/bobj-july
>> _______________________________________________
>> jOrgan-user mailing list
>> jOrgan-user@...
>> https://lists.sourceforge.net/lists/listinfo/jorgan-user
>>
>> 
> ------------------------------------------------------------------------
>
> ------------------------------------------------------------------------------
> Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
> trial. Simplify your report design, integration and deployment - and focus on
> what you do best, core application coding. Discover what's new with
> Crystal Reports now.  http://p.sf.net/sfu/bobj-july
> ------------------------------------------------------------------------
>
> _______________________________________________
> jOrgan-user mailing list
> jOrgan-user@...
> https://lists.sourceforge.net/lists/listinfo/jorgan-user



------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report design, integration and deployment - and focus on
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user

------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july

_______________________________________________ jOrgan-user mailing list jOrgan-user@... https://lists.sourceforge.net/lists/listinfo/jorgan-user

------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report design, integration and deployment - and focus on
what you do best, core application coding. Discover what's new with
Crystal Reports now.  http://p.sf.net/sfu/bobj-july
_______________________________________________
jOrgan-user mailing list
jOrgan-user@...
https://lists.sourceforge.net/lists/listinfo/jorgan-user
< Prev | 1 - 2 | Next >