Gemini - A JRuby game engine

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Gemini - A JRuby game engine

by Logan Barnett :: Rate this Message:

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Gemini 1.0.0 is out! Gemini is a game engine that sits on top of  
Slick, a Java game engine. Gemini allows for dynamic adding and  
removal of behaviors from game objects, and packs many pre-built  
behaviors that allow you to easily express done-to-death game  
mechanisms.

Here's the project:
http://kenai.com/projects/gemini/

Installation:
jruby -S gem install gemini

To generate a project:
gemini <my game>

You may need to wait a little for the jruby jar to download. If you'd  
rather supply your own jruby-complete.jar, use the following:
gemini <my_game> --RI-no-download

Then place jruby-complete.jar into <project_root>/lib/java

After your project is configured, you can then create a Mac or Windows  
executable with the following:
jruby -S rake rawr:bundle:exe
or
jruby -S rake rawr:bundle:app

Logan Barnett
logustus@...
http://www.logustus.com


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Re: Gemini - A JRuby game engine

by Thomas E Enebo :: Rate this Message:

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Cool beans!

-Tom

On Mon, Jun 22, 2009 at 12:25 AM, Logan Barnett<logustus@...> wrote:

> Gemini 1.0.0 is out! Gemini is a game engine that sits on top of Slick, a
> Java game engine. Gemini allows for dynamic adding and removal of behaviors
> from game objects, and packs many pre-built behaviors that allow you to
> easily express done-to-death game mechanisms.
>
> Here's the project:
> http://kenai.com/projects/gemini/
>
> Installation:
> jruby -S gem install gemini
>
> To generate a project:
> gemini <my game>
>
> You may need to wait a little for the jruby jar to download. If you'd rather
> supply your own jruby-complete.jar, use the following:
> gemini <my_game> --RI-no-download
>
> Then place jruby-complete.jar into <project_root>/lib/java
>
> After your project is configured, you can then create a Mac or Windows
> executable with the following:
> jruby -S rake rawr:bundle:exe
> or
> jruby -S rake rawr:bundle:app
>
> Logan Barnett
> logustus@...
> http://www.logustus.com
>
>
> ---------------------------------------------------------------------
> To unsubscribe from this list, please visit:
>
>   http://xircles.codehaus.org/manage_email
>
>
>



--
Blog: http://www.bloglines.com/blog/ThomasEEnebo
Email: enebo@... , tom.enebo@...

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Re: Gemini - A JRuby game engine

by Charles Oliver Nutter-4 :: Rate this Message:

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Congratulations! Hopefully you'll have a blog post or something up
soon that shows how someone else can do the same creation themselves
:)

On Mon, Jun 22, 2009 at 12:25 AM, Logan Barnett<logustus@...> wrote:

> Gemini 1.0.0 is out! Gemini is a game engine that sits on top of Slick, a
> Java game engine. Gemini allows for dynamic adding and removal of behaviors
> from game objects, and packs many pre-built behaviors that allow you to
> easily express done-to-death game mechanisms.
>
> Here's the project:
> http://kenai.com/projects/gemini/
>
> Installation:
> jruby -S gem install gemini
>
> To generate a project:
> gemini <my game>
>
> You may need to wait a little for the jruby jar to download. If you'd rather
> supply your own jruby-complete.jar, use the following:
> gemini <my_game> --RI-no-download
>
> Then place jruby-complete.jar into <project_root>/lib/java
>
> After your project is configured, you can then create a Mac or Windows
> executable with the following:
> jruby -S rake rawr:bundle:exe
> or
> jruby -S rake rawr:bundle:app
>
> Logan Barnett
> logustus@...
> http://www.logustus.com
>
>
> ---------------------------------------------------------------------
> To unsubscribe from this list, please visit:
>
>   http://xircles.codehaus.org/manage_email
>
>
>

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