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Generic Polyhedron Primitives

by Timothy M. Shead :: Rate this Message:

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Folks:

A heads-up to get ready for the switch to generic polyhedron primitives
in the next day-or-so.  You can expect some compile problems and a lot
of broken tests while we sort-out the details.  Bart, I'll need you to
look at the subdivision surface library, you should prepare yourself for
a world without mesh->polyhedra.

Cheers,
Tim

[tshead.vcf]

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 « Return to Thread: Generic Polyhedron Primitives