Idle func in the SimpleOpenGLControl

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Idle func in the SimpleOpenGLControl

by sinosoidal :: Rate this Message:

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Hi,

Can anyone tell me how can i define the idle func in the
SimpleOpenGLControl?

For i found a solution which consists in a timer calling Invalidate()
every 1 milisecond, but i think it is messing the performance.

Thx,

Nuno
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Re: Idle func in the SimpleOpenGLControl

by Rob Loach :: Rate this Message:

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Hey,

Although it might not be exactly what you're looking for, Tom Miller from
the Managed DirectX Team posted
https://blogs.msdn.com/tmiller/archive/2005/05/05/415008.aspx a while ago.

Rob

-----Original Message-----
From: tao-list-bounces@...
[mailto:tao-list-bounces@...] On Behalf Of Nuno Santos
Sent: Friday, May 04, 2007 5:01 AM
To: tao-list@...
Subject: [Tao-list] Idle func in the SimpleOpenGLControl

Hi,

Can anyone tell me how can i define the idle func in the
SimpleOpenGLControl?

For i found a solution which consists in a timer calling Invalidate()
every 1 milisecond, but i think it is messing the performance.

Thx,

Nuno
_______________________________________________
Tao-list mailing list
Tao-list@...
http://galactus.ximian.com/mailman/listinfo/tao-list

_______________________________________________
Tao-list mailing list
Tao-list@...
http://galactus.ximian.com/mailman/listinfo/tao-list