Hello everybody!
I want to know somethine about "renderer_outline_image"
why "fix_degenerate_bisectrix_start" and what is "line3_no_clip"?
what is the "uround()" purpose? it's so amazing....
I can not find any tutorial about this.
what arithmetic does agg use in renderer_outline_image?
can anybody tell me how to access it?
Best Regards!
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