KDE4.3, a Job well done.

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KDE4.3, a Job well done.

by Sean-79 :: Rate this Message:

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Hello all,

4,3 is officially out and I'd just like to say what a great job everyone has done. In my view, KDE games is in the best state ever and we can be proud.

I must say on a personal note that I've really enjoyed designing the Egyptian themes for the games.

Regards

Sean Wilson

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Re: KDE4.3, a Job well done.

by Bugzilla from dimsuz@gmail.com :: Rate this Message:

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On Tuesday 04 August 2009 20:20:39 Sean wrote:
> I must say on a personal note that I've really enjoyed designing the
> Egyptian themes for the games.
>
As much as we all enjoyed your themes :)

Great work, guys!

Not so active at the moment,
Dmitry.
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Re: KDE4.3, a Job well done.

by Bugzilla from majewsky@gmx.net :: Rate this Message:

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Am Dienstag 04 August 2009 18:20:39 schrieb Sean:
> 4,3 is officially out and I'd just like to say what a great job everyone
> has done. In my view, KDE games is in the best state ever and we can be
> proud.
>
> I must say on a personal note that I've really enjoyed designing the
> Egyptian themes for the games.

I'm looking forward to your next work! What are you planning for 4.4?

Greetings
Stefan


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Re: KDE4.3, a Job well done.

by Bugzilla from inge@lysator.liu.se :: Rate this Message:

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On Wednesday 05 August 2009 02:16:45 Stefan Majewsky wrote:
> Am Dienstag 04 August 2009 18:20:39 schrieb Sean:
> > 4,3 is officially out and I'd just like to say what a great job everyone
> > has done. In my view, KDE games is in the best state ever and we can be
> > proud.
> >
> > I must say on a personal note that I've really enjoyed designing the
> > Egyptian themes for the games.
>
> I'm looking forward to your next work! What are you planning for 4.4?

I would really like to work on the games, but right now I'm putting 100% of my
KDE time into KOffice.  This means that I can't help out. But I do have a
suggestion: The Social Desktop!

Applied to games, this would mean to get the multiplayer and network play
parts of the games production ready.  comments?

        -Inge

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Parent Message unknown Re: KDE4.3, a Job well done.

by Bugzilla from casper.vandonderen@gmail.com :: Rate this Message:

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Good idea. But then it has to be integrated with ggz. The best way to easily get multiplayer now is using GGZ (at least I think so)



Casper

------Original Message------

From: Inge Wallin

To: kde-games-devel@...

ReplyTo: inge@...

ReplyTo: KDE games development

Subject: Re: [Kde-games-devel] KDE4.3, a Job well done.

Sent: Aug 5, 2009 11:20



On Wednesday 05 August 2009 02:16:45 Stefan Majewsky wrote:

> Am Dienstag 04 August 2009 18:20:39 schrieb Sean:

> > 4,3 is officially out and I'd just like to say what a great job everyone

> > has done. In my view, KDE games is in the best state ever and we can be

> > proud.

> >

> > I must say on a personal note that I've really enjoyed designing the

> > Egyptian themes for the games.

>

> I'm looking forward to your next work! What are you planning for 4.4?



I would really like to work on the games, but right now I'm putting 100% of my

KDE time into KOffice.  This means that I can't help out. But I do have a

suggestion: The Social Desktop!



Applied to games, this would mean to get the multiplayer and network play

parts of the games production ready.  comments?



        -Inge



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Re: KDE4.3, a Job well done.

by Bugzilla from aseigo@kde.org :: Rate this Message:

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On Wednesday 05 August 2009, Casper van Donderen wrote:
> Good idea. But then it has to be integrated with ggz. The best way to
> easily get multiplayer now is using GGZ (at least I think so)

ggz + http://www.open-collaboration-services.org/ would be sweet.

--
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humru othro a kohnu se
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KDE core developer sponsored by Qt Software


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Re: KDE4.3, a Job well done.

by Bugzilla from spillner@kde.org :: Rate this Message:

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Am Mittwoch, 5. August 2009 11:20:02 schrieb Inge Wallin:
> I would really like to work on the games, but right now I'm putting 100% of
> my KDE time into KOffice.  This means that I can't help out. But I do have
> a suggestion: The Social Desktop!
>
> Applied to games, this would mean to get the multiplayer and network play
> parts of the games production ready.  comments?

http://svn.ggzgamingzone.org/trac.cgi/browser/trunk/kde-
center/vencedor/social-gaming.txt

 (checked in by josef, 5 months ago)

:-)

Josef
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Re: KDE4.3, a Job well done.

by Bugzilla from aseigo@kde.org :: Rate this Message:

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On Wednesday 05 August 2009, Josef Spillner wrote:
> http://svn.ggzgamingzone.org/trac.cgi/browser/trunk/kde-
> center/vencedor/social-gaming.txt

is this harmonized with or using OpenCollaboration services? the reason i ask
if that if it is, then as i understand it we could bridge between other sites
implement OCS and GGZ games and between apps like plasma-desktop and GGZ
games.

how cool would it be to go into the OCS plasmoid, see your friend there and be
able to click and fire up a game with them?

--
Aaron J. Seigo
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KDE core developer sponsored by Qt Software


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Re: KDE4.3, a Job well done.

by Bugzilla from casper.vandonderen@gmail.com :: Rate this Message:

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Well, I have an almost unused server with 100GiB monthly traffic. So we could make a test setup...

Casper
-----Original Message-----
From: "Aaron J. Seigo" <aseigo@...>

Date: Wed, 5 Aug 2009 05:12:19
To: KDE games development<kde-games-devel@...>
Subject: Re: [Kde-games-devel] KDE4.3, a Job well done.


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Re: KDE4.3, a Job well done.

by Bugzilla from spillner@kde.org :: Rate this Message:

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Hello,

Am Mittwoch, 5. August 2009 13:12:19 schrieb Aaron J. Seigo:
> is this harmonized with or using OpenCollaboration services? the reason i
> ask if that if it is, then as i understand it we could bridge between other
> sites implement OCS and GGZ games and between apps like plasma-desktop and
> GGZ games.

The first thing we need is a social network abstraction library. We have this
in university, written in Java for a number of networks, but we don't have
this in KDE yet. If there is a consensus that this is too much work and we
could temporarily live with a OCS-specific solution, that'd be fine with me,
but then we'd still need an OCS library in kdelibs I assume.

The second thing we need, for testing and in general, is a free implementation
of OCS. From what I understand, there is one already being developed by the
forums.kde.org people, but I haven't seen it yet and it wasn't brought up on
kde-services-devel either.

The third thing we need is a way to click on people and play games with them,
preferably in a Plasmoid. Oops, we've had this in ggz-kde-center for about a
year already, it's named Plasma-KGGZ :-)

> how cool would it be to go into the OCS plasmoid, see your friend there and
> be able to click and fire up a game with them?

Actually, if you look at it at a more abstract level, we've had this as a
Kicker applet since KDE 2 times already (GGZap), which along with Noatun was
one of the very few non-reactangle applications when you activated the applet.
But I scrapped this when I saw frinring's Contacts applet back then because I
thought that this would be the way to go, and only later reimplemented it as a
Plasmoid.

Josef

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Re: KDE4.3, a Job well done.

by Bugzilla from spillner@kde.org :: Rate this Message:

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Am Mittwoch, 5. August 2009 13:30:08 schrieb Casper van Donderen:
> Well, I have an almost unused server with 100GiB monthly traffic. So we
> could make a test setup...

It would indeed be nice to have a sponsor for a server. We even had someone
look for sponsors on Planet GNOME once and among KDE sysadmins/server people.
So far, nobody has ever had the capacity to offer both a server and the
hosting for a permanent server for the free desktop gaming communities. Once
we had a server sponsoring offer (from Sun), but at the time we finally found
a hosting possibility in a university, the person had vanished. Another time
we had someone offering rackspace, but we lacked the server.

Just this week one of the GGZ servers is being upgraded from a tiny 3 GB
virtual machine image to something more usable (35 GB), so for the first time
we can offer resources instead of just begging for some, but still it would be
nice if we had the guarantee that setting up something as complex as a
complete gaming/social site would last for quite some time and that more
people are involved in the maintenance in case something goes wrong.

Ideally, we could have two hosts with replicated databases. This sounds a bit
like overkill first, but if you've ever had the situation to be hit by a
server crash, all time invested upfront twice and thrice is certainly worth it
and protects against credibility losses with the (fault intolerable) gaming
communities.

Do you intend to perform an installation of the services by yourself or are
you looking for volunteers who would get an account?

Josef
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Parent Message unknown Re: KDE4.3, a Job well done.

by Bugzilla from casper.vandonderen@gmail.com :: Rate this Message:

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I really don't care about how we set it up. It is a Debian VPS with 10 GB drive redundantly mirrored on two of the largest datacenters in the Netherlands. So a server crash should not be that much of a problem, they use 4 SAN's. I only don't have too much RAM. But that I can upgrade a bit.

If there is a working server I could just install then that is not really a problem. I could create some accounts for other people.

If there is a solid plan then I agree on anything.

Casper
------Original Message------
From: Josef Spillner
To: KDE games development
ReplyTo: KDE games development
Subject: Re: [Kde-games-devel] KDE4.3, a Job well done.
Sent: Aug 5, 2009 15:03

Am Mittwoch, 5. August 2009 13:30:08 schrieb Casper van Donderen:
> Well, I have an almost unused server with 100GiB monthly traffic. So we
> could make a test setup...

It would indeed be nice to have a sponsor for a server. We even had someone
look for sponsors on Planet GNOME once and among KDE sysadmins/server people.
So far, nobody has ever had the capacity to offer both a server and the
hosting for a permanent server for the free desktop gaming communities. Once
we had a server sponsoring offer (from Sun), but at the time we finally found
a hosting possibility in a university, the person had vanished. Another time
we had someone offering rackspace, but we lacked the server.

Just this week one of the GGZ servers is being upgraded from a tiny 3 GB
virtual machine image to something more usable (35 GB), so for the first time
we can offer resources instead of just begging for some, but still it would be
nice if we had the guarantee that setting up something as complex as a
complete gaming/social site would last for quite some time and that more
people are involved in the maintenance in case something goes wrong.

Ideally, we could have two hosts with replicated databases. This sounds a bit
like overkill first, but if you've ever had the situation to be hit by a
server crash, all time invested upfront twice and thrice is certainly worth it
and protects against credibility losses with the (fault intolerable) gaming
communities.

Do you intend to perform an installation of the services by yourself or are
you looking for volunteers who would get an account?

Josef
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Re: KDE4.3, a Job well done.

by Dan Leinir Turthra Jensen-2 :: Rate this Message:

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Well, for what it's worth, Kollide.net may well be able to help out with this
as well :) It was originally set up for Amarok's web hosting, but is now
available for any KDE related project :) And, well, something like this, which
increases the usefulness and niftiness of KDE games, if that isn't KDE
related, i don't know what is ;)

On Wednesday 05 August 2009 15:03:01 Josef Spillner wrote:

> Am Mittwoch, 5. August 2009 13:30:08 schrieb Casper van Donderen:
> > Well, I have an almost unused server with 100GiB monthly traffic. So we
> > could make a test setup...
>
> It would indeed be nice to have a sponsor for a server. We even had someone
> look for sponsors on Planet GNOME once and among KDE sysadmins/server
> people. So far, nobody has ever had the capacity to offer both a server and
> the hosting for a permanent server for the free desktop gaming communities.
> Once we had a server sponsoring offer (from Sun), but at the time we
> finally found a hosting possibility in a university, the person had
> vanished. Another time we had someone offering rackspace, but we lacked the
> server.
>
> Just this week one of the GGZ servers is being upgraded from a tiny 3 GB
> virtual machine image to something more usable (35 GB), so for the first
> time we can offer resources instead of just begging for some, but still it
> would be nice if we had the guarantee that setting up something as complex
> as a complete gaming/social site would last for quite some time and that
> more people are involved in the maintenance in case something goes wrong.
>
> Ideally, we could have two hosts with replicated databases. This sounds a
> bit like overkill first, but if you've ever had the situation to be hit by
> a server crash, all time invested upfront twice and thrice is certainly
> worth it and protects against credibility losses with the (fault
> intolerable) gaming communities.
>
> Do you intend to perform an installation of the services by yourself or are
> you looking for volunteers who would get an account?
>
> Josef
> _______________________________________________
> kde-games-devel mailing list
> kde-games-devel@...
> https://mail.kde.org/mailman/listinfo/kde-games-devel

--
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http://leinir.dk/

                          Co-
                            existence
                          or no
                            existence

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Re: KDE4.3, a Job well done.

by Bugzilla from spillner@kde.org :: Rate this Message:

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Am Mittwoch, 5. August 2009 15:12:19 schrieb Casper van Donderen:
> If there is a working server I could just install then that is not really a
> problem. I could create some accounts for other people.

OK, so I'd like to have one and will give it a try over the weekend so we can
have an initial installation of the server stuff. But I'm really not
volunteering to be a single point of failure here, so in order to create a
sustainable community, after the call-for-servers comes the call-for-
administrators.

May I install packages on it and start/stop system services?

If the database is not replicated, then the KDE sysadmins would still need a
(possibly encrypted) replica/daily dump, as this is the policy for all KDE-
related sites which are not maintained by sysadmins themselves.

Josef

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Parent Message unknown Re: KDE4.3, a Job well done.

by Bugzilla from casper.vandonderen@gmail.com :: Rate this Message:

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(sorry that I always reply at the top, I do all my email on my phone)



I'll be home in about half an hour, I'll add an account then. Why do they need a daily dump when I have backup warranty at my hoster with min. 99.6% uptime?



Casper

------Original Message------

From: Josef Spillner

To: KDE games development

ReplyTo: KDE games development

Subject: Re: [Kde-games-devel] KDE4.3, a Job well done.

Sent: Aug 5, 2009 16:26



Am Mittwoch, 5. August 2009 15:12:19 schrieb Casper van Donderen:

> If there is a working server I could just install then that is not really a

> problem. I could create some accounts for other people.



OK, so I'd like to have one and will give it a try over the weekend so we can

have an initial installation of the server stuff. But I'm really not

volunteering to be a single point of failure here, so in order to create a

sustainable community, after the call-for-servers comes the call-for-

administrators.



May I install packages on it and start/stop system services?



If the database is not replicated, then the KDE sysadmins would still need a

(possibly encrypted) replica/daily dump, as this is the policy for all KDE-

related sites which are not maintained by sysadmins themselves.



Josef



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Re: KDE4.3, a Job well done.

by Bugzilla from majewsky@gmx.net :: Rate this Message:

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Am Mittwoch 05 August 2009 11:20:02 schrieb Inge Wallin:

> On Wednesday 05 August 2009 02:16:45 Stefan Majewsky wrote:
> > Am Dienstag 04 August 2009 18:20:39 schrieb Sean:
> > > 4,3 is officially out and I'd just like to say what a great job
> > > everyone has done. In my view, KDE games is in the best state ever and
> > > we can be proud.
> > >
> > > I must say on a personal note that I've really enjoyed designing the
> > > Egyptian themes for the games.
> >
> > I'm looking forward to your next work! What are you planning for 4.4?
>
> I would really like to work on the games, but right now I'm putting 100% of
> my KDE time into KOffice.  This means that I can't help out.
My mail was directed towards Sean. Your work on KOffice is very much
appreciated.

Greetings
Stefan


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Re: KDE4.3, a Job well done.

by Bugzilla from spillner@kde.org :: Rate this Message:

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Am Mittwoch, 5. August 2009 17:06:54 schrieb Casper van Donderen:
> I'll be home in about half an hour, I'll add an account then. Why do they
> need a daily dump when I have backup warranty at my hoster with min. 99.6%
> uptime?

Thank you for the account.

The backup is AFAIK only secondarily helping in the case of data loss, and
primarily intended to help in the case of disappearing or unresponsive admins.
There were cases in the past where important KDE sites were rotting along and
nobody knew passwords or responsible persons.

Josef
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Re: KDE4.3, a Job well done.

by Bugzilla from majewsky@gmx.net :: Rate this Message:

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Am Donnerstag 06 August 2009 07:12:59 schrieb Josef Spillner:
> There were cases in the past where important KDE sites were rotting
> along and nobody knew passwords or responsible persons.

Could we have something like a mirror-based system, where a central server
under a kde.org domain and under control of our sysadmins maintains a list of
servers?

Greetings
Stefan


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Re: KDE4.3, a Job well done.

by Bugzilla from inge@lysator.liu.se :: Rate this Message:

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On Wednesday 05 August 2009 20:11:43 Stefan Majewsky wrote:

> Am Mittwoch 05 August 2009 11:20:02 schrieb Inge Wallin:
> > On Wednesday 05 August 2009 02:16:45 Stefan Majewsky wrote:
> > > Am Dienstag 04 August 2009 18:20:39 schrieb Sean:
> > > > 4,3 is officially out and I'd just like to say what a great job
> > > > everyone has done. In my view, KDE games is in the best state ever
> > > > and we can be proud.
> > > >
> > > > I must say on a personal note that I've really enjoyed designing the
> > > > Egyptian themes for the games.
> > >
> > > I'm looking forward to your next work! What are you planning for 4.4?
> >
> > I would really like to work on the games, but right now I'm putting 100%
> > of my KDE time into KOffice.  This means that I can't help out.
>
> My mail was directed towards Sean. Your work on KOffice is very much
> appreciated.

I know that, no problem. I just stated a wish that I would have time to work
on the games again. :-)

> Greetings
> Stefan

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Re: KDE4.3, a Job well done.

by Bugzilla from inge@lysator.liu.se :: Rate this Message:

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On Thursday 06 August 2009 11:46:00 Stefan Majewsky wrote:
> Am Donnerstag 06 August 2009 07:12:59 schrieb Josef Spillner:
> > There were cases in the past where important KDE sites were rotting
> > along and nobody knew passwords or responsible persons.
>
> Could we have something like a mirror-based system, where a central server
> under a kde.org domain and under control of our sysadmins maintains a list
> of servers?

With all this talk about server, please don't forget the peer to peer case.  
It's a bit of a chore to have to connect to a central server whenever you want
to play a game, esp. if the internal network is much better than the internet
connection.  At least make it easy to set up an internal server for a quick
game or two.

        -Inge

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