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KDE4.3, a Job well done.Hello all,
4,3 is officially out and I'd just like to say what a great job everyone has done. In my view, KDE games is in the best state ever and we can be proud. I must say on a personal note that I've really enjoyed designing the Egyptian themes for the games. Regards Sean Wilson _______________________________________________ kde-games-devel mailing list kde-games-devel@... https://mail.kde.org/mailman/listinfo/kde-games-devel |
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Re: KDE4.3, a Job well done.On Tuesday 04 August 2009 20:20:39 Sean wrote:
> I must say on a personal note that I've really enjoyed designing the > Egyptian themes for the games. > As much as we all enjoyed your themes :) Great work, guys! Not so active at the moment, Dmitry. _______________________________________________ kde-games-devel mailing list kde-games-devel@... https://mail.kde.org/mailman/listinfo/kde-games-devel |
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Re: KDE4.3, a Job well done.Am Dienstag 04 August 2009 18:20:39 schrieb Sean:
> 4,3 is officially out and I'd just like to say what a great job everyone > has done. In my view, KDE games is in the best state ever and we can be > proud. > > I must say on a personal note that I've really enjoyed designing the > Egyptian themes for the games. I'm looking forward to your next work! What are you planning for 4.4? Greetings Stefan _______________________________________________ kde-games-devel mailing list kde-games-devel@... https://mail.kde.org/mailman/listinfo/kde-games-devel |
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Re: KDE4.3, a Job well done.On Wednesday 05 August 2009 02:16:45 Stefan Majewsky wrote:
> Am Dienstag 04 August 2009 18:20:39 schrieb Sean: > > 4,3 is officially out and I'd just like to say what a great job everyone > > has done. In my view, KDE games is in the best state ever and we can be > > proud. > > > > I must say on a personal note that I've really enjoyed designing the > > Egyptian themes for the games. > > I'm looking forward to your next work! What are you planning for 4.4? I would really like to work on the games, but right now I'm putting 100% of my KDE time into KOffice. This means that I can't help out. But I do have a suggestion: The Social Desktop! Applied to games, this would mean to get the multiplayer and network play parts of the games production ready. comments? -Inge _______________________________________________ kde-games-devel mailing list kde-games-devel@... https://mail.kde.org/mailman/listinfo/kde-games-devel |
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Re: KDE4.3, a Job well done.On Wednesday 05 August 2009, Casper van Donderen wrote:
> Good idea. But then it has to be integrated with ggz. The best way to > easily get multiplayer now is using GGZ (at least I think so) ggz + http://www.open-collaboration-services.org/ would be sweet. -- Aaron J. Seigo humru othro a kohnu se GPG Fingerprint: 8B8B 2209 0C6F 7C47 B1EA EE75 D6B7 2EB1 A7F1 DB43 KDE core developer sponsored by Qt Software _______________________________________________ kde-games-devel mailing list kde-games-devel@... https://mail.kde.org/mailman/listinfo/kde-games-devel |
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Re: KDE4.3, a Job well done.Am Mittwoch, 5. August 2009 11:20:02 schrieb Inge Wallin:
> I would really like to work on the games, but right now I'm putting 100% of > my KDE time into KOffice. This means that I can't help out. But I do have > a suggestion: The Social Desktop! > > Applied to games, this would mean to get the multiplayer and network play > parts of the games production ready. comments? http://svn.ggzgamingzone.org/trac.cgi/browser/trunk/kde- center/vencedor/social-gaming.txt (checked in by josef, 5 months ago) :-) Josef _______________________________________________ kde-games-devel mailing list kde-games-devel@... https://mail.kde.org/mailman/listinfo/kde-games-devel |
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Re: KDE4.3, a Job well done.On Wednesday 05 August 2009, Josef Spillner wrote:
> http://svn.ggzgamingzone.org/trac.cgi/browser/trunk/kde- > center/vencedor/social-gaming.txt is this harmonized with or using OpenCollaboration services? the reason i ask if that if it is, then as i understand it we could bridge between other sites implement OCS and GGZ games and between apps like plasma-desktop and GGZ games. how cool would it be to go into the OCS plasmoid, see your friend there and be able to click and fire up a game with them? -- Aaron J. Seigo humru othro a kohnu se GPG Fingerprint: 8B8B 2209 0C6F 7C47 B1EA EE75 D6B7 2EB1 A7F1 DB43 KDE core developer sponsored by Qt Software _______________________________________________ kde-games-devel mailing list kde-games-devel@... https://mail.kde.org/mailman/listinfo/kde-games-devel |
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Re: KDE4.3, a Job well done.Well, I have an almost unused server with 100GiB monthly traffic. So we could make a test setup...
Casper -----Original Message----- From: "Aaron J. Seigo" <aseigo@...> Date: Wed, 5 Aug 2009 05:12:19 To: KDE games development<kde-games-devel@...> Subject: Re: [Kde-games-devel] KDE4.3, a Job well done. _______________________________________________ kde-games-devel mailing list kde-games-devel@... https://mail.kde.org/mailman/listinfo/kde-games-devel _______________________________________________ kde-games-devel mailing list kde-games-devel@... https://mail.kde.org/mailman/listinfo/kde-games-devel |
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Re: KDE4.3, a Job well done.Hello,
Am Mittwoch, 5. August 2009 13:12:19 schrieb Aaron J. Seigo: > is this harmonized with or using OpenCollaboration services? the reason i > ask if that if it is, then as i understand it we could bridge between other > sites implement OCS and GGZ games and between apps like plasma-desktop and > GGZ games. The first thing we need is a social network abstraction library. We have this in university, written in Java for a number of networks, but we don't have this in KDE yet. If there is a consensus that this is too much work and we could temporarily live with a OCS-specific solution, that'd be fine with me, but then we'd still need an OCS library in kdelibs I assume. The second thing we need, for testing and in general, is a free implementation of OCS. From what I understand, there is one already being developed by the forums.kde.org people, but I haven't seen it yet and it wasn't brought up on kde-services-devel either. The third thing we need is a way to click on people and play games with them, preferably in a Plasmoid. Oops, we've had this in ggz-kde-center for about a year already, it's named Plasma-KGGZ :-) > how cool would it be to go into the OCS plasmoid, see your friend there and > be able to click and fire up a game with them? Actually, if you look at it at a more abstract level, we've had this as a Kicker applet since KDE 2 times already (GGZap), which along with Noatun was one of the very few non-reactangle applications when you activated the applet. But I scrapped this when I saw frinring's Contacts applet back then because I thought that this would be the way to go, and only later reimplemented it as a Plasmoid. Josef _______________________________________________ kde-games-devel mailing list kde-games-devel@... https://mail.kde.org/mailman/listinfo/kde-games-devel |
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Re: KDE4.3, a Job well done.Am Mittwoch, 5. August 2009 13:30:08 schrieb Casper van Donderen:
> Well, I have an almost unused server with 100GiB monthly traffic. So we > could make a test setup... It would indeed be nice to have a sponsor for a server. We even had someone look for sponsors on Planet GNOME once and among KDE sysadmins/server people. So far, nobody has ever had the capacity to offer both a server and the hosting for a permanent server for the free desktop gaming communities. Once we had a server sponsoring offer (from Sun), but at the time we finally found a hosting possibility in a university, the person had vanished. Another time we had someone offering rackspace, but we lacked the server. Just this week one of the GGZ servers is being upgraded from a tiny 3 GB virtual machine image to something more usable (35 GB), so for the first time we can offer resources instead of just begging for some, but still it would be nice if we had the guarantee that setting up something as complex as a complete gaming/social site would last for quite some time and that more people are involved in the maintenance in case something goes wrong. Ideally, we could have two hosts with replicated databases. This sounds a bit like overkill first, but if you've ever had the situation to be hit by a server crash, all time invested upfront twice and thrice is certainly worth it and protects against credibility losses with the (fault intolerable) gaming communities. Do you intend to perform an installation of the services by yourself or are you looking for volunteers who would get an account? Josef _______________________________________________ kde-games-devel mailing list kde-games-devel@... https://mail.kde.org/mailman/listinfo/kde-games-devel |
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Re: KDE4.3, a Job well done.Well, for what it's worth, Kollide.net may well be able to help out with this
as well :) It was originally set up for Amarok's web hosting, but is now available for any KDE related project :) And, well, something like this, which increases the usefulness and niftiness of KDE games, if that isn't KDE related, i don't know what is ;) On Wednesday 05 August 2009 15:03:01 Josef Spillner wrote: > Am Mittwoch, 5. August 2009 13:30:08 schrieb Casper van Donderen: > > Well, I have an almost unused server with 100GiB monthly traffic. So we > > could make a test setup... > > It would indeed be nice to have a sponsor for a server. We even had someone > look for sponsors on Planet GNOME once and among KDE sysadmins/server > people. So far, nobody has ever had the capacity to offer both a server and > the hosting for a permanent server for the free desktop gaming communities. > Once we had a server sponsoring offer (from Sun), but at the time we > finally found a hosting possibility in a university, the person had > vanished. Another time we had someone offering rackspace, but we lacked the > server. > > Just this week one of the GGZ servers is being upgraded from a tiny 3 GB > virtual machine image to something more usable (35 GB), so for the first > time we can offer resources instead of just begging for some, but still it > would be nice if we had the guarantee that setting up something as complex > as a complete gaming/social site would last for quite some time and that > more people are involved in the maintenance in case something goes wrong. > > Ideally, we could have two hosts with replicated databases. This sounds a > bit like overkill first, but if you've ever had the situation to be hit by > a server crash, all time invested upfront twice and thrice is certainly > worth it and protects against credibility losses with the (fault > intolerable) gaming communities. > > Do you intend to perform an installation of the services by yourself or are > you looking for volunteers who would get an account? > > Josef > _______________________________________________ > kde-games-devel mailing list > kde-games-devel@... > https://mail.kde.org/mailman/listinfo/kde-games-devel -- ..Dan // Leinir.. http://leinir.dk/ Co- existence or no existence - Piet Hein _______________________________________________ kde-games-devel mailing list kde-games-devel@... https://mail.kde.org/mailman/listinfo/kde-games-devel |
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Re: KDE4.3, a Job well done.Am Mittwoch, 5. August 2009 15:12:19 schrieb Casper van Donderen:
> If there is a working server I could just install then that is not really a > problem. I could create some accounts for other people. OK, so I'd like to have one and will give it a try over the weekend so we can have an initial installation of the server stuff. But I'm really not volunteering to be a single point of failure here, so in order to create a sustainable community, after the call-for-servers comes the call-for- administrators. May I install packages on it and start/stop system services? If the database is not replicated, then the KDE sysadmins would still need a (possibly encrypted) replica/daily dump, as this is the policy for all KDE- related sites which are not maintained by sysadmins themselves. Josef _______________________________________________ kde-games-devel mailing list kde-games-devel@... https://mail.kde.org/mailman/listinfo/kde-games-devel |
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Re: KDE4.3, a Job well done.Am Mittwoch 05 August 2009 11:20:02 schrieb Inge Wallin:
> On Wednesday 05 August 2009 02:16:45 Stefan Majewsky wrote: > > Am Dienstag 04 August 2009 18:20:39 schrieb Sean: > > > 4,3 is officially out and I'd just like to say what a great job > > > everyone has done. In my view, KDE games is in the best state ever and > > > we can be proud. > > > > > > I must say on a personal note that I've really enjoyed designing the > > > Egyptian themes for the games. > > > > I'm looking forward to your next work! What are you planning for 4.4? > > I would really like to work on the games, but right now I'm putting 100% of > my KDE time into KOffice. This means that I can't help out. appreciated. Greetings Stefan _______________________________________________ kde-games-devel mailing list kde-games-devel@... https://mail.kde.org/mailman/listinfo/kde-games-devel |
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Re: KDE4.3, a Job well done.Am Mittwoch, 5. August 2009 17:06:54 schrieb Casper van Donderen:
> I'll be home in about half an hour, I'll add an account then. Why do they > need a daily dump when I have backup warranty at my hoster with min. 99.6% > uptime? Thank you for the account. The backup is AFAIK only secondarily helping in the case of data loss, and primarily intended to help in the case of disappearing or unresponsive admins. There were cases in the past where important KDE sites were rotting along and nobody knew passwords or responsible persons. Josef _______________________________________________ kde-games-devel mailing list kde-games-devel@... https://mail.kde.org/mailman/listinfo/kde-games-devel |
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Re: KDE4.3, a Job well done.Am Donnerstag 06 August 2009 07:12:59 schrieb Josef Spillner:
> There were cases in the past where important KDE sites were rotting > along and nobody knew passwords or responsible persons. Could we have something like a mirror-based system, where a central server under a kde.org domain and under control of our sysadmins maintains a list of servers? Greetings Stefan _______________________________________________ kde-games-devel mailing list kde-games-devel@... https://mail.kde.org/mailman/listinfo/kde-games-devel |
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Re: KDE4.3, a Job well done.On Wednesday 05 August 2009 20:11:43 Stefan Majewsky wrote:
> Am Mittwoch 05 August 2009 11:20:02 schrieb Inge Wallin: > > On Wednesday 05 August 2009 02:16:45 Stefan Majewsky wrote: > > > Am Dienstag 04 August 2009 18:20:39 schrieb Sean: > > > > 4,3 is officially out and I'd just like to say what a great job > > > > everyone has done. In my view, KDE games is in the best state ever > > > > and we can be proud. > > > > > > > > I must say on a personal note that I've really enjoyed designing the > > > > Egyptian themes for the games. > > > > > > I'm looking forward to your next work! What are you planning for 4.4? > > > > I would really like to work on the games, but right now I'm putting 100% > > of my KDE time into KOffice. This means that I can't help out. > > My mail was directed towards Sean. Your work on KOffice is very much > appreciated. I know that, no problem. I just stated a wish that I would have time to work on the games again. :-) > Greetings > Stefan _______________________________________________ kde-games-devel mailing list kde-games-devel@... https://mail.kde.org/mailman/listinfo/kde-games-devel |
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Re: KDE4.3, a Job well done.On Thursday 06 August 2009 11:46:00 Stefan Majewsky wrote:
> Am Donnerstag 06 August 2009 07:12:59 schrieb Josef Spillner: > > There were cases in the past where important KDE sites were rotting > > along and nobody knew passwords or responsible persons. > > Could we have something like a mirror-based system, where a central server > under a kde.org domain and under control of our sysadmins maintains a list > of servers? With all this talk about server, please don't forget the peer to peer case. It's a bit of a chore to have to connect to a central server whenever you want to play a game, esp. if the internal network is much better than the internet connection. At least make it easy to set up an internal server for a quick game or two. -Inge _______________________________________________ kde-games-devel mailing list kde-games-devel@... https://mail.kde.org/mailman/listinfo/kde-games-devel |
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