Hi,
I have a Lines3D, with only one line, and a couple Plane objects on the scene. I want to check if the line intersects with one of the planes.
It seems like Lines3D.hitTestObject returns true all the time, even if it's not touching anything. I believe it is because the bounding sphere of the line is huge.
What would be the best way to check if a line intersects with a DO3D ?
Thanks,
M-A
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