Hello!
It would be nice if next version 0.2.7 will enable at least loadlib,
which doesn't work in Windows (I don't know in Linux and Mac),
So it would be possible create plugins for Pipmak (For example, I'm
working on object3D in lua, and it works nice, but probably writing this
in "C" should be more efficient...and on other hand, I don't think that
implement this directly inside Pipmak could be a good idea...)
I would like also have lua "os", but I know your idea about it.
You think that it would be a bad idea having os enabled only for the
project folder, so I could write and read text file, check
the esistence of file, and so on, only there?
Another idea: I have implemented in my pipmak build:
pipmak.writetofile("path/file","text to write",append_flag),
(I use for example to write autocubic map or 3d object descriptions...)
I use also to debug purpose, because sometimes write a lot of text on
the screen isn't good, because is difficult to read, overall if the
text go beyond the bottom of the screen...
I don't think that User could do a lot of damages with pipmak.writetofile and
pipmak readfromfile.....
Bye
Andrea
-------------------------------------------------------------------------
Check out the new SourceForge.net Marketplace.
It's the best place to buy or sell services for
just about anything Open Source.
http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace_______________________________________________
Pipmak-Users mailing list
Pipmak-Users@...
news://news.gmane.org/gmane.games.devel.pipmak.user
https://lists.sourceforge.net/lists/listinfo/pipmak-users