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LuxRender output module first results.Tim has whipped up another render output module.
Example output can be seen here: http://www.k-3d.org/wiki/User:Dsmatthews/LuxRender The module code is in SVN ------------------------------------------------------------------------------ Are you an open source citizen? Join us for the Open Source Bridge conference! Portland, OR, June 17-19. Two days of sessions, one day of unconference: $250. Need another reason to go? 24-hour hacker lounge. Register today! http://ad.doubleclick.net/clk;215844324;13503038;v?http://opensourcebridge.org _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: LuxRender output module first results.On Sat, Jun 20, 2009 at 2:00 AM, Daniel Scott
Matthews<dsmatthews@...> wrote: > Tim has whipped up another render output module. > > Example output can be seen here: > http://www.k-3d.org/wiki/User:Dsmatthews/LuxRender Wow, that's really cool. I really want to try it. Thanks for showing the example, and thanks to Tim for making the plugin. Daniel, did you have to do any crazy programming stuff to output with Lux or can it be done using the plugin through the UI in k3d? Sincerely, Joe Crawford ___________________________________ Owner - Celestine Studios and Joetainment Enterprises Cell: 604-866-3050 Email: joetainment@... Web: http://celestinestudios.com ------------------------------------------------------------------------------ Are you an open source citizen? Join us for the Open Source Bridge conference! Portland, OR, June 17-19. Two days of sessions, one day of unconference: $250. Need another reason to go? 24-hour hacker lounge. Register today! http://ad.doubleclick.net/clk;215844324;13503038;v?http://opensourcebridge.org _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: LuxRender output module first results.Joe Crawford wrote:
> On Sat, Jun 20, 2009 at 2:00 AM, Daniel Scott > Matthews<dsmatthews@...> wrote: >> Tim has whipped up another render output module. >> >> Example output can be seen here: >> http://www.k-3d.org/wiki/User:Dsmatthews/LuxRender > > Wow, that's really cool. I really want to try it. Thanks for showing > the example, and thanks to Tim for making the plugin. > > Daniel, did you have to do any crazy programming stuff to output with > Lux or can it be done using the plugin through the UI in k3d? K-3D output to make it look good, then sending me the results so I can code the plugins to match (this is the type of collaboration I appreciate, BTW). I just caught-up with his latest round of changes, so yes, you can produce similar results using just the UI. See http://www.k-3d.org/wiki/LuxRenderEngine for notes. At the moment there's no material support (everything's a neutral matte surface), and I'm working to get the camera field-of-view to match K-3D. We have rudimentary support for disk, polhedron, and sphere primitives. Cheers, Tim [tshead.vcf] begin:vcard fn:Timothy Shead n:Shead;Timothy org:www.k-3d.org email;internet:tshead@... title:Founder x-mozilla-html:FALSE url:www.k-3d.org version:2.1 end:vcard ------------------------------------------------------------------------------ Are you an open source citizen? Join us for the Open Source Bridge conference! Portland, OR, June 17-19. Two days of sessions, one day of unconference: $250. Need another reason to go? 24-hour hacker lounge. Register today! http://ad.doubleclick.net/clk;215844324;13503038;v?http://opensourcebridge.org _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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Re: LuxRender output module first results.On Sun, Jun 21, 2009 at 3:42 AM, Timothy M. Shead <tshead@...> wrote:
> > Joe Crawford wrote: > > On Sat, Jun 20, 2009 at 2:00 AM, Daniel Scott > > Matthews<dsmatthews@...> wrote: > >> Tim has whipped up another render output module. > >> > >> Example output can be seen here: > >> http://www.k-3d.org/wiki/User:Dsmatthews/LuxRender > > > > Wow, that's really cool. I really want to try it. Thanks for showing > > the example, and thanks to Tim for making the plugin. > > > > Daniel, did you have to do any crazy programming stuff to output with > > Lux or can it be done using the plugin through the UI in k3d? > > Daniel has been doing a lot of the legwork for me, manually hacking the > K-3D output to make it look good, then sending me the results so I can > code the plugins to match (this is the type of collaboration I > appreciate, BTW). I just caught-up with his latest round of changes, so > yes, you can produce similar results using just the UI. See > http://www.k-3d.org/wiki/LuxRenderEngine for notes. > > At the moment there's no material support (everything's a neutral matte > surface), and I'm working to get the camera field-of-view to match K-3D. > We have rudimentary support for disk, polhedron, and sphere primitives. > > Cheers, > Tim > It is one advantage to being on the other side of the world, while you sleep, I tweak. :-) A good example of how globally distributed teams can operate to speed up the code then test cycle. Reading this, http://www.luxrender.net/wiki/index.php/Scene_file_format has been very helpful. But some time you need to try a few different settings across a range to get a feel for how they effect the final image. I'd like to be able to automate that, take a scene and generate multiple versions with incremental changes to variables. Two at a time is the most that would be usable because you can look at the results in a grid. These grids would be good for tweaking materials and camera settings as well as providing documentation. I may just script it in gedit. ------------------------------------------------------------------------------ Are you an open source citizen? Join us for the Open Source Bridge conference! Portland, OR, June 17-19. Two days of sessions, one day of unconference: $250. Need another reason to go? 24-hour hacker lounge. Register today! http://ad.doubleclick.net/clk;215844324;13503038;v?http://opensourcebridge.org _______________________________________________ K3d-development mailing list K3d-development@... https://lists.sourceforge.net/lists/listinfo/k3d-development |
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