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New examples of LuxRender features in Wiki

by Daniel Scott Matthews :: Rate this Message:

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Tim has been churning out features for LuxRenderer, we now have a full
Sun and Sky system with accurate positioning! New materials Metal and
Glass. But most impressive is the EXR based Environment Lighting.

http://www.k-3d.org/wiki/User:Dsmatthews/LuxRender/materials/Lux_Metal


Given LuxRender works so well on a network, I'd like to see what can
be done by somebody with access to a corporate or university network.
You should now be able accurately animate the sunlight and shading of
an architectural model throughout the day, or the months of the year.
Adding all your frames together will give you a HDR accumulated
isolation map which is also useful for landscaping near structures.

At the moment I have only got access to a max of 8 CPU cores, so I'd
like to hear from anyone else who can help with testing and example
image/animation production.

In the mean time my daughter and I are off to the train museum for
some industrial inspiration, and the circus train activities. :-)

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 « Return to Thread: New examples of LuxRender features in Wiki