New lg3d-incubator app -Need help for uploading/submitting it

View: New views
20 Messages — Rating Filter:   Alert me  
< Prev | 1 - 2 | Next >

New lg3d-incubator app -Need help for uploading/submitting it

by lg3d :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hello to everyone,

I am glad to say that I have the (unofficial yet) permission from my project supervisor to submit my lg3d-incubator app that i've been developing over the past few months now.

I haven't been around the forum for about a month now and from what I can see after "updating" my self with the forum, there is a lot of "craziness" :-)going on about the 0.8.0 release so this might not be a priority right now.

I'm not planning on submitting yet anyways, since there's still some work to be done and I have my final exams coming up, but I'll post a few questions so that i can proceed with the submission faster as soon as i have the time:

1. I believe I am still an "Observer" to the project. Does  this need to change in order for me to be able to submit?

2. How do I submit?!?!

Appart from my ignorance on this matter there are a few reasons that I believe would make this a bit less straightforward than usual:

2.1 The app is based on release 0.7.1 --> I guess i should spent sometime transfering it to the latest possible 0.8.0 release and accomodate any necessary changes first.

2.2 I have added a couple of new (edited some of the existing to be honest) shapes to the lg3d-core as well, but i guess if that's a problem i can transfer them to the application's main folder instead.

2.3 The app is heavily based on another open-source project called JAVAZOOM (http://www.javazoom.net/javalayer/javalayer.html) which it self needs some .jar files added to lg3d in order for the app to run. --> I am not sure if there could be any issues with an lg3d project containing parts from another project.  


2.4 Finally, the app is currently running by adding two .jar files to the lg3d-core\ext\app folder. If the app is going to be part of the lg3d-incubator project, shouldn't  it be "embedded" and executable like the rest of the incubator apps? (from what i understand)

If there are other things I should consider prior to submitting I'd be glad to hear them.  

Many thanks
[Message sent by forum member 'inectarios' (inectarios)]

http://forums.java.net/jive/thread.jspa?messageID=112941

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...


Re: New lg3d-incubator app -Need help for uploading/submitting it

by lg3d :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Great, new apps are always very welcome. Thanks for working on this and especially spending the time to convince your university to allow you to open source your work.

As you noticed we are in crunch mode for release 0.8.0 so this will be a quick post, we can discuss things in greater length after the release and JavaOne which is next week.

The first step is to read, sign and submit the JCA agreement found here https://lg3d.dev.java.net/contribute.html Once we have this you will be given developer access to the incubator CVS repository.

The next step will be to update your project to be compatible with 0.8.0. Hopefully you won't find too many issues.

We can discuss your changes to the core classes, if they will be useful for other users we will put them in core. If they are very specific to your app then they should probably go in your app name space.

We have a number of other projects (including the core) that are dependant on other jar libraries. I actually want to change the way these are deployed which we will do after JavaOne.

Welcome to the LG3D team...
[Message sent by forum member 'paulby' (paulby)]

http://forums.java.net/jive/thread.jspa?messageID=113089

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...


Re: New lg3d-incubator app -Need help for uploading/submitting it

by Juan González-2 :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hi inectarios,
        glad to hear that you got to create your own app! I'm sure lg3d guys will be
very happy to hear that.

> 1. I believe I am still an "Observer" to the project. Does  this need to
> change in order for me to be able to submit?
Yes, you should request a "Developer" role in the lg3d-incubator project, and
some admin will look at it (I believe you already sent you JCA).

> 2. How do I submit?!?!
Once you have your role set to "Developer" you can use CVS to commit your code
into the repository.
> Appart from my ignorance on this matter there are a few reasons that I
> believe would make this a bit less straightforward than usual:
>
> 2.1 The app is based on release 0.7.1 --> I guess i should spent sometime
> transfering it to the latest possible 0.8.0 release and accomodate any
> necessary changes first.
Surely just some little changes, but nothing very huge.

> 2.2 I have added a couple of new (edited some of the existing to be honest)
> shapes to the lg3d-core as well, but i guess if that's a problem i can
> transfer them to the application's main folder instead.
I see two ways for you to work this out:
        - You can include your own shapes into your own directory and use them from
there.
        - You can do the former, but also add a RFE (Request for Enhancement) in the
issue tracker and see if your changes are suitable for the core. If your
changes get integrated you should get rid of your very own shapes.

Just think if you shapes may be interesting to others, and take whatever way
you prefer.

> 2.3 The app is heavily based on another open-source project called JAVAZOOM
> (http://www.javazoom.net/javalayer/javalayer.html) which it self needs some
> .jar files added to lg3d in order for the app to run. --> I am not sure if
> there could be any issues with an lg3d project containing parts from
> another project.
Well, it will depend in the licencing conditions for those jars. If their
licences are GPL/BSD/similar they can be included, but look at their licences
and check there, as far as they are compatible with GPL they are welcome.

> 2.4 Finally, the app is currently running by adding two .jar files to the
> lg3d-core\ext\app folder. If the app is going to be part of the
> lg3d-incubator project, shouldn't  it be "embedded" and executable like the
> rest of the incubator apps? (from what i understand)
Actually the incubator apps are built inside their own jars (one per app) and
loaded in a similar way, so it doesn't look like a problem.

Feel free to correct me.

PS: I'm not an project owner, so this are only my opinions/experience.

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...


Re: New lg3d-incubator app -Need help for uploading/submitting it

by Juan González-2 :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Ups, I sent a duplicate answer by a couple of minutes ;)

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...


Re: New lg3d-incubator app -Need help for uploading/submitting it

by lg3d :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hello everyone,

I'm back after a while again. As I have posted above I'm currently working on uploading my incubator app. After about two months of not touching it, it took me a while to make it work even with the old version i had it developed with! (0-7-1). Anyways... now I've managed to checkout lg3d-core and lg3d-demo-apps (release 0-8-1_rc2) [as a believe these are the most recent stable ones] but i keep having problems with lg3d-incubator, which in this case is the most critical one. Here's what i get in the output window:


[i]
...
...
U lg3d-incubator/src/classes/org/jdesktop/lg3d/apps/bgmanager/Backgrounds/BspringSunrise/Bsprings-sunrise-3.jpg
U lg3d-incubator/src/classes/org/jdesktop/lg3d/apps/bgmanager/Backgrounds/BspringSunrise/LgBgConf.lgbg
U lg3d-incubator/src/classes/org/jdesktop/lg3d/apps/bgmanager/Backgrounds/BspringSunrise/thumb.jpg
Terminated with fatal signal 11
Core dumped; preserving /tmp/cvs-serv12897 on server.
CVS locks may need cleaning up.[/i]






Any ideas?
[Message sent by forum member 'inectarios' (inectarios)]

http://forums.java.net/jive/thread.jspa?messageID=134214

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...


Re: New lg3d-incubator app -Need help for uploading/submitting it

by lg3d :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Paul is away on vacation and Hideya is at a conference.
But Hideya will be back on Thursday, so send him some mail to ask him your question.
[Message sent by forum member 'deronj' (deronj)]

http://forums.java.net/jive/thread.jspa?messageID=134364

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...


Re: New lg3d-incubator app -Need help for uploading/submitting it

by Krishna Gadepalli :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

I really dont know the fix to this - but I have also had this problem
once On WindowsXP+Netbeans when trying to checkout the lg3d-incubator tree.
The only workaround I found was to repeatedly keep checkingout/updating
the tree until it completes. This problem happened only for my initial
checkout and not for subsequent updates. I wonder if it has something to
do with the sheer volume/size of files....
-krishna

lg3d@... wrote:

> Hello everyone,
>
> I'm back after a while again. As I have posted above I'm currently working on uploading my incubator app. After about two months of not touching it, it took me a while to make it work even with the old version i had it developed with! (0-7-1). Anyways... now I've managed to checkout lg3d-core and lg3d-demo-apps (release 0-8-1_rc2) [as a believe these are the most recent stable ones] but i keep having problems with lg3d-incubator, which in this case is the most critical one. Here's what i get in the output window:
>
>
> [i]
> ...
> ...
> U lg3d-incubator/src/classes/org/jdesktop/lg3d/apps/bgmanager/Backgrounds/BspringSunrise/Bsprings-sunrise-3.jpg
> U lg3d-incubator/src/classes/org/jdesktop/lg3d/apps/bgmanager/Backgrounds/BspringSunrise/LgBgConf.lgbg
> U lg3d-incubator/src/classes/org/jdesktop/lg3d/apps/bgmanager/Backgrounds/BspringSunrise/thumb.jpg
> Terminated with fatal signal 11
> Core dumped; preserving /tmp/cvs-serv12897 on server.
> CVS locks may need cleaning up.[/i]
>
>
>
>
>
>
> Any ideas?
> [Message sent by forum member 'inectarios' (inectarios)]
>
> http://forums.java.net/jive/thread.jspa?messageID=134214
>
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: interest-unsubscribe@...
> For additional commands, e-mail: interest-help@...
>
>  

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...


Re: New lg3d-incubator app -Need help for uploading/submitting it

by Radek Kierner :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

I had too, that was starting showing in NetBeans 5. On older version
everything works fine. I haven't idea what is wrong.  

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...


Re: New lg3d-incubator app -Need help for uploading/submitting it

by lg3d :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

> I had too, that was starting showing in NetBeans 5.
> On older version
> everything works fine. I haven't idea what is wrong.
>  
>

I guess I'll give it a try with Netbeans 4.1
[Message sent by forum member 'inectarios' (inectarios)]

http://forums.java.net/jive/thread.jspa?messageID=134622

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...


Re: New lg3d-incubator app -Need help for uploading/submitting it

by lg3d :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hi inectarios,

> I guess I'll give it a try with Netbeans 4.1

Just wondering if the issue has solved yet...?

hideya
[Message sent by forum member 'hideya' (hideya)]

http://forums.java.net/jive/thread.jspa?messageID=135819

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...


Re: New lg3d-incubator app -Need help for uploading/submitting it

by lg3d :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hi !

I checked out lg3d-incubator with netbeans 5 yesterday and it failed, I had to redo it 3 times in order for it to complete.

I tried via the command line just after that and it worked perfectly ..

?

Maybe it is a netbeans bug?

mathieu
[Message sent by forum member 'dwarfy' (dwarfy)]

http://forums.java.net/jive/thread.jspa?messageID=136113

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...


Re: New lg3d-incubator app -Need help for uploading/submitting it

by lg3d :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

> I checked out lg3d-incubator with netbeans 5 yesterday and it failed, I had to redo it 3 times in order for it to complete.
>
> I tried via the command line just after that and it worked perfectly ..

Yeah, I also usually use the command line for the initial check out of the entire CVS tree.

hideya
[Message sent by forum member 'hideya' (hideya)]

http://forums.java.net/jive/thread.jspa?messageID=136344

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...


Re: New lg3d-incubator app -Need help for uploading/submitting it

by lg3d :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hello,

Well I've managed to check out lg3d-incubator rel_0-8-1 with Netbeans 4.1 but when I try to "build" the project (both in Netbeans 4.1 and 5.5 beta 2) I get the following:

[i]Target `compile' does not exist in this project.
BUILD FAILED (total time: 0 seconds)
[/i]

More than that, I get some weird behaviour from lg3d-demo-apps as well. When I try to "build" (through right-mouse-click and choose the appropriate option), I get the following:

[i]init-props:
init:
compile:
Compiling 28 source files to E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\${build.platform.dir}\classes
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\Line3D.java:23: package org.jdesktop.lg3d.sg does not exist
import org.jdesktop.lg3d.sg.*;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\Line3D.java:24: package org.jdesktop.lg3d.utils.shape does not exist
import org.jdesktop.lg3d.utils.shape.*;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\Line3D.java:31: cannot find symbol
symbol: class Shape3D
public class Line3D extends Shape3D {
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceViewer.java:22: package org.jdesktop.lg3d.wg does not exist
import org.jdesktop.lg3d.wg.*;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceViewer.java:29: cannot find symbol
symbol: class Frame3D
public class SourceViewer extends Frame3D {
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:29: package org.jdesktop.lg3d.sg does not exist
import org.jdesktop.lg3d.sg.Appearance;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:30: package org.jdesktop.lg3d.sg does not exist
import org.jdesktop.lg3d.sg.Shape3D;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:31: package org.jdesktop.lg3d.sg does not exist
import org.jdesktop.lg3d.sg.*;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:32: package org.jdesktop.lg3d.sg does not exist
import org.jdesktop.lg3d.sg.TransparencyAttributes;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:33: package org.jdesktop.lg3d.utils.action does not exist
import org.jdesktop.lg3d.utils.action.ActionNoArg;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:34: package org.jdesktop.lg3d.utils.action does not exist
import org.jdesktop.lg3d.utils.action.AppearanceChangeAction;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:35: package org.jdesktop.lg3d.utils.action does not exist
import org.jdesktop.lg3d.utils.action.ScaleActionBoolean;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:36: package org.jdesktop.lg3d.utils.eventadapter does not exist
import org.jdesktop.lg3d.utils.eventadapter.MouseClickedEventAdapter;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:37: package org.jdesktop.lg3d.utils.eventadapter does not exist
import org.jdesktop.lg3d.utils.eventadapter.MouseEnteredEventAdapter;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:38: package org.jdesktop.lg3d.utils.shape does not exist
import org.jdesktop.lg3d.utils.shape.FuzzyEdgePanel;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:39: package org.jdesktop.lg3d.utils.shape does not exist
import org.jdesktop.lg3d.utils.shape.GlassyPanel;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:40: package org.jdesktop.lg3d.utils.shape does not exist
import org.jdesktop.lg3d.utils.shape.ImagePanel;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:41: package org.jdesktop.lg3d.utils.shape does not exist
import org.jdesktop.lg3d.utils.shape.RectShadow;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:42: package org.jdesktop.lg3d.utils.shape does not exist
import org.jdesktop.lg3d.utils.shape.SimpleAppearance;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:43: package org.jdesktop.lg3d.wg does not exist
import org.jdesktop.lg3d.wg.Component3D;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:44: package org.jdesktop.lg3d.wg does not exist
import org.jdesktop.lg3d.wg.Cursor3D;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:45: package org.jdesktop.lg3d.wg does not exist
import org.jdesktop.lg3d.wg.Frame3D;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:46: package org.jdesktop.lg3d.wg does not exist
import org.jdesktop.lg3d.wg.Thumbnail;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:47: package org.jdesktop.lg3d.wg.event does not exist
import org.jdesktop.lg3d.wg.event.LgEventSource;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:55: cannot find symbol
symbol: class Frame3D
public class SourceWindow extends Frame3D {
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:257: cannot find symbol
symbol  : class Component3D
location: class org.jdesktop.lg3d.apps.callviewer.SourceWindow
    class CalledByData extends Component3D {
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\SourceWindow.java:214: cannot find symbol
symbol  : class Texture2D
location: class org.jdesktop.lg3d.apps.callviewer.SourceWindow
    class SourceTexture extends Texture2D {
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\TooltipActionBoolean.java:23: package org.jdesktop.lg3d.sg does not exist
import org.jdesktop.lg3d.sg.Shape3D;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\TooltipActionBoolean.java:24: package org.jdesktop.lg3d.utils.action does not exist
import org.jdesktop.lg3d.utils.action.ActionBoolean;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\TooltipActionBoolean.java:25: package org.jdesktop.lg3d.utils.shape does not exist
import org.jdesktop.lg3d.utils.shape.FuzzyEdgePanel;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\TooltipActionBoolean.java:26: package org.jdesktop.lg3d.wg does not exist
import org.jdesktop.lg3d.wg.Component3D;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\TooltipActionBoolean.java:32: cannot find symbol
symbol: class ActionBoolean
public class TooltipActionBoolean implements ActionBoolean {
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\TooltipActionBoolean.java:35: cannot find symbol
symbol  : class Component3D
location: class org.jdesktop.lg3d.apps.callviewer.TooltipActionBoolean
    private Component3D c3d;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\TooltipActionBoolean.java:36: cannot find symbol
symbol  : class Component3D
location: class org.jdesktop.lg3d.apps.callviewer.TooltipActionBoolean
    private WeakReference<Component3D> tooltipShapeRef = null;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\TooltipActionBoolean.java:39: cannot find symbol
symbol  : class Component3D
location: class org.jdesktop.lg3d.apps.callviewer.TooltipActionBoolean
    public TooltipActionBoolean(Component3D c3d, String tooltip) {
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\TooltipActionBoolean.java:44: package org.jdesktop.lg3d.wg.event does not exist
    public void performAction(org.jdesktop.lg3d.wg.event.LgEventSource lgEventSource, boolean param) {
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\callviewer\TooltipActionBoolean.java:52: cannot find symbol
symbol  : class Component3D
location: class org.jdesktop.lg3d.apps.callviewer.TooltipActionBoolean
    private Component3D createTooltip() {
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:30: package org.jdesktop.lg3d.sg does not exist
import org.jdesktop.lg3d.sg.Appearance;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:31: package org.jdesktop.lg3d.sg does not exist
import org.jdesktop.lg3d.sg.GLSLShaderProgram;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:32: package org.jdesktop.lg3d.sg does not exist
import org.jdesktop.lg3d.sg.Shader;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:33: package org.jdesktop.lg3d.sg does not exist
import org.jdesktop.lg3d.sg.ShaderAppearance;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:34: package org.jdesktop.lg3d.sg does not exist
import org.jdesktop.lg3d.sg.ShaderProgram;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:35: package org.jdesktop.lg3d.sg does not exist
import org.jdesktop.lg3d.sg.Shape3D;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:36: package org.jdesktop.lg3d.sg does not exist
import org.jdesktop.lg3d.sg.SourceCodeShader;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:37: package org.jdesktop.lg3d.sg does not exist
import org.jdesktop.lg3d.sg.Texture;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:38: package org.jdesktop.lg3d.utils.action does not exist
import org.jdesktop.lg3d.utils.action.ActionBoolean;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:39: package org.jdesktop.lg3d.utils.action does not exist
import org.jdesktop.lg3d.utils.action.ActionInt;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:40: package org.jdesktop.lg3d.utils.action does not exist
import org.jdesktop.lg3d.utils.action.ActionNoArg;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:41: package org.jdesktop.lg3d.utils.c3danimation does not exist
import org.jdesktop.lg3d.utils.c3danimation.NaturalMotionAnimation;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:42: package org.jdesktop.lg3d.utils.eventadapter does not exist
import org.jdesktop.lg3d.utils.eventadapter.MouseClickedEventAdapter;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:43: package org.jdesktop.lg3d.utils.eventadapter does not exist
import org.jdesktop.lg3d.utils.eventadapter.MouseEnteredEventAdapter;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:44: package org.jdesktop.lg3d.utils.eventadapter does not exist
import org.jdesktop.lg3d.utils.eventadapter.MouseWheelEventAdapter;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:45: package org.jdesktop.lg3d.utils.shape does not exist
import org.jdesktop.lg3d.utils.shape.Disc;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:46: package org.jdesktop.lg3d.utils.shape does not exist
import org.jdesktop.lg3d.utils.shape.RingShadow;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:47: package org.jdesktop.lg3d.utils.shape does not exist
import org.jdesktop.lg3d.utils.shape.SimpleAppearance;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:48: package org.jdesktop.lg3d.utils.smoother does not exist
import org.jdesktop.lg3d.utils.smoother.XYPolarNaturalVector3fSmoother;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:49: package org.jdesktop.lg3d.wg does not exist
import org.jdesktop.lg3d.wg.Component3D;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:50: package org.jdesktop.lg3d.wg does not exist
import org.jdesktop.lg3d.wg.Container3D;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:51: package org.jdesktop.lg3d.wg does not exist
import org.jdesktop.lg3d.wg.Frame3D;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:52: package org.jdesktop.lg3d.wg does not exist
import org.jdesktop.lg3d.wg.LayoutManager3D;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:53: package org.jdesktop.lg3d.wg does not exist
import org.jdesktop.lg3d.wg.Thumbnail;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:54: package org.jdesktop.lg3d.wg.event does not exist
import org.jdesktop.lg3d.wg.event.LgEventSource;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:55: package org.jdesktop.lg3d.wg.event.MouseEvent3D does not exist
import org.jdesktop.lg3d.wg.event.MouseEvent3D.ButtonId;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:66: cannot find symbol
symbol: class Frame3D
public class CDViewer extends Frame3D {
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:79: cannot find symbol
symbol  : class Container3D
location: class org.jdesktop.lg3d.apps.cdviewer.CDViewer
    private Container3D mainContainer;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:409: cannot find symbol
symbol  : class Thumbnail
location: class org.jdesktop.lg3d.apps.cdviewer.CDViewer
    private class CDThumbnail extends Thumbnail {
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:208: cannot find symbol
symbol  : class Container3D
location: class org.jdesktop.lg3d.apps.cdviewer.CDViewer
    private class CD extends Container3D {
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:410: cannot find symbol
symbol  : class SimpleAppearance
location: class org.jdesktop.lg3d.apps.cdviewer.CDViewer.CDThumbnail
        private SimpleAppearance app;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:412: cannot find symbol
symbol  : class Texture
location: class org.jdesktop.lg3d.apps.cdviewer.CDViewer.CDThumbnail
        private CDThumbnail(float size, Texture tex) {
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:427: cannot find symbol
symbol  : class Texture
location: class org.jdesktop.lg3d.apps.cdviewer.CDViewer.CDThumbnail
        private void setCurrent(Texture tex) {
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:209: cannot find symbol
symbol  : class Component3D
location: class org.jdesktop.lg3d.apps.cdviewer.CDViewer.CD
        private Component3D inner;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:210: cannot find symbol
symbol  : class Appearance
location: class org.jdesktop.lg3d.apps.cdviewer.CDViewer.CD
        private Appearance app;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:270: cannot find symbol
symbol  : class Appearance
location: class org.jdesktop.lg3d.apps.cdviewer.CDViewer.CD
        private Appearance createShaderAppearance() {
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:326: cannot find symbol
symbol  : class LayoutManager3D
location: class org.jdesktop.lg3d.apps.cdviewer.CDViewer
    private class CDLayout implements LayoutManager3D {
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:327: cannot find symbol
symbol  : class Container3D
location: class org.jdesktop.lg3d.apps.cdviewer.CDViewer.CDLayout
        private Container3D cont;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:328: cannot find symbol
symbol  : class Component3D
location: class org.jdesktop.lg3d.apps.cdviewer.CDViewer.CDLayout
        private ArrayList<Component3D> compList = new ArrayList<Component3D>();
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:331: cannot find symbol
symbol  : class Container3D
location: class org.jdesktop.lg3d.apps.cdviewer.CDViewer.CDLayout
        public void setContainer(Container3D cont) {
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:372: cannot find symbol
symbol  : class Component3D
location: class org.jdesktop.lg3d.apps.cdviewer.CDViewer.CDLayout
        public void addLayoutComponent(Component3D comp, Object constraints) {
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:377: cannot find symbol
symbol  : class Component3D
location: class org.jdesktop.lg3d.apps.cdviewer.CDViewer.CDLayout
        public void removeLayoutComponent(Component3D comp) {
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\cdviewer\CDViewer.java:384: cannot find symbol
symbol  : class Component3D
location: class org.jdesktop.lg3d.apps.cdviewer.CDViewer.CDLayout
        public boolean rearrangeLayoutComponent(Component3D selectedCd,
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\graph\SampleGraph.java:22: package org.jdesktop.lg3d.scenemanager.utils.springdamper does not exist
import org.jdesktop.lg3d.scenemanager.utils.springdamper.Spring;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\graph\SampleGraph.java:23: package org.jdesktop.lg3d.scenemanager.utils.springdamper does not exist
import org.jdesktop.lg3d.scenemanager.utils.springdamper.SprungFrame3D;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\graph\SampleGraph.java:24: package org.jdesktop.lg3d.sg does not exist
import org.jdesktop.lg3d.sg.Appearance;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\graph\SampleGraph.java:25: package org.jdesktop.lg3d.utils.shape does not exist
import org.jdesktop.lg3d.utils.shape.Box;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\graph\SampleGraph.java:26: package org.jdesktop.lg3d.utils.shape does not exist
import org.jdesktop.lg3d.utils.shape.Sphere;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\graph\SampleGraph.java:27: package org.jdesktop.lg3d.wg does not exist
import org.jdesktop.lg3d.wg.Component3D;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\graph\SampleGraph.java:35: cannot find symbol
symbol  : class SprungFrame3D
location: class org.jdesktop.lg3d.apps.graph.SampleGraph
    private ArrayList<SprungFrame3D> frames = new ArrayList();
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\graph\SampleGraph.java:69: cannot find symbol
symbol  : class Component3D
location: class org.jdesktop.lg3d.apps.graph.SampleGraph
    private Component3D createChild( ChildType childType ) {
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\help\Lg3dHelp.java:24: package org.jdesktop.lg3d.sg does not exist
import org.jdesktop.lg3d.sg.Appearance;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\help\Lg3dHelp.java:25: package org.jdesktop.lg3d.sg does not exist
import org.jdesktop.lg3d.sg.Shape3D;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\help\Lg3dHelp.java:26: package org.jdesktop.lg3d.sg does not exist
import org.jdesktop.lg3d.sg.Texture;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\help\Lg3dHelp.java:27: package org.jdesktop.lg3d.sg does not exist
import org.jdesktop.lg3d.sg.TransparencyAttributes;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\help\Lg3dHelp.java:28: package org.jdesktop.lg3d.utils.action does not exist
import org.jdesktop.lg3d.utils.action.ActionNoArg;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\help\Lg3dHelp.java:29: package org.jdesktop.lg3d.utils.action does not exist
import org.jdesktop.lg3d.utils.action.AppearanceChangeAction;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\help\Lg3dHelp.java:30: package org.jdesktop.lg3d.utils.action does not exist
import org.jdesktop.lg3d.utils.action.ScaleActionBoolean;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\help\Lg3dHelp.java:31: package org.jdesktop.lg3d.utils.eventadapter does not exist
import org.jdesktop.lg3d.utils.eventadapter.MouseClickedEventAdapter;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\help\Lg3dHelp.java:32: package org.jdesktop.lg3d.utils.eventadapter does not exist
import org.jdesktop.lg3d.utils.eventadapter.MouseEnteredEventAdapter;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\help\Lg3dHelp.java:33: package org.jdesktop.lg3d.utils.shape does not exist
import org.jdesktop.lg3d.utils.shape.FuzzyEdgePanel;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\help\Lg3dHelp.java:34: package org.jdesktop.lg3d.utils.shape does not exist
import org.jdesktop.lg3d.utils.shape.GlassyPanel;
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\src\classes\org\jdesktop\lg3d\apps\help\Lg3dHelp.java:35: package org.jdesktop.lg3d.utils.shape does not exist
import org.jdesktop.lg3d.utils.shape.ImagePanel;
Note: Some input files use unchecked or unsafe operations.
Note: Recompile with -Xlint:unchecked for details.
100 errors
E:\CURRENT_WORK\Release\0-8-1\lg3d-demo-apps\build.xml:37: Compile failed; see the compiler error output for details.
BUILD FAILED (total time: 3 seconds)
[/i]

If I edit any file in the project and press "F9" to compile it, it does it successfully. Moreover, when I run lg3d-trunk, it works fine with all lg3d-demo-apps loaded and running correctly.
[Message sent by forum member 'inectarios' (inectarios)]

http://forums.java.net/jive/thread.jspa?messageID=136672

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...


Re: New lg3d-incubator app -Need help for uploading/submitting it

by lg3d :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hi inectarios

To build lg3d-demo-apps
and lg3d-incubator

simply build the lg3d-core (or lg3d-trunk) and the build script will build lg3d-demo-apps and lg3d-incubator for you (that's the only way to build theses.. (I think))

Mathieu
[Message sent by forum member 'dwarfy' (dwarfy)]

http://forums.java.net/jive/thread.jspa?messageID=136680

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...


Re: New lg3d-incubator app -Need help for uploading/submitting it

by Juan González-2 :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hi,
        have you included the .lgcfg file in the jar and in the MANIFEST?
You'll need to have the lgcfg file in the root of the jar and include the
line "Config-File: file.lgcfg" in the META-INF/MANIFEST.MF file. You can take
a look at the lg3d-incubator/build-scripts and lg3d-incubator/config folders
to see how others do.

HIH

El Viernes, 4 de Agosto de 2006 14:41, lg3d@... escribió:

> Thank you Mathieu.
>
> What about this? Has something changed in version 0-8-1?
>
> [i][b]"when I copy my application's .jar files to lg3d-core's directory,
> ext/app (rel_0-8-1) nothing appears when I run it. (unlike rel_0-7-1 in
> which this worked fine)."[/b][/i] [Message sent by forum member
> 'inectarios' (inectarios)]
>
> http://forums.java.net/jive/thread.jspa?messageID=139815
>
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: interest-unsubscribe@...
> For additional commands, e-mail: interest-help@...

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...


Re: New lg3d-incubator app -Need help for uploading/submitting it

by lg3d :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Thank you Mathieu.

What about this? Has something changed in version 0-8-1?

[i][b]"when I copy my application's .jar files to lg3d-core's directory, ext/app (rel_0-8-1) nothing appears when I run it. (unlike rel_0-7-1 in which this worked fine)."[/b][/i]
[Message sent by forum member 'inectarios' (inectarios)]

http://forums.java.net/jive/thread.jspa?messageID=139815

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...


Re: New lg3d-incubator app -Need help for uploading/submitting it

by Juan González-2 :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

> I have placed mCubeOne.lgcfg in the jar file. Don't know if this should go
> somewhere else though. Is this maybe the reason it's not working?
That's the right place for it

> BTW. I am having a new problem now: When I try to Build or Run lg3d-trunk i
> get the following: [i]init-props:
> setupSolarisx86:
> setupLinuxx86:
> setupLinuxx86_64:
> setupWindows:
> doesX11Exist:
> setupPlatform:
> E:\CURRENT_WORK\Release\0-8-1\lg3d-core\build.xml:121: Class
> org.apache.tools.ant.taskdefs.ConditionTask doesn't support the "else"
> attribute. BUILD FAILED (total time: 0 seconds)[/i]
> [Message sent by forum member 'inectarios' (inectarios)]
this is strange, I also have the else attribute and it works fine. But I don't
use windows so i'm not sure about how ant is deployed in it (while you are
probably using the netbeans one), what is sure is that it's an ant issue.

BTW, you get nothing in the logs? (i don't know where they are placed in
windows, but the file is called lgserver.log)

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...


Re: New lg3d-incubator app -Need help for uploading/submitting it

by lg3d :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Yes I have. (I have manually added the files to the .jar files through WinRAR - I'm not sure if this is totally correct).

My MANIFEST.MF file in META-INF (in my application's jar file) reads:

[i]Manifest-Version: 1.0
Implementation-Title: mCubeOne
Config-File: mCubeOne.lgcfg
Created-By: 1.5.0_06 (Sun Microsystems Inc.)
Main-Class: org.jdesktop.lg3d.apps.mCubeOne.mCubeApplication
Icon-Filename: mCubeIcon1.png

[/i]


I have placed mCubeOne.lgcfg in the jar file. Don't know if this should go somewhere else though. Is this maybe the reason it's not working?


BTW. I am having a new problem now: When I try to Build or Run lg3d-trunk i get the following:
[i]init-props:
setupSolarisx86:
setupLinuxx86:
setupLinuxx86_64:
setupWindows:
doesX11Exist:
setupPlatform:
E:\CURRENT_WORK\Release\0-8-1\lg3d-core\build.xml:121: Class org.apache.tools.ant.taskdefs.ConditionTask doesn't support the "else" attribute.
BUILD FAILED (total time: 0 seconds)[/i]
[Message sent by forum member 'inectarios' (inectarios)]

http://forums.java.net/jive/thread.jspa?messageID=139886

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...


Re: New lg3d-incubator app -Need help for uploading/submitting it

by lg3d :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Well my lgserver.log file reads:

[i]LG3D Dir         : .\..\..              
LGCONFIG         : file:./../etc/lg3d/lgconfig_1p_nox.xml          
JAVA_HOME        : C:\Program Files\Java\jdk1.6.0        
CLASSPATH        : "./../../build/current/debug/lib/lg3d-core.jar;./../../build/current/debug/lib/lg3d-demo-apps.jar;./../../ext/j3d-contrib-utils.jar;./../../ext/escher-0.2.2.lg.jar;./../../ext/satin-v2.3.jar;./../../ext/app/bgmanager.jar"        
PATH             : C:\Program Files\Java\jdk1.6.0\bin;C:\texmf\miktex\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem,C:\Program Files\Java\jdk1.6.0\bin;C:\Program Files\Java\jdk1.6.0\jre;C:\Program Files\QuickTime\QTSystem\;C:\Program Files\Common Files\Adobe\AGL;C:\WINDOWS\system32\wbem;C:\Program Files\Java\jdk1.6.0\bin;C:\Program Files\SSH Communications Security\SSH Secure Shell              
javacmd          : "C:\Program Files\Java\jdk1.6.0\bin\java" -Xbootclasspath/a:".\..\..\build\current\debug\lib\lg3d-awt-toolkit.jar" -client -Xms128m -Xmx256m -XX:+UseConcMarkSweepGC -XX:+DisableExplicitGC -Dlg.appcodebase=file://.\..\..\ext/app  -Dj3d.sortShape3DBounds="true" -Dlg.appcodebase="file:///E:\CURRENT_WORK\Release\0-8-1\lg3d-core\src\devscripts\..\..\ext/app" -Dlg.configurl=file:./../etc/lg3d/lgconfig_1p_nox.xml -Dlg.configurl=file:./../etc/lg3d/lgconfig_1p_nox.xml -Dlg.displayconfigurl=file:./../etc/lg3d/displayconfig/j3d1x1 -Dlg.etcdir=./../etc/ -Dlg.resourcedir=./../resources/ -Dlg.dir=.\..\..  -Dlg.use3dtoolkit=true -Dawt.toolkit=java.awt.wlg3dtoolkit -cp "./../../build/current/debug/lib/lg3d-core.jar;./../../build/current/debug/lib/lg3d-demo-apps.jar;./../../ext/j3d-contrib-utils.jar;./../../ext/escher-0.2.2.lg.jar;./../../ext/satin-v2.3.jar;./../../ext/app/bgmanager.jar" org.jdesktop.lg3d.displayserver.Main          
lgsettings       :        
java.lang.NoClassDefFoundError: org/jdesktop/lg3d/displayserver/Main
Exception in thread "main" [/i]


But I'm guessing the above results from the fact that LG is trying to run without being built. (This is a checked out version). I will try loading the downloadable version of LG3D into Netbeans. In the meantime any suggestions are greatly appreciated!!
[Message sent by forum member 'inectarios' (inectarios)]

http://forums.java.net/jive/thread.jspa?messageID=140085

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...


Re: New lg3d-incubator app -Need help for uploading/submitting it

by lg3d :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

OK the downloadable version is not suitable for this so I'm a bit stuck. Help or any ideas are really needed. Thank you!
[Message sent by forum member 'inectarios' (inectarios)]

http://forums.java.net/jive/thread.jspa?messageID=140398

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...

< Prev | 1 - 2 | Next >