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New member

by Antonio-76 :: Rate this Message:

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Hello everybody

I'm Anton Kerezov (dilomo on irc/gnome-look) and I'd like to help Gnome
3.0 become the most beautiful DE. I'm very busy these day but I will
spare some time to watch over the progress to the final target.


I'm the author of New Wave theme and many other additions for the gnome
desktop that could be found on my profile page there and LP. Here are
some links:

http://gnome-look.org/content/show.php/New+Wave?content=87134

https://launchpad.net/anton


Best regards,
Anton

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Re: New member

by Andreas Nilsson :: Rate this Message:

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Hi Anton!
I like your work on New Wave. Welcome to the team!

We haven't made a concrete roadmap for 3.0 yet, but here are some ideas:

* New widget theme and cleaner appearance.
I think we need a new widget theme, and this is also something mentioned
in the wider 3.0 plan [1]. It would be nice with something light and
clean. The current look is a bit heavy with lots of bevels going on and
lots of lines everywhere (not only related to the theme though). The
other desktops (vista, osx, kde4) seems to go for a quite heavy and
glassy look and it would be cool with something different from this (and
what about making stuff green instead of the dominating blue?). This
would also require to clean up our current cluttered appearance, #557469
[2] is a step on the way (once it get in), but I think we could do the
same for button icons.
A new theme might require a new engine, but a sane approach is probably
design first and code later.

* New look & feel for the website.
The website looks quite nice compared to how it used to be, but I think
think we should update and clean up a lot of the content to be more
direct in our approach. This goes for the design as well and we need a
couple of designers to create a design and suitable illustrations. I
have a couple of ideas for this already, but we need to check what the
people on marketing list have in mind first. Anyway, I would like to
assign myself to work on this, anyone else?

* Icons.
Lapo and Jimmac have been working hard on new icons mixing the best
parts of tango-icon-theme and gnome-icon-theme with lots of nice 256x256
icons. We need more of those.

* Other stuff
Stuff that probably needs some work: HighContrast icons, better sounds,
visual design for dialogs, updated games graphics, visual help with the
journal and shell, nice looking printed materials about 3.0 for
conferences and fairs.

Any other thoughts people have on their minds and are interested in
working on for the year up until 3.0?


1. http://live.gnome.org/ThreePointZero/Plan
2. http://bugzilla.gnome.org/show_bug.cgi?id=557469

Anton Kerezov wrote:

> Hello everybody
>
> I'm Anton Kerezov (dilomo on irc/gnome-look) and I'd like to help Gnome
> 3.0 become the most beautiful DE. I'm very busy these day but I will
> spare some time to watch over the progress to the final target.
>
>
> I'm the author of New Wave theme and many other additions for the gnome
> desktop that could be found on my profile page there and LP. Here are
> some links:
>
> http://gnome-look.org/content/show.php/New+Wave?content=87134
>
> https://launchpad.net/anton
>
>
> Best regards,
> Anton
>
> _______________________________________________
> gnome-themes-list mailing list
> gnome-themes-list@...
> http://mail.gnome.org/mailman/listinfo/gnome-themes-list
>  

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Re: New member

by Martin Lettner :: Rate this Message:

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Hi Andreas!

Instead of creating a new engine we should focus on the 2 major engines, clearlooks and murrine and maybe drop all the other old bad-looking engines. And someone finally should support the active developer who made clearlooks and murrine that powerful and beautiful: Cimi. These 2 engines offer enough to create wonderful clean themes. The RGBA thing, which IS working, should be default for 3.0. Then we would have nice unobtrusive transparency effects on all gtk windows.
Please someone look into getting those gtk-engines into the next level. They already have so many features and only some themes are using them. The RGBA-update would totally fit the 3.0 plans I think.
If there would be a really simple theme modifying tool, users could easily make some changes to the theme. I think about having a light and a dark default theme, just 2 perfect, totally bug free themes. They are let's say blue by default, but since there is a totally simple way of changing the main color of the theme the user just picks let's say a nice green (preconfigured values for blue, red, green, pink, violet, yellow,... maybe the tango colors; BTW: whats up with the color-scheme-chooser?). As easy of changing the main color, there could be a few options for paddings and icon sizes, just thin/normal/wide, small/normal or something. So you could build your theme with a few clicks, and because of a clean coded theme and just some global settings the individual theme would look perfect in every application. Also the used engine could be changed from here since the same settings should work on clearlooks, inverted and murrine.
If somebody likes that idea I can make mockups for that. All of that is really easy to implement since everything is already there...

Hmm I would also like to help out with any work on gnome (ideas, website,....) since I have quiet some experience, study mediatechnology and mediadesign and I really love gnome!

Best
Martin


On Sun, Apr 12, 2009 at 8:36 PM, Andreas Nilsson <nisses.mail@...> wrote:
Hi Anton!
I like your work on New Wave. Welcome to the team!

We haven't made a concrete roadmap for 3.0 yet, but here are some ideas:

* New widget theme and cleaner appearance.
I think we need a new widget theme, and this is also something mentioned in the wider 3.0 plan [1]. It would be nice with something light and clean. The current look is a bit heavy with lots of bevels going on and lots of lines everywhere (not only related to the theme though). The other desktops (vista, osx, kde4) seems to go for a quite heavy and glassy look and it would be cool with something different from this (and what about making stuff green instead of the dominating blue?). This would also require to clean up our current cluttered appearance, #557469 [2] is a step on the way (once it get in), but I think we could do the same for button icons.
A new theme might require a new engine, but a sane approach is probably design first and code later.

* New look & feel for the website.
The website looks quite nice compared to how it used to be, but I think think we should update and clean up a lot of the content to be more direct in our approach. This goes for the design as well and we need a couple of designers to create a design and suitable illustrations. I have a couple of ideas for this already, but we need to check what the people on marketing list have in mind first. Anyway, I would like to assign myself to work on this, anyone else?

* Icons.
Lapo and Jimmac have been working hard on new icons mixing the best parts of tango-icon-theme and gnome-icon-theme with lots of nice 256x256 icons. We need more of those.

* Other stuff
Stuff that probably needs some work: HighContrast icons, better sounds, visual design for dialogs, updated games graphics, visual help with the journal and shell, nice looking printed materials about 3.0 for conferences and fairs.

Any other thoughts people have on their minds and are interested in working on for the year up until 3.0?


1. http://live.gnome.org/ThreePointZero/Plan
2. http://bugzilla.gnome.org/show_bug.cgi?id=557469



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Re: New member

by Antonio-76 :: Rate this Message:

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В 20:36 +0200 на 12.04.2009 (нд), Andreas Nilsson написа:
> Hi Anton!
> I like your work on New Wave. Welcome to the team!

Thank you!

> * New widget theme and cleaner appearance.
> I think we need a new widget theme, and this is also something mentioned
> in the wider 3.0 plan [1]. It would be nice with something light and
> clean. The current look is a bit heavy with lots of bevels going on and
> lots of lines everywhere (not only related to the theme though). The
> other desktops (vista, osx, kde4) seems to go for a quite heavy and
> glassy look and it would be cool with something different from this (and
> what about making stuff green instead of the dominating blue?). This
> would also require to clean up our current cluttered appearance, #557469
> [2] is a step on the way (once it get in), but I think we could do the
> same for button icons.
> A new theme might require a new engine, but a sane approach is probably
> design first and code later.

As you have seen gtk themes are my specialty :) I can help with the
theme and I have send a pdf document to #gnome-shell about perspectives
of integration between the shell and gtk and the new file browser. I
agree with you about the menus but we should not be too drastic with
such kind of stuff because sometimes pictures help a lot for the
usability if are amongst items with no images. Could I even suggest to
remove the menubars and make a new control like entry in which you type
the first letter of a menu and the corresponding submenu would appear
beneath. Still there would be a way to get the whole menu listed
somehow. I attach a preview of my idea. In it the submenu is not
complete but you get the general idea.

http://img4.imageshack.us/img4/5066/newmenus.png

>
> * New look & feel for the website.

Could help too but I've never done such kind of work so probably i won't
be of any use.


> * Icons.
> Lapo and Jimmac have been working hard on new icons mixing the best
> parts of tango-icon-theme and gnome-icon-theme with lots of nice 256x256
> icons. We need more of those.

I like what are they doing and I hope they finish it in time for Gnome
3.0


> * Other stuff
> Stuff that probably needs some work: HighContrast icons, better sounds,
> visual design for dialogs, updated games graphics, visual help with the
> journal and shell, nice looking printed materials about 3.0 for
> conferences and fairs.

I'm interested in that design for dialogs. What is this exactly? I can
help with the games and definitely with the shell and journal.


Anton

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Re: New member

by Antonio-76 :: Rate this Message:

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В 16:45 +0200 на 13.04.2009 (пн), Martin Lettner написа:
> Hi Andreas!
>
> Instead of creating a new engine we should focus on the 2 major engines, clearlooks and murrine and maybe drop all the other old bad-looking engines.

I agree but IMO you forgot the most important engine that Gnome 3.0 will
use - the pixmap one (or it's future css based version). I think that
themes must be done by designers not programmers thus hardcoded looks
are not a good option (as the case of clearlooks and murrine).


Anton

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Re: New member

by Benjamin Berg :: Rate this Message:

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Hello,

On Mon, 2009-04-13 at 16:45 +0200, Martin Lettner wrote:
> Instead of creating a new engine we should focus on the 2 major
> engines, clearlooks and murrine and maybe drop all the other old
> bad-looking engines.

I do not agree with this. Yes, the other engines are "second class" but
I really like the idea of having a variety of unique themes. I do think
that there is a place for eg. Crux and Industrial in the future and that
it is a good idea to also ship eg. a pink theme.
By having a diverse set of themes most people will be able to find one
that works well for them. At the same time we can show that a lot is
possible and hopefully people will enjoy browsing the themes.

> And someone finally should support the active developer who made
> clearlooks and murrine that powerful and beautiful: Cimi.

Yes, Andrea has done some great work, but as everyone else he is
standing on the shoulders of giants. ;-)

> These 2 engines offer enough to create wonderful clean themes. The
> RGBA thing, which IS working, should be default for 3.0. Then we would
> have nice unobtrusive transparency effects on all gtk windows.
> Please someone look into getting those gtk-engines into the next
> level. They already have so many features and only some themes are
> using them. The RGBA-update would totally fit the 3.0 plans I think.

There are some rather intrusive plans for GTK+ 3.0. This will require a
lot of work, but if done right will bring the current theming system to
the next level. However we will need a lot of *coding* help on this
area. [1]

> If there would be a really simple theme modifying tool, [...]

gnome-color-chooser is a step in this direction.

> [...], users could easily make some changes to the theme. I think
> about having a light and a dark default theme, just 2 perfect, totally
> bug free themes. They are let's say blue by default, but since there
> is a totally simple way of changing the main color of the theme the
> user just picks let's say a nice green (preconfigured values for blue,
> red, green, pink, violet, yellow,... maybe the tango colors; BTW:
> whats up with the color-scheme-chooser?). As easy of changing the main
> color, there could be a few options for paddings and icon sizes, just
> thin/normal/wide, small/normal or something. So you could build your
> theme with a few clicks, and because of a clean coded theme and just
> some global settings the individual theme would look perfect in every
> application. Also the used engine could be changed from here since the
> same settings should work on clearlooks, inverted and murrine.
> If somebody likes that idea I can make mockups for that. All of that
> is really easy to implement since everything is already there...
I think that as a first step would should simply add support to ship
colour schemes with themes. This would enable us to easily ship a dark
theme for GNOME. Then I would like to add a smaller and larger version
of Clearlooks to the default set of themes. [2]
In the long run resolution independence and support for a scaling factor
would be what I want instead, but that requires changes in GTK+ that may
only be ready for GTK+ 3.0.

> Hmm I would also like to help out with any work on gnome (ideas,
> website,....) since I have quiet some experience, study
> mediatechnology and mediadesign and I really love gnome!

Great to hear!

Benjamin

[1] http://live.gnome.org/GTK+/NewThemeApi
[2] Small for low resolution screens, large for high resolution screens
or older people that may not have such a good sight and/or have a harder
time controlling the mouse.


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Re: New member

by Martin Lettner :: Rate this Message:

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the pixmap engine is a major engine of course but it's slower as engines without any image.
for me coded engines like murrine are clean and beautiful while pixmap engines eat resources for totally unique but unflexibel themes which remind me of windows where every app has its own look because they have no guidelines and no style.

with a simple theme building dialog everyone can easily edit the appearance while keeping the consistent nice gnome look/style.

On Mon, Apr 13, 2009 at 5:24 PM, Anton Kerezov <ankere@...> wrote:
В 16:45 +0200 на 13.04.2009 (пн), Martin Lettner написа:
> Hi Andreas!
>
> Instead of creating a new engine we should focus on the 2 major engines, clearlooks and murrine and maybe drop all the other old bad-looking engines.

I agree but IMO you forgot the most important engine that Gnome 3.0 will
use - the pixmap one (or it's future css based version). I think that
themes must be done by designers not programmers thus hardcoded looks
are not a good option (as the case of clearlooks and murrine).


Anton

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Re: New member

by Martin Lettner :: Rate this Message:

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I do not agree with this. Yes, the other engines are "second class" but
I really like the idea of having a variety of unique themes. I do think
that there is a place for eg. Crux and Industrial in the future and that
it is a good idea to also ship eg. a pink theme.
By having a diverse set of themes most people will be able to find one
that works well for them. At the same time we can show that a lot is
possible and hopefully people will enjoy browsing the themes.
the old engines have not been updated for years AFAIK so they are just slow and may have non-beautiful code. also the have less features then murrine or clearlooks which can look totally different by changing some values.
i dont think we will need eg. crux and industrial, if you something special use pixmaps.
 
> If there would be a really simple theme modifying tool, [...]
gnome-color-chooser is a step in this direction.
well this app is everything else than easy to use. i think about some basic options integrated into the apearance dialog where the color options are.
 
I think that as a first step would should simply add support to ship
colour schemes with themes. This would enable us to easily ship a dark
theme for GNOME.
this would be really nice. i've seen screenshots of that months or maybe a year ago...
 
In the long run resolution independence and support for a scaling factor
would be what I want instead, but that requires changes in GTK+ that may
only be ready for GTK+ 3.0.
that would be perfect!

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Re: New member

by Andreas Nilsson :: Rate this Message:

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Martin Lettner wrote:
> Hi Andreas!
>
> Instead of creating a new engine we should focus on the 2 major
> engines, clearlooks and murrine and maybe drop all the other old
> bad-looking engines. And someone finally should support the active
> developer who made clearlooks and murrine that powerful and beautiful:
> Cimi. These 2 engines offer enough to create wonderful clean themes.
> The RGBA thing, which IS working, should be default for 3.0. Then we
> would have nice unobtrusive transparency effects on all gtk windows.
I didn't say we must throw away any engines, but regardless, I don't
want us to end up in a situation where we let the technology define the
aesthetics instead of the other way around. I'm pretty sure the current
clearlooks or murrine engines, or whatever can work for what we decide
to do, but we'll see how it plays out.

Where would we use these transparency effects? To make rounded window
borders appear non-jaggy, or are you thinking of other places?
> Hmm I would also like to help out with any work on gnome (ideas,
> website,....) since I have quiet some experience, study
> mediatechnology and mediadesign and I really love gnome!
If you want to start helping out right away (before we get the 3.0 ideas
in place properly), take a look here:
http://live.gnome.org/GnomeArt/ArtRequests

Just assign your name to any task you want to work on.
- Andreas

>
> Best
> Martin
>
>
> On Sun, Apr 12, 2009 at 8:36 PM, Andreas Nilsson <nisses.mail@...
> <mailto:nisses.mail@...>> wrote:
>
>     Hi Anton!
>     I like your work on New Wave. Welcome to the team!
>
>     We haven't made a concrete roadmap for 3.0 yet, but here are some
>     ideas:
>
>     * New widget theme and cleaner appearance.
>     I think we need a new widget theme, and this is also something
>     mentioned in the wider 3.0 plan [1]. It would be nice with
>     something light and clean. The current look is a bit heavy with
>     lots of bevels going on and lots of lines everywhere (not only
>     related to the theme though). The other desktops (vista, osx,
>     kde4) seems to go for a quite heavy and glassy look and it would
>     be cool with something different from this (and what about making
>     stuff green instead of the dominating blue?). This would also
>     require to clean up our current cluttered appearance, #557469 [2]
>     is a step on the way (once it get in), but I think we could do the
>     same for button icons.
>     A new theme might require a new engine, but a sane approach is
>     probably design first and code later.
>
>     * New look & feel for the website.
>     The website looks quite nice compared to how it used to be, but I
>     think think we should update and clean up a lot of the content to
>     be more direct in our approach. This goes for the design as well
>     and we need a couple of designers to create a design and suitable
>     illustrations. I have a couple of ideas for this already, but we
>     need to check what the people on marketing list have in mind
>     first. Anyway, I would like to assign myself to work on this,
>     anyone else?
>
>     * Icons.
>     Lapo and Jimmac have been working hard on new icons mixing the
>     best parts of tango-icon-theme and gnome-icon-theme with lots of
>     nice 256x256 icons. We need more of those.
>
>     * Other stuff
>     Stuff that probably needs some work: HighContrast icons, better
>     sounds, visual design for dialogs, updated games graphics, visual
>     help with the journal and shell, nice looking printed materials
>     about 3.0 for conferences and fairs.
>
>     Any other thoughts people have on their minds and are interested
>     in working on for the year up until 3.0?
>
>
>     1. http://live.gnome.org/ThreePointZero/Plan
>     2. http://bugzilla.gnome.org/show_bug.cgi?id=557469
>
>
> ------------------------------------------------------------------------
>
> _______________________________________________
> gnome-themes-list mailing list
> gnome-themes-list@...
> http://mail.gnome.org/mailman/listinfo/gnome-themes-list
>  

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Re: New member

by Martin Lettner :: Rate this Message:

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Where would we use these transparency effects? To make rounded window borders appear non-jaggy, or are you thinking of other places?
like in this post http://www.cimitan.com/blog/2008/11/16/murrine-needs-a-laptop-status-of-rgba-murrine-projects/:
(...) the real goal is to set RGBA system-wide, so every Gtk+ interface will have this channel and all of its benefits (not only transparency, but also rounded menus, fancy tooltips, notifications and visual effects…).

i like the idea of having transparency on areas where the window is just gray and no transparency on importent widgets. slightly rounded menus and tooltips would make everything really nice. i think even things like the new notifications in ubuntu jaunty could be done with gtk...


shouldn't window borders be non-jaggy with future clutter powered metacity?

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Re: New member

by Andreas Nilsson :: Rate this Message:

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Anton Kerezov wrote:

> В 20:36 +0200 на 12.04.2009 (нд), Andreas Nilsson написа:
>  
>> * New widget theme and cleaner appearance.
>> I think we need a new widget theme, and this is also something mentioned
>> in the wider 3.0 plan [1]. It would be nice with something light and
>> clean. The current look is a bit heavy with lots of bevels going on and
>> lots of lines everywhere (not only related to the theme though). The
>> other desktops (vista, osx, kde4) seems to go for a quite heavy and
>> glassy look and it would be cool with something different from this (and
>> what about making stuff green instead of the dominating blue?). This
>> would also require to clean up our current cluttered appearance, #557469
>> [2] is a step on the way (once it get in), but I think we could do the
>> same for button icons.
>>    
> I agree with you about the menus but we should not be too drastic with
> such kind of stuff because sometimes pictures help a lot for the
> usability if are amongst items with no images.
I don't think it's that drastic really. As it says in the bug report,
our current approach seems to be to have icons for the things the
artists get around to drawing, instead of it having any actual meaning.
When discussing this with Matthew Paul Thomas, we discussed the
possibility of using icons in certain situations (ie. if the menu entry
is a physical drive or in a drawing app when the entry represent
something that is hard to communicate with a word alone).
This clearly needs proper guidelines, but we should help where we can to
identify that it works properly once implemented.
> Could I even suggest to
> remove the menubars and make a new control like entry in which you type
> the first letter of a menu and the corresponding submenu would appear
> beneath. Still there would be a way to get the whole menu listed
> somehow. I attach a preview of my idea. In it the submenu is not
> complete but you get the general idea.
>
> http://img4.imageshack.us/img4/5066/newmenus.png
>  
UI design isn't really my field, I guess you should run that across the
usability-list. Note that there is a UI person involved in #557469 (mpt).

>> * Other stuff
>> Stuff that probably needs some work: HighContrast icons, better sounds,
>> visual design for dialogs, updated games graphics, visual help with the
>> journal and shell, nice looking printed materials about 3.0 for
>> conferences and fairs.
>>    
>
> I'm interested in that design for dialogs. What is this exactly? I can
> help with the games and definitely with the shell and journal.
>  
This is mainly about looking out for misaligned stuff and clearly
unbalanced designs.
We're doing pretty ok in this department, so I can't come up with
anything from the top of my head.
- Andreas
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Re: New member

by Benjamin Berg :: Rate this Message:

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On Mon, 2009-04-13 at 19:27 +0200, Martin Lettner wrote:
> the old engines have not been updated for years AFAIK so they are just
> slow and may have non-beautiful code. also the have less features then
> murrine or clearlooks which can look totally different by changing
> some values.
> i dont think we will need eg. crux and industrial, if you something
> special use pixmaps.

The issue is that porting the themes to pixmap would likely be a step
backward in some regards (eg. RTL languages, colour scheme support).
But it is true that some of the engines are not that much fun to work on
and would likely require quite some overhaul if one wanted to do
anything major on them. However they do mostly work, have been ported to
cairo, are fast and require very little work as is.

That said, I am not entirely against dropping engines and themes (we
have dropped lighthouseblue, metal and smooth in the past). But I am not
going to make such a decision lightly.

Benjamin



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Re: New member

by Robert Staudinger :: Rate this Message:

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On Mon, Apr 13, 2009 at 11:04 PM, Benjamin Berg
<benjamin@...> wrote:

> On Mon, 2009-04-13 at 19:27 +0200, Martin Lettner wrote:
>> the old engines have not been updated for years AFAIK so they are just
>> slow and may have non-beautiful code. also the have less features then
>> murrine or clearlooks which can look totally different by changing
>> some values.
>> i dont think we will need eg. crux and industrial, if you something
>> special use pixmaps.
>
> The issue is that porting the themes to pixmap would likely be a step
> backward in some regards (eg. RTL languages, colour scheme support).
> But it is true that some of the engines are not that much fun to work on
> and would likely require quite some overhaul if one wanted to do
> anything major on them. However they do mostly work, have been ported to
> cairo, are fast and require very little work as is.
>
> That said, I am not entirely against dropping engines and themes (we
> have dropped lighthouseblue, metal and smooth in the past). But I am not
> going to make such a decision lightly.

A possible migration path that was suggested by Andreas is porting
those themes to the CSS engine. I have found some time to work on it
lately, maybe I can get another release out in late April / early May.

Best,
Rob
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Re: New member

by Antonio-76 :: Rate this Message:

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В 09:01 +0200 на 14.04.2009 (вт), Robert Staudinger написа:
> A possible migration path that was suggested by Andreas is porting
> those themes to the CSS engine. I have found some time to work on it
> lately, maybe I can get another release out in late April / early May.

That would be great! I hope your engine is the default one in Gnome 3.0
so that the themes could be created by designers and people who have a
vision about something. Also it would be a very flexible engine that
will allow for easy configuration by non designers too.

Keep up the good work
Anton

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Re: New member

by Robert Staudinger :: Rate this Message:

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On Tue, Apr 14, 2009 at 9:25 AM, Anton Kerezov <ankere@...> wrote:
> В 09:01 +0200 на 14.04.2009 (вт), Robert Staudinger написа:
>> A possible migration path that was suggested by Andreas is porting
>> those themes to the CSS engine. I have found some time to work on it
>> lately, maybe I can get another release out in late April / early May.
>
> That would be great! I hope your engine is the default one in Gnome 3.0
> so that the themes could be created by designers and people who have a
> vision about something. Also it would be a very flexible engine that
> will allow for easy configuration by non designers too.

For being the default engine we'd need an outstanding theme (apart
from lots of work on the engine itself). Would you be interested in
doing one? I like Andreas' proposal to do a green theme, this would
clearly set us apart from the blue that most others are using.

Best,
Rob
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Re: New member

by Antonio-76 :: Rate this Message:

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2009/4/15 Robert Staudinger <robert.staudinger@...>
For being the default engine we'd need an outstanding theme (apart
from lots of work on the engine itself). Would you be interested in
doing one? I like Andreas' proposal to do a green theme, this would
clearly set us apart from the blue that most others are using.

Yes I would but first we need to clarify what is a theme:
- gtk
- metacity
- and clutter theme (though I don't know if they support anything like that)
- wallpaper
- icons
Is this going to be the new format for a theme pack. I would make the gtk one based on your egine Robert but I will need a decent documentation (or I should talk to you) with some examples. A good docs is the way to make more people interested in making such themes.

--
Anton

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Re: New member

by Robert Staudinger :: Rate this Message:

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On Wed, Apr 15, 2009 at 5:12 PM, Anton Kerezov <ankere@...> wrote:

>
>
> 2009/4/15 Robert Staudinger <robert.staudinger@...>
>>
>> For being the default engine we'd need an outstanding theme (apart
>> from lots of work on the engine itself). Would you be interested in
>> doing one? I like Andreas' proposal to do a green theme, this would
>> clearly set us apart from the blue that most others are using.
>
> Yes I would but first we need to clarify what is a theme:
> - gtk
> - metacity
> - and clutter theme (though I don't know if they support anything like that)
> - wallpaper
> - icons

Clutter doesn't support theming AFAIK, wallpapers can at least be
requested by themes (maybe also included in the metatheme package),
everything else is already possible.

> Is this going to be the new format for a theme pack. I would make the gtk
> one based on your egine Robert but I will need a decent documentation (or I
> should talk to you) with some examples. A good docs is the way to make more
> people interested in making such themes.

One goal of the CSS engine is making theme creation easier. We have
adapted the "single canvas" approach that is being used for creating
icons in multiple resolutions from a single SVG file. What designers
will have to do is drawing the theme in inkscape based on a template
we are going to provide. Look at the screenshot below to get an idea.

    http://www.gnome.org/~robsta/gtk-css-engine/screenshots/15-single-canvas.png

The template will of course include more than just buttons in the future.

While we are working on this you guys can start tossing around free
form mockups to your liking :-)

Best,
Rob
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Re: New member

by Antonio-76 :: Rate this Message:

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On Wed, Apr 15, 2009 at 6:28 PM, Robert Staudinger <robert.staudinger@...> wrote:

Clutter doesn't support theming AFAIK, wallpapers can at least be
requested by themes (maybe also included in the metatheme package),
everything else is already possible.

I tried to include icons in my theme but the did not show so I quit. But if you say it works then it works and we should make use of i in the future.


   http://www.gnome.org/~robsta/gtk-css-engine/screenshots/15-single-canvas.png

The template will of course include more than just buttons in the future.

That is good but before we can start making mockups we should know what is possible with the layout and transparency and the new animation system (that does not exists yet) or if there are going to be some changes to the UI - new menus or smth like that.

Still a few mockups with the current system will do for now ;)

--
A.K.

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Re: New member

by Robert Staudinger :: Rate this Message:

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On Wed, Apr 15, 2009 at 5:42 PM, Anton Kerezov <ankere@...> wrote:

[...]

> That is good but before we can start making mockups we should know what is
> possible with the layout and transparency and the new animation system (that
> does not exists yet) or if there are going to be some changes to the UI -
> new menus or smth like that.

Actually it's the other way around. User experience people have to say
what's needed, and we (developers) have to make sure it becomes
possible.

- Rob
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Re: New member

by Andreas Nilsson :: Rate this Message:

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Anton Kerezov wrote:

>
>
> 2009/4/15 Robert Staudinger <robert.staudinger@...
> <mailto:robert.staudinger@...>>
>
>     For being the default engine we'd need an outstanding theme (apart
>     from lots of work on the engine itself). Would you be interested in
>     doing one? I like Andreas' proposal to do a green theme, this would
>     clearly set us apart from the blue that most others are using.
>
>
> Yes I would but first we need to clarify what is a theme:
> - gtk
> - metacity
GTK+ theme is what I referred to as widget theme and that's what Robert
is talking about as well.
The metacity should match the GTK+ theme.
> - and clutter theme (though I don't know if they support anything like
> that)
No need for theming really. We can just make sure that the Clutter
interfaces (in gnome-shell, gnome-games etc.) looks good.
> - wallpaper
The ones we have in gnome-backgrounds right now [1] are quite good, and
I don't see a reason for us to go through the painful process of
selecting a new set now.
> - icons
As I mentioned earlier, Lapo and Jimmac have been working on updating
the current set, and I expect us to use this.

1. http://blogs.gnome.org/theming/2008/08/27/new-backgrounds-for-gnome-224/

- Andreas
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