OFLC wants to censor mobile games?

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OFLC wants to censor mobile games?

by Brendan Ragan :: Rate this Message:

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Everyone/Anyone heard about this: http://www.itnews.com.au/News/158652,classification-board-seeks-to-censor-iphone-apps.aspx

Someone mentioned that it's only a matter of time before they want to  
start reviewing Indie games, so does anyone know what the costs are  
for that?

I'll poke my friend at MSFT and find out if there are any implications  
for XBox Indie games.

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Re: OFLC wants to censor mobile games?

by Joel Blackwell :: Rate this Message:

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Yep, read about that this morning. Fun times are ahead for everyone, I'm
sure.

-Joel


Brendan Ragan wrote:

> Everyone/Anyone heard about this:
> http://www.itnews.com.au/News/158652,classification-board-seeks-to-censor-iphone-apps.aspx 
>
>
> Someone mentioned that it's only a matter of time before they want to
> start reviewing Indie games, so does anyone know what the costs are for
> that?
>
> I'll poke my friend at MSFT and find out if there are any implications
> for XBox Indie games.
>
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> To unsubscribe, e-mail: pigmi-unsubscribe@...
> For additional commands, e-mail: pigmi-help@...
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>


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Re: OFLC wants to censor mobile games?

by AndyDent :: Rate this Message:

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On 23/10/2009, at 12:21 PM, Brendan Ragan wrote:

> Everyone/Anyone heard about this: http://www.itnews.com.au/News/158652,classification-board-seeks-to-censor-iphone-apps.aspx
>
> Someone mentioned that it's only a matter of time before they want  
> to start reviewing Indie games, so does anyone know what the costs  
> are for that?
The Register article said $2K/game.

:-(

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Re: OFLC wants to censor mobile games?

by Kat Black :: Rate this Message:

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Our response will be to just not sell in AU. So much for
Australian-content-for-Australians!

AU is a small proportion of our sales, it would never be cost
efficient for us to pay $2k to get a classification in AU per
game/app. Would be annoying that our friends locally couldn't buy it,
but commercially-speaking it would be a no-brainer for us. Pull them
all from the AU store.

As though Apple's own ratings system isn't stricter than anything the
OLFC would do. We had to cover the nipples in classical paintings in
our first app :P

The end result will be the near-complete removal of inde-apps from the
AU store. Good one, OLFC.

Why is AU the only country in the world that does this sort of thing? *sigh*

meow & ciao,

kat black =^..^=

http://illumiQ.com for iPhone
http://LittleWhiteBook.net for iPhone
http://BallofQ.com for iPhone

2009/10/23 Andy Dent <dent@...>:

>
> On 23/10/2009, at 12:21 PM, Brendan Ragan wrote:
>
>> Everyone/Anyone heard about this:
>> http://www.itnews.com.au/News/158652,classification-board-seeks-to-censor-iphone-apps.aspx
>>
>> Someone mentioned that it's only a matter of time before they want to
>> start reviewing Indie games, so does anyone know what the costs are for
>> that?
>
> The Register article said $2K/game.
>
> :-(
>
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> To unsubscribe, e-mail: pigmi-unsubscribe@...
> For additional commands, e-mail: pigmi-help@...
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RE: OFLC wants to censor mobile games?

by Paul Turbett-3 :: Rate this Message:

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This is getting insane.

"I'll poke my friend at MSFT and find out if there are any implications for
XBox Indie games."

My understanding is that the classification issue is the reason people can't
buy Xbox Indie Games in Australia. MSFT would either have to cover the cost
of every game that gets submitted to the service (about 500 so far), or pass
the cost on to developers.

*sigh*

-----Original Message-----
From: Brendan Ragan [mailto:lordmortis@...]
Sent: Friday, 23 October 2009 12:22 PM
To: pigmi@...
Subject: [PIGMI] OFLC wants to censor mobile games?

Everyone/Anyone heard about this:
http://www.itnews.com.au/News/158652,classification-board-seeks-to-censor-ip
hone-apps.aspx

Someone mentioned that it's only a matter of time before they want to  
start reviewing Indie games, so does anyone know what the costs are  
for that?

I'll poke my friend at MSFT and find out if there are any implications  
for XBox Indie games.

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Re: OFLC wants to censor mobile games?

by Tim-135 :: Rate this Message:

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I have a few points to make:

First of all, it's the Classification Board, not the OFLC. The OFLC are no more, yet so many people continue to refer to them! I'm sorry, but they are gone.

Secondly, they're not trying to "censor" mobile games, they're trying to *classify* them. This is a huge difference and it is after all their job to be doing this. It is important that games be classified: parents for example, should be concerned that if they give their child an iPhone they could easily download "Sex Facts" or "Bikini Babes Daily", or other content that children shouldn't be downloading. Ratings are important!

The cost of getting a game rated is ludicrous to be sure and no doubt if that cost is passed onto the developer then we will see some serious ramifications. But let's not get our interknickers in a twist just yet: "Classification Board seeks to classify mobile games" is hardly something to get shocked about.

Cheers,
Tim

On Fri, Oct 23, 2009 at 7:54 PM, Paul Turbett <sls@...> wrote:
This is getting insane.

"I'll poke my friend at MSFT and find out if there are any implications for
XBox Indie games."

My understanding is that the classification issue is the reason people can't
buy Xbox Indie Games in Australia. MSFT would either have to cover the cost
of every game that gets submitted to the service (about 500 so far), or pass
the cost on to developers.

*sigh*

-----Original Message-----
From: Brendan Ragan [mailto:lordmortis@...]
Sent: Friday, 23 October 2009 12:22 PM
To: pigmi@...
Subject: [PIGMI] OFLC wants to censor mobile games?

Everyone/Anyone heard about this:
http://www.itnews.com.au/News/158652,classification-board-seeks-to-censor-ip
hone-apps.aspx


Someone mentioned that it's only a matter of time before they want to
start reviewing Indie games, so does anyone know what the costs are
for that?

I'll poke my friend at MSFT and find out if there are any implications
for XBox Indie games.

---------------------------------------------------------------------
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--
"You'll never use this dialogue as an anecdotal segue, copper!" he cried, and punched me in the mouth.

Re: OFLC wants to censor mobile games?

by AndyDent :: Rate this Message:

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On 24/10/2009, at 7:42 PM, Tim wrote:

> Secondly, they're not trying to "censor" mobile games, they're  
> trying to *classify* them.

If they gain the right to classify them, what happens
a) to Apple's use of similar classification terms on the App Store?
b) to unclassified games?

If "unclassified" == unable to be marketed, then a "classification"  
process is "censorship by stealth". it's a bit like that "Heart  
Foundation's health tick of approval" scam - the tick on a product  
means that you passed their guidelines AND you paid a substantial sum  
for the right to use the tick. It does not imply that food lacking the  
tick fails the guidelines (according to my wife who works for the  
health department).

Apple's most likely reaction, given their behaviour in other  
countries, is to pull the Australian App Store games section, if they  
can't list unclassified games. It's just too hard for them to weave  
that into the process and they would have to force all developers of  
all the existing games to go through that just for the Aussie store,  
which means 99% of the content would vanish - I don't see them running  
just an Australian desert!

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RE: OFLC wants to censor mobile games?

by Peter Alexander-2 :: Rate this Message:

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Some parts of this message have been removed. Learn more about Nabble's security policy.
Yep, that's exactly what will happen if this goes through. In South Africa, the App Store has no games section precisely because games have to be classified by the South African government, and because it costs too much for the games to go through this classification (it's worth noting that it only costs 5000R in South Africa, which is around $720 AUS -- a lot less than the previously mentioned $2k).

It's not censorship, per se, and I'm sure that's not what the Classification board is trying to achieve, but that will be the end result.


> From: dent@...
> To: pigmi@...
> Date: Sun, 25 Oct 2009 10:40:40 +0800
> Subject: Re: [PIGMI] OFLC wants to censor mobile games?
>
>
> On 24/10/2009, at 7:42 PM, Tim wrote:
>
> > Secondly, they're not trying to "censor" mobile games, they're
> > trying to *classify* them.
>
> If they gain the right to classify them, what happens
> a) to Apple's use of similar classification terms on the App Store?
> b) to unclassified games?
>
> If "unclassified" == unable to be marketed, then a "classification"
> process is "censorship by stealth". it's a bit like that "Heart
> Foundation's health tick of approval" scam - the tick on a product
> means that you passed their guidelines AND you paid a substantial sum
> for the right to use the tick. It does not imply that food lacking the
> tick fails the guidelines (according to my wife who works for the
> health department).
>
> Apple's most likely reaction, given their behaviour in other
> countries, is to pull the Australian App Store games section, if they
> can't list unclassified games. It's just too hard for them to weave
> that into the process and they would have to force all developers of
> all the existing games to go through that just for the Aussie store,
> which means 99% of the content would vanish - I don't see them running
> just an Australian desert!
>
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: pigmi-unsubscribe@...
> For additional commands, e-mail: pigmi-help@...
>


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