« Return to Thread: Patch 1870830 - find SDL.h, png.h when building win/gl with sys/autoconf

Patch 1870830 - find SDL.h, png.h when building win/gl with sys/autoconf

by xkernigh :: Rate this Message:

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To the readers of slashem-devel:

The win/gl directory contains the SDL interface to slashem. I decided
to try it as an experiment, so I grabbed a cvs checkout and passed
--enable-sdl-graphics to configure, and I expected the autoconf build
system to configure the build for my OpenBSD machine.

Then the build failed! The compiler found neither SDL.h, nor png.h!  So
I slashed the sys/autoconf build system until it would find my SDL.h
and png.h, and I posted my modifications as patch #1870380 to
SourceForge, along with an explanation of my changes.

Shortcut to SourceForge: http://xrl.us/1870830

Meanwhile, I want to learn about controls and options for the SDL
interface. They seem undocumented? So far, I found that I could press
PageUp/PageDown to zoom, and press End to toggle the text map. I do not
know how to try the isometric tileset, or leave full-screen mode. I may
try source-diving for answers.

--Kernigh http://nethack.wikia.com/wiki/User:Kernigh

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 « Return to Thread: Patch 1870830 - find SDL.h, png.h when building win/gl with sys/autoconf