Pattern Tap : Interface Design Inspiration

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Re: Pattern Tap : Interface Design Inspiration

by squaredeye :: Rate this Message:

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Oh Man! Great resources here! Thank you all for engaging in such a
good discussion. I suspected I'd get a good education by taking PT
here.

I'll be looking at the possibilities of implementing some of these
ideas into the next iteration or a tweaked clone of PT.


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Posted from the new ixda.org
http://www.ixda.org/discuss?post=31495


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Re: Pattern Tap : Interface Design Inspiration

by squaredeye :: Rate this Message:

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@Christian and @Jeremy
These ideas are really interesting to me.
One of the things we are considering trying to accomplish with the
next round of changes to Pattern Tap is a bit of user interaction
with the "sorting" and "organizing" of the design examples. This
would include adding or commenting on tags (from the available list
of tags, or suggesting a tag), adding or commenting on the collection
a design belongs to.

Perhaps an additional resource here, could be an information list of
links to resources concerning the pattern that informed that
particular design.

@Jared
Your comment has me VERY interested in addressing and analyzing whole
sites from a design/pattern perspective. I've found that Michael over
at Konigi has been doing a good job of this, but I wonder if there is
room for even more thorough investigation/documentation into that.

Have you had any experience with developing something of this sort?
In the case of flickr, what's the goal? To show the pattern of a
carousel and then see how flickr implemented it in line with their
brand and web layout?

My question here, is how you provide a resource that has a good
stratus of accessibility/readability. Like a good Bob Dylan song it
needs to be accessible on multiple levels in order to be
useful/educational to a larger audience.

In my opinion, this is one of the issues that is a separator between
the science UX and the implementation of design. Often I've found
the heavy UX articles to be beyond the scope of the projects I've
engaged in. Reading a 3000 word essay on Search Results for instance
is compelling, but I might get the "same" end result by emulating
what a great design team like Apple has done. In a visual way, I can
see how to produce a great list of results with options for my users.
The problem is I don't know WHY its good if I don't read. Perhaps
this is a great need for both?


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Posted from the new ixda.org
http://www.ixda.org/discuss?post=31495


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Re: Pattern Tap : Interface Design Inspiration

by Christian Crumlish-2 :: Rate this Message:

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On Sun, Jul 27, 2008 at 8:23 PM, Jeremy Yuille <overlobe@...>wrote:

>
> 2.
> a second approach i see could be for you to tie Pattern Tap into
> existing design pattern collections, by adding value from the design
> implementation & inspiration side.
>


+1

This is the direction my thoughts have been going. We've got a bunch of
pattern collections where we say to ourselves "it would be great to have way
more visual examples to illustrate the variations and possibilities with
this pattern" and we're starting to have these great pattern-gallery-visual
collections that are prompting grumps like me to say "but it's not *really*
a design pattern unless it has x, y, z..."

I think these are two great tastes that will taste good together. People
like me who curate pattern libraries can link across to sites like Pattern
Tap and factoryjoe's pattern collections on Flickr to point to examples of
the patterns we are describing. Likewise, PatternTap and other sites can
feel free to link to written descriptions of the patterns they are
depicting, where available.

Not that I would discourage you, Matthew, from adding
problem/context/solution/rationale type elements to your visual example
collections, but I also don't think you have to do that to gain some of the
value that would be accomplished via cross-linking.


>
> eg: Pattern Tap might help fill out the 'examples' that other pattern
> collections use, and also extend these examples from merely
> illustrating the IxD pattern to describing different types of
> successful implementations from a visual and IxD aesthetics
> perspective.
>
> >
> > Lastly, is there any way that the framework of this site could be
> > used for a more "traditional" "Pattern Library"? If so, I'd love
> > to entertain that idea with some help from some of you smart types :),
> > if you're interested!
>

Absolutely I think this could be so, and I think you are demonstrating some
great social and community features that most living pattern libraries would
probably kill for.

 -xian-

--
Christian Crumlish http://xianlandia.com
Yahoo! pattern detective http://design.yahoo.com
Yahoo! Developer Network evangelist http://open.yahoo.com
IA Institute director of technology http://iainstitute.org
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Re: Pattern Tap : Interface Design Inspiration

by Kim Bieler-2 :: Rate this Message:

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A few web design collections:

http://www.flickr.com/photos/splat/sets/981332/
http://bestwebgallery.com/
http://www.templatemonster.com/
http://www.designmeltdown.com/


On Jul 23, 2008, at 6:00 PM, Jeremy Yuille wrote:

> btw - does anyone else here have any design driven sources that I  
> could
> share with my students?



-- Kim

+ + + + + + + + + + + + + + + + + +
    Kim Bieler Graphic Design
    www.kbgd.com
+ + + + + + + + + + + + + + + + + +




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Re: Pattern Tap : Interface Design Inspiration

by Jared Spool :: Rate this Message:

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On Jul 25, 2008, at 6:20 AM, matthew Smith wrote:

> How would you best describe what Pattern Tap showcases? What language
> would you change or redefine? I'd be interested to see how we can
> gaurd those terms well, and honor the work of folks like yourself,
> while hopefully at the same time, offering a bit of expansion to
> terms like "pattern".

A collection of designs for inspiration.

It's my opinion that "general" pattern libraries are of limited value.

What teams really need are libraries of patterns that have been proven  
for their users in their specific design contexts. These will include  
localized thinking, including brand-related issues and details about  
the things that make their own experience unique, such as voice, tone,  
and feel.

For example, the patterns for KodakGallery.com would be very different  
from the patterns for Flickr.com, even though they'll have a lot of  
the same types of elements, because they are trying for very different  
experiences.

I think both teams could turn to a site like PatternTap for  
inspiration (which I think is your goal), but would create a library  
of patterns that was unique to their own needs and offerings.

That's my take.

Jared

Jared M. Spool
User Interface Engineering
510 Turnpike St., Suite 102, North Andover, MA 01845
e: jspool@... p: +1 978 327 5561
http://uie.com  Blog: http://uie.com/brainsparks

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