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Perspective and cloning in perspective with more vertices setThe tool perspective as well as the clone with a limit of creating a
square formed by 4 summits that allow you to change the picture or stretch! It would be very useful if you could set more com top possible number of lines that create the vertices horizontally and vertically like a little latex with Blender! This would be able to clone the streets with the curve (it can also create the white lines with an increased prospect of clone), areas of shadow curves (like the cheekbones pr lentigini remove etc ...) and the eye area to prepare well for the perhaps points to remove wrinkles! could exploit the more internal vertices to change the size of noses in photo retouching and ear etc. .. with their shift! graphics you could use to shape with a gradient to put the shades where you want ... I note the EPR clone in perspective with reason as the reason is not already the prospect! would be helpful if they have buckled to add tiles to walls and the like ... __________________________________________________ Faça ligações para outros computadores com o novo Yahoo! Messenger http://br.beta.messenger.yahoo.com/ _______________________________________________ Gimp-developer mailing list Gimp-developer@... https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer |
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Re: Perspective and cloning in perspective with more vertices setThe current perspective method is not compatible with what you
describe (mesh distortion). I am not a math guy but my understanding is that perspective is (iir) affine and can be implemented as a 3x3 matrix transform. On the other hand to perform an arbitrary 4 sided polygon to arbitrary 4 sided polygon is not affine and must use a 4x4 transform. I believe there are already enhancement requests for a mesh deform tool. Not sure where they fit in the roadmap, though. -Rob A> On 6/28/09, Tamburrino Roberto <perfinstals@...> wrote: > The tool perspective as well as the clone with a limit of creating a > square formed by 4 summits that allow you to change the picture or > stretch! It would be very useful if you could set more com top possible > number of lines that create the vertices horizontally and vertically > like a little latex with Blender! This would be able to clone the > streets with the curve (it can also create the white lines with an > increased prospect of clone), areas of shadow curves (like the > cheekbones pr lentigini remove etc ...) and the eye area to prepare well > for the perhaps points to remove wrinkles! > could exploit the more internal vertices to change the size of noses in > photo retouching and ear etc. .. with their shift! graphics you could > use to shape with a gradient to put the shades where you want ... I note > the EPR clone in perspective with reason as the reason is not already > the prospect! would be helpful if they have buckled to add tiles to > walls and the like ... > > __________________________________________________ > Faça ligações para outros computadores com o novo Yahoo! Messenger > http://br.beta.messenger.yahoo.com/ > > -- Sent from my mobile device _______________________________________________ Gimp-developer mailing list Gimp-developer@... https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer |
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Perspective and cloning in perspective with more vertices seton xD!
if you mean with 3x3 with a central vanishing point perhaps you're right! but there is only one central perspective type straight very long on the horizon that seems to unite! if you see a 'rectangular object or service to a corner with the 3x3 does not do anything because there' has 2 points of escape, and in this case we want that 4x4 is equivalent to see a straight slant! but if you get to see a curve are more than 4 points of escape, and this why? if you think that a path is created type pentagon, hexagon and you want a 5x5, 6x6, a 10x10 decagon eu endless circle as the points (though this is limited), and in this case you should use the perspective pieces for each prospect identified especially with the clone but it homogeneity and in this way covers learning and save time (it would be the difference in extruding a hand in 3d against plans to bring more 4 sides from which the idea)! This is just for the prospect, then also the lattice of the mesh can also be used to zoom in and out parts of the body that is an option that has photoschop has on the instrument scale or free integrated processing (seen on youtube), one has the right option but the same scale on the instrument! But if you want the "other party" to that point I jokingly suggest to combine the various instruments rotate, clone, scale etc. ... in a single place and then have the options to stop the rotation, perspective, etc. ... with ideas (a bit like the mode selection buttons) and then I think you save the code? to secure space in the menu ... to clone the functional perspective is why I do not think that ... sorry for the graphics are possoo manipulate layers with gradient which may be useful for photo ... however the potential to exponentially increase Gimp ... but not especially sorry if I insist! __________________________________________________ Faça ligações para outros computadores com o novo Yahoo! Messenger http://br.beta.messenger.yahoo.com/ _______________________________________________ Gimp-developer mailing list Gimp-developer@... https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer |
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