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Playerv/Player Omnidirectional Velocity control

by rickf :: Rate this Message:

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Hello,

i am using an omnidirectional platform. this platform accepts velocity commands. velocity in x and y direction, and angle.
currently , my driver uses the PLAYER_POSITION2D_CMD_VEL to get the velocity commands from player.
my Problem is, when i use playerv , and drag and drop the crosshair in velocity mode, and print the variables-data then i see, that playerv only send x data and angle, when i want to drive left, then it changes angle and drives in a circle to the disired position.

is there a way to get omnidirectional behavior?

regards

rick

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