Pre-meeting reading and questions for Fluid Engage all-hands

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Pre-meeting reading and questions for Fluid Engage all-hands

by Jess Mitchell :: Rate this Message:

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Hi All,

In preparation for next week's Fluid Engage all-hands meeting in  
Toronto you may want to familiarize yourself with some of the  
following information:


Project Background:
These links will give you a general background in Fluid Engage, Fluid,  
and the current work of the Project Team.
       
        A PDF of the full Fluid Engage grant document
        http://wiki.fluidproject.org/download/attachments/6816660/Fluid+Engage.pdf?version=1&modificationDate=1239224595000

        The Fluid website
        http://fluidproject.org/

        For those interested in all the projects the Fluid community is  
working on
        (including CollectionSpace)
        http://fluidproject.org/projects/

        The current work the Project Team is doing
        http://wiki.fluidproject.org/display/fluid/Fluid+Engage+Roadmap+Q2


Design links:
We are hoping for a lot of feedback on our early scenarios.  Scenarios  
are a tool used by our design team to structure the work around a  
particular problem as expressed in a hypothetical situation.

        http://wiki.fluidproject.org/display/fluid/Mapping+scenarios
        http://wiki.fluidproject.org/display/fluid/Mobile+scenarios


Technical links:
If you want to see code, have a look at the Fluid Infusion package.

        The information page for our product: Fluid Infusion
        http://fluidproject.org/products/infusion/


Some of the questions we hope to cover are:
 From the Fluid Project Team:
        How does Fluid support Fluid Engage? what do all the groups/
committees mean?
        What will Fluid Engage build? what problem are we solving? and how  
might it help or be used?
        How will the Project Team do the work?

 From the Advisory Panel and museum partners:
        How can the Advisory Panel contribute and help?
        How best can we all share information and communicate? about our  
goals and progress?
        Help the team understand some of the most critical things that need  
to be done in museums at the moment (within the context of the web,  
mobile, and physical spaces the project proposes to work within)
        What are the essential things that Fluid Engage needs to cover?
        What hasn't worked, but also what *has* and how might we learn from  
your experiences in our work on Fluid Engage
       

We are excited to have everyone in Toronto next week to begin some of  
these discussions.  This meeting is our opportunity to begin  
conversations with you, to clarify what we are doing while getting  
early feedback from you, and to work out how we will continue  
discussion, participation, and information sharing.

If you have any questions, please feel free to let me know.
Jess

~~~~~~~~~~~~~~~~~~~~~~
Jess Mitchell
Boston, MA, USA
Project Manager / Fluid Project
jess@...
/ w / 617.326.7753  / c / 919.599.5378
jabber: jessmitchell@...
http://www.fluidproject.org
~~~~~~~~~~~~~~~~~~~~~~




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foward into thte past -- eDocent planning documents

by carlgoodman :: Rate this Message:

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Greetings Fluid Engagers,  

In what may be a continuing dialogue with myself, I want to call your
attention to a storehouse of process documents that were generated as
part of the eDocent prototype project from 2000. These documents,
especially the Discovery and Engineering Deliverables, will be of most
interest to the FE engineering and design teams.  IMHO they are
surprisingly resilient to the ravages of Internet Time.

For the project, the team from Organic (led at the time by the
tremendously talented Robert Fabricant and Ben Cerveny) applied a
user-centered design methodology that parallels the process in which
we'll all be, ahem, engaged.  

We focused not on developing a device, but on leveraging the personal,
network-aware mobile media devices that the public would surely bring
with them to museums one day, and which can serve as connective tissue
between onsite and online museum visits.

We missed a lot of things. The Museum team firmly rejected, for
instance, the Organic team's plea to build a social networking component
and elements of play into the prototype experience.
 
Against all reason, this project almost turned into a business (this
*was* the dusk of internet bubbletime after all) and then 9/11
intervened.  

Here's the link:
http://wiki.fluidproject.org/display/fluid/eDocent+%28Museum+of+the+Movi
ng+Image%29

Take a look before whomever runs Organic tells us to take it down.

See y'all Monday.

cheers,
Carl

Carl Goodman
Senior Deputy Director
Museum of the Moving Image

 
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Re: foward into thte past -- eDocent planning documents

by Jess Mitchell :: Rate this Message:

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Just a note, you do need to be logged into the wiki to access this page.  If you do not already have a wiki account you'll need to create one.

Best,
Jess

~~~~~~~~~~~~~~~~~~~~~~
Jess Mitchell
Boston, MA, USA
Project Manager / Fluid Project
/ w / 617.326.7753  / c / 919.599.5378
~~~~~~~~~~~~~~~~~~~~~~




On Jun 19, 2009, at 10:02 AM, Goodman, Carl wrote:

Greetings Fluid Engagers,  

In what may be a continuing dialogue with myself, I want to call your
attention to a storehouse of process documents that were generated as
part of the eDocent prototype project from 2000. These documents,
especially the Discovery and Engineering Deliverables, will be of most
interest to the FE engineering and design teams.  IMHO they are
surprisingly resilient to the ravages of Internet Time.

For the project, the team from Organic (led at the time by the
tremendously talented Robert Fabricant and Ben Cerveny) applied a
user-centered design methodology that parallels the process in which
we'll all be, ahem, engaged.  

We focused not on developing a device, but on leveraging the personal,
network-aware mobile media devices that the public would surely bring
with them to museums one day, and which can serve as connective tissue
between onsite and online museum visits.

We missed a lot of things. The Museum team firmly rejected, for
instance, the Organic team's plea to build a social networking component
and elements of play into the prototype experience.

Against all reason, this project almost turned into a business (this
*was* the dusk of internet bubbletime after all) and then 9/11
intervened.   

Here's the link:
http://wiki.fluidproject.org/display/fluid/eDocent+%28Museum+of+the+Movi
ng+Image%29

Take a look before whomever runs Organic tells us to take it down.

See y'all Monday.

cheers,
Carl

Carl Goodman
Senior Deputy Director
Museum of the Moving Image


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fluid-talk mailing list - fluid-talk@...
To unsubscribe, change settings or access archives,
see http://fluidproject.org/mailman/listinfo/fluid-talk


_______________________________________________________
fluid-talk mailing list - fluid-talk@...
To unsubscribe, change settings or access archives,
see http://fluidproject.org/mailman/listinfo/fluid-talk