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Problems Gazebo and Playernav PIoneerHi,
I am using the the example pioneer2dx.world and pioneer2dx.model and the attached player.cfg file. The pioneer model is not working together with the playernav, the robot has a really strange behaviour. What could be the problems? Odometry errors? switched coordinate frames? Thanks for any help. Regards Andreas driver ( name "gazebo" provides ["simulation:0"] plugin "libgazeboplugin" server_id "default" ) driver ( name "gazebo" provides ["position2d:0"] gz_id "pioneer2dx_model1::position_iface_0" ) driver ( name "gazebo" provides ["laser:0"] gz_id "pioneer2dx_model1::laser::laser_iface_0" ) driver ( name "mapfile" provides ["map:0"] filename "/home/vogt/stage/worlds/bitmaps/cave.png" resolution 0.05 ) driver ( name "vfh" provides ["position2d:1"] requires ["position2d:0" "laser:0"] # safety_dist 0.1 safety_dist_1ms 0.1 max_speed 0.2 min_turnrate 15 max_turnrate_0ms 40 max_turnrate_1ms 40 distance_epsilon 0.3 angle_epsilon 5 ) driver ( name "amcl" provides ["localize:0" "position2d:2"] requires ["odometry:::position2d:1" "laser:0" "laser:::map:0"] #init_pose [-3.900 -8.288 -2.105] laser_max_beams 10 laser_range_max 4.095 laser_range_bad 0.2 ) # #driver #( # name "amcl" # provides ["localize:0"] # requires ["odometry:::position2d:0" "laser:0" "laser:::map:0"] #) driver ( name "wavefront" provides ["planner:0"] requires ["output:::position2d:1" "input:::position2d:2" "map:0"] safety_dist 0.15 distance_epsilon 0.3 angle_epsilon 10 ) ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ Playerstage-gazebo mailing list Playerstage-gazebo@... https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo |
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Re: Problems Gazebo and Playernav PIoneerHello,
Could you describe the strange behavior? -nate On Mon, Oct 5, 2009 at 12:26 AM, Andreas Vogt <andreas.vogt@...> wrote: > Hi, > > I am using the the example pioneer2dx.world and pioneer2dx.model and the > attached player.cfg file. The pioneer model is not working together with the > playernav, the robot has a really strange behaviour. What could be the > problems? Odometry errors? switched coordinate frames? > > Thanks for any help. > > Regards > > Andreas > > > driver > ( > name "gazebo" > provides ["simulation:0"] > plugin "libgazeboplugin" > server_id "default" > ) > > driver > ( > name "gazebo" > provides ["position2d:0"] > gz_id "pioneer2dx_model1::position_iface_0" > ) > > driver > ( > name "gazebo" > provides ["laser:0"] > gz_id "pioneer2dx_model1::laser::laser_iface_0" > ) > > driver > ( > name "mapfile" > provides ["map:0"] > filename "/home/vogt/stage/worlds/bitmaps/cave.png" > resolution 0.05 > ) > > driver > ( > name "vfh" > provides ["position2d:1"] > requires ["position2d:0" "laser:0"] > # safety_dist 0.1 > safety_dist_1ms 0.1 > max_speed 0.2 > min_turnrate 15 > max_turnrate_0ms 40 > max_turnrate_1ms 40 > distance_epsilon 0.3 > angle_epsilon 5 > ) > driver > ( > name "amcl" > provides ["localize:0" "position2d:2"] > requires ["odometry:::position2d:1" "laser:0" "laser:::map:0"] > #init_pose [-3.900 -8.288 -2.105] > laser_max_beams 10 > laser_range_max 4.095 > laser_range_bad 0.2 > ) > > # > #driver > #( > # name "amcl" > # provides ["localize:0"] > # requires ["odometry:::position2d:0" "laser:0" "laser:::map:0"] > #) > > > driver > ( > name "wavefront" > provides ["planner:0"] > requires ["output:::position2d:1" "input:::position2d:2" "map:0"] > safety_dist 0.15 > distance_epsilon 0.3 > angle_epsilon 10 > ) > > ------------------------------------------------------------------------------ > Come build with us! The BlackBerry(R) Developer Conference in SF, CA > is the only developer event you need to attend this year. Jumpstart your > developing skills, take BlackBerry mobile applications to market and stay > ahead of the curve. Join us from November 9 - 12, 2009. Register now! > http://p.sf.net/sfu/devconference > _______________________________________________ > Playerstage-gazebo mailing list > Playerstage-gazebo@... > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo > > ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ Playerstage-gazebo mailing list Playerstage-gazebo@... https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo |
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Re: Problems Gazebo and Playernav PIoneerSorry for this Late answer but i had big trouble with your mailing
list. Strange behavoir means it doesent work, the robot turns left and right and again give some speed but never reach the Goal. I found out that the laser scans are not correct and the orientation is not correct. This means in playerv the scans have a wrong scale and the scanner is in the second and third part of the coordinate Frame Any idea Andreas Am 28.10.2009 um 18:12 schrieb Nate Koenig <natekoenig@...>: > Hello, > > Could you describe the strange behavior? > > -nate > > On Mon, Oct 5, 2009 at 12:26 AM, Andreas Vogt > <andreas.vogt@...> wrote: >> Hi, >> >> I am using the the example pioneer2dx.world and pioneer2dx.model >> and the >> attached player.cfg file. The pioneer model is not working together >> with the >> playernav, the robot has a really strange behaviour. What could be >> the >> problems? Odometry errors? switched coordinate frames? >> >> Thanks for any help. >> >> Regards >> >> Andreas >> >> >> driver >> ( >> name "gazebo" >> provides ["simulation:0"] >> plugin "libgazeboplugin" >> server_id "default" >> ) >> >> driver >> ( >> name "gazebo" >> provides ["position2d:0"] >> gz_id "pioneer2dx_model1::position_iface_0" >> ) >> >> driver >> ( >> name "gazebo" >> provides ["laser:0"] >> gz_id "pioneer2dx_model1::laser::laser_iface_0" >> ) >> >> driver >> ( >> name "mapfile" >> provides ["map:0"] >> filename "/home/vogt/stage/worlds/bitmaps/cave.png" >> resolution 0.05 >> ) >> >> driver >> ( >> name "vfh" >> provides ["position2d:1"] >> requires ["position2d:0" "laser:0"] >> # safety_dist 0.1 >> safety_dist_1ms 0.1 >> max_speed 0.2 >> min_turnrate 15 >> max_turnrate_0ms 40 >> max_turnrate_1ms 40 >> distance_epsilon 0.3 >> angle_epsilon 5 >> ) >> driver >> ( >> name "amcl" >> provides ["localize:0" "position2d:2"] >> requires ["odometry:::position2d:1" "laser:0" "laser:::map:0"] >> #init_pose [-3.900 -8.288 -2.105] >> laser_max_beams 10 >> laser_range_max 4.095 >> laser_range_bad 0.2 >> ) >> >> # >> #driver >> #( >> # name "amcl" >> # provides ["localize:0"] >> # requires ["odometry:::position2d:0" "laser:0" "laser:::map:0"] >> #) >> >> >> driver >> ( >> name "wavefront" >> provides ["planner:0"] >> requires ["output:::position2d:1" "input:::position2d:2" >> "map:0"] >> safety_dist 0.15 >> distance_epsilon 0.3 >> angle_epsilon 10 >> ) >> >> --- >> --- >> --- >> --------------------------------------------------------------------- >> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >> is the only developer event you need to attend this year. Jumpstart >> your >> developing skills, take BlackBerry mobile applications to market >> and stay >> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >> http://p.sf.net/sfu/devconference >> _______________________________________________ >> Playerstage-gazebo mailing list >> Playerstage-gazebo@... >> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >> >> > > --- > --- > --- > --------------------------------------------------------------------- > Come build with us! The BlackBerry(R) Developer Conference in SF, CA > is the only developer event you need to attend this year. Jumpstart > your > developing skills, take BlackBerry mobile applications to market and > stay > ahead of the curve. Join us from November 9 - 12, 2009. Register now! > http://p.sf.net/sfu/devconference > _______________________________________________ > Playerstage-gazebo mailing list > Playerstage-gazebo@... > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ Playerstage-gazebo mailing list Playerstage-gazebo@... https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo |
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Re: Problems Gazebo and Playernav PIoneerRegarding the laser scale problem, I had the same porblem before. I
guess that you have set the laser range to be more then 8 meters (the default). If you do that the scale changes for some reason. there is an other parameter that you can set also (the scale) set it to 1 and it should work. My laser sensor is set up like below. I hope that helps. About the other problems I do not know /Peter <sensor:ray name="laser_1"> <rayCount>180</rayCount> <rangeCount>181</rangeCount> <origin>0.05 0.0 0</origin> <displayRays>lines</displayRays> <minAngle>-90</minAngle> <maxAngle>90</maxAngle> <minRange>0.1</minRange> <maxRange>80</maxRange> <resRange>1</resRange> <controller:sicklms200_laser name="laser_controller_1"> <interface:laser name="laser_iface_0"/> <interface:fiducial name="fiducial_iface_0"/> </controller:sicklms200_laser> </sensor:ray> Andreas Vogt wrote: > Sorry for this Late answer but i had big trouble with your mailing > list. Strange behavoir means it doesent work, the robot turns left and > right and again give some speed but never reach the Goal. > I found out that the laser scans are not correct and the orientation > is not correct. This means in playerv the scans have a wrong scale and > the scanner is in the second and third part of the coordinate Frame > Any idea > Andreas > > > > Am 28.10.2009 um 18:12 schrieb Nate Koenig <natekoenig@...>: > > >> Hello, >> >> Could you describe the strange behavior? >> >> -nate >> >> On Mon, Oct 5, 2009 at 12:26 AM, Andreas Vogt >> <andreas.vogt@...> wrote: >> >>> Hi, >>> >>> I am using the the example pioneer2dx.world and pioneer2dx.model >>> and the >>> attached player.cfg file. The pioneer model is not working together >>> with the >>> playernav, the robot has a really strange behaviour. What could be >>> the >>> problems? Odometry errors? switched coordinate frames? >>> >>> Thanks for any help. >>> >>> Regards >>> >>> Andreas >>> >>> >>> driver >>> ( >>> name "gazebo" >>> provides ["simulation:0"] >>> plugin "libgazeboplugin" >>> server_id "default" >>> ) >>> >>> driver >>> ( >>> name "gazebo" >>> provides ["position2d:0"] >>> gz_id "pioneer2dx_model1::position_iface_0" >>> ) >>> >>> driver >>> ( >>> name "gazebo" >>> provides ["laser:0"] >>> gz_id "pioneer2dx_model1::laser::laser_iface_0" >>> ) >>> >>> driver >>> ( >>> name "mapfile" >>> provides ["map:0"] >>> filename "/home/vogt/stage/worlds/bitmaps/cave.png" >>> resolution 0.05 >>> ) >>> >>> driver >>> ( >>> name "vfh" >>> provides ["position2d:1"] >>> requires ["position2d:0" "laser:0"] >>> # safety_dist 0.1 >>> safety_dist_1ms 0.1 >>> max_speed 0.2 >>> min_turnrate 15 >>> max_turnrate_0ms 40 >>> max_turnrate_1ms 40 >>> distance_epsilon 0.3 >>> angle_epsilon 5 >>> ) >>> driver >>> ( >>> name "amcl" >>> provides ["localize:0" "position2d:2"] >>> requires ["odometry:::position2d:1" "laser:0" "laser:::map:0"] >>> #init_pose [-3.900 -8.288 -2.105] >>> laser_max_beams 10 >>> laser_range_max 4.095 >>> laser_range_bad 0.2 >>> ) >>> >>> # >>> #driver >>> #( >>> # name "amcl" >>> # provides ["localize:0"] >>> # requires ["odometry:::position2d:0" "laser:0" "laser:::map:0"] >>> #) >>> >>> >>> driver >>> ( >>> name "wavefront" >>> provides ["planner:0"] >>> requires ["output:::position2d:1" "input:::position2d:2" >>> "map:0"] >>> safety_dist 0.15 >>> distance_epsilon 0.3 >>> angle_epsilon 10 >>> ) >>> >>> --- >>> --- >>> --- >>> --------------------------------------------------------------------- >>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >>> is the only developer event you need to attend this year. Jumpstart >>> your >>> developing skills, take BlackBerry mobile applications to market >>> and stay >>> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >>> http://p.sf.net/sfu/devconference >>> _______________________________________________ >>> Playerstage-gazebo mailing list >>> Playerstage-gazebo@... >>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >>> >>> >>> >> --- >> --- >> --- >> --------------------------------------------------------------------- >> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >> is the only developer event you need to attend this year. Jumpstart >> your >> developing skills, take BlackBerry mobile applications to market and >> stay >> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >> http://p.sf.net/sfu/devconference >> _______________________________________________ >> Playerstage-gazebo mailing list >> Playerstage-gazebo@... >> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >> > > ------------------------------------------------------------------------------ > Come build with us! The BlackBerry(R) Developer Conference in SF, CA > is the only developer event you need to attend this year. Jumpstart your > developing skills, take BlackBerry mobile applications to market and stay > ahead of the curve. Join us from November 9 - 12, 2009. Register now! > http://p.sf.net/sfu/devconference > _______________________________________________ > Playerstage-gazebo mailing list > Playerstage-gazebo@... > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo > ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ Playerstage-gazebo mailing list Playerstage-gazebo@... https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo |
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Re: Problems Gazebo and Playernav PIoneerHi,
Thanks this trick is working for the scale problem but still playernav has problems to lead the little pioneer towards the goal :-( By the way, has anyone problems with the visualisation of playernav with player-3.0. In my case playernav work only with playerversion 2.1.1 in all the other versions it doesn't work. regards andreas Peter Nordin schrieb: > Regarding the laser scale problem, I had the same porblem before. I > guess that you have set the laser range to be more then 8 meters (the > default). If you do that the scale changes for some reason. there is an > other parameter that you can set also (the scale) set it to 1 and it > should work. > > My laser sensor is set up like below. I hope that helps. > About the other problems I do not know > > /Peter > > <sensor:ray name="laser_1"> > <rayCount>180</rayCount> > <rangeCount>181</rangeCount> > <origin>0.05 0.0 0</origin> > > <displayRays>lines</displayRays> > > <minAngle>-90</minAngle> > <maxAngle>90</maxAngle> > > <minRange>0.1</minRange> > <maxRange>80</maxRange> > <resRange>1</resRange> > > <controller:sicklms200_laser name="laser_controller_1"> > <interface:laser name="laser_iface_0"/> > <interface:fiducial name="fiducial_iface_0"/> > </controller:sicklms200_laser> > </sensor:ray> > > > Andreas Vogt wrote: > >> Sorry for this Late answer but i had big trouble with your mailing >> list. Strange behavoir means it doesent work, the robot turns left and >> right and again give some speed but never reach the Goal. >> I found out that the laser scans are not correct and the orientation >> is not correct. This means in playerv the scans have a wrong scale and >> the scanner is in the second and third part of the coordinate Frame >> Any idea >> Andreas >> >> >> >> Am 28.10.2009 um 18:12 schrieb Nate Koenig <natekoenig@...>: >> >> >> >>> Hello, >>> >>> Could you describe the strange behavior? >>> >>> -nate >>> >>> On Mon, Oct 5, 2009 at 12:26 AM, Andreas Vogt >>> <andreas.vogt@...> wrote: >>> >>> >>>> Hi, >>>> >>>> I am using the the example pioneer2dx.world and pioneer2dx.model >>>> and the >>>> attached player.cfg file. The pioneer model is not working together >>>> with the >>>> playernav, the robot has a really strange behaviour. What could be >>>> the >>>> problems? Odometry errors? switched coordinate frames? >>>> >>>> Thanks for any help. >>>> >>>> Regards >>>> >>>> Andreas >>>> >>>> >>>> driver >>>> ( >>>> name "gazebo" >>>> provides ["simulation:0"] >>>> plugin "libgazeboplugin" >>>> server_id "default" >>>> ) >>>> >>>> driver >>>> ( >>>> name "gazebo" >>>> provides ["position2d:0"] >>>> gz_id "pioneer2dx_model1::position_iface_0" >>>> ) >>>> >>>> driver >>>> ( >>>> name "gazebo" >>>> provides ["laser:0"] >>>> gz_id "pioneer2dx_model1::laser::laser_iface_0" >>>> ) >>>> >>>> driver >>>> ( >>>> name "mapfile" >>>> provides ["map:0"] >>>> filename "/home/vogt/stage/worlds/bitmaps/cave.png" >>>> resolution 0.05 >>>> ) >>>> >>>> driver >>>> ( >>>> name "vfh" >>>> provides ["position2d:1"] >>>> requires ["position2d:0" "laser:0"] >>>> # safety_dist 0.1 >>>> safety_dist_1ms 0.1 >>>> max_speed 0.2 >>>> min_turnrate 15 >>>> max_turnrate_0ms 40 >>>> max_turnrate_1ms 40 >>>> distance_epsilon 0.3 >>>> angle_epsilon 5 >>>> ) >>>> driver >>>> ( >>>> name "amcl" >>>> provides ["localize:0" "position2d:2"] >>>> requires ["odometry:::position2d:1" "laser:0" "laser:::map:0"] >>>> #init_pose [-3.900 -8.288 -2.105] >>>> laser_max_beams 10 >>>> laser_range_max 4.095 >>>> laser_range_bad 0.2 >>>> ) >>>> >>>> # >>>> #driver >>>> #( >>>> # name "amcl" >>>> # provides ["localize:0"] >>>> # requires ["odometry:::position2d:0" "laser:0" "laser:::map:0"] >>>> #) >>>> >>>> >>>> driver >>>> ( >>>> name "wavefront" >>>> provides ["planner:0"] >>>> requires ["output:::position2d:1" "input:::position2d:2" >>>> "map:0"] >>>> safety_dist 0.15 >>>> distance_epsilon 0.3 >>>> angle_epsilon 10 >>>> ) >>>> >>>> --- >>>> --- >>>> --- >>>> --------------------------------------------------------------------- >>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >>>> is the only developer event you need to attend this year. Jumpstart >>>> your >>>> developing skills, take BlackBerry mobile applications to market >>>> and stay >>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >>>> http://p.sf.net/sfu/devconference >>>> _______________________________________________ >>>> Playerstage-gazebo mailing list >>>> Playerstage-gazebo@... >>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >>>> >>>> >>>> >>>> >>> --- >>> --- >>> --- >>> --------------------------------------------------------------------- >>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >>> is the only developer event you need to attend this year. Jumpstart >>> your >>> developing skills, take BlackBerry mobile applications to market and >>> stay >>> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >>> http://p.sf.net/sfu/devconference >>> _______________________________________________ >>> Playerstage-gazebo mailing list >>> Playerstage-gazebo@... >>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >>> >>> >> ------------------------------------------------------------------------------ >> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >> is the only developer event you need to attend this year. Jumpstart your >> developing skills, take BlackBerry mobile applications to market and stay >> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >> http://p.sf.net/sfu/devconference >> _______________________________________________ >> Playerstage-gazebo mailing list >> Playerstage-gazebo@... >> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >> >> > > > ------------------------------------------------------------------------------ > Come build with us! The BlackBerry(R) Developer Conference in SF, CA > is the only developer event you need to attend this year. Jumpstart your > developing skills, take BlackBerry mobile applications to market and stay > ahead of the curve. Join us from November 9 - 12, 2009. Register now! > http://p.sf.net/sfu/devconference > _______________________________________________ > Playerstage-gazebo mailing list > Playerstage-gazebo@... > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo > -- Andreas Vogt Logistics and Production Robotics DFKI Bremen Robotics Innovation Center Robert-Hooke-Straße 5 28359 Bremen, Germany Phone: +49 (0)421 218-64140 Fax: +49 (0)421 218-64150 E-Mail: andreas.vogt@... Weitere Informationen: http://www.dfki.de/robotik ----------------------------------------------------------------------- Deutsches Forschungszentrum fuer Kuenstliche Intelligenz GmbH Firmensitz: Trippstadter Straße 122, D-67663 Kaiserslautern Geschaeftsfuehrung: Prof. Dr. Dr. h.c. mult. Wolfgang Wahlster (Vorsitzender) Dr. Walter Olthoff Vorsitzender des Aufsichtsrats: Prof. Dr. h.c. Hans A. Aukes Amtsgericht Kaiserslautern, HRB 2313 Sitz der Gesellschaft: Kaiserslautern (HRB 2313) USt-Id.Nr.: DE 148646973 Steuernummer: 19/673/0060/3 ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Playerstage-gazebo mailing list Playerstage-gazebo@... https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo |
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Re: Problems Gazebo and Playernav PIoneerHi,
Thanks this trick is working for the scale problem but still playernav has problems to lead the little pioneer towards the goal :-( By the way, has anyone problems with the visualisation of playernav with player-3.0. In my case playernav work only with playerversion 2.1.1 in all the other versions it doesn't work. regards andreas Peter Nordin schrieb: > Regarding the laser scale problem, I had the same porblem before. I > guess that you have set the laser range to be more then 8 meters (the > default). If you do that the scale changes for some reason. there is an > other parameter that you can set also (the scale) set it to 1 and it > should work. > > My laser sensor is set up like below. I hope that helps. > About the other problems I do not know > > /Peter > > <sensor:ray name="laser_1"> > <rayCount>180</rayCount> > <rangeCount>181</rangeCount> > <origin>0.05 0.0 0</origin> > > <displayRays>lines</displayRays> > > <minAngle>-90</minAngle> > <maxAngle>90</maxAngle> > > <minRange>0.1</minRange> > <maxRange>80</maxRange> > <resRange>1</resRange> > > <controller:sicklms200_laser name="laser_controller_1"> > <interface:laser name="laser_iface_0"/> > <interface:fiducial name="fiducial_iface_0"/> > </controller:sicklms200_laser> > </sensor:ray> > > > Andreas Vogt wrote: > >> Sorry for this Late answer but i had big trouble with your mailing >> list. Strange behavoir means it doesent work, the robot turns left and >> right and again give some speed but never reach the Goal. >> I found out that the laser scans are not correct and the orientation >> is not correct. This means in playerv the scans have a wrong scale and >> the scanner is in the second and third part of the coordinate Frame >> Any idea >> Andreas >> >> >> >> Am 28.10.2009 um 18:12 schrieb Nate Koenig <natekoenig@...>: >> >> >> >>> Hello, >>> >>> Could you describe the strange behavior? >>> >>> -nate >>> >>> On Mon, Oct 5, 2009 at 12:26 AM, Andreas Vogt >>> <andreas.vogt@...> wrote: >>> >>> >>>> Hi, >>>> >>>> I am using the the example pioneer2dx.world and pioneer2dx.model >>>> and the >>>> attached player.cfg file. The pioneer model is not working together >>>> with the >>>> playernav, the robot has a really strange behaviour. What could be >>>> the >>>> problems? Odometry errors? switched coordinate frames? >>>> >>>> Thanks for any help. >>>> >>>> Regards >>>> >>>> Andreas >>>> >>>> >>>> driver >>>> ( >>>> name "gazebo" >>>> provides ["simulation:0"] >>>> plugin "libgazeboplugin" >>>> server_id "default" >>>> ) >>>> >>>> driver >>>> ( >>>> name "gazebo" >>>> provides ["position2d:0"] >>>> gz_id "pioneer2dx_model1::position_iface_0" >>>> ) >>>> >>>> driver >>>> ( >>>> name "gazebo" >>>> provides ["laser:0"] >>>> gz_id "pioneer2dx_model1::laser::laser_iface_0" >>>> ) >>>> >>>> driver >>>> ( >>>> name "mapfile" >>>> provides ["map:0"] >>>> filename "/home/vogt/stage/worlds/bitmaps/cave.png" >>>> resolution 0.05 >>>> ) >>>> >>>> driver >>>> ( >>>> name "vfh" >>>> provides ["position2d:1"] >>>> requires ["position2d:0" "laser:0"] >>>> # safety_dist 0.1 >>>> safety_dist_1ms 0.1 >>>> max_speed 0.2 >>>> min_turnrate 15 >>>> max_turnrate_0ms 40 >>>> max_turnrate_1ms 40 >>>> distance_epsilon 0.3 >>>> angle_epsilon 5 >>>> ) >>>> driver >>>> ( >>>> name "amcl" >>>> provides ["localize:0" "position2d:2"] >>>> requires ["odometry:::position2d:1" "laser:0" "laser:::map:0"] >>>> #init_pose [-3.900 -8.288 -2.105] >>>> laser_max_beams 10 >>>> laser_range_max 4.095 >>>> laser_range_bad 0.2 >>>> ) >>>> >>>> # >>>> #driver >>>> #( >>>> # name "amcl" >>>> # provides ["localize:0"] >>>> # requires ["odometry:::position2d:0" "laser:0" "laser:::map:0"] >>>> #) >>>> >>>> >>>> driver >>>> ( >>>> name "wavefront" >>>> provides ["planner:0"] >>>> requires ["output:::position2d:1" "input:::position2d:2" >>>> "map:0"] >>>> safety_dist 0.15 >>>> distance_epsilon 0.3 >>>> angle_epsilon 10 >>>> ) >>>> >>>> --- >>>> --- >>>> --- >>>> --------------------------------------------------------------------- >>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >>>> is the only developer event you need to attend this year. Jumpstart >>>> your >>>> developing skills, take BlackBerry mobile applications to market >>>> and stay >>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >>>> http://p.sf.net/sfu/devconference >>>> _______________________________________________ >>>> Playerstage-gazebo mailing list >>>> Playerstage-gazebo@... >>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >>>> >>>> >>>> >>>> >>> --- >>> --- >>> --- >>> --------------------------------------------------------------------- >>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >>> is the only developer event you need to attend this year. Jumpstart >>> your >>> developing skills, take BlackBerry mobile applications to market and >>> stay >>> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >>> http://p.sf.net/sfu/devconference >>> _______________________________________________ >>> Playerstage-gazebo mailing list >>> Playerstage-gazebo@... >>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >>> >>> >> ------------------------------------------------------------------------------ >> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >> is the only developer event you need to attend this year. Jumpstart your >> developing skills, take BlackBerry mobile applications to market and stay >> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >> http://p.sf.net/sfu/devconference >> _______________________________________________ >> Playerstage-gazebo mailing list >> Playerstage-gazebo@... >> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >> >> > > > ------------------------------------------------------------------------------ > Come build with us! The BlackBerry(R) Developer Conference in SF, CA > is the only developer event you need to attend this year. Jumpstart your > developing skills, take BlackBerry mobile applications to market and stay > ahead of the curve. Join us from November 9 - 12, 2009. Register now! > http://p.sf.net/sfu/devconference > _______________________________________________ > Playerstage-gazebo mailing list > Playerstage-gazebo@... > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo > -- Andreas Vogt Logistics and Production Robotics DFKI Bremen Robotics Innovation Center Robert-Hooke-Straße 5 28359 Bremen, Germany Phone: +49 (0)421 218-64140 Fax: +49 (0)421 218-64150 E-Mail: andreas.vogt@... Weitere Informationen: http://www.dfki.de/robotik ----------------------------------------------------------------------- Deutsches Forschungszentrum fuer Kuenstliche Intelligenz GmbH Firmensitz: Trippstadter Straße 122, D-67663 Kaiserslautern Geschaeftsfuehrung: Prof. Dr. Dr. h.c. mult. Wolfgang Wahlster (Vorsitzender) Dr. Walter Olthoff Vorsitzender des Aufsichtsrats: Prof. Dr. h.c. Hans A. Aukes Amtsgericht Kaiserslautern, HRB 2313 Sitz der Gesellschaft: Kaiserslautern (HRB 2313) USt-Id.Nr.: DE 148646973 Steuernummer: 19/673/0060/3 ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ Playerstage-gazebo mailing list Playerstage-gazebo@... https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo |
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Re: Problems Gazebo and Playernav PIoneerHello
I have never used playernav, but I once found that the coordinate system in the pioneer position2d differential controller seems to be "inverted". If I use playerjoy or playerv to turn right the robot will turn left. Could this be a problem? Have you tried to drive it manually to see if you agree that the coordinate system is different from what you would expect from the gazebo world. /Peter Andreas Vogt wrote: > Hi, > > Thanks this trick is working for the scale problem but still playernav > has problems to lead the little pioneer towards the goal :-( > By the way, has anyone problems with the visualisation of playernav with > player-3.0. In my case playernav work only with playerversion 2.1.1 in > all the other versions it doesn't work. > > regards andreas > > Peter Nordin schrieb: > >> Regarding the laser scale problem, I had the same porblem before. I >> guess that you have set the laser range to be more then 8 meters (the >> default). If you do that the scale changes for some reason. there is an >> other parameter that you can set also (the scale) set it to 1 and it >> should work. >> >> My laser sensor is set up like below. I hope that helps. >> About the other problems I do not know >> >> /Peter >> >> <sensor:ray name="laser_1"> >> <rayCount>180</rayCount> >> <rangeCount>181</rangeCount> >> <origin>0.05 0.0 0</origin> >> >> <displayRays>lines</displayRays> >> >> <minAngle>-90</minAngle> >> <maxAngle>90</maxAngle> >> >> <minRange>0.1</minRange> >> <maxRange>80</maxRange> >> <resRange>1</resRange> >> >> <controller:sicklms200_laser name="laser_controller_1"> >> <interface:laser name="laser_iface_0"/> >> <interface:fiducial name="fiducial_iface_0"/> >> </controller:sicklms200_laser> >> </sensor:ray> >> >> >> Andreas Vogt wrote: >> >> >>> Sorry for this Late answer but i had big trouble with your mailing >>> list. Strange behavoir means it doesent work, the robot turns left and >>> right and again give some speed but never reach the Goal. >>> I found out that the laser scans are not correct and the orientation >>> is not correct. This means in playerv the scans have a wrong scale and >>> the scanner is in the second and third part of the coordinate Frame >>> Any idea >>> Andreas >>> >>> >>> >>> Am 28.10.2009 um 18:12 schrieb Nate Koenig <natekoenig@...>: >>> >>> >>> >>> >>>> Hello, >>>> >>>> Could you describe the strange behavior? >>>> >>>> -nate >>>> >>>> On Mon, Oct 5, 2009 at 12:26 AM, Andreas Vogt >>>> <andreas.vogt@...> wrote: >>>> >>>> >>>> >>>>> Hi, >>>>> >>>>> I am using the the example pioneer2dx.world and pioneer2dx.model >>>>> and the >>>>> attached player.cfg file. The pioneer model is not working together >>>>> with the >>>>> playernav, the robot has a really strange behaviour. What could be >>>>> the >>>>> problems? Odometry errors? switched coordinate frames? >>>>> >>>>> Thanks for any help. >>>>> >>>>> Regards >>>>> >>>>> Andreas >>>>> >>>>> >>>>> driver >>>>> ( >>>>> name "gazebo" >>>>> provides ["simulation:0"] >>>>> plugin "libgazeboplugin" >>>>> server_id "default" >>>>> ) >>>>> >>>>> driver >>>>> ( >>>>> name "gazebo" >>>>> provides ["position2d:0"] >>>>> gz_id "pioneer2dx_model1::position_iface_0" >>>>> ) >>>>> >>>>> driver >>>>> ( >>>>> name "gazebo" >>>>> provides ["laser:0"] >>>>> gz_id "pioneer2dx_model1::laser::laser_iface_0" >>>>> ) >>>>> >>>>> driver >>>>> ( >>>>> name "mapfile" >>>>> provides ["map:0"] >>>>> filename "/home/vogt/stage/worlds/bitmaps/cave.png" >>>>> resolution 0.05 >>>>> ) >>>>> >>>>> driver >>>>> ( >>>>> name "vfh" >>>>> provides ["position2d:1"] >>>>> requires ["position2d:0" "laser:0"] >>>>> # safety_dist 0.1 >>>>> safety_dist_1ms 0.1 >>>>> max_speed 0.2 >>>>> min_turnrate 15 >>>>> max_turnrate_0ms 40 >>>>> max_turnrate_1ms 40 >>>>> distance_epsilon 0.3 >>>>> angle_epsilon 5 >>>>> ) >>>>> driver >>>>> ( >>>>> name "amcl" >>>>> provides ["localize:0" "position2d:2"] >>>>> requires ["odometry:::position2d:1" "laser:0" "laser:::map:0"] >>>>> #init_pose [-3.900 -8.288 -2.105] >>>>> laser_max_beams 10 >>>>> laser_range_max 4.095 >>>>> laser_range_bad 0.2 >>>>> ) >>>>> >>>>> # >>>>> #driver >>>>> #( >>>>> # name "amcl" >>>>> # provides ["localize:0"] >>>>> # requires ["odometry:::position2d:0" "laser:0" "laser:::map:0"] >>>>> #) >>>>> >>>>> >>>>> driver >>>>> ( >>>>> name "wavefront" >>>>> provides ["planner:0"] >>>>> requires ["output:::position2d:1" "input:::position2d:2" >>>>> "map:0"] >>>>> safety_dist 0.15 >>>>> distance_epsilon 0.3 >>>>> angle_epsilon 10 >>>>> ) >>>>> >>>>> --- >>>>> --- >>>>> --- >>>>> --------------------------------------------------------------------- >>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >>>>> is the only developer event you need to attend this year. Jumpstart >>>>> your >>>>> developing skills, take BlackBerry mobile applications to market >>>>> and stay >>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >>>>> http://p.sf.net/sfu/devconference >>>>> _______________________________________________ >>>>> Playerstage-gazebo mailing list >>>>> Playerstage-gazebo@... >>>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >>>>> >>>>> >>>>> >>>>> >>>>> >>>> --- >>>> --- >>>> --- >>>> --------------------------------------------------------------------- >>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >>>> is the only developer event you need to attend this year. Jumpstart >>>> your >>>> developing skills, take BlackBerry mobile applications to market and >>>> stay >>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >>>> http://p.sf.net/sfu/devconference >>>> _______________________________________________ >>>> Playerstage-gazebo mailing list >>>> Playerstage-gazebo@... >>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >>>> >>>> >>>> >>> ------------------------------------------------------------------------------ >>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >>> is the only developer event you need to attend this year. Jumpstart your >>> developing skills, take BlackBerry mobile applications to market and stay >>> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >>> http://p.sf.net/sfu/devconference >>> _______________________________________________ >>> Playerstage-gazebo mailing list >>> Playerstage-gazebo@... >>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >>> >>> >>> >> ------------------------------------------------------------------------------ >> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >> is the only developer event you need to attend this year. Jumpstart your >> developing skills, take BlackBerry mobile applications to market and stay >> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >> http://p.sf.net/sfu/devconference >> _______________________________________________ >> Playerstage-gazebo mailing list >> Playerstage-gazebo@... >> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >> >> > > > ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ Playerstage-gazebo mailing list Playerstage-gazebo@... https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo |
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Re: Problems Gazebo and Playernav PIoneerHi,
when I drive the robot manually i have the correct behavior of the pioneer. Andreas Peter Nordin schrieb: > Hello > > I have never used playernav, but I once found that the coordinate system > in the pioneer position2d differential controller seems to be > "inverted". If I use playerjoy or playerv to turn right the robot will > turn left. Could this be a problem? Have you tried to drive it manually > to see if you agree that the coordinate system is different from what > you would expect from the gazebo world. > > /Peter > > Andreas Vogt wrote: > >> Hi, >> >> Thanks this trick is working for the scale problem but still playernav >> has problems to lead the little pioneer towards the goal :-( >> By the way, has anyone problems with the visualisation of playernav with >> player-3.0. In my case playernav work only with playerversion 2.1.1 in >> all the other versions it doesn't work. >> >> regards andreas >> >> Peter Nordin schrieb: >> >> >>> Regarding the laser scale problem, I had the same porblem before. I >>> guess that you have set the laser range to be more then 8 meters (the >>> default). If you do that the scale changes for some reason. there is an >>> other parameter that you can set also (the scale) set it to 1 and it >>> should work. >>> >>> My laser sensor is set up like below. I hope that helps. >>> About the other problems I do not know >>> >>> /Peter >>> >>> <sensor:ray name="laser_1"> >>> <rayCount>180</rayCount> >>> <rangeCount>181</rangeCount> >>> <origin>0.05 0.0 0</origin> >>> >>> <displayRays>lines</displayRays> >>> >>> <minAngle>-90</minAngle> >>> <maxAngle>90</maxAngle> >>> >>> <minRange>0.1</minRange> >>> <maxRange>80</maxRange> >>> <resRange>1</resRange> >>> >>> <controller:sicklms200_laser name="laser_controller_1"> >>> <interface:laser name="laser_iface_0"/> >>> <interface:fiducial name="fiducial_iface_0"/> >>> </controller:sicklms200_laser> >>> </sensor:ray> >>> >>> >>> Andreas Vogt wrote: >>> >>> >>> >>>> Sorry for this Late answer but i had big trouble with your mailing >>>> list. Strange behavoir means it doesent work, the robot turns left and >>>> right and again give some speed but never reach the Goal. >>>> I found out that the laser scans are not correct and the orientation >>>> is not correct. This means in playerv the scans have a wrong scale and >>>> the scanner is in the second and third part of the coordinate Frame >>>> Any idea >>>> Andreas >>>> >>>> >>>> >>>> Am 28.10.2009 um 18:12 schrieb Nate Koenig <natekoenig@...>: >>>> >>>> >>>> >>>> >>>> >>>>> Hello, >>>>> >>>>> Could you describe the strange behavior? >>>>> >>>>> -nate >>>>> >>>>> On Mon, Oct 5, 2009 at 12:26 AM, Andreas Vogt >>>>> <andreas.vogt@...> wrote: >>>>> >>>>> >>>>> >>>>> >>>>>> Hi, >>>>>> >>>>>> I am using the the example pioneer2dx.world and pioneer2dx.model >>>>>> and the >>>>>> attached player.cfg file. The pioneer model is not working together >>>>>> with the >>>>>> playernav, the robot has a really strange behaviour. What could be >>>>>> the >>>>>> problems? Odometry errors? switched coordinate frames? >>>>>> >>>>>> Thanks for any help. >>>>>> >>>>>> Regards >>>>>> >>>>>> Andreas >>>>>> >>>>>> >>>>>> driver >>>>>> ( >>>>>> name "gazebo" >>>>>> provides ["simulation:0"] >>>>>> plugin "libgazeboplugin" >>>>>> server_id "default" >>>>>> ) >>>>>> >>>>>> driver >>>>>> ( >>>>>> name "gazebo" >>>>>> provides ["position2d:0"] >>>>>> gz_id "pioneer2dx_model1::position_iface_0" >>>>>> ) >>>>>> >>>>>> driver >>>>>> ( >>>>>> name "gazebo" >>>>>> provides ["laser:0"] >>>>>> gz_id "pioneer2dx_model1::laser::laser_iface_0" >>>>>> ) >>>>>> >>>>>> driver >>>>>> ( >>>>>> name "mapfile" >>>>>> provides ["map:0"] >>>>>> filename "/home/vogt/stage/worlds/bitmaps/cave.png" >>>>>> resolution 0.05 >>>>>> ) >>>>>> >>>>>> driver >>>>>> ( >>>>>> name "vfh" >>>>>> provides ["position2d:1"] >>>>>> requires ["position2d:0" "laser:0"] >>>>>> # safety_dist 0.1 >>>>>> safety_dist_1ms 0.1 >>>>>> max_speed 0.2 >>>>>> min_turnrate 15 >>>>>> max_turnrate_0ms 40 >>>>>> max_turnrate_1ms 40 >>>>>> distance_epsilon 0.3 >>>>>> angle_epsilon 5 >>>>>> ) >>>>>> driver >>>>>> ( >>>>>> name "amcl" >>>>>> provides ["localize:0" "position2d:2"] >>>>>> requires ["odometry:::position2d:1" "laser:0" "laser:::map:0"] >>>>>> #init_pose [-3.900 -8.288 -2.105] >>>>>> laser_max_beams 10 >>>>>> laser_range_max 4.095 >>>>>> laser_range_bad 0.2 >>>>>> ) >>>>>> >>>>>> # >>>>>> #driver >>>>>> #( >>>>>> # name "amcl" >>>>>> # provides ["localize:0"] >>>>>> # requires ["odometry:::position2d:0" "laser:0" "laser:::map:0"] >>>>>> #) >>>>>> >>>>>> >>>>>> driver >>>>>> ( >>>>>> name "wavefront" >>>>>> provides ["planner:0"] >>>>>> requires ["output:::position2d:1" "input:::position2d:2" >>>>>> "map:0"] >>>>>> safety_dist 0.15 >>>>>> distance_epsilon 0.3 >>>>>> angle_epsilon 10 >>>>>> ) >>>>>> >>>>>> --- >>>>>> --- >>>>>> --- >>>>>> --------------------------------------------------------------------- >>>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >>>>>> is the only developer event you need to attend this year. Jumpstart >>>>>> your >>>>>> developing skills, take BlackBerry mobile applications to market >>>>>> and stay >>>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >>>>>> http://p.sf.net/sfu/devconference >>>>>> _______________________________________________ >>>>>> Playerstage-gazebo mailing list >>>>>> Playerstage-gazebo@... >>>>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> >>>>> --- >>>>> --- >>>>> --- >>>>> --------------------------------------------------------------------- >>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >>>>> is the only developer event you need to attend this year. Jumpstart >>>>> your >>>>> developing skills, take BlackBerry mobile applications to market and >>>>> stay >>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >>>>> http://p.sf.net/sfu/devconference >>>>> _______________________________________________ >>>>> Playerstage-gazebo mailing list >>>>> Playerstage-gazebo@... >>>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >>>>> >>>>> >>>>> >>>>> >>>> ------------------------------------------------------------------------------ >>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >>>> is the only developer event you need to attend this year. Jumpstart your >>>> developing skills, take BlackBerry mobile applications to market and stay >>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >>>> http://p.sf.net/sfu/devconference >>>> _______________________________________________ >>>> Playerstage-gazebo mailing list >>>> Playerstage-gazebo@... >>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >>>> >>>> >>>> >>>> >>> ------------------------------------------------------------------------------ >>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA >>> is the only developer event you need to attend this year. Jumpstart your >>> developing skills, take BlackBerry mobile applications to market and stay >>> ahead of the curve. Join us from November 9 - 12, 2009. Register now! >>> http://p.sf.net/sfu/devconference >>> _______________________________________________ >>> Playerstage-gazebo mailing list >>> Playerstage-gazebo@... >>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >>> >>> >>> >> >> > > > ------------------------------------------------------------------------------ > Come build with us! The BlackBerry(R) Developer Conference in SF, CA > is the only developer event you need to attend this year. Jumpstart your > developing skills, take BlackBerry mobile applications to market and stay > ahead of the curve. Join us from November 9 - 12, 2009. Register now! > http://p.sf.net/sfu/devconference > _______________________________________________ > Playerstage-gazebo mailing list > Playerstage-gazebo@... > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo > -- Andreas Vogt Logistics and Production Robotics DFKI Bremen Robotics Innovation Center Robert-Hooke-Straße 5 28359 Bremen, Germany Phone: +49 (0)421 218-64140 Fax: +49 (0)421 218-64150 E-Mail: andreas.vogt@... Weitere Informationen: http://www.dfki.de/robotik ----------------------------------------------------------------------- Deutsches Forschungszentrum fuer Kuenstliche Intelligenz GmbH Firmensitz: Trippstadter Straße 122, D-67663 Kaiserslautern Geschaeftsfuehrung: Prof. Dr. Dr. h.c. mult. Wolfgang Wahlster (Vorsitzender) Dr. Walter Olthoff Vorsitzender des Aufsichtsrats: Prof. Dr. h.c. Hans A. Aukes Amtsgericht Kaiserslautern, HRB 2313 Sitz der Gesellschaft: Kaiserslautern (HRB 2313) USt-Id.Nr.: DE 148646973 Steuernummer: 19/673/0060/3 ------------------------------------------------------------------------------ Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference _______________________________________________ Playerstage-gazebo mailing list Playerstage-gazebo@... https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo |
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