Problems Gazebo and Playernav PIoneer

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Problems Gazebo and Playernav PIoneer

by Andreas Vogt-2 :: Rate this Message:

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Hi,
 
I am using the the example pioneer2dx.world and pioneer2dx.model and the
attached player.cfg file. The pioneer model is not working together with
the playernav, the robot has a really strange behaviour. What could be
the problems? Odometry errors? switched coordinate frames?

Thanks for any help.

Regards

Andreas


driver
(
name "gazebo"
   provides ["simulation:0"]
   plugin "libgazeboplugin"
   server_id "default"
)
 
driver
(
   name "gazebo"
   provides ["position2d:0"]
   gz_id "pioneer2dx_model1::position_iface_0"
)

driver
(
   name "gazebo"
   provides ["laser:0"]
   gz_id "pioneer2dx_model1::laser::laser_iface_0"
)

driver
(
   name "mapfile"
   provides ["map:0"]
   filename "/home/vogt/stage/worlds/bitmaps/cave.png"
   resolution 0.05
)

driver
(
        name "vfh"
        provides ["position2d:1"]
        requires ["position2d:0" "laser:0"]
# safety_dist 0.1
        safety_dist_1ms 0.1
        max_speed 0.2
        min_turnrate 15
        max_turnrate_0ms 40
        max_turnrate_1ms 40
        distance_epsilon 0.3
        angle_epsilon 5
)
driver
(
        name "amcl"
        provides ["localize:0" "position2d:2"]
        requires ["odometry:::position2d:1" "laser:0" "laser:::map:0"]
        #init_pose [-3.900 -8.288 -2.105]
        laser_max_beams 10
        laser_range_max 4.095
        laser_range_bad 0.2
)

#
#driver
#(
#  name "amcl"
#  provides ["localize:0"]
#  requires ["odometry:::position2d:0" "laser:0" "laser:::map:0"]
#)


driver
(
        name "wavefront"
        provides ["planner:0"]
        requires ["output:::position2d:1" "input:::position2d:2" "map:0"]
        safety_dist 0.15
        distance_epsilon 0.3
        angle_epsilon 10
)

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Re: Problems Gazebo and Playernav PIoneer

by Nate Koenig :: Rate this Message:

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Hello,

Could you describe the strange behavior?

-nate

On Mon, Oct 5, 2009 at 12:26 AM, Andreas Vogt
<andreas.vogt@...> wrote:

> Hi,
>
> I am using the the example pioneer2dx.world and pioneer2dx.model and the
> attached player.cfg file. The pioneer model is not working together with the
> playernav, the robot has a really strange behaviour. What could be the
> problems? Odometry errors? switched coordinate frames?
>
> Thanks for any help.
>
> Regards
>
> Andreas
>
>
> driver
> (
> name "gazebo"
>   provides ["simulation:0"]
>   plugin "libgazeboplugin"
>   server_id "default"
> )
>
> driver
> (
>   name "gazebo"
>   provides ["position2d:0"]
>   gz_id "pioneer2dx_model1::position_iface_0"
> )
>
> driver
> (
>   name "gazebo"
>   provides ["laser:0"]
>   gz_id "pioneer2dx_model1::laser::laser_iface_0"
> )
>
> driver
> (
>   name "mapfile"
>   provides ["map:0"]
>   filename "/home/vogt/stage/worlds/bitmaps/cave.png"
>   resolution 0.05
> )
>
> driver
> (
>        name "vfh"
>        provides ["position2d:1"]
>        requires ["position2d:0" "laser:0"]
> #       safety_dist 0.1
>        safety_dist_1ms 0.1
>        max_speed 0.2
>        min_turnrate 15
>        max_turnrate_0ms 40
>        max_turnrate_1ms 40
>        distance_epsilon 0.3
>        angle_epsilon 5
> )
> driver
> (
>        name "amcl"
>        provides ["localize:0" "position2d:2"]
>        requires ["odometry:::position2d:1" "laser:0" "laser:::map:0"]
>        #init_pose [-3.900 -8.288 -2.105]
>        laser_max_beams 10
>        laser_range_max 4.095
>        laser_range_bad 0.2
> )
>
> #
> #driver
> #(
> #  name "amcl"
> #  provides ["localize:0"]
> #  requires ["odometry:::position2d:0" "laser:0" "laser:::map:0"]
> #)
>
>
> driver
> (
>        name "wavefront"
>        provides ["planner:0"]
>        requires ["output:::position2d:1" "input:::position2d:2" "map:0"]
>        safety_dist 0.15
>        distance_epsilon 0.3
>        angle_epsilon 10
> )
>
> ------------------------------------------------------------------------------
> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
> is the only developer event you need to attend this year. Jumpstart your
> developing skills, take BlackBerry mobile applications to market and stay
> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
> http://p.sf.net/sfu/devconference
> _______________________________________________
> Playerstage-gazebo mailing list
> Playerstage-gazebo@...
> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>
>

------------------------------------------------------------------------------
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developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
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Re: Problems Gazebo and Playernav PIoneer

by Andreas Vogt-3 :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Sorry for this Late answer but i had big trouble with your mailing  
list. Strange behavoir means it doesent work, the robot turns left and  
right and again give some speed but never reach the Goal.
I found out that the laser scans are not correct and the orientation  
is not correct. This means in playerv the scans have a wrong scale and  
the scanner is in the second and third part of the coordinate Frame
Any idea
Andreas



Am 28.10.2009 um 18:12 schrieb Nate Koenig <natekoenig@...>:

> Hello,
>
> Could you describe the strange behavior?
>
> -nate
>
> On Mon, Oct 5, 2009 at 12:26 AM, Andreas Vogt
> <andreas.vogt@...> wrote:
>> Hi,
>>
>> I am using the the example pioneer2dx.world and pioneer2dx.model  
>> and the
>> attached player.cfg file. The pioneer model is not working together  
>> with the
>> playernav, the robot has a really strange behaviour. What could be  
>> the
>> problems? Odometry errors? switched coordinate frames?
>>
>> Thanks for any help.
>>
>> Regards
>>
>> Andreas
>>
>>
>> driver
>> (
>> name "gazebo"
>>   provides ["simulation:0"]
>>   plugin "libgazeboplugin"
>>   server_id "default"
>> )
>>
>> driver
>> (
>>   name "gazebo"
>>   provides ["position2d:0"]
>>   gz_id "pioneer2dx_model1::position_iface_0"
>> )
>>
>> driver
>> (
>>   name "gazebo"
>>   provides ["laser:0"]
>>   gz_id "pioneer2dx_model1::laser::laser_iface_0"
>> )
>>
>> driver
>> (
>>   name "mapfile"
>>   provides ["map:0"]
>>   filename "/home/vogt/stage/worlds/bitmaps/cave.png"
>>   resolution 0.05
>> )
>>
>> driver
>> (
>>        name "vfh"
>>        provides ["position2d:1"]
>>        requires ["position2d:0" "laser:0"]
>> #       safety_dist 0.1
>>        safety_dist_1ms 0.1
>>        max_speed 0.2
>>        min_turnrate 15
>>        max_turnrate_0ms 40
>>        max_turnrate_1ms 40
>>        distance_epsilon 0.3
>>        angle_epsilon 5
>> )
>> driver
>> (
>>        name "amcl"
>>        provides ["localize:0" "position2d:2"]
>>        requires ["odometry:::position2d:1" "laser:0" "laser:::map:0"]
>>        #init_pose [-3.900 -8.288 -2.105]
>>        laser_max_beams 10
>>        laser_range_max 4.095
>>        laser_range_bad 0.2
>> )
>>
>> #
>> #driver
>> #(
>> #  name "amcl"
>> #  provides ["localize:0"]
>> #  requires ["odometry:::position2d:0" "laser:0" "laser:::map:0"]
>> #)
>>
>>
>> driver
>> (
>>        name "wavefront"
>>        provides ["planner:0"]
>>        requires ["output:::position2d:1" "input:::position2d:2"  
>> "map:0"]
>>        safety_dist 0.15
>>        distance_epsilon 0.3
>>        angle_epsilon 10
>> )
>>
>> ---
>> ---
>> ---
>> ---------------------------------------------------------------------
>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>> is the only developer event you need to attend this year. Jumpstart  
>> your
>> developing skills, take BlackBerry mobile applications to market  
>> and stay
>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>> http://p.sf.net/sfu/devconference
>> _______________________________________________
>> Playerstage-gazebo mailing list
>> Playerstage-gazebo@...
>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>>
>>
>
> ---
> ---
> ---
> ---------------------------------------------------------------------
> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
> is the only developer event you need to attend this year. Jumpstart  
> your
> developing skills, take BlackBerry mobile applications to market and  
> stay
> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
> http://p.sf.net/sfu/devconference
> _______________________________________________
> Playerstage-gazebo mailing list
> Playerstage-gazebo@...
> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo

------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
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Re: Problems Gazebo and Playernav PIoneer

by Peter Nordin-2 :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Regarding the laser scale problem, I had the same porblem before. I
guess that you have set the laser range to be more then 8 meters (the
default). If you do that the scale changes for some reason. there is an
other parameter that you can set also (the scale) set it to 1 and it
should work.

My laser sensor is set up like below. I hope that helps.
About the other problems I do not know

/Peter

    <sensor:ray name="laser_1">
      <rayCount>180</rayCount>
      <rangeCount>181</rangeCount>
      <origin>0.05 0.0 0</origin>

      <displayRays>lines</displayRays>

      <minAngle>-90</minAngle>
      <maxAngle>90</maxAngle>

      <minRange>0.1</minRange>
      <maxRange>80</maxRange>
      <resRange>1</resRange>

      <controller:sicklms200_laser name="laser_controller_1">
        <interface:laser name="laser_iface_0"/>
        <interface:fiducial name="fiducial_iface_0"/>
      </controller:sicklms200_laser>
    </sensor:ray>


Andreas Vogt wrote:

> Sorry for this Late answer but i had big trouble with your mailing  
> list. Strange behavoir means it doesent work, the robot turns left and  
> right and again give some speed but never reach the Goal.
> I found out that the laser scans are not correct and the orientation  
> is not correct. This means in playerv the scans have a wrong scale and  
> the scanner is in the second and third part of the coordinate Frame
> Any idea
> Andreas
>
>
>
> Am 28.10.2009 um 18:12 schrieb Nate Koenig <natekoenig@...>:
>
>  
>> Hello,
>>
>> Could you describe the strange behavior?
>>
>> -nate
>>
>> On Mon, Oct 5, 2009 at 12:26 AM, Andreas Vogt
>> <andreas.vogt@...> wrote:
>>    
>>> Hi,
>>>
>>> I am using the the example pioneer2dx.world and pioneer2dx.model  
>>> and the
>>> attached player.cfg file. The pioneer model is not working together  
>>> with the
>>> playernav, the robot has a really strange behaviour. What could be  
>>> the
>>> problems? Odometry errors? switched coordinate frames?
>>>
>>> Thanks for any help.
>>>
>>> Regards
>>>
>>> Andreas
>>>
>>>
>>> driver
>>> (
>>> name "gazebo"
>>>   provides ["simulation:0"]
>>>   plugin "libgazeboplugin"
>>>   server_id "default"
>>> )
>>>
>>> driver
>>> (
>>>   name "gazebo"
>>>   provides ["position2d:0"]
>>>   gz_id "pioneer2dx_model1::position_iface_0"
>>> )
>>>
>>> driver
>>> (
>>>   name "gazebo"
>>>   provides ["laser:0"]
>>>   gz_id "pioneer2dx_model1::laser::laser_iface_0"
>>> )
>>>
>>> driver
>>> (
>>>   name "mapfile"
>>>   provides ["map:0"]
>>>   filename "/home/vogt/stage/worlds/bitmaps/cave.png"
>>>   resolution 0.05
>>> )
>>>
>>> driver
>>> (
>>>        name "vfh"
>>>        provides ["position2d:1"]
>>>        requires ["position2d:0" "laser:0"]
>>> #       safety_dist 0.1
>>>        safety_dist_1ms 0.1
>>>        max_speed 0.2
>>>        min_turnrate 15
>>>        max_turnrate_0ms 40
>>>        max_turnrate_1ms 40
>>>        distance_epsilon 0.3
>>>        angle_epsilon 5
>>> )
>>> driver
>>> (
>>>        name "amcl"
>>>        provides ["localize:0" "position2d:2"]
>>>        requires ["odometry:::position2d:1" "laser:0" "laser:::map:0"]
>>>        #init_pose [-3.900 -8.288 -2.105]
>>>        laser_max_beams 10
>>>        laser_range_max 4.095
>>>        laser_range_bad 0.2
>>> )
>>>
>>> #
>>> #driver
>>> #(
>>> #  name "amcl"
>>> #  provides ["localize:0"]
>>> #  requires ["odometry:::position2d:0" "laser:0" "laser:::map:0"]
>>> #)
>>>
>>>
>>> driver
>>> (
>>>        name "wavefront"
>>>        provides ["planner:0"]
>>>        requires ["output:::position2d:1" "input:::position2d:2"  
>>> "map:0"]
>>>        safety_dist 0.15
>>>        distance_epsilon 0.3
>>>        angle_epsilon 10
>>> )
>>>
>>> ---
>>> ---
>>> ---
>>> ---------------------------------------------------------------------
>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>> is the only developer event you need to attend this year. Jumpstart  
>>> your
>>> developing skills, take BlackBerry mobile applications to market  
>>> and stay
>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>> http://p.sf.net/sfu/devconference
>>> _______________________________________________
>>> Playerstage-gazebo mailing list
>>> Playerstage-gazebo@...
>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>>>
>>>
>>>      
>> ---
>> ---
>> ---
>> ---------------------------------------------------------------------
>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>> is the only developer event you need to attend this year. Jumpstart  
>> your
>> developing skills, take BlackBerry mobile applications to market and  
>> stay
>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>> http://p.sf.net/sfu/devconference
>> _______________________________________________
>> Playerstage-gazebo mailing list
>> Playerstage-gazebo@...
>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>>    
>
> ------------------------------------------------------------------------------
> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
> is the only developer event you need to attend this year. Jumpstart your
> developing skills, take BlackBerry mobile applications to market and stay
> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
> http://p.sf.net/sfu/devconference
> _______________________________________________
> Playerstage-gazebo mailing list
> Playerstage-gazebo@...
> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>  


------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
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Re: Problems Gazebo and Playernav PIoneer

by Andreas Vogt-2 :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hi,

Thanks this trick is working for the scale problem but still playernav
has problems to lead the little pioneer towards the goal :-(
By the way, has anyone problems with the visualisation of playernav with
player-3.0. In my case playernav work only with playerversion 2.1.1 in
all the other versions it doesn't work.

regards andreas

Peter Nordin schrieb:

> Regarding the laser scale problem, I had the same porblem before. I
> guess that you have set the laser range to be more then 8 meters (the
> default). If you do that the scale changes for some reason. there is an
> other parameter that you can set also (the scale) set it to 1 and it
> should work.
>
> My laser sensor is set up like below. I hope that helps.
> About the other problems I do not know
>
> /Peter
>
>     <sensor:ray name="laser_1">
>       <rayCount>180</rayCount>
>       <rangeCount>181</rangeCount>
>       <origin>0.05 0.0 0</origin>
>
>       <displayRays>lines</displayRays>
>
>       <minAngle>-90</minAngle>
>       <maxAngle>90</maxAngle>
>
>       <minRange>0.1</minRange>
>       <maxRange>80</maxRange>
>       <resRange>1</resRange>
>
>       <controller:sicklms200_laser name="laser_controller_1">
>         <interface:laser name="laser_iface_0"/>
>         <interface:fiducial name="fiducial_iface_0"/>
>       </controller:sicklms200_laser>
>     </sensor:ray>
>
>
> Andreas Vogt wrote:
>  
>> Sorry for this Late answer but i had big trouble with your mailing  
>> list. Strange behavoir means it doesent work, the robot turns left and  
>> right and again give some speed but never reach the Goal.
>> I found out that the laser scans are not correct and the orientation  
>> is not correct. This means in playerv the scans have a wrong scale and  
>> the scanner is in the second and third part of the coordinate Frame
>> Any idea
>> Andreas
>>
>>
>>
>> Am 28.10.2009 um 18:12 schrieb Nate Koenig <natekoenig@...>:
>>
>>  
>>    
>>> Hello,
>>>
>>> Could you describe the strange behavior?
>>>
>>> -nate
>>>
>>> On Mon, Oct 5, 2009 at 12:26 AM, Andreas Vogt
>>> <andreas.vogt@...> wrote:
>>>    
>>>      
>>>> Hi,
>>>>
>>>> I am using the the example pioneer2dx.world and pioneer2dx.model  
>>>> and the
>>>> attached player.cfg file. The pioneer model is not working together  
>>>> with the
>>>> playernav, the robot has a really strange behaviour. What could be  
>>>> the
>>>> problems? Odometry errors? switched coordinate frames?
>>>>
>>>> Thanks for any help.
>>>>
>>>> Regards
>>>>
>>>> Andreas
>>>>
>>>>
>>>> driver
>>>> (
>>>> name "gazebo"
>>>>   provides ["simulation:0"]
>>>>   plugin "libgazeboplugin"
>>>>   server_id "default"
>>>> )
>>>>
>>>> driver
>>>> (
>>>>   name "gazebo"
>>>>   provides ["position2d:0"]
>>>>   gz_id "pioneer2dx_model1::position_iface_0"
>>>> )
>>>>
>>>> driver
>>>> (
>>>>   name "gazebo"
>>>>   provides ["laser:0"]
>>>>   gz_id "pioneer2dx_model1::laser::laser_iface_0"
>>>> )
>>>>
>>>> driver
>>>> (
>>>>   name "mapfile"
>>>>   provides ["map:0"]
>>>>   filename "/home/vogt/stage/worlds/bitmaps/cave.png"
>>>>   resolution 0.05
>>>> )
>>>>
>>>> driver
>>>> (
>>>>        name "vfh"
>>>>        provides ["position2d:1"]
>>>>        requires ["position2d:0" "laser:0"]
>>>> #       safety_dist 0.1
>>>>        safety_dist_1ms 0.1
>>>>        max_speed 0.2
>>>>        min_turnrate 15
>>>>        max_turnrate_0ms 40
>>>>        max_turnrate_1ms 40
>>>>        distance_epsilon 0.3
>>>>        angle_epsilon 5
>>>> )
>>>> driver
>>>> (
>>>>        name "amcl"
>>>>        provides ["localize:0" "position2d:2"]
>>>>        requires ["odometry:::position2d:1" "laser:0" "laser:::map:0"]
>>>>        #init_pose [-3.900 -8.288 -2.105]
>>>>        laser_max_beams 10
>>>>        laser_range_max 4.095
>>>>        laser_range_bad 0.2
>>>> )
>>>>
>>>> #
>>>> #driver
>>>> #(
>>>> #  name "amcl"
>>>> #  provides ["localize:0"]
>>>> #  requires ["odometry:::position2d:0" "laser:0" "laser:::map:0"]
>>>> #)
>>>>
>>>>
>>>> driver
>>>> (
>>>>        name "wavefront"
>>>>        provides ["planner:0"]
>>>>        requires ["output:::position2d:1" "input:::position2d:2"  
>>>> "map:0"]
>>>>        safety_dist 0.15
>>>>        distance_epsilon 0.3
>>>>        angle_epsilon 10
>>>> )
>>>>
>>>> ---
>>>> ---
>>>> ---
>>>> ---------------------------------------------------------------------
>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>>> is the only developer event you need to attend this year. Jumpstart  
>>>> your
>>>> developing skills, take BlackBerry mobile applications to market  
>>>> and stay
>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>>> http://p.sf.net/sfu/devconference
>>>> _______________________________________________
>>>> Playerstage-gazebo mailing list
>>>> Playerstage-gazebo@...
>>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>>>>
>>>>
>>>>      
>>>>        
>>> ---
>>> ---
>>> ---
>>> ---------------------------------------------------------------------
>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>> is the only developer event you need to attend this year. Jumpstart  
>>> your
>>> developing skills, take BlackBerry mobile applications to market and  
>>> stay
>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>> http://p.sf.net/sfu/devconference
>>> _______________________________________________
>>> Playerstage-gazebo mailing list
>>> Playerstage-gazebo@...
>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>>>    
>>>      
>> ------------------------------------------------------------------------------
>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>> is the only developer event you need to attend this year. Jumpstart your
>> developing skills, take BlackBerry mobile applications to market and stay
>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>> http://p.sf.net/sfu/devconference
>> _______________________________________________
>> Playerstage-gazebo mailing list
>> Playerstage-gazebo@...
>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>>  
>>    
>
>
> ------------------------------------------------------------------------------
> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
> is the only developer event you need to attend this year. Jumpstart your
> developing skills, take BlackBerry mobile applications to market and stay
> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
> http://p.sf.net/sfu/devconference
> _______________________________________________
> Playerstage-gazebo mailing list
> Playerstage-gazebo@...
> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>  


--

 Andreas Vogt
 Logistics and Production Robotics

 DFKI Bremen
 Robotics Innovation Center
 Robert-Hooke-Straße 5
 28359 Bremen, Germany
 
 Phone: +49 (0)421 218-64140
 Fax:   +49 (0)421 218-64150
 E-Mail: andreas.vogt@...
 
 Weitere Informationen: http://www.dfki.de/robotik
 -----------------------------------------------------------------------
 Deutsches Forschungszentrum fuer Kuenstliche Intelligenz GmbH
 Firmensitz: Trippstadter Straße 122, D-67663 Kaiserslautern
 Geschaeftsfuehrung: Prof. Dr. Dr. h.c. mult. Wolfgang Wahlster
 (Vorsitzender) Dr. Walter Olthoff
 Vorsitzender des Aufsichtsrats: Prof. Dr. h.c. Hans A. Aukes
 Amtsgericht Kaiserslautern, HRB 2313
 Sitz der Gesellschaft: Kaiserslautern (HRB 2313)
 USt-Id.Nr.:    DE 148646973
 Steuernummer:  19/673/0060/3


------------------------------------------------------------------------------
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trial. Simplify your report design, integration and deployment - and focus on
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Re: Problems Gazebo and Playernav PIoneer

by Andreas Vogt-3 :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hi,

Thanks this trick is working for the scale problem but still playernav
has problems to lead the little pioneer towards the goal :-(
By the way, has anyone problems with the visualisation of playernav with
player-3.0. In my case playernav work only with playerversion 2.1.1 in
all the other versions it doesn't work.

regards andreas

Peter Nordin schrieb:

> Regarding the laser scale problem, I had the same porblem before. I
> guess that you have set the laser range to be more then 8 meters (the
> default). If you do that the scale changes for some reason. there is an
> other parameter that you can set also (the scale) set it to 1 and it
> should work.
>
> My laser sensor is set up like below. I hope that helps.
> About the other problems I do not know
>
> /Peter
>
>     <sensor:ray name="laser_1">
>       <rayCount>180</rayCount>
>       <rangeCount>181</rangeCount>
>       <origin>0.05 0.0 0</origin>
>
>       <displayRays>lines</displayRays>
>
>       <minAngle>-90</minAngle>
>       <maxAngle>90</maxAngle>
>
>       <minRange>0.1</minRange>
>       <maxRange>80</maxRange>
>       <resRange>1</resRange>
>
>       <controller:sicklms200_laser name="laser_controller_1">
>         <interface:laser name="laser_iface_0"/>
>         <interface:fiducial name="fiducial_iface_0"/>
>       </controller:sicklms200_laser>
>     </sensor:ray>
>
>
> Andreas Vogt wrote:
>  
>> Sorry for this Late answer but i had big trouble with your mailing  
>> list. Strange behavoir means it doesent work, the robot turns left and  
>> right and again give some speed but never reach the Goal.
>> I found out that the laser scans are not correct and the orientation  
>> is not correct. This means in playerv the scans have a wrong scale and  
>> the scanner is in the second and third part of the coordinate Frame
>> Any idea
>> Andreas
>>
>>
>>
>> Am 28.10.2009 um 18:12 schrieb Nate Koenig <natekoenig@...>:
>>
>>  
>>    
>>> Hello,
>>>
>>> Could you describe the strange behavior?
>>>
>>> -nate
>>>
>>> On Mon, Oct 5, 2009 at 12:26 AM, Andreas Vogt
>>> <andreas.vogt@...> wrote:
>>>    
>>>      
>>>> Hi,
>>>>
>>>> I am using the the example pioneer2dx.world and pioneer2dx.model  
>>>> and the
>>>> attached player.cfg file. The pioneer model is not working together  
>>>> with the
>>>> playernav, the robot has a really strange behaviour. What could be  
>>>> the
>>>> problems? Odometry errors? switched coordinate frames?
>>>>
>>>> Thanks for any help.
>>>>
>>>> Regards
>>>>
>>>> Andreas
>>>>
>>>>
>>>> driver
>>>> (
>>>> name "gazebo"
>>>>   provides ["simulation:0"]
>>>>   plugin "libgazeboplugin"
>>>>   server_id "default"
>>>> )
>>>>
>>>> driver
>>>> (
>>>>   name "gazebo"
>>>>   provides ["position2d:0"]
>>>>   gz_id "pioneer2dx_model1::position_iface_0"
>>>> )
>>>>
>>>> driver
>>>> (
>>>>   name "gazebo"
>>>>   provides ["laser:0"]
>>>>   gz_id "pioneer2dx_model1::laser::laser_iface_0"
>>>> )
>>>>
>>>> driver
>>>> (
>>>>   name "mapfile"
>>>>   provides ["map:0"]
>>>>   filename "/home/vogt/stage/worlds/bitmaps/cave.png"
>>>>   resolution 0.05
>>>> )
>>>>
>>>> driver
>>>> (
>>>>        name "vfh"
>>>>        provides ["position2d:1"]
>>>>        requires ["position2d:0" "laser:0"]
>>>> #       safety_dist 0.1
>>>>        safety_dist_1ms 0.1
>>>>        max_speed 0.2
>>>>        min_turnrate 15
>>>>        max_turnrate_0ms 40
>>>>        max_turnrate_1ms 40
>>>>        distance_epsilon 0.3
>>>>        angle_epsilon 5
>>>> )
>>>> driver
>>>> (
>>>>        name "amcl"
>>>>        provides ["localize:0" "position2d:2"]
>>>>        requires ["odometry:::position2d:1" "laser:0" "laser:::map:0"]
>>>>        #init_pose [-3.900 -8.288 -2.105]
>>>>        laser_max_beams 10
>>>>        laser_range_max 4.095
>>>>        laser_range_bad 0.2
>>>> )
>>>>
>>>> #
>>>> #driver
>>>> #(
>>>> #  name "amcl"
>>>> #  provides ["localize:0"]
>>>> #  requires ["odometry:::position2d:0" "laser:0" "laser:::map:0"]
>>>> #)
>>>>
>>>>
>>>> driver
>>>> (
>>>>        name "wavefront"
>>>>        provides ["planner:0"]
>>>>        requires ["output:::position2d:1" "input:::position2d:2"  
>>>> "map:0"]
>>>>        safety_dist 0.15
>>>>        distance_epsilon 0.3
>>>>        angle_epsilon 10
>>>> )
>>>>
>>>> ---
>>>> ---
>>>> ---
>>>> ---------------------------------------------------------------------
>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>>> is the only developer event you need to attend this year. Jumpstart  
>>>> your
>>>> developing skills, take BlackBerry mobile applications to market  
>>>> and stay
>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>>> http://p.sf.net/sfu/devconference
>>>> _______________________________________________
>>>> Playerstage-gazebo mailing list
>>>> Playerstage-gazebo@...
>>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>>>>
>>>>
>>>>      
>>>>        
>>> ---
>>> ---
>>> ---
>>> ---------------------------------------------------------------------
>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>> is the only developer event you need to attend this year. Jumpstart  
>>> your
>>> developing skills, take BlackBerry mobile applications to market and  
>>> stay
>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>> http://p.sf.net/sfu/devconference
>>> _______________________________________________
>>> Playerstage-gazebo mailing list
>>> Playerstage-gazebo@...
>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>>>    
>>>      
>> ------------------------------------------------------------------------------
>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>> is the only developer event you need to attend this year. Jumpstart your
>> developing skills, take BlackBerry mobile applications to market and stay
>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>> http://p.sf.net/sfu/devconference
>> _______________________________________________
>> Playerstage-gazebo mailing list
>> Playerstage-gazebo@...
>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>>  
>>    
>
>
> ------------------------------------------------------------------------------
> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
> is the only developer event you need to attend this year. Jumpstart your
> developing skills, take BlackBerry mobile applications to market and stay
> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
> http://p.sf.net/sfu/devconference
> _______________________________________________
> Playerstage-gazebo mailing list
> Playerstage-gazebo@...
> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>  


--

Andreas Vogt
Logistics and Production Robotics

DFKI Bremen
Robotics Innovation Center
Robert-Hooke-Straße 5
28359 Bremen, Germany

Phone: +49 (0)421 218-64140
Fax:   +49 (0)421 218-64150
E-Mail: andreas.vogt@...

Weitere Informationen: http://www.dfki.de/robotik
-----------------------------------------------------------------------
Deutsches Forschungszentrum fuer Kuenstliche Intelligenz GmbH
Firmensitz: Trippstadter Straße 122, D-67663 Kaiserslautern
Geschaeftsfuehrung: Prof. Dr. Dr. h.c. mult. Wolfgang Wahlster
(Vorsitzender) Dr. Walter Olthoff
Vorsitzender des Aufsichtsrats: Prof. Dr. h.c. Hans A. Aukes
Amtsgericht Kaiserslautern, HRB 2313
Sitz der Gesellschaft: Kaiserslautern (HRB 2313)
USt-Id.Nr.:    DE 148646973
Steuernummer:  19/673/0060/3



------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
Playerstage-gazebo mailing list
Playerstage-gazebo@...
https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo

Re: Problems Gazebo and Playernav PIoneer

by Peter Nordin-2 :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hello

I have never used playernav, but I once found that the coordinate system
in the pioneer position2d differential controller seems to be
"inverted". If I use playerjoy or playerv to turn right the robot will
turn left. Could this be a problem? Have you tried to drive it manually
to see if you agree that the coordinate system is different from what  
you would expect from the gazebo world.

/Peter

Andreas Vogt wrote:

> Hi,
>
> Thanks this trick is working for the scale problem but still playernav
> has problems to lead the little pioneer towards the goal :-(
> By the way, has anyone problems with the visualisation of playernav with
> player-3.0. In my case playernav work only with playerversion 2.1.1 in
> all the other versions it doesn't work.
>
> regards andreas
>
> Peter Nordin schrieb:
>  
>> Regarding the laser scale problem, I had the same porblem before. I
>> guess that you have set the laser range to be more then 8 meters (the
>> default). If you do that the scale changes for some reason. there is an
>> other parameter that you can set also (the scale) set it to 1 and it
>> should work.
>>
>> My laser sensor is set up like below. I hope that helps.
>> About the other problems I do not know
>>
>> /Peter
>>
>>     <sensor:ray name="laser_1">
>>       <rayCount>180</rayCount>
>>       <rangeCount>181</rangeCount>
>>       <origin>0.05 0.0 0</origin>
>>
>>       <displayRays>lines</displayRays>
>>
>>       <minAngle>-90</minAngle>
>>       <maxAngle>90</maxAngle>
>>
>>       <minRange>0.1</minRange>
>>       <maxRange>80</maxRange>
>>       <resRange>1</resRange>
>>
>>       <controller:sicklms200_laser name="laser_controller_1">
>>         <interface:laser name="laser_iface_0"/>
>>         <interface:fiducial name="fiducial_iface_0"/>
>>       </controller:sicklms200_laser>
>>     </sensor:ray>
>>
>>
>> Andreas Vogt wrote:
>>  
>>    
>>> Sorry for this Late answer but i had big trouble with your mailing  
>>> list. Strange behavoir means it doesent work, the robot turns left and  
>>> right and again give some speed but never reach the Goal.
>>> I found out that the laser scans are not correct and the orientation  
>>> is not correct. This means in playerv the scans have a wrong scale and  
>>> the scanner is in the second and third part of the coordinate Frame
>>> Any idea
>>> Andreas
>>>
>>>
>>>
>>> Am 28.10.2009 um 18:12 schrieb Nate Koenig <natekoenig@...>:
>>>
>>>  
>>>    
>>>      
>>>> Hello,
>>>>
>>>> Could you describe the strange behavior?
>>>>
>>>> -nate
>>>>
>>>> On Mon, Oct 5, 2009 at 12:26 AM, Andreas Vogt
>>>> <andreas.vogt@...> wrote:
>>>>    
>>>>      
>>>>        
>>>>> Hi,
>>>>>
>>>>> I am using the the example pioneer2dx.world and pioneer2dx.model  
>>>>> and the
>>>>> attached player.cfg file. The pioneer model is not working together  
>>>>> with the
>>>>> playernav, the robot has a really strange behaviour. What could be  
>>>>> the
>>>>> problems? Odometry errors? switched coordinate frames?
>>>>>
>>>>> Thanks for any help.
>>>>>
>>>>> Regards
>>>>>
>>>>> Andreas
>>>>>
>>>>>
>>>>> driver
>>>>> (
>>>>> name "gazebo"
>>>>>   provides ["simulation:0"]
>>>>>   plugin "libgazeboplugin"
>>>>>   server_id "default"
>>>>> )
>>>>>
>>>>> driver
>>>>> (
>>>>>   name "gazebo"
>>>>>   provides ["position2d:0"]
>>>>>   gz_id "pioneer2dx_model1::position_iface_0"
>>>>> )
>>>>>
>>>>> driver
>>>>> (
>>>>>   name "gazebo"
>>>>>   provides ["laser:0"]
>>>>>   gz_id "pioneer2dx_model1::laser::laser_iface_0"
>>>>> )
>>>>>
>>>>> driver
>>>>> (
>>>>>   name "mapfile"
>>>>>   provides ["map:0"]
>>>>>   filename "/home/vogt/stage/worlds/bitmaps/cave.png"
>>>>>   resolution 0.05
>>>>> )
>>>>>
>>>>> driver
>>>>> (
>>>>>        name "vfh"
>>>>>        provides ["position2d:1"]
>>>>>        requires ["position2d:0" "laser:0"]
>>>>> #       safety_dist 0.1
>>>>>        safety_dist_1ms 0.1
>>>>>        max_speed 0.2
>>>>>        min_turnrate 15
>>>>>        max_turnrate_0ms 40
>>>>>        max_turnrate_1ms 40
>>>>>        distance_epsilon 0.3
>>>>>        angle_epsilon 5
>>>>> )
>>>>> driver
>>>>> (
>>>>>        name "amcl"
>>>>>        provides ["localize:0" "position2d:2"]
>>>>>        requires ["odometry:::position2d:1" "laser:0" "laser:::map:0"]
>>>>>        #init_pose [-3.900 -8.288 -2.105]
>>>>>        laser_max_beams 10
>>>>>        laser_range_max 4.095
>>>>>        laser_range_bad 0.2
>>>>> )
>>>>>
>>>>> #
>>>>> #driver
>>>>> #(
>>>>> #  name "amcl"
>>>>> #  provides ["localize:0"]
>>>>> #  requires ["odometry:::position2d:0" "laser:0" "laser:::map:0"]
>>>>> #)
>>>>>
>>>>>
>>>>> driver
>>>>> (
>>>>>        name "wavefront"
>>>>>        provides ["planner:0"]
>>>>>        requires ["output:::position2d:1" "input:::position2d:2"  
>>>>> "map:0"]
>>>>>        safety_dist 0.15
>>>>>        distance_epsilon 0.3
>>>>>        angle_epsilon 10
>>>>> )
>>>>>
>>>>> ---
>>>>> ---
>>>>> ---
>>>>> ---------------------------------------------------------------------
>>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>>>> is the only developer event you need to attend this year. Jumpstart  
>>>>> your
>>>>> developing skills, take BlackBerry mobile applications to market  
>>>>> and stay
>>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>>>> http://p.sf.net/sfu/devconference
>>>>> _______________________________________________
>>>>> Playerstage-gazebo mailing list
>>>>> Playerstage-gazebo@...
>>>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>>>>>
>>>>>
>>>>>      
>>>>>        
>>>>>          
>>>> ---
>>>> ---
>>>> ---
>>>> ---------------------------------------------------------------------
>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>>> is the only developer event you need to attend this year. Jumpstart  
>>>> your
>>>> developing skills, take BlackBerry mobile applications to market and  
>>>> stay
>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>>> http://p.sf.net/sfu/devconference
>>>> _______________________________________________
>>>> Playerstage-gazebo mailing list
>>>> Playerstage-gazebo@...
>>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>>>>    
>>>>      
>>>>        
>>> ------------------------------------------------------------------------------
>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>> is the only developer event you need to attend this year. Jumpstart your
>>> developing skills, take BlackBerry mobile applications to market and stay
>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>> http://p.sf.net/sfu/devconference
>>> _______________________________________________
>>> Playerstage-gazebo mailing list
>>> Playerstage-gazebo@...
>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>>>  
>>>    
>>>      
>> ------------------------------------------------------------------------------
>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>> is the only developer event you need to attend this year. Jumpstart your
>> developing skills, take BlackBerry mobile applications to market and stay
>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>> http://p.sf.net/sfu/devconference
>> _______________________________________________
>> Playerstage-gazebo mailing list
>> Playerstage-gazebo@...
>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>>  
>>    
>
>
>  


------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
Playerstage-gazebo mailing list
Playerstage-gazebo@...
https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo

Re: Problems Gazebo and Playernav PIoneer

by Andreas Vogt-3 :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Hi,
when I drive the robot manually i have the correct behavior of the pioneer.

Andreas


Peter Nordin schrieb:

> Hello
>
> I have never used playernav, but I once found that the coordinate system
> in the pioneer position2d differential controller seems to be
> "inverted". If I use playerjoy or playerv to turn right the robot will
> turn left. Could this be a problem? Have you tried to drive it manually
> to see if you agree that the coordinate system is different from what  
> you would expect from the gazebo world.
>
> /Peter
>
> Andreas Vogt wrote:
>  
>> Hi,
>>
>> Thanks this trick is working for the scale problem but still playernav
>> has problems to lead the little pioneer towards the goal :-(
>> By the way, has anyone problems with the visualisation of playernav with
>> player-3.0. In my case playernav work only with playerversion 2.1.1 in
>> all the other versions it doesn't work.
>>
>> regards andreas
>>
>> Peter Nordin schrieb:
>>  
>>    
>>> Regarding the laser scale problem, I had the same porblem before. I
>>> guess that you have set the laser range to be more then 8 meters (the
>>> default). If you do that the scale changes for some reason. there is an
>>> other parameter that you can set also (the scale) set it to 1 and it
>>> should work.
>>>
>>> My laser sensor is set up like below. I hope that helps.
>>> About the other problems I do not know
>>>
>>> /Peter
>>>
>>>     <sensor:ray name="laser_1">
>>>       <rayCount>180</rayCount>
>>>       <rangeCount>181</rangeCount>
>>>       <origin>0.05 0.0 0</origin>
>>>
>>>       <displayRays>lines</displayRays>
>>>
>>>       <minAngle>-90</minAngle>
>>>       <maxAngle>90</maxAngle>
>>>
>>>       <minRange>0.1</minRange>
>>>       <maxRange>80</maxRange>
>>>       <resRange>1</resRange>
>>>
>>>       <controller:sicklms200_laser name="laser_controller_1">
>>>         <interface:laser name="laser_iface_0"/>
>>>         <interface:fiducial name="fiducial_iface_0"/>
>>>       </controller:sicklms200_laser>
>>>     </sensor:ray>
>>>
>>>
>>> Andreas Vogt wrote:
>>>  
>>>    
>>>      
>>>> Sorry for this Late answer but i had big trouble with your mailing  
>>>> list. Strange behavoir means it doesent work, the robot turns left and  
>>>> right and again give some speed but never reach the Goal.
>>>> I found out that the laser scans are not correct and the orientation  
>>>> is not correct. This means in playerv the scans have a wrong scale and  
>>>> the scanner is in the second and third part of the coordinate Frame
>>>> Any idea
>>>> Andreas
>>>>
>>>>
>>>>
>>>> Am 28.10.2009 um 18:12 schrieb Nate Koenig <natekoenig@...>:
>>>>
>>>>  
>>>>    
>>>>      
>>>>        
>>>>> Hello,
>>>>>
>>>>> Could you describe the strange behavior?
>>>>>
>>>>> -nate
>>>>>
>>>>> On Mon, Oct 5, 2009 at 12:26 AM, Andreas Vogt
>>>>> <andreas.vogt@...> wrote:
>>>>>    
>>>>>      
>>>>>        
>>>>>          
>>>>>> Hi,
>>>>>>
>>>>>> I am using the the example pioneer2dx.world and pioneer2dx.model  
>>>>>> and the
>>>>>> attached player.cfg file. The pioneer model is not working together  
>>>>>> with the
>>>>>> playernav, the robot has a really strange behaviour. What could be  
>>>>>> the
>>>>>> problems? Odometry errors? switched coordinate frames?
>>>>>>
>>>>>> Thanks for any help.
>>>>>>
>>>>>> Regards
>>>>>>
>>>>>> Andreas
>>>>>>
>>>>>>
>>>>>> driver
>>>>>> (
>>>>>> name "gazebo"
>>>>>>   provides ["simulation:0"]
>>>>>>   plugin "libgazeboplugin"
>>>>>>   server_id "default"
>>>>>> )
>>>>>>
>>>>>> driver
>>>>>> (
>>>>>>   name "gazebo"
>>>>>>   provides ["position2d:0"]
>>>>>>   gz_id "pioneer2dx_model1::position_iface_0"
>>>>>> )
>>>>>>
>>>>>> driver
>>>>>> (
>>>>>>   name "gazebo"
>>>>>>   provides ["laser:0"]
>>>>>>   gz_id "pioneer2dx_model1::laser::laser_iface_0"
>>>>>> )
>>>>>>
>>>>>> driver
>>>>>> (
>>>>>>   name "mapfile"
>>>>>>   provides ["map:0"]
>>>>>>   filename "/home/vogt/stage/worlds/bitmaps/cave.png"
>>>>>>   resolution 0.05
>>>>>> )
>>>>>>
>>>>>> driver
>>>>>> (
>>>>>>        name "vfh"
>>>>>>        provides ["position2d:1"]
>>>>>>        requires ["position2d:0" "laser:0"]
>>>>>> #       safety_dist 0.1
>>>>>>        safety_dist_1ms 0.1
>>>>>>        max_speed 0.2
>>>>>>        min_turnrate 15
>>>>>>        max_turnrate_0ms 40
>>>>>>        max_turnrate_1ms 40
>>>>>>        distance_epsilon 0.3
>>>>>>        angle_epsilon 5
>>>>>> )
>>>>>> driver
>>>>>> (
>>>>>>        name "amcl"
>>>>>>        provides ["localize:0" "position2d:2"]
>>>>>>        requires ["odometry:::position2d:1" "laser:0" "laser:::map:0"]
>>>>>>        #init_pose [-3.900 -8.288 -2.105]
>>>>>>        laser_max_beams 10
>>>>>>        laser_range_max 4.095
>>>>>>        laser_range_bad 0.2
>>>>>> )
>>>>>>
>>>>>> #
>>>>>> #driver
>>>>>> #(
>>>>>> #  name "amcl"
>>>>>> #  provides ["localize:0"]
>>>>>> #  requires ["odometry:::position2d:0" "laser:0" "laser:::map:0"]
>>>>>> #)
>>>>>>
>>>>>>
>>>>>> driver
>>>>>> (
>>>>>>        name "wavefront"
>>>>>>        provides ["planner:0"]
>>>>>>        requires ["output:::position2d:1" "input:::position2d:2"  
>>>>>> "map:0"]
>>>>>>        safety_dist 0.15
>>>>>>        distance_epsilon 0.3
>>>>>>        angle_epsilon 10
>>>>>> )
>>>>>>
>>>>>> ---
>>>>>> ---
>>>>>> ---
>>>>>> ---------------------------------------------------------------------
>>>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>>>>> is the only developer event you need to attend this year. Jumpstart  
>>>>>> your
>>>>>> developing skills, take BlackBerry mobile applications to market  
>>>>>> and stay
>>>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>>>>> http://p.sf.net/sfu/devconference
>>>>>> _______________________________________________
>>>>>> Playerstage-gazebo mailing list
>>>>>> Playerstage-gazebo@...
>>>>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>>>>>>
>>>>>>
>>>>>>      
>>>>>>        
>>>>>>          
>>>>>>            
>>>>> ---
>>>>> ---
>>>>> ---
>>>>> ---------------------------------------------------------------------
>>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>>>> is the only developer event you need to attend this year. Jumpstart  
>>>>> your
>>>>> developing skills, take BlackBerry mobile applications to market and  
>>>>> stay
>>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>>>> http://p.sf.net/sfu/devconference
>>>>> _______________________________________________
>>>>> Playerstage-gazebo mailing list
>>>>> Playerstage-gazebo@...
>>>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>>>>>    
>>>>>      
>>>>>        
>>>>>          
>>>> ------------------------------------------------------------------------------
>>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>>> is the only developer event you need to attend this year. Jumpstart your
>>>> developing skills, take BlackBerry mobile applications to market and stay
>>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>>> http://p.sf.net/sfu/devconference
>>>> _______________________________________________
>>>> Playerstage-gazebo mailing list
>>>> Playerstage-gazebo@...
>>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>>>>  
>>>>    
>>>>      
>>>>        
>>> ------------------------------------------------------------------------------
>>> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
>>> is the only developer event you need to attend this year. Jumpstart your
>>> developing skills, take BlackBerry mobile applications to market and stay
>>> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
>>> http://p.sf.net/sfu/devconference
>>> _______________________________________________
>>> Playerstage-gazebo mailing list
>>> Playerstage-gazebo@...
>>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>>>  
>>>    
>>>      
>>  
>>    
>
>
> ------------------------------------------------------------------------------
> Come build with us! The BlackBerry(R) Developer Conference in SF, CA
> is the only developer event you need to attend this year. Jumpstart your
> developing skills, take BlackBerry mobile applications to market and stay
> ahead of the curve. Join us from November 9 - 12, 2009. Register now!
> http://p.sf.net/sfu/devconference
> _______________________________________________
> Playerstage-gazebo mailing list
> Playerstage-gazebo@...
> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>  


--

 Andreas Vogt
 Logistics and Production Robotics

 DFKI Bremen
 Robotics Innovation Center
 Robert-Hooke-Straße 5
 28359 Bremen, Germany
 
 Phone: +49 (0)421 218-64140
 Fax:   +49 (0)421 218-64150
 E-Mail: andreas.vogt@...
 
 Weitere Informationen: http://www.dfki.de/robotik
 -----------------------------------------------------------------------
 Deutsches Forschungszentrum fuer Kuenstliche Intelligenz GmbH
 Firmensitz: Trippstadter Straße 122, D-67663 Kaiserslautern
 Geschaeftsfuehrung: Prof. Dr. Dr. h.c. mult. Wolfgang Wahlster
 (Vorsitzender) Dr. Walter Olthoff
 Vorsitzender des Aufsichtsrats: Prof. Dr. h.c. Hans A. Aukes
 Amtsgericht Kaiserslautern, HRB 2313
 Sitz der Gesellschaft: Kaiserslautern (HRB 2313)
 USt-Id.Nr.:    DE 148646973
 Steuernummer:  19/673/0060/3


------------------------------------------------------------------------------
Come build with us! The BlackBerry(R) Developer Conference in SF, CA
is the only developer event you need to attend this year. Jumpstart your
developing skills, take BlackBerry mobile applications to market and stay
ahead of the curve. Join us from November 9 - 12, 2009. Register now!
http://p.sf.net/sfu/devconference
_______________________________________________
Playerstage-gazebo mailing list
Playerstage-gazebo@...
https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo